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c7120e8608 |
3
.vscode/settings.json
vendored
3
.vscode/settings.json
vendored
@@ -1,5 +1,5 @@
|
||||
{
|
||||
"[json][jsonc][lua][markdown][yaml]": {
|
||||
"[json][jsonc][lua][markdown][teal][yaml]": {
|
||||
"editor.formatOnSave": true,
|
||||
"files.insertFinalNewline": true,
|
||||
"files.trimFinalNewlines": true,
|
||||
@@ -8,7 +8,6 @@
|
||||
"markdown.extension.toc.levels": "2..6",
|
||||
"markdown.extension.toc.omittedFromToc": {
|
||||
"README.md": [
|
||||
"# Changelog",
|
||||
"# API Reference"
|
||||
]
|
||||
}
|
||||
|
||||
252
README.md
252
README.md
@@ -31,6 +31,7 @@
|
||||
- [Traits](#traits)
|
||||
- [Singletons](#singletons)
|
||||
- [Chunks](#chunks)
|
||||
- [Entity Location](#entity-location)
|
||||
- [Structural Changes](#structural-changes)
|
||||
- [Spawning Entities](#spawning-entities)
|
||||
- [Entity Builders](#entity-builders)
|
||||
@@ -47,6 +48,7 @@
|
||||
- [Fragment Hooks](#fragment-hooks)
|
||||
- [Unique Fragments](#unique-fragments)
|
||||
- [Explicit Fragments](#explicit-fragments)
|
||||
- [Internal Fragments](#internal-fragments)
|
||||
- [Shared Components](#shared-components)
|
||||
- [Fragment Requirements](#fragment-requirements)
|
||||
- [Destruction Policies](#destruction-policies)
|
||||
@@ -57,6 +59,13 @@
|
||||
- [Classes](#classes)
|
||||
- [Chunk](#chunk)
|
||||
- [Builder](#builder)
|
||||
- [Changelog](#changelog)
|
||||
- [vX.X.X](#vxxx)
|
||||
- [v1.4.0](#v140)
|
||||
- [v1.3.0](#v130)
|
||||
- [v1.2.0](#v120)
|
||||
- [v1.1.0](#v110)
|
||||
- [v1.0.0](#v100)
|
||||
- [License](#license)
|
||||
|
||||
## Introduction
|
||||
@@ -147,11 +156,11 @@ function evolved.alive_any(...) end
|
||||
Sometimes (for debugging purposes, for example), it is necessary to extract the index and version from an identifier or to pack them back into an identifier. The [`evolved.pack`](#evolvedpack) and [`evolved.unpack`](#evolvedunpack) functions can be used for this purpose.
|
||||
|
||||
```lua
|
||||
---@param index integer
|
||||
---@param version integer
|
||||
---@param primary integer
|
||||
---@param secondary integer
|
||||
---@return evolved.id id
|
||||
---@nodiscard
|
||||
function evolved.pack(index, version) end
|
||||
function evolved.pack(primary, secondary) end
|
||||
|
||||
---@param id evolved.id
|
||||
---@return integer primary
|
||||
@@ -360,6 +369,43 @@ end
|
||||
-- Entity: 1048603, Health: 75, Stamina: 40
|
||||
```
|
||||
|
||||
#### Entity Location
|
||||
|
||||
Sometimes it is useful to know which chunk a specific entity is in and its position within that chunk. The [`evolved.locate`](#evolvedlocate) function provides this information.
|
||||
|
||||
```lua
|
||||
---@param entity evolved.entity
|
||||
---@return evolved.chunk? chunk
|
||||
---@return integer place
|
||||
function evolved.locate(entity) end
|
||||
```
|
||||
|
||||
This function takes an entity and returns the chunk that contains it and the entity’s position (index) within that chunk. If the entity is not alive or is empty, the function returns `nil` for the chunk and `0` for the place.
|
||||
|
||||
This is low-level functionality that you will rarely need. However, it can be useful in specific cases. For example, when you need to modify an entity’s component directly to avoid unnecessary [Deferred Operations](#deferred-operations) or [Fragment Hooks](#fragment-hooks), instead of using a higher-level function like [`evolved.set`](#evolvedset).
|
||||
|
||||
```lua
|
||||
local evolved = require 'evolved'
|
||||
|
||||
local health, stamina = evolved.id(2)
|
||||
|
||||
local player = evolved.id()
|
||||
|
||||
evolved.set(player, health, 100)
|
||||
evolved.set(player, stamina, 50)
|
||||
|
||||
local player_chunk, player_place = evolved.locate(player)
|
||||
|
||||
local health_components = player_chunk:components(health)
|
||||
local stamina_components = player_chunk:components(stamina)
|
||||
|
||||
health_components[player_place] = 75
|
||||
stamina_components[player_place] = 42
|
||||
```
|
||||
|
||||
> [!WARNING]
|
||||
> Do not use [`evolved.locate`](#evolvedlocate) to manipulate components directly unless you fully understand what you are doing. Because it is low-level functionality, incorrect use can lead to inconsistencies, as it bypasses the library’s safety checks and hook mechanisms. Use it only when you are certain it is safe and necessary.
|
||||
|
||||
### Structural Changes
|
||||
|
||||
Every time we insert or remove a fragment from an entity, the entity will be migrated to a new chunk. This is done automatically by the library, of course. However, you should be aware of this because it can affect performance, especially if you have many fragments on the entity. This is called a `structural change`.
|
||||
@@ -418,7 +464,7 @@ local health, stamina = evolved.id(2)
|
||||
local enemy = evolved.builder()
|
||||
:set(health, 100)
|
||||
:set(stamina, 50)
|
||||
:spawn()
|
||||
:build()
|
||||
```
|
||||
|
||||
Builders can be reused, so you can create a builder with a specific set of fragments and components and then use it to spawn multiple entities with the same fragments and components.
|
||||
@@ -459,16 +505,16 @@ local evolved = require 'evolved'
|
||||
|
||||
local health = evolved.builder()
|
||||
:name('health')
|
||||
:spawn()
|
||||
:build()
|
||||
|
||||
local stamina = evolved.builder()
|
||||
:name('stamina')
|
||||
:spawn()
|
||||
:build()
|
||||
|
||||
local player = evolved.builder()
|
||||
:set(health, 100)
|
||||
:set(stamina, 50)
|
||||
:spawn()
|
||||
:build()
|
||||
|
||||
for fragment, component in evolved.each(player) do
|
||||
print(string.format('Fragment (%s) has value %d',
|
||||
@@ -557,7 +603,7 @@ The builder interface can be used to create queries too. It is more convenient t
|
||||
local query = evolved.builder()
|
||||
:include(health, poisoned)
|
||||
:exclude(resistant)
|
||||
:spawn()
|
||||
:build()
|
||||
```
|
||||
|
||||
We don't have to set both [`evolved.INCLUDES`](#evolvedincludes) and [`evolved.EXCLUDES`](#evolvedexcludes) fragments, we can even do it without filters at all, then the query will match all chunks in the world.
|
||||
@@ -599,6 +645,9 @@ function evolved.defer() end
|
||||
|
||||
---@return boolean committed
|
||||
function evolved.commit() end
|
||||
|
||||
---@return boolean cancelled
|
||||
function evolved.cancel() end
|
||||
```
|
||||
|
||||
The [`evolved.defer`](#evolveddefer) function starts a deferred scope. This means that all changes made inside the scope will be queued and applied after leaving the scope. The [`evolved.commit`](#evolvedcommit) function closes the last deferred scope and applies all queued changes. These functions can be nested, so you can start a new deferred scope inside an existing one. The [`evolved.commit`](#evolvedcommit) function will apply all queued changes only when the last deferred scope is closed.
|
||||
@@ -611,7 +660,7 @@ local health, poisoned = evolved.id(2)
|
||||
local player = evolved.builder()
|
||||
:set(health, 100)
|
||||
:set(poisoned, true)
|
||||
:spawn()
|
||||
:build()
|
||||
|
||||
-- start a deferred scope
|
||||
evolved.defer()
|
||||
@@ -629,6 +678,34 @@ evolved.commit()
|
||||
assert(not evolved.has(player, poisoned))
|
||||
```
|
||||
|
||||
The [`evolved.cancel`](#evolvedcancel) function can be used to cancel all queued changes in the current deferred scope. This is useful if you want to discard all changes made inside the scope and revert to the previous state on an error or some other condition.
|
||||
|
||||
```lua
|
||||
local evolved = require 'evolved'
|
||||
|
||||
local health, poisoned = evolved.id(2)
|
||||
|
||||
local player = evolved.builder()
|
||||
:set(health, 100)
|
||||
:set(poisoned, true)
|
||||
:build()
|
||||
|
||||
-- start a deferred scope
|
||||
evolved.defer()
|
||||
|
||||
-- this removal will be queued, not applied immediately
|
||||
evolved.remove(player, poisoned)
|
||||
|
||||
-- the player still has the poisoned fragment inside the deferred scope
|
||||
assert(evolved.has(player, poisoned))
|
||||
|
||||
-- cancel the deferred operations
|
||||
evolved.cancel()
|
||||
|
||||
-- the poisoned fragment is still there
|
||||
assert(evolved.has(player, poisoned))
|
||||
```
|
||||
|
||||
#### Batch Operations
|
||||
|
||||
The library provides a set of functions for batch operations. These functions are used to perform modifying operations on multiple chunks at once. This is very useful for performance reasons.
|
||||
@@ -659,7 +736,7 @@ local destroying_mark = evolved.id()
|
||||
|
||||
local destroying_mark_query = evolved.builder()
|
||||
:include(destroying_mark)
|
||||
:spawn()
|
||||
:build()
|
||||
|
||||
-- destroy all entities with the destroying_mark fragment
|
||||
evolved.batch_destroy(destroying_mark_query)
|
||||
@@ -681,7 +758,7 @@ local health, max_health = evolved.id(2)
|
||||
|
||||
local query = evolved.builder()
|
||||
:include(health, max_health)
|
||||
:spawn()
|
||||
:build()
|
||||
|
||||
local system = evolved.builder()
|
||||
:query(query)
|
||||
@@ -694,7 +771,7 @@ local system = evolved.builder()
|
||||
health_components[i] + 1,
|
||||
max_health_components[i])
|
||||
end
|
||||
end):spawn()
|
||||
end):build()
|
||||
```
|
||||
|
||||
The [`evolved.process`](#evolvedprocess) function is used to process systems. It takes systems as arguments and executes them in the order they were passed.
|
||||
@@ -721,7 +798,7 @@ local system = evolved.builder()
|
||||
health_components[i] - 1,
|
||||
0)
|
||||
end
|
||||
end):spawn()
|
||||
end):build()
|
||||
|
||||
evolved.process(system)
|
||||
```
|
||||
@@ -740,7 +817,7 @@ local velocity_x, velocity_y = evolved.id(2)
|
||||
local physical_body_query = evolved.builder()
|
||||
:include(position_x, position_y)
|
||||
:include(velocity_x, velocity_y)
|
||||
:spawn()
|
||||
:build()
|
||||
|
||||
local physics_group = evolved.id()
|
||||
|
||||
@@ -755,7 +832,7 @@ evolved.builder()
|
||||
vx[i] = vx[i] + gravity_x
|
||||
vy[i] = vy[i] + gravity_y
|
||||
end
|
||||
end):spawn()
|
||||
end):build()
|
||||
|
||||
evolved.builder()
|
||||
:group(physics_group)
|
||||
@@ -771,7 +848,7 @@ evolved.builder()
|
||||
px[i] = px[i] + vx[i]
|
||||
py[i] = py[i] + vy[i]
|
||||
end
|
||||
end):spawn()
|
||||
end):build()
|
||||
|
||||
evolved.process(physics_group)
|
||||
```
|
||||
@@ -788,7 +865,7 @@ local system = evolved.builder()
|
||||
:epilogue(function()
|
||||
print('Epilogue')
|
||||
end)
|
||||
:spawn()
|
||||
:build()
|
||||
|
||||
evolved.process(system)
|
||||
```
|
||||
@@ -830,7 +907,7 @@ local evolved = require 'evolved'
|
||||
local health = evolved.builder()
|
||||
:on_set(function(entity, fragment, component)
|
||||
print('health set to ' .. component)
|
||||
end):spawn()
|
||||
end):build()
|
||||
|
||||
local player = evolved.id()
|
||||
evolved.set(player, health, 100) -- prints "health set to 100"
|
||||
@@ -839,6 +916,9 @@ evolved.set(player, health, 200) -- prints "health set to 200"
|
||||
|
||||
Use [`evolved.ON_SET`](#evolvedon_set) for callbacks on fragment insert or override, [`evolved.ON_ASSIGN`](#evolvedon_assign) for overrides, and [`evolved.ON_INSERT`](#evolvedon_insert)/[`evolved.ON_REMOVE`](#evolvedon_remove) for insertions or removals.
|
||||
|
||||
> [!NOTE]
|
||||
> Because fragments marked with [`evolved.TAG`](#evolvedtag) (also called [Fragment Tags](#fragment-tags)) have no components, their [`evolved.ON_SET`](#evolvedon_set) hooks are invoked only when the tag is inserted, not when it is overridden, as there is nothing to override. Their [`evolved.ON_ASSIGN`](#evolvedon_assign) hooks are never invoked for such tags for the same reason.
|
||||
|
||||
#### Unique Fragments
|
||||
|
||||
Some fragments should not be cloned when cloning entities. For example, `evolved.lua` has a special fragment called `evolved.PREFAB`, which marks entities used as sources for cloning. This fragment should not be present on the cloned entities. To prevent a fragment from being cloned, mark it as unique using the [`evolved.UNIQUE`](#evolvedunique) fragment trait. This ensures the fragment will not be copied when cloning entities.
|
||||
@@ -852,7 +932,7 @@ local enemy_prefab = evolved.builder()
|
||||
:prefab()
|
||||
:set(health, 100)
|
||||
:set(stamina, 50)
|
||||
:spawn()
|
||||
:build()
|
||||
|
||||
local enemy_clone = evolved.clone(enemy_prefab)
|
||||
|
||||
@@ -874,18 +954,22 @@ local evolved = require 'evolved'
|
||||
|
||||
local enemy_tag = evolved.builder()
|
||||
:tag()
|
||||
:spawn()
|
||||
:build()
|
||||
|
||||
local only_enabled_enemies = evolved.builder()
|
||||
:include(enemy_tag)
|
||||
:spawn()
|
||||
:build()
|
||||
|
||||
local all_enemies_including_disabled = evolved.builder()
|
||||
:include(enemy_tag)
|
||||
:include(evolved.DISABLED)
|
||||
:spawn()
|
||||
:build()
|
||||
```
|
||||
|
||||
#### Internal Fragments
|
||||
|
||||
All predefined fragments provided by the library are marked as internal with the [`evolved.INTERNAL`](#evolvedinternal) trait. Because [`evolved.INTERNAL`](#evolvedinternal) is itself marked as [`evolved.EXPLICIT`](#evolvedexplicit), these fragments are hidden from queries by default. This prevents accidental use of internal fragments in user code and helps distinguish them from user-defined fragments.
