Compare commits

...

121 Commits

Author SHA1 Message Date
BlackMATov
f2e7968853 Merge branch 'dev' 2025-03-08 04:18:57 +07:00
BlackMATov
ba0b96f7e5 update changelog 2025-03-08 04:16:00 +07:00
BlackMATov
e6735fd526 fix Unity deprecation warnings 2025-03-08 04:04:41 +07:00
f945d7dddb Merge pull request #2 from BlackMATov/feature/deferred-rendering-camera
Feature/deferred-rendering-camera
2023-02-11 16:53:32 +07:00
BlackMATov
e8f5414de0 setup cameras for the builtin deferred rendering
Co-Authored-By: leonardozimbres <3225893+leonardozimbres@users.noreply.github.com>
2023-02-11 02:12:48 +07:00
BlackMATov
3e24f79892 remove some default dependencies 2023-02-10 23:38:05 +07:00
BlackMATov
29264310b6 to 2019.4 2023-01-10 21:37:32 +07:00
BlackMATov
be60fdfc9e prepare to version 1.4.0 2023-01-10 21:23:00 +07:00
BlackMATov
218f1327e8 add web demo link 2023-01-05 05:30:56 +07:00
BlackMATov
3800fe5657 remove web demo 2023-01-05 04:37:44 +07:00
BlackMATov
5700244411 remove iframe video from readme 2023-01-05 04:15:23 +07:00
BlackMATov
c13b440ada add readme, license, and demo 2023-01-05 04:00:10 +07:00
BlackMATov
c4a7f409c2 move project to root depo directory 2023-01-05 02:22:34 +07:00
BlackMATov
eb15d01fff remove dev stuff 2023-01-05 02:03:21 +07:00
BlackMATov
38e573ffe9 Merge branch 'dev' 2021-06-06 04:39:07 +07:00
BlackMATov
6edba87037 Fix: preview in Unity 2021 2021-06-06 04:11:09 +07:00
BlackMATov
9ec4ddf140 fix: frameCount returns 0 before start 2021-05-16 21:04:45 +07:00
BlackMATov
72ea3571b2 new structure of directories 2021-03-20 21:33:12 +07:00
BlackMATov
944b64db36 temporary remove ftsource 2021-03-20 20:49:46 +07:00
BlackMATov
57ab951fa1 remove old test data 2021-03-08 22:51:20 +07:00
BlackMATov
2db96ff491 Merge branch 'dev' into main 2021-01-08 19:10:14 +07:00
BlackMATov
e0583a8ffb update changelog 2021-01-08 19:03:39 +07:00
BlackMATov
1b1fdf3641 reconvert example animations 2021-01-08 17:44:42 +07:00
BlackMATov
8ff74b5ca3 PreferBinarySerialization for swf assets 2021-01-08 17:40:38 +07:00
BlackMATov
795da42197 fix 2019 deprecation warnings 2021-01-08 15:05:45 +07:00
BlackMATov
93baf5e7e9 remove deprecated GuiLayer 2021-01-08 14:07:00 +07:00
BlackMATov
04763bec5b Create add component menu item for FlashTools components 2020-11-03 23:01:30 +07:00
BlackMATov
f5c95ce395 Create asset menu item for SwfSettings 2020-11-03 23:00:57 +07:00
BlackMATov
7e3c3d6607 new promo images 2020-10-27 18:56:55 +07:00
BlackMATov
029b67e102 Unity 2017.4.40f1 2020-10-26 00:09:17 +07:00
BlackMATov
572a791035 update README 2020-10-26 00:07:01 +07:00
2b721be77c missing reconvert 2019-03-22 17:32:30 +07:00
35fbb762cc reconvert all animations 2019-03-22 15:58:45 +07:00
8b6861c100 Add optional bitmap trimming 2019-03-22 15:44:07 +07:00
a2016ee01f Add log message about successfully converting 2019-03-22 14:15:57 +07:00
2161b38432 Add warning notes about outdated assets 2019-03-22 13:52:30 +07:00
65bc86a390 Add bitmap trimming 2019-03-22 11:22:24 +07:00
ca52ce93d2 Fix preview leaks in the Editor mode 2019-03-22 05:53:14 +07:00
faca20e535 todo and example of needed trimming 2019-03-21 20:51:42 +07:00
dcf685aed6 fix 2018.3.2f1 compilation 2019-01-24 01:58:09 +07:00
ab26d593ff todo 2019-01-24 01:19:33 +07:00
cbc8bbd20f 1.3.13 2018-10-30 01:50:19 +07:00
0a2a0de800 new icons 2018-10-30 01:49:08 +07:00
9217dee8c2 Fix preview shutdown warning 2018-10-29 23:06:51 +07:00
853da8be02 Fix anchor frame label detector 2018-10-27 02:34:29 +07:00
6e7c85243e remove old unity version support 2018-10-27 01:13:51 +07:00
5c88c96e3b upgrade to 2017.4.13f1 2018-10-27 00:03:29 +07:00
c617a093da upgrade to 5.6.6f2 2018-10-26 01:33:43 +07:00
c84eaf8462 gitignore 2018-06-08 20:52:08 +07:00
06de973e27 Merge 2018-01-29 01:27:02 +07:00
33432e100f new test animation 2018-01-29 00:59:15 +07:00
a50ef6b92a Added tag versions/1.3.11 for changeset 2c90d15de7bc 2018-01-03 02:44:52 +07:00
5f82e624c8 reconvert all animations to 1.3.11 2018-01-03 02:44:02 +07:00
1e7229e134 Fix possible mesh leak after scene switch 2018-01-03 02:34:48 +07:00
fbe1fc811e Fix trial version in Unity 2017 2018-01-03 02:17:07 +07:00
937e1807bc Added tag versions/1.3.10 for changeset 1c3c07ea2554 2017-11-24 08:40:20 +07:00
9c853ea943 reconvert all animations to 1.3.10 2017-11-24 08:34:52 +07:00
a74b616d21 Fix rasterization error with vector graphics in buttons 2017-11-24 08:12:03 +07:00
