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264
Assets/IsoTools/Examples/Scenes/Scene10.unity
Normal file
264
Assets/IsoTools/Examples/Scenes/Scene10.unity
Normal file
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8
Assets/IsoTools/Examples/Scenes/Scene10.unity.meta
Normal file
8
Assets/IsoTools/Examples/Scenes/Scene10.unity.meta
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@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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DefaultImporter:
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userData:
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assetBundleName:
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@@ -33,6 +33,10 @@ namespace IsoTools.Internal {
|
||||
max = other.max;
|
||||
}
|
||||
|
||||
public void Resize(float size) {
|
||||
max = min + size;
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}
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||||
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||||
public void Translate(float delta) {
|
||||
min += delta;
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||||
max += delta;
|
||||
|
||||
269
Assets/IsoTools/Scripts/Internal/IsoQuadTree.cs
Normal file
269
Assets/IsoTools/Scripts/Internal/IsoQuadTree.cs
Normal file
@@ -0,0 +1,269 @@
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||||
namespace IsoTools.Internal {
|
||||
public class IsoQuadTree<T> {
|
||||
|
||||
const int MinChildCountPerNode = 3;
|
||||
|
||||
//
|
||||
// IItem
|
||||
//
|
||||
|
||||
public interface IItem {
|
||||
}
|
||||
|
||||
//
|
||||
// Item
|
||||
//
|
||||
|
||||
class Item : IItem {
|
||||
public Node Owner = null;
|
||||
public IsoRect Bounds = IsoRect.zero;
|
||||
public T Content = default(T);
|
||||
|
||||
public Item Init(Node owner, IsoRect bounds, T content) {
|
||||
Owner = owner;
|
||||
Bounds = bounds;
|
||||
Content = content;
|
||||
return this;
|
||||
}
|
||||
|
||||
public Item Clear() {
|
||||
return Init(null, IsoRect.zero, default(T));
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// Node
|
||||
//
|
||||
|
||||
class Node {
|
||||
public Node Parent = null;
|
||||
public IsoRect Bounds = IsoRect.zero;
|
||||
public Node[] Children = new Node[4];
|
||||
public IsoAssocList<Item> Contents = new IsoAssocList<Item>(MinChildCountPerNode);
|
||||
|
||||
public Node Init(Node parent, IsoRect bounds) {
|
||||
Parent = parent;
|
||||
Bounds = bounds;
|
||||
return this;
|
||||
}
|
||||
|
||||
public Node Clear(IsoIPool<Node> node_pool, IsoIPool<Item> item_pool) {
|
||||
ClearChildren(node_pool, item_pool);
|
||||
ClearContents(item_pool);
|
||||
return Init(null, IsoRect.zero);
|
||||
}
|
||||
|
||||
public bool Insert(
|
||||
IsoRect bounds, T content, out Item item,
|
||||
IsoIPool<Node> node_pool, IsoIPool<Item> item_pool)
|
||||
{
|
||||
if ( !Bounds.Contains(bounds) ) {
|
||||
item = null;
|
||||
return false;
|
||||
}
|
||||
bool has_any_children = false;
|
||||
for ( int i = 0, e = Children.Length; i < e; ++i ) {
|
||||
if ( Children[i] != null ) {
|
||||
has_any_children = true;
|
||||
if ( Children[i].Insert(bounds, content, out item, node_pool, item_pool) ) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