|
||||
|
||||
#### Shared Components
|
||||
|
||||
Often, we want to store components as tables, and by default, these tables will be shared between entities. This means that if you modify the table in one entity, it will be modified in all entities that share this table. Sometimes this is what we want. For example, when we want to share a configuration or some resource between entities. But in other cases, we want each entity to have its own copy of the table. For example, if we want to store the position of an entity as a table, we don't want to share this table with other entities. Yes, we can copy the table manually, but the library provides a little bit of syntactic sugar for this.
|
||||
@@ -899,11 +983,11 @@ local position = evolved.id()
|
||||
|
||||
local enemy1 = evolved.builder()
|
||||
:set(position, initial_position)
|
||||
:spawn()
|
||||
:build()
|
||||
|
||||
local enemy2 = evolved.builder()
|
||||
:set(position, initial_position)
|
||||
:spawn()
|
||||
:build()
|
||||
|
||||
-- the enemy1 and enemy2 share the same table,
|
||||
-- and that's definitely not what we want in this case
|
||||
@@ -928,15 +1012,15 @@ end
|
||||
local position = evolved.builder()
|
||||
:default(vector2(0, 0))
|
||||
:duplicate(vector2_duplicate)
|
||||
:spawn()
|
||||
:build()
|
||||
|
||||
local enemy1 = evolved.builder()
|
||||
:set(position)
|
||||
:spawn()
|
||||
:build()
|
||||
|
||||
local enemy2 = evolved.builder()
|
||||
:set(position)
|
||||
:spawn()
|
||||
:build()
|
||||
|
||||
-- the enemy1 and enemy2 have different tables now
|
||||
assert(evolved.get(enemy1, position) ~= evolved.get(enemy2, position))
|
||||
@@ -952,21 +1036,21 @@ local evolved = require 'evolved'
|
||||
local position = evolved.builder()
|
||||
:default(vector2(0, 0))
|
||||
:duplicate(vector2_duplicate)
|
||||
:spawn()
|
||||
:build()
|
||||
|
||||
local velocity = evolved.builder()
|
||||
:default(vector2(0, 0))
|
||||
:duplicate(vector2_duplicate)
|
||||
:spawn()
|
||||
:build()
|
||||
|
||||
local physical = evolved.builder()
|
||||
:tag()
|
||||
:require(position, velocity)
|
||||
:spawn()
|
||||
:build()
|
||||
|
||||
local enemy = evolved.builder()
|
||||
:set(physical)
|
||||
:spawn()
|
||||
:build()
|
||||
|
||||
assert(evolved.has_all(enemy, position, velocity))
|
||||
```
|
||||
@@ -980,11 +1064,11 @@ local evolved = require 'evolved'
|
||||
|
||||
local world = evolved.builder()
|
||||
:tag()
|
||||
:spawn()
|
||||
:build()
|
||||
|
||||
local entity = evolved.builder()
|
||||
:set(world)
|
||||
:spawn()
|
||||
:build()
|
||||
|
||||
-- destroy the world fragment that is attached to the entity
|
||||
evolved.destroy(world)
|
||||
@@ -1005,11 +1089,11 @@ local evolved = require 'evolved'
|
||||
local world = evolved.builder()
|
||||
:tag()
|
||||
:destruction_policy(evolved.DESTRUCTION_POLICY_DESTROY_ENTITY)
|
||||
:spawn()
|
||||
:build()
|
||||
|
||||
local entity = evolved.builder()
|
||||
:set(world)
|
||||
:spawn()
|
||||
:build()
|
||||
|
||||
-- destroy the world fragment that is attached to the entity
|
||||
evolved.destroy(world)
|
||||
@@ -1040,7 +1124,7 @@ execute :: {chunk, entity[], integer}
|
||||
prologue :: {}
|
||||
epilogue :: {}
|
||||
|
||||
set_hook :: {entity, fragment, component, component?}
|
||||
set_hook :: {entity, fragment, component, component}
|
||||
assign_hook :: {entity, fragment, component, component}
|
||||
insert_hook :: {entity, fragment, component}
|
||||
remove_hook :: {entity, fragment, component}
|
||||
@@ -1101,12 +1185,13 @@ unpack :: id -> integer, integer
|
||||
|
||||
defer :: boolean
|
||||
commit :: boolean
|
||||
cancel :: boolean
|
||||
|
||||
spawn :: <fragment, component>? -> entity
|
||||
multi_spawn :: integer, <fragment, component>? -> entity[]
|
||||
multi_spawn :: integer, <fragment, component>? -> entity[], integer
|
||||
|
||||
clone :: entity, <fragment, component>? -> entity
|
||||
multi_clone :: integer, entity, <fragment, component>? -> entity[]
|
||||
multi_clone :: integer, entity, <fragment, component>? -> entity[], integer
|
||||
|
||||
alive :: entity -> boolean
|
||||
alive_all :: entity... -> boolean
|
||||
@@ -1135,6 +1220,8 @@ batch_destroy :: query... -> ()
|
||||
each :: entity -> {each_state? -> fragment?, component?}, each_state?
|
||||
execute :: query -> {execute_state? -> chunk?, entity[]?, integer?}, execute_state?
|
||||
|
||||
locate :: entity -> chunk?, integer
|
||||
|
||||
process :: system... -> ()
|
||||
|
||||
debug_mode :: boolean -> ()
|
||||
@@ -1165,11 +1252,14 @@ chunk_mt:components :: fragment... -> storage...
|
||||
```
|
||||
builder :: builder
|
||||
|
||||
builder_mt:build :: entity? -> entity
|
||||
builder_mt:multi_build :: integer, entity? -> entity[], integer
|
||||
|
||||
builder_mt:spawn :: entity
|
||||
builder_mt:multi_spawn :: integer -> entity[]
|
||||
builder_mt:multi_spawn :: integer -> entity[], integer
|
||||
|
||||
builder_mt:clone :: entity -> entity
|
||||
builder_mt:multi_clone :: integer, entity -> entity[]
|
||||
builder_mt:multi_clone :: integer, entity -> entity[], integer
|
||||
|
||||
builder_mt:has :: fragment -> boolean
|
||||
builder_mt:has_all :: fragment... -> boolean
|
||||
@@ -1198,7 +1288,7 @@ builder_mt:include :: fragment... -> builder
|
||||
builder_mt:exclude :: fragment... -> builder
|
||||
builder_mt:require :: fragment... -> builder
|
||||
|
||||
builder_mt:on_set :: {entity, fragment, component, component?} -> builder
|
||||
builder_mt:on_set :: {entity, fragment, component, component} -> builder
|
||||
builder_mt:on_assign :: {entity, fragment, component, component} -> builder
|
||||
builder_mt:on_insert :: {entity, fragment, component} -> builder
|
||||
builder_mt:on_remove :: {entity, fragment} -> builder
|
||||
@@ -1214,31 +1304,48 @@ builder_mt:epilogue :: {} -> builder
|
||||
builder_mt:destruction_policy :: id -> builder
|
||||
```
|
||||
|
||||
## License
|
||||
## Changelog
|
||||
|
||||
`evolved.lua` is licensed under the [MIT License][license]. For more details, see the [LICENSE.md](./LICENSE.md) file in the repository.
|
||||
### vX.X.X
|
||||
|
||||
# Changelog
|
||||
- The spawn and clone operations with defaults have been significantly optimized
|
||||
- Added basic [Teal](https://github.com/teal-language) type definitions, thanks to [@p0sel0k](https://github.com/p0sel0k)
|
||||
|
||||
## vX.X.X
|
||||
### v1.4.0
|
||||
|
||||
- Nothing yet, stay tuned!
|
||||
- Improved query execution performance by caching some internal calculations
|
||||
- Added the universal [`builder.build`](#evolvedbuilder_mtbuild) and [`builder.multi_build`](#evolvedbuilder_mtmulti_build) methods that can be used to spawn or clone entities depending on the method arguments
|
||||
- [`evolved.ON_REMOVE`](#evolvedon_remove) hooks are now invoked before the fragment is actually removed from the entity
|
||||
|
||||
## v1.2.0
|
||||
### v1.3.0
|
||||
|
||||
- Added the new [`evolved.cancel`](#evolvedcancel) function
|
||||
- Added the new [`evolved.locate`](#evolvedlocate) function
|
||||
- The internal garbage collector now collects more garbage
|
||||
- Improved system processing debugging experience with stack traces on errors
|
||||
- [`SET/ASSIGN hooks`](#fragment-hooks) are not invoked for tags on override operations anymore
|
||||
- Improved performance of cloning prefabs with many [`Unique Fragments`](#unique-fragments)
|
||||
- Improved performance of builders that are used for spawning multiple times
|
||||
|
||||
### v1.2.0
|
||||
|
||||
- Added the new [`evolved.name`](#evolvedname-1) function
|
||||
- Added the new [`evolved.multi_spawn`](#evolvedmulti_spawn) and [`evolved.multi_clone`](#evolvedmulti_clone) functions
|
||||
- Added the new [`evolved.INTERNAL`](#evolvedinternal) fragment trait
|
||||
|
||||
## v1.1.0
|
||||
### v1.1.0
|
||||
|
||||
- [`Systems`](#systems) can be queries themselves now
|
||||
- Added the new [`evolved.REQUIRES`](#evolvedrequires) fragment trait
|
||||
|
||||
## v1.0.0
|
||||
### v1.0.0
|
||||
|
||||
- Initial release
|
||||
|
||||
## License
|
||||
|
||||
`evolved.lua` is licensed under the [MIT License][license]. For more details, see the [LICENSE.md](./LICENSE.md) file in the repository.
|
||||
|
||||
# API Reference
|
||||
|
||||
## Predefs
|
||||
@@ -1314,11 +1421,11 @@ function evolved.name(...) end
|
||||
### `evolved.pack`
|
||||
|
||||
```lua
|
||||
---@param index integer
|
||||
---@param version integer
|
||||
---@param primary integer
|
||||
---@param secondary integer
|
||||
---@return evolved.id id
|
||||
---@nodiscard
|
||||
function evolved.pack(index, version) end
|
||||
function evolved.pack(primary, secondary) end
|
||||
```
|
||||
|
||||
### `evolved.unpack`
|
||||
@@ -1345,6 +1452,13 @@ function evolved.defer() end
|
||||
function evolved.commit() end
|
||||
```
|
||||
|
||||
### `evolved.cancel`
|
||||
|
||||
```lua
|
||||
---@return boolean cancelled
|
||||
function evolved.cancel() end
|
||||
```
|
||||
|
||||
### `evolved.spawn`
|
||||
|
||||
```lua
|
||||
@@ -1359,6 +1473,7 @@ function evolved.spawn(components) end
|
||||
---@param entity_count integer
|
||||
---@param components? table<evolved.fragment, evolved.component>
|
||||
---@return evolved.entity[] entity_list
|
||||
---@return integer entity_count
|
||||
function evolved.multi_spawn(entity_count, components) end
|
||||
```
|
||||
|
||||
@@ -1378,6 +1493,7 @@ function evolved.clone(prefab, components) end
|
||||
---@param prefab evolved.entity
|
||||
---@param components? table<evolved.fragment, evolved.component>
|
||||
---@return evolved.entity[] entity_list
|
||||
---@return integer entity_count
|
||||
function evolved.multi_clone(entity_count, prefab, components) end
|
||||
```
|
||||
|
||||
@@ -1557,6 +1673,16 @@ function evolved.each(entity) end
|
||||
function evolved.execute(query) end
|
||||
```
|
||||
|
||||
### `evolved.locate`
|
||||
|
||||
```lua
|
||||
---@param entity evolved.entity
|
||||
---@return evolved.chunk? chunk
|
||||
---@return integer place
|
||||
---@nodiscard
|
||||
function evolved.locate(entity) end
|
||||
```
|
||||
|
||||
### `evolved.process`
|
||||
|
||||
```lua
|
||||
@@ -1673,6 +1799,24 @@ function evolved.chunk_mt:components(...) end
|
||||
function evolved.builder() end
|
||||
```
|
||||
|
||||
#### `evolved.builder_mt:build`
|
||||
|
||||
```lua
|
||||
---@param prefab? evolved.entity
|
||||
---@return evolved.entity entity
|
||||
function evolved.builder_mt:build(prefab) end
|
||||
```
|
||||
|
||||
### `evolved.builder_mt:multi_build`
|
||||
|
||||
```lua
|
||||
---@param entity_count integer
|
||||
---@param prefab? evolved.entity
|
||||
---@return evolved.entity[] entity_list
|
||||
---@return integer entity_count
|
||||
function evolved.builder_mt:multi_build(entity_count, prefab) end
|
||||
```
|
||||
|
||||
#### `evolved.builder_mt:spawn`
|
||||
|
||||
```lua
|
||||
@@ -1685,6 +1829,7 @@ function evolved.builder_mt:spawn() end
|
||||
```lua
|
||||
---@param entity_count integer
|
||||
---@return evolved.entity[] entity_list
|
||||
---@return integer entity_count
|
||||
function evolved.builder_mt:multi_spawn(entity_count) end
|
||||
```
|
||||
|
||||
@@ -1702,6 +1847,7 @@ function evolved.builder_mt:clone(prefab) end
|
||||
---@param entity_count integer
|
||||
---@param prefab evolved.entity
|
||||
---@return evolved.entity[] entity_list
|
||||
---@return integer entity_count
|
||||
function evolved.builder_mt:multi_clone(entity_count, prefab) end
|
||||
```
|
||||
|
||||
@@ -1804,7 +1950,7 @@ function evolved.builder_mt:internal() end
|
||||
#### `evolved.builder_mt:default`
|
||||
|
||||
```lua
|
||||
---@param default evolved.component
|
||||
---@param default evolved.default
|
||||
---@return evolved.builder builder
|
||||
function evolved.builder_mt:default(default) end
|
||||
```
|
||||
|
||||
18
ROADMAP.md
18
ROADMAP.md
@@ -1,18 +0,0 @@
|
||||
# Roadmap
|
||||
|
||||
## Backlog
|
||||
|
||||
- Improve the performance of required fragments by caching first-level required chunks.
|
||||
- Improve the performance of builders that are used multiple times by caching hint chunks.
|
||||
- Queries can cache major chunks to avoid finding them every time.
|
||||
- Add a function to shrink storages to free unused memory.
|
||||
- observers and events
|
||||
- add INDEX fragment trait
|
||||
- use compact prefix-tree for chunks
|
||||
- optional ffi component storages
|
||||
|
||||
## Thoughts
|
||||
|
||||
- We can return deferred status from modifying operations and spawn/clone methods.
|
||||
- Should we make one builder:build method instead of :spawn and :clone?
|
||||
- Should we cache the result of without_unique_fragments to clone faster?
|
||||
18
develop/ROADMAP.md
Normal file
18
develop/ROADMAP.md
Normal file
@@ -0,0 +1,18 @@
|
||||
# Roadmap
|
||||
|
||||
## Backlog
|
||||
|
||||
- observers and events
|
||||
- add INDEX fragment trait
|
||||
- use compact prefix-tree for chunks
|
||||
- optional ffi component storages
|
||||
|
||||
## Thoughts
|
||||
|
||||
- We can return deferred status from modifying operations and spawn/clone methods.
|
||||
- We should have a way to not copy components on deferred spawn/clone.