d4de173168 Fix (Parsing swf error: Failed to read past end of stream) 2017-11-24 07:31:53 +07:00
92645a0042 todo 2017-11-24 01:19:35 +07:00
49434b8543 todo 2017-09-26 19:31:53 +07:00
bcd6905e27 More readable conversion warnings 2017-08-14 21:57:12 +07:00
cd69f3dcd3 Fix (conversion error: 'Error: scaleSelection: Argument number 1 is invalid.') 2017-08-10 22:05:29 +07:00
42060d5e00 new test animation 2017-08-10 22:02:49 +07:00
2743d968a1 Added tag versions/1.3.9 for changeset cc699669cef0 2017-08-06 16:56:40 +07:00
020e933092 reconvert all animations to 1.3.9 2017-08-06 16:50:00 +07:00
5f987eeea8 fix shader properties initialization 2017-08-06 16:44:51 +07:00
08ac4cc73e Replace mask shader "if + discard" instruction to "clip" 2017-08-06 02:34:37 +07:00
5611da7a7c Replace string shader properties to id 2017-08-06 02:24:45 +07:00
9f7f0e5a2b Replace shader "if" instruction to "step" 2017-08-06 02:07:09 +07:00
17a7a1f10e todo 2017-08-06 00:40:41 +07:00
0d42dd1b12 fix warning on add missing components 2017-08-06 00:34:16 +07:00
2aa7ca4a0a hideFlags for generated mesh 2017-08-05 18:53:38 +07:00
7638614d33 todo 2017-08-01 20:25:32 +07:00
262e1f8d40 Bug fix (At line 908 of file "FTMain.jsfl": ReferenceError: ft is not defined) 2017-07-01 23:16:13 +07:00
9b89bfc00b todo 2017-07-01 22:50:31 +07:00
6fe301153f more unsupported tags 2017-06-22 02:11:20 +07:00
f342c83a39 reconvert with new version export 2017-06-20 20:38:38 +07:00
36cc95cd60 Added tag versions/1.3.8 for changeset 7590116fb2e8 2017-06-20 19:55:46 +07:00
abaaced469 update ftsources project 2017-06-20 19:28:20 +07:00
5f24a7dfd9 todo and new test animation 2017-06-20 07:26:44 +07:00
5f3302b459 force fullrect for sprites 2017-06-19 20:14:40 +07:00
4471d05910 todo and little reconvert button improvement 2017-06-19 06:30:54 +07:00
9d0846d7dc progress bar improvements 2017-06-19 06:17:36 +07:00
8142f49e90 fix filter scale for export with custom graphic scale 2017-06-19 03:49:35 +07:00
4033ca68e8 todo 2017-06-18 21:12:35 +07:00
f0fafc4314 reconvert example animations 2017-06-16 00:26:53 +07:00
47973918ad fix bug with big multiple reimport 2017-06-16 00:12:41 +07:00
8b165ba45f fix tweens with incorrect end 2017-06-14 00:33:49 +07:00
0a9aa0c5de dev tests 2017-06-12 01:38:39 +07:00
a56825cf4b TODO 2017-06-12 01:38:22 +07:00
90b2d90157 fix tick timer without clip 2017-06-02 06:12:14 +07:00
84a7539b56 todo and test animations 2017-05-29 16:47:56 +07:00
f26d1f1f2e todo 2017-05-28 04:22:42 +07:00
3b775751a2 warning for shapes in motion tween 2017-05-27 23:11:06 +07:00
26fde9fe89 add version to swf hash 2017-05-27 23:06:42 +07:00
f0f18e6aec many fixes about groups 2017-05-27 00:44:38 +07:00
9ea77def56 Fix overlay blending mode 2017-05-25 00:48:25 +07:00
fa15c96de4 little tweek prepare_all_tweens 2017-05-21 02:44:11 +07:00
a147b74ddf function names refactoring 2017-05-21 02:32:13 +07:00
7ef01ccc2e base jsfl functions to FTBase 2017-05-21 01:49:43 +07:00
ee998c3770 refactor prepare tweens 2017-05-21 00:53:40 +07:00
26427f2220 improved profile mode 2017-05-20 18:54:19 +07:00
1341a47f09 Prepare shapes in tweens 2017-05-20 05:28:50 +07:00
29dc1b3253 Add HD, SD script export 2017-05-19 04:47:36 +07:00
8ca72bf194 Fix drawing object shape problems 2017-05-18 04:11:30 +07:00
d5575c005a Fix convertSelectionToBitmap for big item (over 4000px) 2017-05-17 03:16:49 +07:00
94c44c37cb Remove excess animation reimports 2017-05-16 17:33:59 +07:00
f9b9acd3b7 Add SwfClip bounds functions (currentLocalBounds, currentWorldBounds) 2017-05-16 03:07:26 +07:00
26e30e45f2 Fix Unity 5.6 submesh sorting bug 2017-05-15 23:46:15 +07:00
4451018727 add swf path to convertion error 2017-05-15 05:33:14 +07:00
b1feaec2c9 default 2048 size and truecolor 2017-05-15 05:14:18 +07:00
a38e05f955 remove external alpha IF from shaders 2017-05-15 04:49:25 +07:00
d591379acc Shape tween warning 2017-05-15 04:21:57 +07:00
8ded077428 Fix optimizator bitmap trim problems 2017-05-13 23:43:02 +07:00
3c5f3784e5 Fix locked elements problem 2017-05-10 02:11:46 +07:00
513e477214 Fix shape groups in tweens version 2 2017-05-10 00:42:22 +07:00
55d7df349e Fix shape groups in tweens 2017-05-09 00:26:22 +07:00
faff1d4c6e todo 2017-04-08 01:20:44 +07:00
103190fcc7 move Promo. add org-mode todo. 2017-03-27 00:22:19 +07:00
8867ed855a Added tag versions/1.3.7 for changeset 3269e6a0cceb 2017-03-18 21:10:56 +07:00
221 changed files with 4998 additions and 3761 deletions