if ( has_any_children || Contents.Count >= MinChildCountPerNode ) {
|
||||
for ( int i = 0, e = Children.Length; i < e; ++i ) {
|
||||
if ( Children[i] == null ) {
|
||||
var child_bounds = GetChildBounds(i);
|
||||
if ( child_bounds.Contains(bounds) ) {
|
||||
Children[i] = node_pool.Take().Init(this, child_bounds);
|
||||
if ( Children[i].Insert(bounds, content, out item, node_pool, item_pool) ) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
item = item_pool.Take().Init(this, bounds, content);
|
||||
Contents.Add(item);
|
||||
return true;
|
||||
}
|
||||
|
||||
public void VisitAllBounds(System.Action<IsoRect> act) {
|
||||
act(Bounds);
|
||||
for ( int i = 0, e = Children.Length; i < e; ++i ) {
|
||||
if ( Children[i] != null ) {
|
||||
Children[i].VisitAllBounds(act);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void VisitItemsByBounds(IsoRect bounds, System.Action<T> act) {
|
||||
if ( Bounds.Overlaps(bounds) ) {
|
||||
for ( int i = 0, e = Contents.Count; i < e; ++i ) {
|
||||
act(Contents[i].Content);
|
||||
}
|
||||
for ( int i = 0, e = Children.Length; i < e; ++i ) {
|
||||
if ( Children[i] != null ) {
|
||||
Children[i].VisitItemsByBounds(bounds, act);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// Private
|
||||
//
|
||||
|
||||
IsoRect GetChildBounds(int index) {
|
||||
var size = Bounds.size * 0.5f;
|
||||
var center = Bounds.center;
|
||||
switch ( index ) {
|
||||
case 0: { // LT
|
||||
return new IsoRect(center - size, center);
|
||||
}
|
||||
case 1: { // RT
|
||||
var rect = new IsoRect(center - size, center);
|
||||
rect.Translate(size.x, 0.0f);
|
||||
return rect;
|
||||
}
|
||||
case 2: { // LB
|
||||
var rect = new IsoRect(center, center + size);
|
||||
rect.Translate(-size.x, 0.0f);
|
||||
return rect;
|
||||
}
|
||||
case 3: { // RB
|
||||
return new IsoRect(center, center + size);
|
||||
}
|
||||
default:
|
||||
return IsoRect.zero;
|
||||
}
|
||||
}
|
||||
|
||||
void ClearChildren(IsoIPool<Node> node_pool, IsoIPool<Item> item_pool) {
|
||||
for ( int i = 0, e = Children.Length; i < e; ++i ) {
|
||||
if ( Children[i] != null ) {
|
||||
node_pool.Release(
|
||||
Children[i].Clear(node_pool, item_pool));
|
||||
}
|
||||
}
|
||||
System.Array.Clear(Children, 0, Children.Length);
|
||||
}
|
||||
|
||||
void ClearContents(IsoIPool<Item> item_pool) {
|
||||
for ( int i = 0, e = Contents.Count; i < e; ++i ) {
|
||||
item_pool.Release(
|
||||
Contents[i].Clear());
|
||||
}
|
||||
Contents.Clear();
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// NodePool
|
||||
//
|
||||
|
||||
class NodePool : IsoPool<Node> {
|
||||
public NodePool(int capacity) : base(capacity) {
|
||||
}
|
||||
|
||||
public override Node CreateItem() {
|
||||
return new Node();
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// ItemPool
|
||||
//
|
||||
|
||||
class ItemPool : IsoPool<Item> {
|
||||
public ItemPool(int capacity) : base(capacity) {
|
||||
}
|
||||
|
||||
public override Item CreateItem() {
|
||||
return new Item();
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// Members
|
||||
//
|
||||
|
||||
Node _root = null;
|
||||
IsoIPool<Node> _nodePool = null;
|
||||
IsoIPool<Item> _itemPool = null;
|
||||
|
||||
//
|
||||
// Public
|
||||
//
|
||||
|
||||