|
||||
|
||||
## Known Issues
|
||||
|
||||
- Required fragments are slower than they should be
|
||||
- Errors in hooks are cannot be handled properly right now
|
||||
@@ -1,24 +1,30 @@
|
||||
require 'develop.samples.systems'
|
||||
|
||||
require 'develop.testing.build_tests'
|
||||
require 'develop.testing.cancel_tests'
|
||||
require 'develop.testing.clone_tests'
|
||||
require 'develop.testing.locate_tests'
|
||||
require 'develop.testing.main_tests'
|
||||
require 'develop.testing.multi_spawn_tests'
|
||||
require 'develop.testing.name_tests'
|
||||
require 'develop.testing.requires_fragment_tests'
|
||||
require 'develop.testing.spawn_tests'
|
||||
require 'develop.testing.system_as_query_tests'
|
||||
|
||||
require 'develop.benchmarks.multi_clone_bmarks'
|
||||
require 'develop.benchmarks.multi_spawn_bmarks'
|
||||
require 'develop.benchmarks.clone_bmarks'
|
||||
require 'develop.benchmarks.common_bmarks'
|
||||
require 'develop.benchmarks.migration_bmarks'
|
||||
require 'develop.benchmarks.process_bmarks'
|
||||
|
||||
require 'develop.untests'
|
||||
|
||||
require 'develop.unbench'
|
||||
require 'develop.usbench'
|
||||
require 'develop.benchmarks.spawn_bmarks'
|
||||
require 'develop.benchmarks.table_bmarks'
|
||||
|
||||
local basics = require 'develop.basics'
|
||||
|
||||
print '----------------------------------------'
|
||||
basics.describe_fuzz 'develop.fuzzing.destroy_fuzz'
|
||||
print '----------------------------------------'
|
||||
basics.describe_fuzz 'develop.fuzzing.execute_fuzz'
|
||||
print '----------------------------------------'
|
||||
basics.describe_fuzz 'develop.fuzzing.batch_destroy_fuzz'
|
||||
print '----------------------------------------'
|
||||
basics.describe_fuzz 'develop.fuzzing.explicit_fuzz'
|
||||
|
||||
532
develop/benchmarks/clone_bmarks.lua
Normal file
532
develop/benchmarks/clone_bmarks.lua
Normal file
@@ -0,0 +1,532 @@
|
||||
local evo = require 'evolved'
|
||||
local basics = require 'develop.basics'
|
||||
|
||||
evo.debug_mode(false)
|
||||
|
||||
local N = 1000
|
||||
|
||||
local F1, F2, F3, F4, F5 = evo.id(5)
|
||||
local D1, D2, D3, D4, D5 = evo.id(5)
|
||||
|
||||
evo.set(D1, evo.DEFAULT, true)
|
||||
evo.set(D2, evo.DEFAULT, true)
|
||||
evo.set(D3, evo.DEFAULT, true)
|
||||
evo.set(D4, evo.DEFAULT, true)
|
||||
evo.set(D5, evo.DEFAULT, true)
|
||||
|
||||
evo.set(D1, evo.DUPLICATE, function(v) return not v end)
|
||||
evo.set(D2, evo.DUPLICATE, function(v) return not v end)
|
||||
evo.set(D3, evo.DUPLICATE, function(v) return not v end)
|
||||
evo.set(D4, evo.DUPLICATE, function(v) return not v end)
|
||||
evo.set(D5, evo.DUPLICATE, function(v) return not v end)
|
||||
|
||||
local QF1 = evo.builder():include(F1):spawn()
|
||||
local QD1 = evo.builder():include(D1):spawn()
|
||||
|
||||
local RF1 = evo.builder():require(F1):spawn()
|
||||
local RF123 = evo.builder():require(F1, F2, F3):spawn()
|
||||
local RF12345 = evo.builder():require(F1, F2, F3, F4, F5):spawn()
|
||||
|
||||
local RD1 = evo.builder():require(D1):spawn()
|
||||
local RD123 = evo.builder():require(D1, D2, D3):spawn()
|
||||
local RD12345 = evo.builder():require(D1, D2, D3, D4, D5):spawn()
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Simple Clone | %d entities with 1 component', N),
|
||||
function()
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn { [F1] = true }
|
||||
|
||||
for _ = 1, N do
|
||||
clone(prefab)
|
||||
end
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Simple Defer Clone | %d entities with 1 component', N),
|
||||
function()
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn { [F1] = true }
|
||||
|
||||
evo.defer()
|
||||
for _ = 1, N do
|
||||
clone(prefab)
|
||||
end
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Simple Clone With Defaults | %d entities with 1 component', N),
|
||||
function()
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn { [D1] = true }
|
||||
|
||||
for _ = 1, N do
|
||||
clone(prefab)
|
||||
end
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Simple Clone | %d entities with 3 components', N),
|
||||
function()
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn { [F1] = true, [F2] = true, [F3] = true }
|
||||
|
||||
for _ = 1, N do
|
||||
clone(prefab)
|
||||
end
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Simple Defer Clone | %d entities with 3 components', N),
|
||||
function()
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn { [F1] = true, [F2] = true, [F3] = true }
|
||||
|
||||
evo.defer()
|
||||
for _ = 1, N do
|
||||
clone(prefab)
|
||||
end
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Simple Clone With Defaults | %d entities with 3 components', N),
|
||||
function()
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn { [D1] = true, [D2] = true, [D3] = true }
|
||||
|
||||
for _ = 1, N do
|
||||
clone(prefab)
|
||||
end
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Simple Clone | %d entities with 5 components', N),
|
||||
function()
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn { [F1] = true, [F2] = true, [F3] = true, [F4] = true, [F5] = true }
|
||||
|
||||
for _ = 1, N do
|
||||
clone(prefab)
|
||||
end
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Simple Defer Clone | %d entities with 5 components', N),
|
||||
function()
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn { [F1] = true, [F2] = true, [F3] = true, [F4] = true, [F5] = true }
|
||||
|
||||
evo.defer()
|
||||
for _ = 1, N do
|
||||
clone(prefab)
|
||||
end
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Simple Clone With Defaults | %d entities with 5 components', N),
|
||||
function()
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn { [D1] = true, [D2] = true, [D3] = true, [D4] = true, [D5] = true }
|
||||
|
||||
for _ = 1, N do
|
||||
clone(prefab)
|
||||
end
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Simple Clone | %d entities with 1 required component', N),
|
||||
function()
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn { [RF1] = true }
|
||||
|
||||
for _ = 1, N do
|
||||
clone(prefab)
|
||||
end
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Simple Defer Clone | %d entities with 1 required component', N),
|
||||
function()
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn { [RF1] = true }
|
||||
|
||||
evo.defer()
|
||||
for _ = 1, N do
|
||||
clone(prefab)
|
||||
end
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Simple Clone With Defaults | %d entities with 1 required component', N),
|
||||
function()
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn { [RD1] = true }
|
||||
|
||||
for _ = 1, N do
|
||||
clone(prefab)
|
||||
end
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Simple Clone | %d entities with 3 required components', N),
|
||||
function()
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn { [RF123] = true }
|
||||
|
||||
for _ = 1, N do
|
||||
clone(prefab)
|
||||
end
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Simple Defer Clone | %d entities with 3 required components', N),
|
||||
function()
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn { [RF123] = true }
|
||||
|
||||
evo.defer()
|
||||
for _ = 1, N do
|
||||
clone(prefab)
|
||||
end
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Simple Clone With Defaults | %d entities with 3 required components', N),
|
||||
function()
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn { [RD123] = true }
|
||||
|
||||
for _ = 1, N do
|
||||
clone(prefab)
|
||||
end
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Simple Clone | %d entities with 5 required components', N),
|
||||
function()
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn { [RF12345] = true }
|
||||
|
||||
for _ = 1, N do
|
||||
clone(prefab)
|
||||
end
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Simple Defer Clone | %d entities with 5 required components', N),
|
||||
function()
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn { [RF12345] = true }
|
||||
|
||||
evo.defer()
|
||||
for _ = 1, N do
|
||||
clone(prefab)
|
||||
end
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Simple Clone With Defaults | %d entities with 5 required components', N),
|
||||
function()
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn { [RD12345] = true }
|
||||
|
||||
for _ = 1, N do
|
||||
clone(prefab)
|
||||
end
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Multi Clone | %d entities with 1 component', N),
|
||||
function()
|
||||
local multi_clone = evo.multi_clone
|
||||
|
||||
local prefab = evo.spawn { [F1] = true }
|
||||
|
||||
multi_clone(N, prefab)
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Multi Defer Clone | %d entities with 1 component', N),
|
||||
function()
|
||||
local multi_clone = evo.multi_clone
|
||||
|
||||
local prefab = evo.spawn { [F1] = true }
|
||||
|
||||
evo.defer()
|
||||
multi_clone(N, prefab)
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Multi Clone With Defaults | %d entities with 1 component', N),
|
||||
function()
|
||||
local multi_clone = evo.multi_clone
|
||||
|
||||
local prefab = evo.spawn { [D1] = true }
|
||||
|
||||
multi_clone(N, prefab)
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Multi Clone | %d entities with 3 components', N),
|
||||
function()
|
||||
local multi_clone = evo.multi_clone
|
||||
|
||||
local prefab = evo.spawn { [F1] = true, [F2] = true, [F3] = true }
|
||||
|
||||
multi_clone(N, prefab)
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Multi Defer Clone | %d entities with 3 components', N),
|
||||
function()
|
||||
local multi_clone = evo.multi_clone
|
||||
|
||||
local prefab = evo.spawn { [F1] = true, [F2] = true, [F3] = true }
|
||||
|
||||
evo.defer()
|
||||
multi_clone(N, prefab)
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Multi Clone With Defaults | %d entities with 3 components', N),
|
||||
function()
|
||||
local multi_clone = evo.multi_clone
|
||||
|
||||
local prefab = evo.spawn { [D1] = true, [D2] = true, [D3] = true }
|
||||
|
||||
multi_clone(N, prefab)
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Multi Clone | %d entities with 5 components', N),
|
||||
function()
|
||||
local multi_clone = evo.multi_clone
|
||||
|
||||
local prefab = evo.spawn { [F1] = true, [F2] = true, [F3] = true, [F4] = true, [F5] = true }
|
||||
|
||||
multi_clone(N, prefab)
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Multi Defer Clone | %d entities with 5 components', N),
|
||||
function()
|
||||
local multi_clone = evo.multi_clone
|
||||
|
||||
local prefab = evo.spawn { [F1] = true, [F2] = true, [F3] = true, [F4] = true, [F5] = true }
|
||||
|
||||
evo.defer()
|
||||
multi_clone(N, prefab)
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Multi Clone With Defaults | %d entities with 5 components', N),
|
||||
function()
|
||||
local multi_clone = evo.multi_clone
|
||||
|
||||
local prefab = evo.spawn { [D1] = true, [D2] = true, [D3] = true, [D4] = true, [D5] = true }
|
||||
|
||||
multi_clone(N, prefab)
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Multi Clone | %d entities with 1 required component', N),
|
||||
function()
|
||||
local multi_clone = evo.multi_clone
|
||||
|
||||
local prefab = evo.spawn { [RF1] = true }
|
||||
|
||||
multi_clone(N, prefab)
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Multi Defer Clone | %d entities with 1 required component', N),
|
||||
function()
|
||||
local multi_clone = evo.multi_clone
|
||||
|
||||
local prefab = evo.spawn { [RF1] = true }
|
||||
|
||||
evo.defer()
|
||||
multi_clone(N, prefab)
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Multi Clone With Defaults | %d entities with 1 required component', N),
|
||||
function()
|
||||
local multi_clone = evo.multi_clone
|
||||
|
||||
local prefab = evo.spawn { [RD1] = true }
|
||||
|
||||
multi_clone(N, prefab)
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Multi Clone | %d entities with 3 required components', N),
|
||||
function()
|
||||
local multi_clone = evo.multi_clone
|
||||
|
||||
local prefab = evo.spawn { [RF123] = true }
|
||||
|
||||
multi_clone(N, prefab)
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Multi Defer Clone | %d entities with 3 required components', N),
|
||||
function()
|
||||
local multi_clone = evo.multi_clone
|
||||
|
||||
local prefab = evo.spawn { [RF123] = true }
|
||||
|
||||
evo.defer()
|
||||
multi_clone(N, prefab)
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Multi Clone With Defaults | %d entities with 3 required components', N),
|
||||
function()
|
||||
local multi_clone = evo.multi_clone
|
||||
|
||||
local prefab = evo.spawn { [RD123] = true }
|
||||
|
||||
multi_clone(N, prefab)
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Multi Clone | %d entities with 5 required components', N),
|
||||
function()
|
||||
local multi_clone = evo.multi_clone
|
||||
|
||||
local prefab = evo.spawn { [RF12345] = true }
|
||||
|
||||
multi_clone(N, prefab)
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Multi Defer Clone | %d entities with 5 required components', N),
|
||||
function()
|
||||
local multi_clone = evo.multi_clone
|
||||
|
||||
local prefab = evo.spawn { [RF12345] = true }
|
||||
|
||||
evo.defer()
|
||||
multi_clone(N, prefab)
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Multi Clone With Defaults | %d entities with 5 required components', N),
|
||||
function()
|
||||
local multi_clone = evo.multi_clone
|
||||
|