View File

Before

Width:  |  Height:  |  Size: 557 KiB

After

Width:  |  Height:  |  Size: 557 KiB

View File

Before

Width:  |  Height:  |  Size: 854 KiB

After

Width:  |  Height:  |  Size: 854 KiB

View File

Before

Width:  |  Height:  |  Size: 738 KiB

After

Width:  |  Height:  |  Size: 738 KiB

View File

Before

Width:  |  Height:  |  Size: 756 KiB

After

Width:  |  Height:  |  Size: 756 KiB

16
.gitignore vendored Normal file
View File

@@ -0,0 +1,16 @@
.vs/*
.vscode/*
obj/*
Temp/*
Logs/*
Library/*
Assets/AssetStoreTools/*
Assets/AssetStoreTools.meta
.DS_Store
flash-tools.sln
flash-tools.userprefs
Assembly-CSharp.csproj
Assembly-CSharp-Editor.csproj

View File

@@ -1,12 +0,0 @@
glob:obj/*
glob:Temp/*
glob:Library/*
glob:AssetStoreTools/*
glob:AssetStoreTools.meta
glob:.DS_Store
glob:unityflash.sln
glob:unityflash.userprefs
glob:Assembly-CSharp.csproj
glob:Assembly-CSharp-Editor.csproj

View File

1
.vimrc
View File

@@ -1 +0,0 @@
let NERDTreeIgnore=['\.meta$']

