PreferBinarySerialization for swf assets

This commit is contained in:
BlackMATov
2021-01-08 17:40:38 +07:00
parent 795da42197
commit 8ff74b5ca3
2 changed files with 2 additions and 0 deletions

View File

@@ -3,6 +3,7 @@ using FTRuntime.Internal;
using System.Collections.Generic;
namespace FTRuntime {
[PreferBinarySerialization]
public class SwfAsset : ScriptableObject {
[HideInInspector]
public byte[] Data;

View File

@@ -3,6 +3,7 @@ using FTRuntime.Internal;
using System.Collections.Generic;
namespace FTRuntime {
[PreferBinarySerialization]
public class SwfClipAsset : ScriptableObject {
[System.Serializable]
public class SubMeshData {