||||
local prefab = evo.spawn { [RD12345] = true }
|
||||
|
||||
multi_clone(N, prefab)
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
340
develop/benchmarks/common_bmarks.lua
Normal file
340
develop/benchmarks/common_bmarks.lua
Normal file
@@ -0,0 +1,340 @@
|
||||
local evo = require 'evolved'
|
||||
local basics = require 'develop.basics'
|
||||
|
||||
local tiny = require 'develop.3rdparty.tiny'
|
||||
|
||||
evo.debug_mode(false)
|
||||
|
||||
local N = 1000
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(string.format('Common Benchmarks: Tiny Entity Cycle | %d entities', N),
|
||||
function(world)
|
||||
world:update()
|
||||
end, function()
|
||||
local world = tiny.world()
|
||||
|
||||
for _ = 1, N do
|
||||
world:addEntity({ a = 0 })
|
||||
end
|
||||
|
||||
local A = tiny.processingSystem()
|
||||
A.filter = tiny.requireAll('a')
|
||||
A.process = function(_, e) world:addEntity({ b = e.a }) end
|
||||
A.postProcess = function(_) world:refresh() end
|
||||
|
||||
local B = tiny.processingSystem()
|
||||
B.filter = tiny.requireAll('b')
|
||||
B.process = function(_, e) world:removeEntity(e) end
|
||||
B.postProcess = function(_) world:refresh() end
|
||||
|
||||
world:addSystem(A)
|
||||
world:addSystem(B)
|
||||
|
||||
world:refresh()
|
||||
|
||||
return world
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('Common Benchmarks: Evolved Entity Cycle | %d entities', N),
|
||||
function(world)
|
||||
evo.process(world)
|
||||
end, function()
|
||||
local world = evo.builder()
|
||||
:destruction_policy(evo.DESTRUCTION_POLICY_DESTROY_ENTITY)
|
||||
:spawn()
|
||||
|
||||
local a = evo.builder():set(world):spawn()
|
||||
local b = evo.builder():set(world):spawn()
|
||||
|
||||
local query_a = evo.builder():set(world):include(a):spawn()
|
||||
local query_b = evo.builder():set(world):include(b):spawn()
|
||||
|
||||
local prefab_a = evo.builder():prefab():set(world):set(a, 0):spawn()
|
||||
local prefab_b = evo.builder():prefab():set(world):set(b, 0):spawn()
|
||||
|
||||
evo.multi_clone(N, prefab_a)
|
||||
|
||||
evo.builder()
|
||||
:set(world):group(world):query(query_a)
|
||||
:execute(function(chunk, _, entity_count)
|
||||
local as = chunk:components(a)
|
||||
local entity_bs = evo.multi_clone(entity_count, prefab_b)
|
||||
for i = 1, entity_count do evo.set(entity_bs[i], b, as[i]) end
|
||||
end):spawn()
|
||||
|
||||
evo.builder()
|
||||
:set(world):group(world):query(query_b)
|
||||
:prologue(function()
|
||||
evo.batch_destroy(query_b)
|
||||
end):spawn()
|
||||
|
||||
return world
|
||||
end, function(world)
|
||||
evo.destroy(world)
|
||||
end)
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(string.format('Common Benchmarks: Tiny Simple Iteration | %d entities', N),
|
||||
function(world)
|
||||
world:update()
|
||||
end, function()
|
||||
local world = tiny.world()
|
||||
|
||||
for _ = 1, N do
|
||||
world:addEntity({ a = 0, b = 0 })
|
||||
world:addEntity({ a = 0, b = 0, c = 0 })
|
||||
world:addEntity({ a = 0, b = 0, c = 0, d = 0 })
|
||||
world:addEntity({ a = 0, b = 0, c = 0, e = 0 })
|
||||
end
|
||||
|
||||
local AB = tiny.processingSystem()
|
||||
AB.filter = tiny.requireAll('a', 'b')
|
||||
AB.process = function(_, e) e.a, e.b = e.b, e.a end
|
||||
|
||||
local CD = tiny.processingSystem()
|
||||
CD.filter = tiny.requireAll('c', 'd')
|
||||
CD.process = function(_, e) e.c, e.d = e.d, e.c end
|
||||
|
||||
local CE = tiny.processingSystem()
|
||||
CE.filter = tiny.requireAll('c', 'e')
|
||||
CE.process = function(_, e) e.c, e.e = e.e, e.c end
|
||||
|
||||
world:addSystem(AB)
|
||||
world:addSystem(CD)
|
||||
world:addSystem(CE)
|
||||
|
||||
world:refresh()
|
||||
|
||||
return world
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('Common Benchmarks: Evolved Simple Iteration | %d entities', N),
|
||||
function(world)
|
||||
evo.process(world)
|
||||
end, function()
|
||||
local world = evo.builder()
|
||||
:destruction_policy(evo.DESTRUCTION_POLICY_DESTROY_ENTITY)
|
||||
:spawn()
|
||||
|
||||
local a = evo.builder():set(world):spawn()
|
||||
local b = evo.builder():set(world):spawn()
|
||||
local c = evo.builder():set(world):spawn()
|
||||
local d = evo.builder():set(world):spawn()
|
||||
local e = evo.builder():set(world):spawn()
|
||||
|
||||
local query_ab = evo.builder():set(world):include(a, b):spawn()
|
||||
local query_cd = evo.builder():set(world):include(c, d):spawn()
|
||||
local query_ce = evo.builder():set(world):include(c, e):spawn()
|
||||
|
||||
evo.multi_spawn(N, { [world] = true, [a] = 0, [b] = 0 })
|
||||
evo.multi_spawn(N, { [world] = true, [a] = 0, [b] = 0, [c] = 0 })
|
||||
evo.multi_spawn(N, { [world] = true, [a] = 0, [b] = 0, [c] = 0, [d] = 0 })
|
||||
evo.multi_spawn(N, { [world] = true, [a] = 0, [b] = 0, [c] = 0, [e] = 0 })
|
||||
|
||||
evo.builder()
|
||||
:set(world):group(world):query(query_ab)
|
||||
:execute(function(chunk, _, entity_count)
|
||||
local as, bs = chunk:components(a, b)
|
||||
for i = 1, entity_count do as[i], bs[i] = bs[i], as[i] end
|
||||
end):spawn()
|
||||
|
||||
evo.builder()
|
||||
:set(world):group(world):query(query_cd)
|
||||
:execute(function(chunk, _, entity_count)
|
||||
local cs, ds = chunk:components(c, d)
|
||||
for i = 1, entity_count do cs[i], ds[i] = ds[i], cs[i] end
|
||||
end):spawn()
|
||||
|
||||
evo.builder()
|
||||
:set(world):group(world):query(query_ce)
|
||||
:execute(function(chunk, _, entity_count)
|
||||
local cs, es = chunk:components(c, e)
|
||||
for i = 1, entity_count do cs[i], es[i] = es[i], cs[i] end
|
||||
end):spawn()
|
||||
|
||||
return world
|
||||
end, function(world)
|
||||
evo.destroy(world)
|
||||
end)
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(string.format('Common Benchmarks: Tiny Packed Iteration | %d entities', N),
|
||||
function(world)
|
||||
world:update()
|
||||
end, function()
|
||||
local world = tiny.world()
|
||||
|
||||
for _ = 1, N do
|
||||
world:addEntity({ a = 0, b = 0, c = 0, d = 0, e = 0 })
|
||||
end
|
||||
|
||||
local A = tiny.processingSystem()
|
||||
A.filter = tiny.requireAll('a')
|
||||
A.process = function(_, e) e.a = e.a * 2 end
|
||||
|
||||
local B = tiny.processingSystem()
|
||||
B.filter = tiny.requireAll('b')
|
||||
B.process = function(_, e) e.b = e.b * 2 end
|
||||
|
||||
local C = tiny.processingSystem()
|
||||
C.filter = tiny.requireAll('c')
|
||||
C.process = function(_, e) e.c = e.c * 2 end
|
||||
|
||||
local D = tiny.processingSystem()
|
||||
D.filter = tiny.requireAll('d')
|
||||
D.process = function(_, e) e.d = e.d * 2 end
|
||||
|
||||
local E = tiny.processingSystem()
|
||||
E.filter = tiny.requireAll('e')
|
||||
E.process = function(_, e) e.e = e.e * 2 end
|
||||
|
||||
world:addSystem(A)
|
||||
world:addSystem(B)
|
||||
world:addSystem(C)
|
||||
world:addSystem(D)
|
||||
world:addSystem(E)
|
||||
|
||||
world:refresh()
|
||||
|
||||
return world
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('Common Benchmarks: Evolved Packed Iteration | %d entities', N),
|
||||
function(world)
|
||||
evo.process(world)
|
||||
end, function()
|
||||
local world = evo.builder()
|
||||
:destruction_policy(evo.DESTRUCTION_POLICY_DESTROY_ENTITY)
|
||||
:spawn()
|
||||
|
||||
local a = evo.builder():set(world):spawn()
|
||||
local b = evo.builder():set(world):spawn()
|
||||
local c = evo.builder():set(world):spawn()
|
||||
local d = evo.builder():set(world):spawn()
|
||||
local e = evo.builder():set(world):spawn()
|
||||
|
||||
local query_a = evo.builder():set(world):include(a):spawn()
|
||||
local query_b = evo.builder():set(world):include(b):spawn()
|
||||
local query_c = evo.builder():set(world):include(c):spawn()
|
||||
local query_d = evo.builder():set(world):include(d):spawn()
|
||||
local query_e = evo.builder():set(world):include(e):spawn()
|
||||
|
||||
evo.multi_spawn(N, { [world] = true, [a] = 0, [b] = 0, [c] = 0, [d] = 0, [e] = 0 })
|
||||
|
||||
evo.builder()
|
||||
:set(world):group(world):query(query_a)
|
||||
:execute(function(chunk, _, entity_count)
|
||||
local as = chunk:components(a)
|
||||
for i = 1, entity_count do as[i] = as[i] * 2 end
|
||||
end):spawn()
|
||||
|
||||
evo.builder()
|
||||
:set(world):group(world):query(query_b)
|
||||
:execute(function(chunk, _, entity_count)
|
||||
local bs = chunk:components(b)
|
||||
for i = 1, entity_count do bs[i] = bs[i] * 2 end
|
||||
end):spawn()
|
||||
|
||||
evo.builder()
|
||||
:set(world):group(world):query(query_c)
|
||||
:execute(function(chunk, _, entity_count)
|
||||
local cs = chunk:components(c)
|
||||
for i = 1, entity_count do cs[i] = cs[i] * 2 end
|
||||
end):spawn()
|
||||
|
||||
evo.builder()
|
||||
:set(world):group(world):query(query_d)
|
||||
:execute(function(chunk, _, entity_count)
|
||||
local ds = chunk:components(d)
|
||||
for i = 1, entity_count do ds[i] = ds[i] * 2 end
|
||||
end):spawn()
|
||||
|
||||
evo.builder()
|
||||
:set(world):group(world):query(query_e)
|
||||
:execute(function(chunk, _, entity_count)
|
||||
local es = chunk:components(e)
|
||||
for i = 1, entity_count do es[i] = es[i] * 2 end
|
||||
end):spawn()
|
||||
|
||||
return world
|
||||
end, function(world)
|
||||
evo.destroy(world)
|
||||
end)
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(string.format('Common Benchmarks: Tiny Fragmented Iteration | %d entities', N),
|
||||
function(world)
|
||||
world:update()
|
||||
end, function()
|
||||
local world = tiny.world()
|
||||
|
||||
---@type string[]
|
||||
local chars = {}
|
||||
|
||||
for i = 1, 26 do
|
||||
chars[i] = string.char(string.byte('a') + i - 1)
|
||||
end
|
||||
|
||||
for i, char in ipairs(chars) do
|
||||
for _ = 1, N do
|
||||
world:addEntity({ [char] = i, data = i })
|
||||
end
|
||||
end
|
||||
|
||||
local Data = tiny.processingSystem()
|
||||
Data.filter = tiny.requireAll('data')
|
||||
Data.process = function(_, e) e.data = e.data * 2 end
|
||||
|
||||
local Last = tiny.processingSystem()
|
||||
Last.filter = tiny.requireAll('z')
|
||||
Last.process = function(_, e) e.z = e.z * 2 end
|
||||
|
||||
world:addSystem(Data)
|
||||
world:addSystem(Last)
|
||||
|
||||
world:refresh()
|
||||
|
||||
return world
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('Common Benchmarks: Evolved Fragmented Iteration | %d entities', N),
|
||||
function(world)
|
||||
evo.process(world)
|
||||
end, function()
|
||||
local world = evo.builder()
|
||||
:destruction_policy(evo.DESTRUCTION_POLICY_DESTROY_ENTITY)
|
||||
:spawn()
|
||||
|
||||
local data = evo.spawn { [world] = true }
|
||||
local chars = evo.multi_spawn(26, { [world] = true })
|
||||
|
||||
local query_data = evo.builder():set(world):include(data):spawn()
|
||||
local query_z = evo.builder():set(world):include(chars[#chars]):spawn()
|
||||
|
||||
for i = 1, #chars do
|
||||
evo.multi_spawn(N, { [world] = true, [chars[i]] = i, [data] = i })
|
||||
end
|
||||
|
||||
evo.builder()
|
||||
:set(world):group(world):query(query_data)
|
||||
:execute(function(chunk, _, entity_count)
|
||||
local datas = chunk:components(data)
|
||||
for i = 1, entity_count do datas[i] = datas[i] * 2 end
|
||||
end):spawn()
|
||||
|
||||
evo.builder()
|
||||
:set(world):group(world):query(query_z)
|
||||
:execute(function(chunk, _, entity_count)
|
||||
local zs = chunk:components(chars[#chars])
|
||||
for i = 1, entity_count do zs[i] = zs[i] * 2 end
|
||||
end):spawn()
|
||||
|
||||
return world
|
||||
end, function(world)
|
||||
evo.destroy(world)
|
||||
end)
|
||||
104
develop/benchmarks/migration_bmarks.lua
Normal file
104
develop/benchmarks/migration_bmarks.lua
Normal file
@@ -0,0 +1,104 @@
|
||||
local evo = require 'evolved'
|
||||
local basics = require 'develop.basics'
|
||||
|
||||
evo.debug_mode(false)
|
||||
|
||||
local N = 1000
|
||||
|
||||
local F1, F2, F3, F4, F5 = evo.id(5)
|
||||
|
||||
local Q1 = evo.builder():include(F1):spawn()
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(string.format('Migration Benchmarks: Defer Set | %d entities with 1 component', N),
|
||||
function()
|
||||
local id, set = evo.id, evo.set
|
||||
|
||||
evo.defer()
|
||||
for _ = 1, N do
|
||||
local e = id()
|
||||
set(e, F1)
|
||||
end
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('Migration Benchmarks: Defer Set | %d entities with 3 components', N),
|
||||
function()
|
||||
local id, set = evo.id, evo.set
|
||||
|
||||
evo.defer()
|
||||
for _ = 1, N do
|
||||
local e = id()
|
||||
set(e, F1)
|
||||
set(e, F2)
|
||||
set(e, F3)
|
||||
end
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('Migration Benchmarks: Defer Set | %d entities with 5 components', N),
|
||||
function()
|
||||
local id, set = evo.id, evo.set
|
||||
|
||||
evo.defer()
|
||||
for _ = 1, N do
|
||||
local e = id()
|
||||
set(e, F1)
|
||||
set(e, F2)
|
||||
set(e, F3)
|
||||
set(e, F4)
|
||||
set(e, F5)
|
||||
end
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end)
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(string.format('Migration Benchmarks: Simple Set | %d entities with 1 component', N),
|
||||
function()
|
||||
local id, set = evo.id, evo.set
|
||||
|
||||
for _ = 1, N do
|
||||
local e = id()
|
||||
set(e, F1)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('Migration Benchmarks: Simple Set | %d entities with 3 components', N),
|
||||
function()
|
||||
local id, set = evo.id, evo.set
|
||||
|
||||
for _ = 1, N do
|
||||
local e = id()
|
||||
set(e, F1)
|
||||
set(e, F2)
|
||||