View File

@@ -1,9 +0,0 @@
fileFormatVersion: 2
guid: 1a21018c206c64008a3d6ac537bae424
folderAsset: yes
timeCreated: 1480709520
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,9 +0,0 @@
fileFormatVersion: 2
guid: f6363d3f5b32246409a0e448d693ea63
folderAsset: yes
timeCreated: 1480709899
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,9 +0,0 @@
fileFormatVersion: 2
guid: 192763089445348b590df037bd02ba55
folderAsset: yes
timeCreated: 1480709899
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 936cd155c254c405cbfaa7caf5447e69
timeCreated: 1486882364
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: e72f5920f43174475a930b2278d2ee68
timeCreated: 1480709899
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,9 +0,0 @@
fileFormatVersion: 2
guid: 2d8762b6bff92457aa59aaf03193018c
folderAsset: yes
timeCreated: 1487860932
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: d481c08b811dc41eda079968a32efbb9
timeCreated: 1487860937
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,9 +0,0 @@
fileFormatVersion: 2
guid: 9ec6d4de0dc984d269b15a5b38ed1101
folderAsset: yes
timeCreated: 1480709899
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: f454d6a80cf9b452b95be9cceb6063bd
timeCreated: 1480709899
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 52fe01e1d02054956829cb2b0e789c21
timeCreated: 1480709899
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,9 +0,0 @@
fileFormatVersion: 2
guid: ecb850ee0072945f88b36d507b1a5963
folderAsset: yes
timeCreated: 1480709899
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: cfcf9a00eead44e0e9cf5679295ce6e3
timeCreated: 1480709899
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 96d2dc1f0773b4a4286adaa13157f239
timeCreated: 1480709899
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,9 +0,0 @@
fileFormatVersion: 2
guid: bafd9a8ab0b7f44b48dde98838d05e80
folderAsset: yes
timeCreated: 1480709899
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 83562f86eafdf40fcbd6e9a30a2792cb
timeCreated: 1480709899
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: be59048140afd47f19a422c5c95c36f7
timeCreated: 1480709899
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,9 +0,0 @@
fileFormatVersion: 2
guid: 02a966e0b597145c69450932ecb2734d
folderAsset: yes
timeCreated: 1480709899
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 29c7aa624b715495da989e094be3d74a
timeCreated: 1480925289
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: d2f337f1d23b34c7183b0bdab2be2833
timeCreated: 1480709899
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 9f464cd15971b499b84dfb236de754b3
timeCreated: 1480709899
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: c20b2fab1e7424e619bc9d35f033b139
timeCreated: 1480709899
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 55c438c941e894f25bb2b0527ee72f7c
timeCreated: 1486989506
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 940681d2fa46441fa981bde55d8ea65d
timeCreated: 1480709899
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 3104ee5a145db4918a96ff768b551b65
timeCreated: 1480709899
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 672cf0095a3044ff298e605979974aa6
timeCreated: 1486823787
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,9 +0,0 @@
fileFormatVersion: 2
guid: 478028c685206498d8d3bad9b40ab1ca
folderAsset: yes
timeCreated: 1480709899
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: ac063efa6d36646a6a2c95bb8238f5d9
timeCreated: 1480709899
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: e88113127ac2948d7ae43830f9d3b474
timeCreated: 1480709899
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 6c5fcdc07abfe4c4c854981c46fc87f0
timeCreated: 1480709899
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: cda27b0f387ac473caa351ef8f0397a0
timeCreated: 1480709899
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: d4b55f0af2b0f4500befed88ac402ea7
timeCreated: 1480709899
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 0d13ae1d44c104550839d382b285d6ce
timeCreated: 1480709899
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 5cd05761509a14c9895dc6fa4bad0697
timeCreated: 1480709899
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: e1886fe1005814f84b209c1ed51e2db9
timeCreated: 1480709899
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 620e9951dbce948179a322e6cc9e3ee7
timeCreated: 1480709899
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 785e915ad20c44aab9661a9e8ee42ffd
timeCreated: 1480709899
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 6a5952dba743d4595a83376fa4484f59
timeCreated: 1480710495
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,174 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
SceneSettings:
m_ObjectHideFlags: 0
m_PVSData:
m_PVSObjectsArray: []
m_PVSPortalsArray: []
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 6
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 3
m_SkyboxMaterial: {fileID: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 6
m_GIWorkflowMode: 1
m_LightmapsMode: 1
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_TemporalCoherenceThreshold: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 0
m_EnableRealtimeLightmaps: 0
m_LightmapEditorSettings:
serializedVersion: 3
m_Resolution: 2
m_BakeResolution: 40
m_TextureWidth: 1024
m_TextureHeight: 1024
m_AOMaxDistance: 1
m_Padding: 2
m_CompAOExponent: 0
m_LightmapParameters: {fileID: 0}
m_TextureCompression: 1
m_FinalGather: 0
m_FinalGatherRayCount: 1024
m_ReflectionCompression: 2
m_LightingDataAsset: {fileID: 0}
m_RuntimeCPUUsage: 25
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 2
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
accuratePlacement: 0
minRegionArea: 2
cellSize: 0.16666667
manualCellSize: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &1173114888
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 1173114893}
- 20: {fileID: 1173114892}
- 92: {fileID: 1173114891}
- 124: {fileID: 1173114890}
- 81: {fileID: 1173114889}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!81 &1173114889
AudioListener:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1173114888}
m_Enabled: 1
--- !u!124 &1173114890
Behaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1173114888}
m_Enabled: 1
--- !u!92 &1173114891
Behaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1173114888}
m_Enabled: 1
--- !u!20 &1173114892
Camera:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1173114888}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0.019607844}
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 1
orthographic size: 3
m_Depth: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
m_StereoMirrorMode: 0
--- !u!4 &1173114893
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1173114888}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0

