fix PlayMaker actions

This commit is contained in:
2017-02-18 03:16:15 +07:00
parent 5a68df63b2
commit d3ee8394f7
4 changed files with 14 additions and 14 deletions

View File

@@ -6,7 +6,7 @@ using IsoTools.PlayMaker.Internal;
namespace IsoTools.PlayMaker.Actions {
[ActionCategory("IsoTools")]
[HutongGames.PlayMaker.Tooltip(
"Gets the Mode of a IsoObject and stores it in a Enum Variable")]
"Gets the Renderers Mode of a IsoObject and stores it in a Enum Variable")]
public class IsoGetMode : IsoComponentAction<IsoObject> {
[RequiredField]
[CheckForComponent(typeof(IsoObject))]
@@ -14,14 +14,14 @@ namespace IsoTools.PlayMaker.Actions {
public FsmOwnerDefault gameObject;
[RequiredField]
[ObjectType(typeof(IsoObject.Mode))]
[ObjectType(typeof(IsoObject.RenderersMode))]
[UIHint(UIHint.Variable)]
[HutongGames.PlayMaker.Title("Store Mode (Out)")]
public FsmEnum storeMode;
[HutongGames.PlayMaker.Title("Store Renderers Mode (Out)")]
public FsmEnum storeRenderersMode;
public override void Reset() {
gameObject = null;
storeMode = null;
gameObject = null;
storeRenderersMode = null;
}
public override void OnEnter() {
@@ -32,7 +32,7 @@ namespace IsoTools.PlayMaker.Actions {
void DoAction() {
var go = Fsm.GetOwnerDefaultTarget(gameObject);
if ( UpdateCache(go) ) {
storeMode.Value = isoObject.mode;
storeRenderersMode.Value = isoObject.renderersMode;
}
}
}

View File

@@ -6,7 +6,7 @@ using IsoTools.PlayMaker.Internal;
namespace IsoTools.PlayMaker.Actions {
[ActionCategory("IsoTools")]
[HutongGames.PlayMaker.Tooltip(
"Sets the Mode of a IsoObject.")]
"Sets the Renderers Mode of a IsoObject.")]
public class IsoSetMode : IsoComponentAction<IsoObject> {
[RequiredField]
[CheckForComponent(typeof(IsoObject))]
@@ -14,13 +14,13 @@ namespace IsoTools.PlayMaker.Actions {
public FsmOwnerDefault gameObject;
[RequiredField]
[ObjectType(typeof(IsoObject.Mode))]
[HutongGames.PlayMaker.Title("Mode (In)")]
public FsmEnum mode;
[ObjectType(typeof(IsoObject.RenderersMode))]
[HutongGames.PlayMaker.Title("Renderers Mode (In)")]
public FsmEnum renderersMode;
public override void Reset() {
gameObject = null;
mode = IsoObject.Mode.Mode2d;
gameObject = null;
renderersMode = IsoObject.RenderersMode.Mode2d;
}
public override void OnEnter() {
@@ -31,7 +31,7 @@ namespace IsoTools.PlayMaker.Actions {
void DoAction() {
var go = Fsm.GetOwnerDefaultTarget(gameObject);
if ( UpdateCache(go) ) {
isoObject.mode = (IsoObject.Mode)mode.Value;
isoObject.renderersMode = (IsoObject.RenderersMode)renderersMode.Value;
}
}
}