set(e, F3)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('Migration Benchmarks: Simple Set | %d entities with 5 components', N),
|
||||
function()
|
||||
local id, set = evo.id, evo.set
|
||||
|
||||
for _ = 1, N do
|
||||
local e = id()
|
||||
set(e, F1)
|
||||
set(e, F2)
|
||||
set(e, F3)
|
||||
set(e, F4)
|
||||
set(e, F5)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end)
|
||||
@@ -1,59 +0,0 @@
|
||||
local evo = require 'evolved'
|
||||
local basics = require 'develop.basics'
|
||||
|
||||
evo.debug_mode(false)
|
||||
|
||||
local N = 1000
|
||||
|
||||
local F1, F2, F3, F4, F5 = evo.id(5)
|
||||
local Q1 = evo.builder():include(F1):spawn()
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(string.format('Multi Clone Benchmarks: Simple Clone | %d entities with 1 component', N),
|
||||
function()
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn { [F1] = true }
|
||||
|
||||
for _ = 1, N do
|
||||
clone(prefab)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('Multi Clone Benchmarks: Simple Clone | %d entities with 5 components', N),
|
||||
function()
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn { [F1] = true, [F2] = true, [F3] = true, [F4] = true, [F5] = true }
|
||||
|
||||
for _ = 1, N do
|
||||
clone(prefab)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('Multi Clone Benchmarks: Multi Clone | %d entities with 1 component', N),
|
||||
function()
|
||||
local multi_clone = evo.multi_clone
|
||||
|
||||
local prefab = evo.spawn { [F1] = true }
|
||||
|
||||
multi_clone(N, prefab)
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('Multi Clone Benchmarks: Multi Clone | %d entities with 5 components', N),
|
||||
function()
|
||||
local multi_clone = evo.multi_clone
|
||||
|
||||
local prefab = evo.spawn { [F1] = true, [F2] = true, [F3] = true, [F4] = true, [F5] = true }
|
||||
|
||||
multi_clone(N, prefab)
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end)
|
||||
@@ -1,59 +0,0 @@
|
||||
local evo = require 'evolved'
|
||||
local basics = require 'develop.basics'
|
||||
|
||||
evo.debug_mode(false)
|
||||
|
||||
local N = 1000
|
||||
|
||||
local F1, F2, F3, F4, F5 = evo.id(5)
|
||||
local Q1 = evo.builder():include(F1):spawn()
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(string.format('Multi Spawn Benchmarks: Simple Spawn | %d entities with 1 component', N),
|
||||
function()
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [F1] = true }
|
||||
|
||||
for _ = 1, N do
|
||||
spawn(components)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('Multi Spawn Benchmarks: Simple Spawn | %d entities with 5 components', N),
|
||||
function()
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [F1] = true, [F2] = true, [F3] = true, [F4] = true, [F5] = true }
|
||||
|
||||
for _ = 1, N do
|
||||
spawn(components)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('Multi Spawn Benchmarks: Multi Spawn | %d entities with 1 component', N),
|
||||
function()
|
||||
local multi_spawn = evo.multi_spawn
|
||||
|
||||
local components = { [F1] = true }
|
||||
|
||||
multi_spawn(N, components)
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('Multi Spawn Benchmarks: Multi Spawn | %d entities with 5 components', N),
|
||||
function()
|
||||
local multi_spawn = evo.multi_spawn
|
||||
|
||||
local components = { [F1] = true, [F2] = true, [F3] = true, [F4] = true, [F5] = true }
|
||||
|
||||
multi_spawn(N, components)
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end)
|
||||
764
develop/benchmarks/spawn_bmarks.lua
Normal file
764
develop/benchmarks/spawn_bmarks.lua
Normal file
@@ -0,0 +1,764 @@
|
||||
local evo = require 'evolved'
|
||||
local basics = require 'develop.basics'
|
||||
|
||||
evo.debug_mode(false)
|
||||
|
||||
local N = 1000
|
||||
|
||||
local F1, F2, F3, F4, F5 = evo.id(5)
|
||||
local D1, D2, D3, D4, D5 = evo.id(5)
|
||||
|
||||
evo.set(D1, evo.DEFAULT, true)
|
||||
evo.set(D2, evo.DEFAULT, true)
|
||||
evo.set(D3, evo.DEFAULT, true)
|
||||
evo.set(D4, evo.DEFAULT, true)
|
||||
evo.set(D5, evo.DEFAULT, true)
|
||||
|
||||
evo.set(D1, evo.DUPLICATE, function(v) return not v end)
|
||||
evo.set(D2, evo.DUPLICATE, function(v) return not v end)
|
||||
evo.set(D3, evo.DUPLICATE, function(v) return not v end)
|
||||
evo.set(D4, evo.DUPLICATE, function(v) return not v end)
|
||||
evo.set(D5, evo.DUPLICATE, function(v) return not v end)
|
||||
|
||||
local QF1 = evo.builder():include(F1):spawn()
|
||||
local QD1 = evo.builder():include(D1):spawn()
|
||||
|
||||
local RF1 = evo.builder():require(F1):spawn()
|
||||
local RF123 = evo.builder():require(F1, F2, F3):spawn()
|
||||
local RF12345 = evo.builder():require(F1, F2, F3, F4, F5):spawn()
|
||||
|
||||
local RD1 = evo.builder():require(D1):spawn()
|
||||
local RD123 = evo.builder():require(D1, D2, D3):spawn()
|
||||
local RD12345 = evo.builder():require(D1, D2, D3, D4, D5):spawn()
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Simple Spawn | %d entities with 1 component', N),
|
||||
function()
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [F1] = true }
|
||||
|
||||
for _ = 1, N do
|
||||
spawn(components)
|
||||
end
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Simple Defer Spawn | %d entities with 1 component', N),
|
||||
function()
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [F1] = true }
|
||||
|
||||
evo.defer()
|
||||
for _ = 1, N do
|
||||
spawn(components)
|
||||
end
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Simple Spawn With Defaults | %d entities with 1 component', N),
|
||||
function()
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [D1] = true }
|
||||
|
||||
for _ = 1, N do
|
||||
spawn(components)
|
||||
end
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Simple Spawn | %d entities with 3 components', N),
|
||||
function()
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [F1] = true, [F2] = true, [F3] = true }
|
||||
|
||||
for _ = 1, N do
|
||||
spawn(components)
|
||||
end
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Simple Defer Spawn | %d entities with 3 components', N),
|
||||
function()
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [F1] = true, [F2] = true, [F3] = true }
|
||||
|
||||
evo.defer()
|
||||
for _ = 1, N do
|
||||
spawn(components)
|
||||
end
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Simple Spawn With Defaults | %d entities with 3 components', N),
|
||||
function()
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [D1] = true, [D2] = true, [D3] = true }
|
||||
|
||||
for _ = 1, N do
|
||||
spawn(components)
|
||||
end
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Simple Spawn | %d entities with 5 components', N),
|
||||
function()
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [F1] = true, [F2] = true, [F3] = true, [F4] = true, [F5] = true }
|
||||
|
||||
for _ = 1, N do
|
||||
spawn(components)
|
||||
end
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Simple Defer Spawn | %d entities with 5 components', N),
|
||||
function()
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [F1] = true, [F2] = true, [F3] = true, [F4] = true, [F5] = true }
|
||||
|
||||
evo.defer()
|
||||
for _ = 1, N do
|
||||
spawn(components)
|
||||
end
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Simple Spawn With Defaults | %d entities with 5 components', N),
|
||||
function()
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [D1] = true, [D2] = true, [D3] = true, [D4] = true, [D5] = true }
|
||||
|
||||
for _ = 1, N do
|
||||
spawn(components)
|
||||
end
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Simple Spawn | %d entities with 1 required component', N),
|
||||
function()
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [RF1] = true }
|
||||
|
||||
for _ = 1, N do
|
||||
spawn(components)
|
||||
end
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Simple Defer Spawn | %d entities with 1 required component', N),
|
||||
function()
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [RF1] = true }
|
||||
|
||||
evo.defer()
|
||||
for _ = 1, N do
|
||||
spawn(components)
|
||||
end
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Simple Spawn With Defaults | %d entities with 1 required component', N),
|
||||
function()
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [RD1] = true }
|
||||
|
||||
for _ = 1, N do
|
||||
spawn(components)
|
||||
end
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Simple Spawn | %d entities with 3 required components', N),
|
||||
function()
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [RF123] = true }
|
||||
|
||||
for _ = 1, N do
|
||||
spawn(components)
|
||||
end
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Simple Defer Spawn | %d entities with 3 required components', N),
|
||||
function()
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [RF123] = true }
|
||||
|
||||
evo.defer()
|
||||
for _ = 1, N do
|
||||
spawn(components)
|
||||
end
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Simple Spawn With Defaults | %d entities with 3 required components', N),
|
||||
function()
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [RD123] = true }
|
||||
|
||||
for _ = 1, N do
|
||||
spawn(components)
|
||||
end
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Simple Spawn | %d entities with 5 required components', N),
|
||||
function()
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [RF12345] = true }
|
||||
|
||||
for _ = 1, N do
|
||||
spawn(components)
|
||||
end
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Simple Defer Spawn | %d entities with 5 required components', N),
|
||||
function()
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [RF12345] = true }
|
||||
|
||||
evo.defer()
|
||||
for _ = 1, N do
|
||||
spawn(components)
|
||||
end
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Simple Spawn With Defaults | %d entities with 5 required components', N),
|
||||
function()
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [RD12345] = true }
|
||||
|
||||
for _ = 1, N do
|
||||
spawn(components)
|
||||
end
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Builder Spawn | %d entities with 1 component', N),
|
||||
function()
|
||||
local builder = evo.builder():set(F1)
|
||||
|
||||
for _ = 1, N do
|
||||
builder:spawn()
|
||||
end
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Builder Defer Spawn | %d entities with 1 component', N),
|
||||
function()
|
||||
local builder = evo.builder():set(F1)
|
||||
|
||||
evo.defer()
|
||||
for _ = 1, N do
|
||||
builder:spawn()
|
||||
end
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Builder Spawn With Defaults | %d entities with 1 component', N),
|
||||
function()
|
||||
local builder = evo.builder():set(D1)
|
||||
|
||||
for _ = 1, N do
|
||||
builder:spawn()
|
||||
end
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Builder Spawn | %d entities with 3 components', N),
|
||||
function()
|
||||
local builder = evo.builder():set(F1):set(F2):set(F3)
|
||||
|
||||
for _ = 1, N do
|
||||
builder:spawn()
|
||||
end
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Builder Defer Spawn | %d entities with 3 components', N),
|
||||
function()
|
||||
local builder = evo.builder():set(F1):set(F2):set(F3)
|
||||
|
||||
evo.defer()
|
||||
for _ = 1, N do
|
||||
builder:spawn()
|
||||
end
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Builder Spawn With Defaults | %d entities with 3 components', N),
|
||||
function()
|
||||
local builder = evo.builder():set(D1):set(D2):set(D3)
|
||||
|
||||
for _ = 1, N do
|
||||
builder:spawn()
|
||||
end
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Builder Spawn | %d entities with 5 components', N),
|
||||
function()
|
||||
local builder = evo.builder():set(F1):set(F2):set(F3):set(F4):set(F5)
|
||||
|
||||
for _ = 1, N do
|
||||
builder:spawn()
|
||||
end
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Builder Defer Spawn | %d entities with 5 components', N),
|
||||
function()
|
||||
local builder = evo.builder():set(F1):set(F2):set(F3):set(F4):set(F5)
|
||||
|
||||
evo.defer()
|
||||
for _ = 1, N do
|
||||
builder:spawn()
|
||||
end
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Builder Spawn With Defaults | %d entities with 5 components', N),
|
||||
function()
|
||||
local builder = evo.builder():set(D1):set(D2):set(D3):set(D4):set(D5)
|
||||
|
||||
for _ = 1, N do
|
||||
builder:spawn()
|
||||
end
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Builder Spawn | %d entities with 1 required component', N),
|
||||
function()
|
||||
local builder = evo.builder():set(RF1)
|
||||
|
||||
for _ = 1, N do
|
||||
builder:spawn()
|
||||
end
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Builder Defer Spawn | %d entities with 1 required component', N),
|
||||
function()
|
||||
local builder = evo.builder():set(RF1)
|
||||
|
||||
evo.defer()
|
||||
for _ = 1, N do
|
||||
builder:spawn()
|
||||
end
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Builder Spawn With Defaults | %d entities with 1 required component', N),
|
||||
function()
|
||||
local builder = evo.builder():set(RD1)
|
||||
|
||||
for _ = 1, N do
|
||||
builder:spawn()
|
||||
end
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Builder Spawn | %d entities with 3 required components', N),
|
||||
function()
|
||||
local builder = evo.builder():set(RF123)
|
||||
|
||||
for _ = 1, N do
|
||||
builder:spawn()
|
||||
end
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Builder Defer Spawn | %d entities with 3 required components', N),