View File

@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 8ce0e3cb67ade4279a5eedf786d19ca7
timeCreated: 1480709959
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,9 +0,0 @@
fileFormatVersion: 2
guid: 1d9cc4715a6c54bbba3e47c8c773d3c5
folderAsset: yes
timeCreated: 1480709552
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,31 +0,0 @@
using UnityEngine;
using FTRuntime;
namespace FTDevTests {
public class DeleteOnEnd : MonoBehaviour {
void Start () {
var clip = GetComponent<SwfClip>();
if ( clip ) {
clip.OnChangeCurrentFrameEvent += OnChangeCurrentFrameEvent;
}
}
void OnDestroy() {
Debug.Log("DeleteOnEnd::OnDestroy");
var clip = GetComponent<SwfClip>();
if ( clip ) {
clip.OnChangeCurrentFrameEvent -= OnChangeCurrentFrameEvent;
}
}
void OnChangeCurrentFrameEvent(SwfClip clip) {
Debug.LogFormat("OnChangeCurrentFrameEvent: {0}", clip.currentFrame);
if ( clip.currentFrame == clip.frameCount - 1 ) {
Debug.Log("Delete");
Destroy(gameObject);
Debug.Log("After Delete");
}
}
}
}

View File

@@ -1,46 +0,0 @@
using UnityEngine;
using FTRuntime;
namespace FTDevTests {
public class EchoEventListener : MonoBehaviour {
void Start () {
var clip = GetComponent<SwfClip>();
if ( clip ) {
clip.OnChangeClipEvent += OnChangeClipEvent;
clip.OnChangeSequenceEvent += OnChangeSequenceEvent;
clip.OnChangeCurrentFrameEvent += OnChangeCurrentFrameEvent;
}
var ctrl = GetComponent<SwfClipController>();
if ( ctrl ) {
ctrl.OnPlayStoppedEvent += OnPlayStoppedEvent;
ctrl.OnRewindPlayingEvent += OnRewindPlayingEvent;
ctrl.OnStopPlayingEvent += OnStopPlayingEvent;
}
}
void OnChangeClipEvent(SwfClip clip) {
Debug.LogFormat(this, "OnChangeClipEvent: {0}", clip.clip);
}
void OnChangeSequenceEvent(SwfClip clip) {
Debug.LogFormat(this, "OnChangeSequenceEvent: {0}", clip.sequence);
}
void OnChangeCurrentFrameEvent(SwfClip clip) {
Debug.LogFormat(this, "OnChangeCurrentFrameEvent: {0}", clip.currentFrame);
}
void OnPlayStoppedEvent(SwfClipController ctrl) {
Debug.LogFormat(this, "OnPlayStoppedEvent: {0}", ctrl.clip);
}
void OnRewindPlayingEvent(SwfClipController ctrl) {
Debug.LogFormat(this, "OnRewindPlayingEvent: {0}", ctrl.clip);
}
void OnStopPlayingEvent(SwfClipController ctrl) {
Debug.LogFormat(this, "OnStopPlayingEvent: {0}", ctrl.clip);
}
}
}

