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ac8a1a670d
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emacs projectile
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2017-03-15 02:00:49 +07:00 |
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33bc36687d
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Added tag 3.0.0 review for changeset 39f5ec8c19e7
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2017-03-15 02:00:24 +07:00 |
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97db117b84
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store tools ignore
3.0.0_review
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2017-02-18 03:28:40 +07:00 |
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d3ee8394f7
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fix PlayMaker actions
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2017-02-18 03:16:15 +07:00 |
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5a68df63b2
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drop older unity versions
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2017-02-18 03:02:28 +07:00 |
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9eaf2733dc
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build settings
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2017-02-18 02:01:38 +07:00 |
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736891754b
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update readme, changelog and remove old scenes
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2017-02-18 01:35:12 +07:00 |
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b407ff13de
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move tiled support to old
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2017-02-17 23:45:24 +07:00 |
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4dbdfd04b2
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fix licence files
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2017-01-02 15:51:32 +07:00 |
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0d7ab882e5
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fix licence files
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2017-01-02 04:05:25 +07:00 |
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badbb0a53c
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fix false warnings
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2017-01-01 02:45:59 +07:00 |
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7be90fa61a
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reset dev settings of world
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2016-12-31 03:42:09 +07:00 |
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f0b7f3165c
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snapping distance to world settings
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2016-12-31 02:35:28 +07:00 |
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26dbd35324
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fix old mode properties
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2016-12-31 00:43:53 +07:00 |
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df7838dd52
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warning solver dummy
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2016-12-30 21:31:06 +07:00 |
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f0ff0b16f8
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fix problem with disable/enable IsoObject in play mode
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2016-12-30 16:37:06 +07:00 |
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336e2aecb9
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remove process instances
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2016-12-30 02:02:47 +07:00 |
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6e15ee2d45
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name refactor
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2016-12-29 07:11:48 +07:00 |
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70a28c743d
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fix problem with removing chached renderer
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2016-12-29 01:49:15 +07:00 |
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f1a3025d44
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quadtree with id for his item
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2016-12-29 00:29:23 +07:00 |
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6afa1e24f6
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little renaming
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2016-12-28 23:39:46 +07:00 |
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c6de29bd5a
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External IItem for QuadTree
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2016-12-27 19:29:32 +07:00 |
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7c40167da8
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remove moving to deep for every new node
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2016-12-27 15:38:22 +07:00 |
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1c0a66cd01
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quad tree improvements
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2016-12-27 06:50:31 +07:00 |
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8f997be60d
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micro optimizations
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2016-12-27 05:52:34 +07:00 |
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10a33b001c
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remove screen grid
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2016-12-27 04:04:40 +07:00 |
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bebe8644ef
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fix scene view sorting
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2016-12-27 00:34:51 +07:00 |
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3e9c6a8377
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move performance with quad tree
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2016-12-26 02:26:39 +07:00 |
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864727a50d
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quad tree for visibility wip
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2016-12-25 14:56:41 +07:00 |
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a7f4fee821
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fix isogrid float problems
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2016-12-24 17:50:44 +07:00 |
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486c95f9cd
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+ IsoPoint2
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2016-12-24 14:24:38 +07:00 |
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af5077a96d
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move grid logic from screen solver to IsoGrid.cs
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2016-12-24 04:41:02 +07:00 |
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72c0850445
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IsoWorld refactoring wip
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2016-12-23 03:28:07 +07:00 |
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780d0391aa
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begin isoworld refactoring
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2016-12-22 23:53:35 +07:00 |
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9bef427c5f
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hide private variables from IsoWorld %)
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2016-12-21 23:24:24 +07:00 |
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f3ed1f3236
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dirty only not overriden prefab properties. fix missed cached transform in IsoObject.
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2016-12-21 03:24:59 +07:00 |
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a0ec6a93eb
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snapping fix
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2016-12-20 03:34:17 +07:00 |
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cc08f1e2c7
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fix detached inspector
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2016-12-19 03:29:05 +07:00 |
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985274a710
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fix scenes to new isoworld child/parent system
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2016-12-19 03:01:47 +07:00 |
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fde18817fa
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Merge
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2016-12-19 02:32:19 +07:00 |
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236e72d879
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multiple worlds support done
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2016-12-19 02:30:30 +07:00 |
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c5084b1596
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IsoHolder and IsoInstance improvements
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2016-12-18 19:40:28 +07:00 |
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d3016c5603
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multiple world wip
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2016-12-17 19:08:58 +07:00 |
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204960372a
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+ editor utils
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2016-12-17 19:08:04 +07:00 |
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93b11c5ea0
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AssignTo for IsoList's
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2016-12-17 14:54:56 +07:00 |
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afd19224bb
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add snapping check box
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2016-12-15 13:09:03 +07:00 |
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2d6f8d37f6
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safe way for add/remove objects of world
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2016-12-15 12:59:47 +07:00 |
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2ff0b86135
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gizmos properties to isoworld
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2016-12-15 01:12:05 +07:00 |
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b79a1adcd4
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debug show depends
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2016-12-15 00:40:17 +07:00 |
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fc6fac0ea2
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QuadTree WIP
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2016-12-11 15:03:52 +07:00 |
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