|
||||
function()
|
||||
local builder = evo.builder():set(RF123)
|
||||
|
||||
evo.defer()
|
||||
for _ = 1, N do
|
||||
builder:spawn()
|
||||
end
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Builder Spawn With Defaults | %d entities with 3 required components', N),
|
||||
function()
|
||||
local builder = evo.builder():set(RD123)
|
||||
|
||||
for _ = 1, N do
|
||||
builder:spawn()
|
||||
end
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Builder Spawn | %d entities with 5 required components', N),
|
||||
function()
|
||||
local builder = evo.builder():set(RF12345)
|
||||
|
||||
for _ = 1, N do
|
||||
builder:spawn()
|
||||
end
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Builder Defer Spawn | %d entities with 5 required components', N),
|
||||
function()
|
||||
local builder = evo.builder():set(RF12345)
|
||||
|
||||
evo.defer()
|
||||
for _ = 1, N do
|
||||
builder:spawn()
|
||||
end
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Builder Spawn With Defaults | %d entities with 5 required components', N),
|
||||
function()
|
||||
local builder = evo.builder():set(RD12345)
|
||||
|
||||
for _ = 1, N do
|
||||
builder:spawn()
|
||||
end
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Multi Spawn | %d entities with 1 component', N),
|
||||
function()
|
||||
local multi_spawn = evo.multi_spawn
|
||||
|
||||
local components = { [F1] = true }
|
||||
|
||||
multi_spawn(N, components)
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Multi Defer Spawn | %d entities with 1 component', N),
|
||||
function()
|
||||
local multi_spawn = evo.multi_spawn
|
||||
|
||||
local components = { [F1] = true }
|
||||
|
||||
evo.defer()
|
||||
multi_spawn(N, components)
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Multi Spawn With Defaults | %d entities with 1 component', N),
|
||||
function()
|
||||
local multi_spawn = evo.multi_spawn
|
||||
|
||||
local components = { [D1] = true }
|
||||
|
||||
multi_spawn(N, components)
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Multi Spawn | %d entities with 3 components', N),
|
||||
function()
|
||||
local multi_spawn = evo.multi_spawn
|
||||
|
||||
local components = { [F1] = true, [F2] = true, [F3] = true }
|
||||
|
||||
multi_spawn(N, components)
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Multi Defer Spawn | %d entities with 3 components', N),
|
||||
function()
|
||||
local multi_spawn = evo.multi_spawn
|
||||
|
||||
local components = { [F1] = true, [F2] = true, [F3] = true }
|
||||
|
||||
evo.defer()
|
||||
multi_spawn(N, components)
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Multi Spawn With Defaults | %d entities with 3 components', N),
|
||||
function()
|
||||
local multi_spawn = evo.multi_spawn
|
||||
|
||||
local components = { [D1] = true, [D2] = true, [D3] = true }
|
||||
|
||||
multi_spawn(N, components)
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Multi Spawn | %d entities with 5 components', N),
|
||||
function()
|
||||
local multi_spawn = evo.multi_spawn
|
||||
|
||||
local components = { [F1] = true, [F2] = true, [F3] = true, [F4] = true, [F5] = true }
|
||||
|
||||
multi_spawn(N, components)
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Multi Defer Spawn | %d entities with 5 components', N),
|
||||
function()
|
||||
local multi_spawn = evo.multi_spawn
|
||||
|
||||
local components = { [F1] = true, [F2] = true, [F3] = true, [F4] = true, [F5] = true }
|
||||
|
||||
evo.defer()
|
||||
multi_spawn(N, components)
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Multi Spawn With Defaults | %d entities with 5 components', N),
|
||||
function()
|
||||
local multi_spawn = evo.multi_spawn
|
||||
|
||||
local components = { [D1] = true, [D2] = true, [D3] = true, [D4] = true, [D5] = true }
|
||||
|
||||
multi_spawn(N, components)
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Multi Spawn | %d entities with 1 required component', N),
|
||||
function()
|
||||
local multi_spawn = evo.multi_spawn
|
||||
|
||||
local components = { [F1] = true }
|
||||
|
||||
multi_spawn(N, components)
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Multi Defer Spawn | %d entities with 1 required component', N),
|
||||
function()
|
||||
local multi_spawn = evo.multi_spawn
|
||||
|
||||
local components = { [F1] = true }
|
||||
|
||||
evo.defer()
|
||||
multi_spawn(N, components)
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Multi Spawn With Defaults | %d entities with 1 required component', N),
|
||||
function()
|
||||
local multi_spawn = evo.multi_spawn
|
||||
|
||||
local components = { [D1] = true }
|
||||
|
||||
multi_spawn(N, components)
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Multi Spawn | %d entities with 3 required components', N),
|
||||
function()
|
||||
local multi_spawn = evo.multi_spawn
|
||||
|
||||
local components = { [RF123] = true }
|
||||
|
||||
multi_spawn(N, components)
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Multi Defer Spawn | %d entities with 3 required components', N),
|
||||
function()
|
||||
local multi_spawn = evo.multi_spawn
|
||||
|
||||
local components = { [RF123] = true }
|
||||
|
||||
evo.defer()
|
||||
multi_spawn(N, components)
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Multi Spawn With Defaults | %d entities with 3 required components', N),
|
||||
function()
|
||||
local multi_spawn = evo.multi_spawn
|
||||
|
||||
local components = { [RD123] = true }
|
||||
|
||||
multi_spawn(N, components)
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Multi Spawn | %d entities with 5 required components', N),
|
||||
function()
|
||||
local multi_spawn = evo.multi_spawn
|
||||
|
||||
local components = { [RF12345] = true }
|
||||
|
||||
multi_spawn(N, components)
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Multi Defer Spawn | %d entities with 5 required components', N),
|
||||
function()
|
||||
local multi_spawn = evo.multi_spawn
|
||||
|
||||
local components = { [RF12345] = true }
|
||||
|
||||
evo.defer()
|
||||
multi_spawn(N, components)
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Multi Spawn With Defaults | %d entities with 5 required components', N),
|
||||
function()
|
||||
local multi_spawn = evo.multi_spawn
|
||||
|
||||
local components = { [RD12345] = true }
|
||||
|
||||
multi_spawn(N, components)
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
136
develop/benchmarks/table_bmarks.lua
Normal file
136
develop/benchmarks/table_bmarks.lua
Normal file
@@ -0,0 +1,136 @@
|
||||
local evo = require 'evolved'
|
||||
local basics = require 'develop.basics'
|
||||
|
||||
evo.debug_mode(false)
|
||||
|
||||
local N = 1000
|
||||
|
||||
local F1, F2, F3, F4, F5 = evo.id(5)
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(string.format('Table Benchmarks: Allocate %d tables', N),
|
||||
function(tables)
|
||||
for i = 1, N do
|
||||
local t = {}
|
||||
tables[i] = t
|
||||
end
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('Table Benchmarks: Allocate and Collect %d tables', N),
|
||||
function(tables)
|
||||
for i = 1, N do
|
||||
local t = {}
|
||||
tables[i] = t
|
||||
end
|
||||
|
||||
for i = 1, N do
|
||||
tables[i] = nil
|
||||
end
|
||||
|
||||
collectgarbage('collect')
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(string.format('Table Benchmarks: Allocate %d tables with 1 component / AoS', N),
|
||||
function(tables)
|
||||
for i = 1, N do
|
||||
local e = {}
|
||||
e[F1] = true
|
||||
tables[i] = e
|
||||
end
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('Table Benchmarks: Allocate %d tables with 3 components / AoS', N),
|
||||
function(tables)
|
||||
for i = 1, N do
|
||||
local e = {}
|
||||
e[F1] = true
|
||||
e[F2] = true
|
||||
e[F3] = true
|
||||
tables[i] = e
|
||||
end
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('Table Benchmarks: Allocate %d tables with 5 components / AoS', N),
|
||||
function(tables)
|
||||
for i = 1, N do
|
||||
local e = {}
|
||||
e[F1] = true
|
||||
e[F2] = true
|
||||
e[F3] = true
|
||||
e[F4] = true
|
||||
e[F5] = true
|
||||
tables[i] = e
|
||||
end
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(string.format('Table Benchmarks: Allocate %d tables with 1 component / SoA', N),
|
||||
function(tables)
|
||||
local fs1 = {}
|
||||
for i = 1, N do
|
||||
local e = {}
|
||||
fs1[i] = true
|
||||
tables[i] = e
|
||||
end
|
||||
tables[F1] = fs1
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('Table Benchmarks: Allocate %d tables with 3 components / SoA', N),
|
||||
function(tables)
|
||||
local fs1 = {}
|
||||
local fs2 = {}
|
||||
local fs3 = {}
|
||||
for i = 1, N do
|
||||
local e = {}
|
||||
fs1[i] = true
|
||||
fs2[i] = true
|
||||
fs3[i] = true
|
||||
tables[i] = e
|
||||
end
|
||||
tables[F1] = fs1
|
||||
tables[F2] = fs2
|
||||
tables[F3] = fs3
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('Table Benchmarks: Allocate %d tables with 5 components / SoA', N),
|
||||
function(tables)
|
||||
local fs1 = {}
|
||||
local fs2 = {}
|
||||
local fs3 = {}
|
||||
local fs4 = {}
|
||||
local fs5 = {}
|
||||
for i = 1, N do
|
||||
local e = {}
|
||||
fs1[i] = true
|
||||
fs2[i] = true
|
||||
fs3[i] = true
|
||||
fs4[i] = true
|
||||
fs5[i] = true
|
||||
tables[i] = e
|
||||
end
|
||||
tables[F1] = fs1
|
||||
tables[F2] = fs2
|
||||
tables[F3] = fs3
|
||||
tables[F4] = fs4
|
||||
tables[F5] = fs5
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
267
develop/fuzzing/execute_fuzz.lua
Normal file
267
develop/fuzzing/execute_fuzz.lua
Normal file
@@ -0,0 +1,267 @@
|
||||
local evo = require 'evolved'
|
||||
|
||||
evo.debug_mode(true)
|
||||
|
||||
---
|
||||
---
|
||||
---
|
||||
---
|
||||
---
|
||||
|
||||
local __table_unpack = (function()
|
||||
---@diagnostic disable-next-line: deprecated
|
||||
return table.unpack or unpack
|
||||
end)()
|
||||
|
||||
---
|
||||
---
|
||||
---
|
||||
---
|
||||
---
|
||||
|
||||
local all_fragment_list = {} ---@type evolved.fragment[]
|
||||
|
||||
for i = 1, math.random(1, 10) do
|
||||
local fragment = evo.id()
|
||||
all_fragment_list[i] = fragment
|
||||
end
|
||||
|
||||
---@param query evolved.query
|
||||
local function generate_query(query)
|
||||
local include_set = {}
|
||||
local include_list = {}
|
||||
local include_count = 0
|
||||
|
||||
for _ = 1, math.random(0, #all_fragment_list) do
|
||||
local include = all_fragment_list[math.random(1, #all_fragment_list)]
|
||||
|
||||
if not include_set[include] then
|
||||
include_count = include_count + 1
|
||||
include_set[include] = include_count
|
||||
include_list[include_count] = include
|
||||
end
|
||||
end
|
||||
|
||||
local exclude_set = {}
|
||||
local exclude_list = {}
|
||||
local exclude_count = 0
|
||||
|
||||
for _ = 1, math.random(0, #all_fragment_list) do
|
||||
local exclude = all_fragment_list[math.random(1, #all_fragment_list)]
|
||||
|
||||
if not exclude_set[exclude] then
|
||||
exclude_count = exclude_count + 1
|
||||
exclude_set[exclude] = exclude_count
|
||||
exclude_list[exclude_count] = exclude
|
||||
end
|
||||
end
|
||||
|
||||
if include_count > 0 then
|
||||
evo.set(query, evo.INCLUDES, include_list)
|
||||
end
|
||||
|
||||
if exclude_count > 0 then
|
||||
evo.set(query, evo.EXCLUDES, exclude_list)
|
||||
end
|
||||
end
|
||||
|
||||
---@param query_count integer
|
||||
---@return evolved.query[] query_list
|
||||
---@return integer query_count
|
||||
---@nodiscard
|
||||
local function generate_queries(query_count)
|
||||
local query_list = {} ---@type evolved.query[]
|
||||
|
||||
for i = 1, query_count do
|
||||
local query = evo.id()
|
||||
query_list[i] = query
|
||||
generate_query(query)
|
||||
end
|
||||
|
||||
return query_list, query_count
|
||||
end
|
||||
|
||||
---@param entity evolved.entity
|
||||
local function generate_entity(entity)
|
||||
for _ = 0, math.random(0, #all_fragment_list) do
|
||||
local fragment = all_fragment_list[math.random(1, #all_fragment_list)]
|
||||
evo.set(entity, fragment)
|
||||
end
|
||||
end
|
||||
|
||||
---@param entity_count integer
|
||||
---@return evolved.entity[] entity_list
|
||||
---@return integer entity_count
|
||||
local function generate_entities(entity_count)
|
||||
local entity_list = {} ---@type evolved.entity[]
|
||||
|
||||
for i = 1, entity_count do
|
||||
local entity = evo.id()
|
||||
entity_list[i] = entity
|
||||
generate_entity(entity)
|
||||
end
|
||||
|
||||
return entity_list, entity_count
|
||||
end
|
||||
|
||||
local pre_query_list, pre_query_count = generate_queries(math.random(1, 10))
|
||||
local pre_entity_list, pre_entity_count = generate_entities(math.random(1, 10))
|
||||
|
||||
for _ = 1, math.random(1, 5) do
|
||||
local fragment = all_fragment_list[math.random(1, #all_fragment_list)]
|
||||
|
||||
evo.set(fragment, evo.EXPLICIT)
|
||||
end
|
||||
|
||||
for _ = 1, math.random(1, 5) do
|
||||
local query = pre_query_list[math.random(1, pre_query_count)]
|
||||
|
||||
if math.random(1, 2) == 1 then
|
||||
generate_query(query)
|
||||
else
|
||||
if math.random(1, 2) == 1 then
|
||||
evo.remove(query, evo.INCLUDES)
|
||||
else
|
||||
evo.remove(query, evo.EXCLUDES)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local post_query_list, post_query_count = generate_queries(math.random(1, 10))
|
||||
local post_entity_list, post_entity_count = generate_entities(math.random(1, 10))
|
||||
|
||||
---
|
||||
---
|
||||
---
|
||||
---
|