View File

@@ -1,12 +0,0 @@
fileFormatVersion: 2
guid: 38f0f7dc068694fccbf1740118107b65
timeCreated: 1480885888
licenseType: Free
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,267 @@
## SwfClip
```csharp
// Occurs when clip changes
event Action<SwfClip> OnChangeClipEvent;
// Occurs when sequence changes
event Action<SwfClip> OnChangeSequenceEvent;
// Occurs when current frame changes
event Action<SwfClip> OnChangeCurrentFrameEvent;
```
```csharp
// Gets or sets the animation mesh renderer sorting layer
// [value] - The sorting layer
string sortingLayer { get; set; }
// Gets or sets the animation mesh renderer sorting order
// [value] - The sorting order
int sortingOrder { get; set; }
// Gets or sets the animation tint color
// [value] - The tint color
Color tint { get; set; }
// Gets or sets the animation asset (reset sequence and current frame)
// [value] - The animation asset
SwfClipAsset clip { get; set; }
// Gets or sets the animation sequence (reset current frame)
// [value] - The animation sequence
string sequence { get; set; }
// Gets or sets the animation current frame
// [value] - The animation current frame
int currentFrame { get; set; }
// Gets the current animation sequence frame count
// [value] - The frame count
int frameCount { get; }
// Gets the animation frame rate
// [value] - The frame rate
float frameRate { get; }
// Gets the current frame label count
// [value] - The frame label count
int currentLabelCount { get; }
```
```csharp
// Gets the current frame mesh bounding volume in local space (Since 1.3.8)
// [value] - The bounding volume in local space
Bounds currentLocalBounds { get; }
// Gets the current frame mesh bounding volume in world space (Since 1.3.8)
// [value] - The bounding volume in world space
Bounds currentWorldBounds { get; }
```
```csharp
// Rewind current sequence to begin frame
void ToBeginFrame();
// Rewind current sequence to end frame
void ToEndFrame();
// Rewind current sequence to previous frame
// [returns] - [true], if animation was rewound, [false] otherwise
bool ToPrevFrame();
// Rewind current sequence to next frame
// [returns] - [true], if animation was rewound, [false] otherwise
bool ToNextFrame();
// Gets the current frame label by index
// [returns] - The current frame label
// [index] - Current frame label index
string GetCurrentFrameLabel(int index);
```
## SwfClipController
```csharp
// Occurs when the controller stops played clip
event Action<SwfClipController> OnStopPlayingEvent;
// Occurs when the controller plays stopped clip
event Action<SwfClipController> OnPlayStoppedEvent;
// Occurs when the controller rewinds played clip
event Action<SwfClipController> OnRewindPlayingEvent;
```
```csharp
// Controller play modes
enum PlayModes {
// Forward play mode
Forward,
// Backward play mode
Backward
}
// Controller loop modes
enum LoopModes {
// Once loop mode
Once,
// Repeat loop mode
Loop
}
// Gets or sets a value indicating whether controller play after awake on scene
// [value] - [true] if auto play; otherwise, [false]
bool autoPlay { get; set; }
// Gets or sets a value indicating whether controller uses unscaled delta time
// [value] - [true] if uses unscaled delta time; otherwise, [false]
bool useUnscaledDt { get; set; }
// Gets or sets the controller rate scale
// [value] - The rate scale
float rateScale { get; set; }
// Gets or sets the controller group name
// [value] - The group name
string groupName { get; set; }
// Gets or sets the controller play mode
// [value] - The play mode
PlayModes playMode { get; set; }
// Gets or sets the controller loop mode
// [value] - The loop mode
LoopModes loopMode { get; set; }
// Gets the controller clip
// [value] - The clip
SwfClip clip { get; }
// Gets a value indicating whether controller is playing
// [value] - [true] if is playing; otherwise, [false]
bool isPlaying { get; }
// Gets a value indicating whether controller is stopped
// [value] - [true] if is stopped; otherwise, [false]
bool isStopped { get; }
```
```csharp
// Changes the animation frame with stops it
// [frame] - The new current frame
void GotoAndStop(int frame);
// Changes the animation sequence and frame with stops it
// [sequence] - The new sequence
// [frame] - The new current frame
void GotoAndStop(string sequence, int frame);
// Changes the animation frame with plays it
// [frame] - The new current frame
void GotoAndPlay(int frame);
// Changes the animation sequence and frame with plays it
// [sequence] - The new sequence
// [frame] - The new current frame
void GotoAndPlay(string sequence, int frame);
// Stop with specified rewind action
// [rewind] - If set to [true] rewind animation to begin frame
void Stop(bool rewind);
// Changes the animation sequence and stop controller with rewind
// [sequence] - The new sequence
void Stop(string sequence);
// Play with specified rewind action
// [rewind] - If set to [true] rewind animation to begin frame
void Play(bool rewind);
// Changes the animation sequence and play controller with rewind
// [sequence] - The new sequence
void Play(string sequence);
// Rewind animation to begin frame
void Rewind();
```
## SwfManager
```csharp
// Get cached manager instance from scene or create it (if allowed)
// [allow_create] - If set to [true] allow create
static SwfManager GetInstance(bool allow_create);
```
```csharp
// Get animation clip count on scene
// [value] - Clip count
int clipCount { get; }
// Get animation clip controller count on scene
// [value] - Clip controller count
int controllerCount { get; }
// Get or set a value indicating whether animation updates is paused
// [value] - [true] if is paused; otherwise, [false]
bool isPaused { get; set; }
// Get or set a value indicating whether animation updates is playing
// [value] - [true] if is playing; otherwise, [false]
bool isPlaying { get; set; }
// Get or set a value indicating whether animation updates uses unscaled delta time
// [value] - [true] if uses unscaled delta time; otherwise, [false]
bool useUnscaledDt { get; set; }
// Get or set the global animation rate scale
// [value] - Global rate scale
float rateScale { get; set; }
```
```csharp
// Pause animation updates
void Pause();
// Resume animation updates
void Resume();
// Pause the group of animations by name
// [group_name] - Group name
void PauseGroup(string group_name);
// Resume the group of animations by name
// [group_name] - Group name
void ResumeGroup(string group_name);
// Determines whether group of animations is paused
// [returns] - [true] if group is paused; otherwise, [false]
// [group_name] - Group name
bool IsGroupPaused(string group_name);
// Determines whether group of animations is playing
// [returns] - [true] if group is playing; otherwise, [false]
// [group_name] - Group name
bool IsGroupPlaying(string group_name);
// Set the group of animations use unscaled delta time
// [group_name] - Group name
// [yesno] - [true] if group will use unscaled delta time; otherwise, [false]
void SetGroupUseUnscaledDt(string group_name, bool yesno);
// Determines whether group of animations uses unscaled delta time
// [returns] - [true] if group uses unscaled delta time; otherwise, [false]
// [group_name] - Group name
bool IsGroupUseUnscaledDt(string group_name);
// Set the group of animations rate scale
// [group_name] - Group name
// [rate_scale] - Rate scale
void SetGroupRateScale(string group_name, float rate_scale);
// Get the group of animations rate scale
// [returns] - The group rate scale
// [group_name] - Group name
float GetGroupRateScale(string group_name);
```