public IsoQuadTree(int capacity) {
|
||||
_root = null;
|
||||
_nodePool = new NodePool(capacity);
|
||||
_itemPool = new ItemPool(capacity);
|
||||
}
|
||||
|
||||
public IItem Insert(IsoRect bounds, T content) {
|
||||
if ( _root == null ) {
|
||||
var initial_bounds = new IsoRect(
|
||||
bounds.center - bounds.size * 2.0f,
|
||||
bounds.center + bounds.size * 2.0f);
|
||||
_root = _nodePool.Take().Init(null, initial_bounds);
|
||||
}
|
||||
Item item;
|
||||
while ( !_root.Insert(bounds, content, out item, _nodePool, _itemPool) ) {
|
||||
GrowUp(
|
||||
bounds.center.x < _root.Bounds.center.x,
|
||||
bounds.center.y < _root.Bounds.center.y);
|
||||
}
|
||||
return item;
|
||||
}
|
||||
|
||||
public void Clear() {
|
||||
if ( _root != null ) {
|
||||
_nodePool.Release(
|
||||
_root.Clear(_nodePool, _itemPool));
|
||||
_root = null;
|
||||
}
|
||||
}
|
||||
|
||||
public void VisitAllBounds(System.Action<IsoRect> act) {
|
||||
if ( _root != null ) {
|
||||
_root.VisitAllBounds(act);
|
||||
}
|
||||
}
|
||||
|
||||
public void VisitItemsByBounds(IsoRect bounds, System.Action<T> act) {
|
||||
if ( _root != null ) {
|
||||
_root.VisitItemsByBounds(bounds, act);
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// Private
|
||||
//
|
||||
|
||||
void GrowUp(bool left, bool top) {
|
||||
var new_root_bounds = _root.Bounds;
|
||||
new_root_bounds.Translate(
|
||||
left ? -_root.Bounds.size.x : 0.0f,
|
||||
top ? -_root.Bounds.size.y : 0.0f);
|
||||
new_root_bounds.Resize(_root.Bounds.size * 2.0f);
|
||||
var new_root = _nodePool.Take().Init(null, new_root_bounds);
|
||||
if ( left ) {
|
||||
if ( top ) {
|
||||
new_root.Children[3] = _root;
|
||||
} else {
|
||||
new_root.Children[1] = _root;
|
||||
}
|
||||
} else {
|
||||
if ( top ) {
|
||||
new_root.Children[2] = _root;
|
||||
} else {
|
||||
new_root.Children[0] = _root;
|
||||
}
|
||||
}
|
||||
_root.Parent = new_root;
|
||||
_root = new_root;
|
||||
}
|
||||
}
|
||||
}
|
||||
12
Assets/IsoTools/Scripts/Internal/IsoQuadTree.cs.meta
Normal file
12
Assets/IsoTools/Scripts/Internal/IsoQuadTree.cs.meta
Normal file
@@ -0,0 +1,12 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9b73113fdfe654417af852054183c19d
|
||||
timeCreated: 1480519801
|
||||
licenseType: Free
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -53,6 +53,16 @@ namespace IsoTools.Internal {
|
||||
y.Set(other.y);
|
||||
}
|
||||
|
||||
public void Resize(float size_x, float size_y) {
|
||||
x.Resize(size_x);
|
||||
y.Resize(size_y);
|
||||
}
|
||||
|
||||
public void Resize(Vector2 size) {
|
||||
x.Resize(size.x);
|
||||
y.Resize(size.y);
|
||||
}
|
||||
|
||||
public void Translate(float delta_x, float delta_y) {
|
||||
x.Translate(delta_x);
|
||||
y.Translate(delta_y);
|
||||
|
||||
@@ -795,6 +795,17 @@ namespace IsoTools {
|
||||
StepSort();
|
||||
}
|
||||
}
|
||||
|
||||
/* QuadTree WIP
|
||||
void OnDrawGizmos() {
|
||||
var qt = new IsoQuadTree<IsoObject>(_objects.Count);
|
||||
for ( int i = 0, e = _objects.Count; i < e; ++i ) {
|
||||
qt.Insert(_objects[i].Internal.ScreenRect, _objects[i]);
|
||||
}
|
||||
qt.VisitAllBounds(rect => {
|
||||
IsoUtils.DrawRect(rect, Color.green);
|
||||
});
|
||||
}*/
|
||||
#endif
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user