||||
---
|
||||
|
||||
local all_query_list = {}
|
||||
local all_query_count = 0
|
||||
local all_entity_list = {}
|
||||
local all_entity_count = 0
|
||||
|
||||
for i = 1, pre_query_count do
|
||||
all_query_count = all_query_count + 1
|
||||
all_query_list[all_query_count] = pre_query_list[i]
|
||||
end
|
||||
|
||||
for i = 1, post_query_count do
|
||||
all_query_count = all_query_count + 1
|
||||
all_query_list[all_query_count] = post_query_list[i]
|
||||
end
|
||||
|
||||
for i = 1, pre_entity_count do
|
||||
all_entity_count = all_entity_count + 1
|
||||
all_entity_list[all_entity_count] = pre_entity_list[i]
|
||||
end
|
||||
|
||||
for i = 1, post_entity_count do
|
||||
all_entity_count = all_entity_count + 1
|
||||
all_entity_list[all_entity_count] = post_entity_list[i]
|
||||
end
|
||||
|
||||
---
|
||||
---
|
||||
---
|
||||
---
|
||||
---
|
||||
|
||||
local function execute_query(query)
|
||||
local query_chunk_set = {}
|
||||
local query_entity_set = {}
|
||||
|
||||
local query_include_list = evo.get(query, evo.INCLUDES) or {}
|
||||
local query_exclude_list = evo.get(query, evo.EXCLUDES) or {}
|
||||
|
||||
local query_include_set = {}
|
||||
for _, include in ipairs(query_include_list) do
|
||||
query_include_set[include] = true
|
||||
end
|
||||
|
||||
for chunk, entity_list, entity_count in evo.execute(query) do
|
||||
assert(not query_chunk_set[chunk])
|
||||
query_chunk_set[chunk] = true
|
||||
|
||||
for i = 1, entity_count do
|
||||
local entity = entity_list[i]
|
||||
assert(not query_entity_set[entity])
|
||||
query_entity_set[entity] = true
|
||||
end
|
||||
|
||||
assert(chunk:has_all(__table_unpack(query_include_list)))
|
||||
assert(not chunk:has_any(__table_unpack(query_exclude_list)))
|
||||
end
|
||||
|
||||
for i = 1, all_entity_count do
|
||||
local entity = all_entity_list[i]
|
||||
|
||||
local is_entity_matched =
|
||||
evo.has_all(entity, __table_unpack(query_include_list))
|
||||
and not evo.has_any(entity, __table_unpack(query_exclude_list))
|
||||
|
||||
for fragment in evo.each(entity) do
|
||||
if evo.has(fragment, evo.EXPLICIT) and not query_include_set[fragment] then
|
||||
is_entity_matched = false
|
||||
end
|
||||
end
|
||||
|
||||
if is_entity_matched then
|
||||
assert(query_entity_set[entity])
|
||||
else
|
||||
assert(not query_entity_set[entity])
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
for i = 1, all_query_count do
|
||||
execute_query(all_query_list[i])
|
||||
end
|
||||
|
||||
---
|
||||
---
|
||||
---
|
||||
---
|
||||
---
|
||||
|
||||
for _ = 1, math.random(1, 5) do
|
||||
local fragment = all_fragment_list[math.random(1, #all_fragment_list)]
|
||||
|
||||
evo.set(fragment, evo.EXPLICIT)
|
||||
end
|
||||
|
||||
for _ = 1, math.random(1, 5) do
|
||||
local query = pre_query_list[math.random(1, pre_query_count)]
|
||||
|
||||
if math.random(1, 2) == 1 then
|
||||
generate_query(query)
|
||||
else
|
||||
if math.random(1, 2) == 1 then
|
||||
evo.remove(query, evo.INCLUDES)
|
||||
else
|
||||
evo.remove(query, evo.EXCLUDES)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
for i = 1, all_query_count do
|
||||
execute_query(all_query_list[i])
|
||||
end
|
||||
|
||||
---
|
||||
---
|
||||
---
|
||||
---
|
||||
---
|
||||
|
||||
if math.random(1, 2) == 1 then
|
||||
evo.collect_garbage()
|
||||
end
|
||||
|
||||
evo.destroy(__table_unpack(all_query_list))
|
||||
evo.destroy(__table_unpack(all_entity_list))
|
||||
evo.destroy(__table_unpack(all_fragment_list))
|
||||
|
||||
if math.random(1, 2) == 1 then
|
||||
evo.collect_garbage()
|
||||
end
|
||||
41
develop/testing/build_tests.lua
Normal file
41
develop/testing/build_tests.lua
Normal file
@@ -0,0 +1,41 @@
|
||||
local evo = require 'evolved'
|
||||
|
||||
do
|
||||
local f1, f2 = evo.id(2)
|
||||
|
||||
do
|
||||
local e = evo.builder():set(f1, 42):set(f2, 'hello'):build()
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) == 42)
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) == 'hello')
|
||||
end
|
||||
|
||||
do
|
||||
local p = evo.builder():set(f1, 42):build()
|
||||
local e = evo.builder():set(f2, 'hello'):build(p)
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) == 42)
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) == 'hello')
|
||||
end
|
||||
|
||||
do
|
||||
local entity_list, entity_count = evo.builder():set(f1, 42):set(f2, 'hello'):multi_build(5)
|
||||
assert(entity_count == 5)
|
||||
|
||||
for i = 1, entity_count do
|
||||
local e = entity_list[i]
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) == 42)
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) == 'hello')
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local p = evo.builder():set(f1, 42):build()
|
||||
local entity_list, entity_count = evo.builder():set(f2, 'hello'):multi_build(5, p)
|
||||
assert(entity_count == 5)
|
||||
|
||||
for i = 1, entity_count do
|
||||
local e = entity_list[i]
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) == 42)
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) == 'hello')
|
||||
end
|
||||
end
|
||||
end
|
||||
105
develop/testing/cancel_tests.lua
Normal file
105
develop/testing/cancel_tests.lua
Normal file
@@ -0,0 +1,105 @@
|
||||
local evo = require 'evolved'
|
||||
|
||||
do
|
||||
assert(evo.defer())
|
||||
assert(evo.cancel())
|
||||
end
|
||||
|
||||
do
|
||||
assert(evo.defer())
|
||||
assert(not evo.defer())
|
||||
assert(not evo.cancel())
|
||||
assert(evo.commit())
|
||||
end
|
||||
|
||||
do
|
||||
assert(evo.defer())
|
||||
assert(not evo.defer())
|
||||
assert(not evo.cancel())
|
||||
assert(evo.cancel())
|
||||
end
|
||||
|
||||
do
|
||||
assert(evo.defer())
|
||||
assert(not evo.defer())
|
||||
assert(not evo.cancel())
|
||||
assert(not evo.defer())
|
||||
assert(not evo.cancel())
|
||||
assert(evo.commit())
|
||||
end
|
||||
|
||||
do
|
||||
local e, f = evo.id(2)
|
||||
|
||||
assert(evo.defer())
|
||||
do
|
||||
evo.set(e, f)
|
||||
assert(not evo.has(e, f))
|
||||
end
|
||||
assert(evo.cancel())
|
||||
|
||||
assert(not evo.has(e, f))
|
||||
end
|
||||
|
||||
do
|
||||
local e, f1, f2 = evo.id(3)
|
||||
|
||||
assert(evo.defer())
|
||||
do
|
||||
evo.set(e, f1)
|
||||
assert(not evo.has(e, f1))
|
||||
|
||||
assert(not evo.defer())
|
||||
do
|
||||
evo.set(e, f2)
|
||||
assert(not evo.has(e, f2))
|
||||
end
|
||||
assert(not evo.cancel())
|
||||
end
|
||||
assert(evo.commit())
|
||||
|
||||
assert(evo.has(e, f1))
|
||||
assert(not evo.has(e, f2))
|
||||
end
|
||||
|
||||
do
|
||||
local e, f1, f2 = evo.id(3)
|
||||
|
||||
assert(evo.defer())
|
||||
do
|
||||
evo.set(e, f1)
|
||||
assert(not evo.has(e, f1))
|
||||
|
||||
assert(not evo.defer())
|
||||
do
|
||||
evo.set(e, f2)
|
||||
assert(not evo.has(e, f2))
|
||||
end
|
||||
assert(not evo.cancel())
|
||||
end
|
||||
assert(evo.cancel())
|
||||
|
||||
assert(not evo.has(e, f1))
|
||||
assert(not evo.has(e, f2))
|
||||
end
|
||||
|
||||
do
|
||||
local e, f1, f2 = evo.id(3)
|
||||
|
||||
assert(evo.defer())
|
||||
do
|
||||
evo.set(e, f1)
|
||||
assert(not evo.has(e, f1))
|
||||
|
||||
assert(not evo.defer())
|
||||
do
|
||||
evo.set(e, f2)
|
||||
assert(not evo.has(e, f2))
|
||||
end
|
||||
assert(not evo.commit())
|
||||
end
|
||||
assert(evo.cancel())
|
||||
|
||||
assert(not evo.has(e, f1))
|
||||
assert(not evo.has(e, f2))
|
||||
end
|
||||
397
develop/testing/clone_tests.lua
Normal file
397
develop/testing/clone_tests.lua
Normal file
@@ -0,0 +1,397 @@
|
||||
local evo = require 'evolved'
|
||||
|
||||
do
|
||||
do
|
||||
local p = evo.spawn()
|
||||
local e = evo.clone(p)
|
||||
assert(evo.alive(e) and evo.empty(e))
|
||||
end
|
||||
|
||||
do
|
||||
local p = evo.spawn()
|
||||
local e = evo.clone(p, {})
|
||||
assert(evo.alive(e) and evo.empty(e))
|
||||
end
|
||||
|
||||
do
|
||||
local f1, f2 = evo.id(2)
|
||||
evo.set(f1, evo.REQUIRES, { f2 })
|
||||
evo.set(f2, evo.DEFAULT, 42)
|
||||
|
||||
local p = evo.spawn()
|
||||
local e = evo.clone(p, { [f1] = 'hello' })
|
||||
assert(evo.alive(e) and not evo.empty(e) and evo.locate(e) == evo.chunk(f1, f2))
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) == 'hello')
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) == 42)
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local f1, f2, f3, f4 = evo.id(4)
|
||||
evo.set(f1, evo.TAG)
|
||||
evo.set(f1, evo.REQUIRES, { f2, f3 })
|
||||
evo.set(f4, evo.UNIQUE)
|
||||
|
||||
do
|
||||
local p = evo.spawn { [f4] = 'unique' }
|
||||
local e = evo.clone(p)
|
||||
assert(evo.alive(e) and evo.empty(e))
|
||||
end
|
||||
|
||||
do
|
||||
local p = evo.spawn { [f4] = 'unique' }
|
||||
local e = evo.clone(p, {})
|
||||
assert(evo.alive(e) and evo.empty(e))
|
||||
end
|
||||
|
||||
do
|
||||
local p = evo.spawn { [f4] = 'unique' }
|
||||
local e = evo.clone(p, { [f4] = 'another' })
|
||||
assert(evo.alive(e) and not evo.empty(e) and evo.locate(e) == evo.chunk(f4))
|
||||
assert(evo.has(e, f4) and evo.get(e, f4) == 'another')
|
||||
end
|
||||
|
||||
do
|
||||
local p = evo.spawn { [f2] = 100, [f4] = 'unique' }
|
||||
local e = evo.clone(p, { [f4] = 'another' })
|
||||
assert(evo.alive(e) and not evo.empty(e) and evo.locate(e) == evo.chunk(f2, f4))
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) == 100)
|
||||
assert(evo.has(e, f4) and evo.get(e, f4) == 'another')
|
||||
end
|
||||
|
||||
do
|
||||
local p = evo.spawn { [f2] = 100, [f4] = 'unique' }
|
||||
local e = evo.clone(p, { [f1] = 'hello', [f3] = 10 })
|
||||
assert(evo.alive(e) and not evo.empty(e) and evo.locate(e) == evo.chunk(f1, f2, f3))
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) == nil)
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) == 100)
|
||||
assert(evo.has(e, f3) and evo.get(e, f3) == 10)
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
do
|
||||
local f1, f2, f3, f4 = evo.id(4)
|
||||
evo.set(f4, evo.TAG)
|
||||
|
||||
do
|
||||
local p = evo.spawn { [f2] = 21, [f3] = 'hello', [f4] = true }
|
||||
local e = evo.clone(p, { [f1] = 'world', [f2] = 10 })
|
||||
assert(evo.alive(e) and not evo.empty(e) and evo.locate(e) == evo.chunk(f1, f2, f3, f4))
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) == 'world')
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) == 10)
|
||||
assert(evo.has(e, f3) and evo.get(e, f3) == 'hello')
|
||||
assert(evo.has(e, f4) and evo.get(e, f4) == nil)
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local f1, f2, f3, f4 = evo.id(4)
|
||||
evo.set(f2, evo.DEFAULT, 42)
|
||||
evo.set(f3, evo.DUPLICATE, function() return nil end)
|
||||
evo.set(f4, evo.TAG)
|
||||
|
||||
do
|
||||
local p = evo.spawn { [f2] = 21, [f3] = 'hello', [f4] = true }
|
||||
local e = evo.clone(p, { [f1] = 'world', [f2] = 10 })
|
||||
assert(evo.alive(e) and not evo.empty(e) and evo.locate(e) == evo.chunk(f1, f2, f3, f4))
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) == 'world')
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) == 10)
|
||||
assert(evo.has(e, f3) and evo.get(e, f3) == true)
|
||||
assert(evo.has(e, f4) and evo.get(e, f4) == nil)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local f1, f2, f3, f4 = evo.id(4)
|
||||
evo.set(f1, evo.TAG)
|
||||
evo.set(f1, evo.REQUIRES, { f2, f3 })
|
||||
evo.set(f2, evo.DEFAULT, 42)
|
||||
evo.set(f2, evo.DUPLICATE, function(v) return v * 2 end)
|
||||
evo.set(f3, evo.DUPLICATE, function() return nil end)
|
||||
evo.set(f4, evo.UNIQUE)
|
||||
|
||||
do
|
||||
local p = evo.spawn { [f4] = 'unique' }
|
||||
local e = evo.clone(p)
|
||||
assert(evo.alive(e) and evo.empty(e))
|
||||
end
|
||||
|
||||
do
|
||||
local p = evo.spawn { [f4] = 'unique' }
|
||||
local e = evo.clone(p, {})
|
||||
assert(evo.alive(e) and evo.empty(e))
|
||||
end
|
||||
|
||||
do
|
||||
local p = evo.spawn { [f4] = 'unique' }
|
||||
local e = evo.clone(p, { [f4] = 'another' })
|
||||
assert(evo.alive(e) and not evo.empty(e) and evo.locate(e) == evo.chunk(f4))
|
||||
assert(evo.has(e, f4) and evo.get(e, f4) == 'another')
|
||||
end
|
||||
|
||||
do
|
||||
local p = evo.spawn { [f2] = 100, [f4] = 'unique' }
|
||||
local e = evo.clone(p, { [f4] = 'another' })
|
||||
assert(evo.alive(e) and not evo.empty(e) and evo.locate(e) == evo.chunk(f2, f4))
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) == 200 * 2)
|
||||
assert(evo.has(e, f4) and evo.get(e, f4) == 'another')
|
||||
end
|
||||
|
||||
do
|
||||
local p = evo.spawn { [f2] = 100, [f4] = 'unique' }
|
||||
local e = evo.clone(p, { [f1] = 'hello', [f2] = 10 })
|
||||
assert(evo.alive(e) and not evo.empty(e) and evo.locate(e) == evo.chunk(f1, f2, f3))
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) == nil)
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) == 10 * 2)
|
||||
assert(evo.has(e, f3) and evo.get(e, f3) == true)
|
||||
end
|
||||
|
||||
local f1_set_count, f1_inserted_count = 0, 0
|
||||
local f2_set_sum, f3_inserted_count = 0, 0
|
||||
|
||||
evo.set(f1, evo.ON_SET, function(e, f, c)
|
||||
assert(evo.get(e, f) == c)
|
||||
f1_set_count = f1_set_count + 1
|
||||
end)
|
||||
|
||||
evo.set(f1, evo.ON_INSERT, function(e, f, c)
|
||||
assert(evo.get(e, f) == c)
|
||||
f1_inserted_count = f1_inserted_count + 1
|
||||
end)
|
||||
|
||||
evo.set(f2, evo.ON_SET, function(e, f, c)
|
||||
assert(evo.get(e, f) == c)
|
||||
f2_set_sum = f2_set_sum + c
|
||||
end)
|
||||
|
||||
evo.set(f3, evo.ON_INSERT, function(e, f, c)
|
||||
assert(evo.get(e, f) == c)
|
||||
f3_inserted_count = f3_inserted_count + 1
|
||||
end)