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: bd94e0e9b90404d79b089e1bf49bbb05
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,71 +1,170 @@
###### Version 1.3.7
### Version 1.4.1
* Fix camera settings for the builtin deferred rendering
* Fix Unity deprecation warnings
### Version 1.4.0
* It's free and Open Source now!
* New minimal Unity version is 2019.4
### Version 1.3.18
* Fix frameCount working before Start
* Fix preview in Unity 2021
### Version 1.3.17
* Fix 2019 warnings
* Force swf asset binary serialization
### Version 1.3.16
* Minor promo fixes
### Version 1.3.15
* Add optional bitmap trimming
* Fix preview leaks in the Editor mode
* Add warning notes about outdated assets
* Add log message about successfully converting
### Version 1.3.14
* Fix 2018.3.2f1 compilation
### Version 1.3.13
* Fix preview shutdown warning
### Version 1.3.12
* Upgrade to minimal LTS version
* Fix anchor frame label detector
* More readable conversion warnings
### Version 1.3.11
* Fix trial version in Unity 2017
* Fix warnings in Unity 2017
* Fix possible mesh leak after scene switch
### Version 1.3.10
* Fix (conversion error: 'Error: scaleSelection: Argument number 1 is invalid.')
* Fix (Parsing swf error: Failed to read past end of stream)
* Fix rasterization error with vector graphics in buttons
### Version 1.3.9
* Not save generated meshes in scene
* Fix (At line 908 of file "FTMain.jsfl": ReferenceError: ft is not defined)
* Fix warning on add missing components
* Replace string shader properties to id
* Replace shader "if" instruction to "step"
* Replace mask shader "if + discard" instruction to "clip"
### Version 1.3.8
* Fix shape groups in tweens problems
* Fix drawing object shape problems
* Fix locked elements problem
* Fix optimizator bitmap trim problems
* Fix Unity 5.6 submesh sorting bug
* Fix convertSelectionToBitmap for big item (over 4000px)
* Fix overlay blending mode
* Add HD, SD script export
* Add shape tween warning
* Add SwfClip bounds functions (currentLocalBounds, currentWorldBounds)
* Remove excess "if" instruction from shaders
* Remove excess animation reimports
### Version 1.3.7
* Fix multiple import
* Fix single frame optimization
###### Version 1.3.6
### Version 1.3.6
* Fix for scale very small vector items
* Big vector item optimization
* More yield instructions and extensions
###### Version 1.3.5
### Version 1.3.5
* Fix sprite import problem
###### Version 1.3.4
### Version 1.3.4
* Fix CS6 export problem
* Fix unity postprocessor problems
###### Version 1.3.3
### Version 1.3.3
* Fix undefined unusedItems in CS6
###### Version 1.3.2
### Version 1.3.2
* Fix bug custom scale export with small items optimization
###### Version 1.3.1
### Version 1.3.1
* Fix some Unity 5.5 deprecated functions
###### Version 1.3.0
### Version 1.3.0
* ETC separated alpha support
* Export animations with custom scale (for retina)
* New small vector scaled items optimization
###### Version 1.2.0
### Version 1.2.0
* Add Yield instructions for wait in coroutines(SwfWaitPlayStopped, SwfWaitRewindPlaying, SwfWaitStopPlaying)
* Add unscaled delta time support(for separate animations, groups of animations or for all)
* Fix guide type flash layers
* Some fixes for reconvert asset problem
###### Version 1.1.1
### Version 1.1.1
* Add conversion error by shape tween in CS6
* Fix life after death (problem about destroying with big lag by frame event)
###### Version 1.1.0
### Version 1.1.0
* Sequence separator is anchor frame label (not common frame label)
* SwfClip access to frame labels (currentLabelCount, GetCurrentFrameLabel)
* SwfClip events (OnChangeClipEvent, OnChangeSequenceEvent, OnChangeCurrentFrameEvent)
###### Version 1.0.0
### Version 1.0.0
* Initial asset store version
* Sources to dll
* Palette bitmaps support
###### Version 0.5.0
### Version 0.5.0
* Flash optimizer twicks
* Blending modes (except Alpha and Erase)
###### Version 0.4.0
### Version 0.4.0
* Clip groups
* Fix move assets bug
* Tint color for clips
* Animation API improvements
###### Version 0.3.0
### Version 0.3.0
* Preview for animation assets and clips
* Animation API improvements
* Memory optimizations
###### Version 0.2.0
### Version 0.2.0
* Export optimizations
* Export clips with export names
###### Version 0.1.0
### Version 0.1.0
* Initial alpha version

View File

@@ -1,9 +1,8 @@
fileFormatVersion: 2
guid: 565ac5dbf45e14b58bcee5aa4f79dca5
guid: 0db413cc2285d4efb84412aea078619e
folderAsset: yes
timeCreated: 1480709899
licenseType: Free
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 489 KiB

View File

@@ -0,0 +1,92 @@
fileFormatVersion: 2
guid: 6a05de7149d234fb1aa5f69be71c9c79
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
applyGammaDecoding: 1
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 1
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

View File

Before

Width:  |  Height:  |  Size: 256 KiB

After

Width:  |  Height:  |  Size: 256 KiB

View File

@@ -0,0 +1,92 @@
fileFormatVersion: 2
guid: 160b0ce5db3544d69acb6422f528415c
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
applyGammaDecoding: 1
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 1
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 373 KiB

View File

@@ -0,0 +1,92 @@
fileFormatVersion: 2
guid: a627dad74cd844d0a924e5ff6ee2ab7e
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
applyGammaDecoding: 1
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 1
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 616 KiB

View File

@@ -0,0 +1,92 @@
fileFormatVersion: 2
guid: 89666b9fad09f4397a89f0feea10cebf
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
applyGammaDecoding: 1
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 1
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 541 KiB

View File

@@ -0,0 +1,92 @@
fileFormatVersion: 2
guid: f86ad6939d4474b05ad968731599ab30
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
applyGammaDecoding: 1
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 1
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

View File

Before

Width:  |  Height:  |  Size: 155 KiB

After

Width:  |  Height:  |  Size: 155 KiB

View File

@@ -0,0 +1,92 @@
fileFormatVersion: 2
guid: 6e22073b4e9254a8abf8a6dac48e4775
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
applyGammaDecoding: 1
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 1
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 388 KiB

Some files were not shown because too many files have changed in this diff Show More