|
||||
|
||||
do
|
||||
f1_set_count, f1_inserted_count = 0, 0
|
||||
f2_set_sum, f3_inserted_count = 0, 0
|
||||
|
||||
local p = evo.spawn { [f2] = 100, [f4] = 'unique' }
|
||||
local e = evo.clone(p, { [f1] = 'hello', [f2] = 10 })
|
||||
assert(evo.alive(e) and not evo.empty(e) and evo.locate(e) == evo.chunk(f1, f2, f3))
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) == nil)
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) == 10 * 2)
|
||||
assert(evo.has(e, f3) and evo.get(e, f3) == true)
|
||||
|
||||
assert(f1_set_count == 1)
|
||||
assert(f1_inserted_count == 1)
|
||||
assert(f2_set_sum == 100 * 2 + 10 * 2)
|
||||
assert(f3_inserted_count == 1)
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local f1, f2, f3, f4 = evo.id(4)
|
||||
evo.set(f1, evo.TAG)
|
||||
evo.set(f1, evo.REQUIRES, { f2, f3 })
|
||||
evo.set(f4, evo.UNIQUE)
|
||||
|
||||
do
|
||||
local p = evo.spawn { [f4] = 'unique' }
|
||||
local es, ec = evo.multi_clone(1, p)
|
||||
assert(#es == 1 and ec == 1)
|
||||
for i = 1, ec do
|
||||
assert(evo.alive(es[i]) and evo.empty(es[i]))
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local p = evo.spawn { [f4] = 'unique' }
|
||||
local es, ec = evo.multi_clone(2, p, {})
|
||||
assert(#es == 2 and ec == 2)
|
||||
for i = 1, ec do
|
||||
assert(evo.alive(es[i]) and evo.empty(es[i]))
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local p = evo.spawn { [f4] = 'unique' }
|
||||
local es, ec = evo.multi_clone(3, p, { [f4] = 'another' })
|
||||
assert(#es == 3 and ec == 3)
|
||||
for i = 1, ec do
|
||||
assert(evo.alive(es[i]) and not evo.empty(es[i]) and evo.locate(es[i]) == evo.chunk(f4))
|
||||
assert(evo.has(es[i], f4) and evo.get(es[i], f4) == 'another')
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local p = evo.spawn { [f2] = 100, [f4] = 'unique' }
|
||||
local es, ec = evo.multi_clone(4, p, { [f4] = 'another' })
|
||||
assert(#es == 4 and ec == 4)
|
||||
for i = 1, ec do
|
||||
assert(evo.alive(es[i]) and not evo.empty(es[i]) and evo.locate(es[i]) == evo.chunk(f2, f4))
|
||||
assert(evo.has(es[i], f2) and evo.get(es[i], f2) == 100)
|
||||
assert(evo.has(es[i], f4) and evo.get(es[i], f4) == 'another')
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local p = evo.spawn { [f2] = 100, [f4] = 'unique' }
|
||||
local es, ec = evo.multi_clone(5, p, { [f1] = 'hello', [f3] = 10 })
|
||||
assert(#es == 5 and ec == 5)
|
||||
for i = 1, ec do
|
||||
assert(evo.alive(es[i]) and not evo.empty(es[i]) and evo.locate(es[i]) == evo.chunk(f1, f2, f3))
|
||||
assert(evo.has(es[i], f1) and evo.get(es[i], f1) == nil)
|
||||
assert(evo.has(es[i], f2) and evo.get(es[i], f2) == 100)
|
||||
assert(evo.has(es[i], f3) and evo.get(es[i], f3) == 10)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
do
|
||||
local f1, f2, f3, f4 = evo.id(4)
|
||||
evo.set(f4, evo.TAG)
|
||||
|
||||
do
|
||||
local p = evo.spawn { [f2] = 21, [f3] = 'hello', [f4] = true }
|
||||
local es, ec = evo.multi_clone(2, p, { [f1] = 'world', [f2] = 10 })
|
||||
assert(#es == 2 and ec == 2)
|
||||
for i = 1, ec do
|
||||
assert(evo.alive(es[i]) and not evo.empty(es[i]) and evo.locate(es[i]) == evo.chunk(f1, f2, f3, f4))
|
||||
assert(evo.has(es[i], f1) and evo.get(es[i], f1) == 'world')
|
||||
assert(evo.has(es[i], f2) and evo.get(es[i], f2) == 10)
|
||||
assert(evo.has(es[i], f3) and evo.get(es[i], f3) == 'hello')
|
||||
assert(evo.has(es[i], f4) and evo.get(es[i], f4) == nil)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local f1, f2, f3, f4 = evo.id(4)
|
||||
evo.set(f2, evo.DEFAULT, 42)
|
||||
evo.set(f3, evo.DUPLICATE, function() return nil end)
|
||||
evo.set(f4, evo.TAG)
|
||||
|
||||
do
|
||||
local p = evo.spawn { [f2] = 21, [f3] = 'hello', [f4] = true }
|
||||
local es, ec = evo.multi_clone(2, p, { [f1] = 'world', [f2] = 10 })
|
||||
assert(#es == 2 and ec == 2)
|
||||
for i = 1, ec do
|
||||
assert(evo.alive(es[i]) and not evo.empty(es[i]) and evo.locate(es[i]) == evo.chunk(f1, f2, f3, f4))
|
||||
assert(evo.has(es[i], f1) and evo.get(es[i], f1) == 'world')
|
||||
assert(evo.has(es[i], f2) and evo.get(es[i], f2) == 10)
|
||||
assert(evo.has(es[i], f3) and evo.get(es[i], f3) == true)
|
||||
assert(evo.has(es[i], f4) and evo.get(es[i], f4) == nil)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local f1, f2, f3, f4 = evo.id(4)
|
||||
evo.set(f1, evo.TAG)
|
||||
evo.set(f1, evo.REQUIRES, { f2, f3 })
|
||||
evo.set(f2, evo.DEFAULT, 42)
|
||||
evo.set(f2, evo.DUPLICATE, function(v) return v * 2 end)
|
||||
evo.set(f3, evo.DUPLICATE, function() return nil end)
|
||||
evo.set(f4, evo.UNIQUE)
|
||||
|
||||
do
|
||||
local p = evo.spawn { [f4] = 'unique' }
|
||||
local es, ec = evo.multi_clone(3, p)
|
||||
assert(#es == 3 and ec == 3)
|
||||
|
||||
for i = 1, ec do
|
||||
assert(evo.alive(es[i]) and evo.empty(es[i]))
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local p = evo.spawn { [f4] = 'unique' }
|
||||
local es, ec = evo.multi_clone(3, p, {})
|
||||
assert(#es == 3 and ec == 3)
|
||||
|
||||
for i = 1, ec do
|
||||
assert(evo.alive(es[i]) and evo.empty(es[i]))
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local p = evo.spawn { [f4] = 'unique' }
|
||||
local es, ec = evo.multi_clone(2, p, { [f4] = 'another' })
|
||||
assert(#es == 2 and ec == 2)
|
||||
|
||||
for i = 1, ec do
|
||||
assert(evo.alive(es[i]) and not evo.empty(es[i]) and evo.locate(es[i]) == evo.chunk(f4))
|
||||
assert(evo.has(es[i], f4) and evo.get(es[i], f4) == 'another')
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local p = evo.spawn { [f2] = 100, [f4] = 'unique' }
|
||||
local es, ec = evo.multi_clone(4, p, { [f4] = 'another' })
|
||||
assert(#es == 4 and ec == 4)
|
||||
|
||||
for i = 1, ec do
|
||||
assert(evo.alive(es[i]) and not evo.empty(es[i]) and evo.locate(es[i]) == evo.chunk(f2, f4))
|
||||
assert(evo.has(es[i], f2) and evo.get(es[i], f2) == 200 * 2)
|
||||
assert(evo.has(es[i], f4) and evo.get(es[i], f4) == 'another')
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local p = evo.spawn { [f2] = 100, [f4] = 'unique' }
|
||||
local es, ec = evo.multi_clone(5, p, { [f1] = 'hello', [f2] = 10 })
|
||||
assert(#es == 5 and ec == 5)
|
||||
|
||||
for i = 1, ec do
|
||||
assert(evo.alive(es[i]) and not evo.empty(es[i]) and evo.locate(es[i]) == evo.chunk(f1, f2, f3))
|
||||
assert(evo.has(es[i], f1) and evo.get(es[i], f1) == nil)
|
||||
assert(evo.has(es[i], f2) and evo.get(es[i], f2) == 10 * 2)
|
||||
assert(evo.has(es[i], f3) and evo.get(es[i], f3) == true)
|
||||
end
|
||||
end
|
||||
|
||||
local f1_set_count, f1_inserted_count = 0, 0
|
||||
local f2_set_sum, f3_inserted_count = 0, 0
|
||||
|
||||
evo.set(f1, evo.ON_SET, function(e, f, c)
|
||||
assert(evo.get(e, f) == c)
|
||||
f1_set_count = f1_set_count + 1
|
||||
end)
|
||||
|
||||
evo.set(f1, evo.ON_INSERT, function(e, f, c)
|
||||
assert(evo.get(e, f) == c)
|
||||
f1_inserted_count = f1_inserted_count + 1
|
||||
end)
|
||||
|
||||
evo.set(f2, evo.ON_SET, function(e, f, c)
|
||||
assert(evo.get(e, f) == c)
|
||||
f2_set_sum = f2_set_sum + c
|
||||
end)
|
||||
|
||||
evo.set(f3, evo.ON_INSERT, function(e, f, c)
|
||||
assert(evo.get(e, f) == c)
|
||||
f3_inserted_count = f3_inserted_count + 1
|
||||
end)
|
||||
|
||||
do
|
||||
f1_set_count, f1_inserted_count = 0, 0
|
||||
f2_set_sum, f3_inserted_count = 0, 0
|
||||
|
||||
local p = evo.spawn { [f2] = 100, [f4] = 'unique' }
|
||||
local es, ec = evo.multi_clone(1, p, { [f1] = 'hello', [f2] = 10 })
|
||||
|
||||
for i = 1, ec do
|
||||
assert(evo.alive(es[i]) and not evo.empty(es[i]) and evo.locate(es[i]) == evo.chunk(f1, f2, f3))
|
||||
assert(evo.has(es[i], f1) and evo.get(es[i], f1) == nil)
|
||||
assert(evo.has(es[i], f2) and evo.get(es[i], f2) == 10 * 2)
|
||||
assert(evo.has(es[i], f3) and evo.get(es[i], f3) == true)
|
||||
|
||||
assert(f1_set_count == 1)
|
||||
assert(f1_inserted_count == 1)
|
||||
assert(f2_set_sum == 100 * 2 + 10 * 2)
|
||||
assert(f3_inserted_count == 1)
|
||||
end
|
||||
end
|
||||
end
|
||||
48
develop/testing/locate_tests.lua
Normal file
48
develop/testing/locate_tests.lua
Normal file
@@ -0,0 +1,48 @@
|
||||
local evo = require 'evolved'
|
||||
|
||||
do
|
||||
local e1, e2, f1, f2 = evo.id(4)
|
||||
|
||||
do
|
||||
local chunk, place = evo.locate(e1)
|
||||
assert(chunk == nil and place == 0)
|
||||
end
|
||||
|
||||
evo.set(e1, f1, 42)
|
||||
|
||||
do
|
||||
local chunk, place = evo.locate(e1)
|
||||
assert(chunk and chunk == evo.chunk(f1) and place == 1)
|
||||
assert(chunk:components(f1)[place] == 42)
|
||||
|
||||
chunk, place = evo.locate(e2)
|
||||
assert(chunk == nil and place == 0)
|
||||
end
|
||||
|
||||
evo.set(e1, f2, 'hello')
|
||||
|
||||
do
|
||||
local chunk, place = evo.locate(e1)
|
||||
assert(chunk and chunk == evo.chunk(f1, f2) and place == 1)
|
||||
assert(chunk:components(f1)[place] == 42)
|
||||
assert(chunk:components(f2)[place] == 'hello')
|
||||
|
||||
chunk, place = evo.locate(e2)
|
||||
assert(chunk == nil and place == 0)
|
||||
end
|
||||
|
||||
evo.set(e2, f1, 84)
|
||||
evo.set(e2, f2, 'world')
|
||||
|
||||
do
|
||||
local chunk, place = evo.locate(e1)
|
||||
assert(chunk and chunk == evo.chunk(f1, f2) and place == 1)
|
||||
assert(chunk:components(f1)[place] == 42)
|
||||
assert(chunk:components(f2)[place] == 'hello')
|
||||
|
||||
chunk, place = evo.locate(e2)
|
||||
assert(chunk and chunk == evo.chunk(f1, f2) and place == 2)
|
||||
assert(chunk:components(f1)[place] == 84)
|
||||
assert(chunk:components(f2)[place] == 'world')
|
||||
end
|
||||
end
|
||||
@@ -1525,7 +1525,7 @@ do
|
||||
do
|
||||
last_set_entity = 0
|
||||
evo.set(e, f1, 41)
|
||||
assert(last_set_entity == e)
|
||||
assert(last_set_entity == 0)
|
||||
assert(evo.has(e, f1) and not evo.has(e, f2))
|
||||
assert(evo.get(e, f1) == nil and evo.get(e, f2) == nil)
|
||||
end
|
||||
@@ -1539,13 +1539,13 @@ do
|
||||
do
|
||||
last_set_entity = 0
|
||||
evo.set(e, f1, 42)
|
||||
assert(last_set_entity == e)
|
||||
assert(last_set_entity == 0)
|
||||
assert(evo.has(e, f1) and evo.has(e, f2))
|
||||
assert(evo.get(e, f1) == nil and evo.get(e, f2) == nil)
|
||||
|
||||
last_set_entity = 0
|
||||
evo.set(e, f2, 42)
|
||||
assert(last_set_entity == e)
|
||||
assert(last_set_entity == 0)
|
||||
assert(evo.has(e, f1) and evo.has(e, f2))
|
||||
assert(evo.get(e, f1) == nil and evo.get(e, f2) == nil)
|
||||
end
|
||||
@@ -1559,13 +1559,13 @@ do
|
||||
do
|
||||
last_set_entity = 0
|
||||
evo.set(e, f1, 42)
|
||||
assert(last_set_entity == e)
|
||||
assert(last_set_entity == 0)
|
||||
assert(evo.has(e, f1) and evo.has(e, f2) and evo.has(e, f3))
|
||||
assert(evo.get(e, f1) == nil and evo.get(e, f2) == nil and evo.get(e, f3) == 43)
|
||||
|
||||
last_set_entity = 0
|
||||
evo.set(e, f2, 42)
|
||||
assert(last_set_entity == e)
|
||||
assert(last_set_entity == 0)
|
||||
assert(evo.has(e, f1) and evo.has(e, f2) and evo.has(e, f3))
|
||||
assert(evo.get(e, f1) == nil and evo.get(e, f2) == nil and evo.get(e, f3) == 43)
|
||||
|
||||
@@ -1610,7 +1610,7 @@ do
|
||||
|
||||
last_assign_entity = 0
|
||||
evo.set(e, f1)
|
||||
assert(last_assign_entity == e)
|
||||
assert(last_assign_entity == 0)
|
||||
assert(evo.has(e, f1) and not evo.has(e, f2))
|
||||
assert(evo.get(e, f1) == nil and evo.get(e, f2) == nil)
|
||||
end
|
||||
@@ -1623,7 +1623,7 @@ do
|
||||
|
||||
last_assign_entity = 0
|
||||
evo.set(e, f2, 44)
|
||||
assert(last_assign_entity == e)
|
||||
assert(last_assign_entity == 0)
|
||||
assert(evo.has(e, f1) and evo.has(e, f2))
|
||||
assert(evo.get(e, f1) == nil and evo.get(e, f2) == nil)
|
||||
end
|
||||
@@ -2530,7 +2530,7 @@ do
|
||||
end)
|
||||
:on_remove(function(e, f, c)
|
||||
f2_remove_count = f2_remove_count + 1
|
||||
assert(evo.get(e, f) == nil)
|
||||
assert(evo.get(e, f) == c)
|
||||
assert(evo.alive(f))
|
||||
assert(c == 82)
|
||||
end)
|
||||
@@ -3321,7 +3321,7 @@ do
|
||||
remove_count = remove_count + 1
|
||||
assert(f == f1)
|
||||
assert(c == 51)
|
||||
assert(evo.get(e, f1) == nil)
|
||||
assert(evo.get(e, f1) == c)
|
||||
|
||||
do
|
||||
evo.remove(e, f2)
|
||||
@@ -3348,7 +3348,7 @@ do
|
||||
remove_count = remove_count + 1
|
||||
assert(f == f2)
|
||||
assert(c == 51)
|
||||
assert(evo.get(e, f2) == nil)
|
||||
assert(evo.get(e, f2) == c)
|
||||
end)
|
||||
end
|
||||
|
||||
@@ -3518,8 +3518,7 @@ do
|
||||
assert(e == e1 or e == e2)
|
||||
assert(f == f1)
|
||||
assert(c == 51)
|
||||
assert(evo.get(e1, f1) == nil)
|
||||
assert(evo.get(e2, f1) == nil)
|
||||
assert(evo.get(e, f) == c)
|
||||
end)
|
||||
|
||||
do
|
||||
@@ -6373,3 +6372,726 @@ do
|
||||
assert(evo.get(e, f) ~= v2_default)
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local f1, f2 = evo.id(2)
|
||||
|
||||
local prefab = evo.builder():prefab():set(f1, 11):set(f2, 22):spawn()
|
||||
|
||||
do
|
||||
local entity = evo.clone(prefab)
|
||||
assert(evo.has(entity, f1) and evo.get(entity, f1) == 11)
|
||||
assert(evo.has(entity, f2) and evo.get(entity, f2) == 22)
|
||||
end
|
||||
|
||||
evo.set(f2, evo.UNIQUE)
|
||||
|
||||
do
|
||||
local entity = evo.clone(prefab)
|
||||
assert(evo.has(entity, f1) and evo.get(entity, f1) == 11)
|
||||
assert(not evo.has(entity, f2) and evo.get(entity, f2) == nil)
|
||||
end
|
||||
|
||||
evo.remove(f2, evo.UNIQUE)
|
||||
|
||||
do
|
||||
local entity = evo.clone(prefab)
|
||||
assert(evo.has(entity, f1) and evo.get(entity, f1) == 11)
|
||||
assert(evo.has(entity, f2) and evo.get(entity, f2) == 22)
|
||||
end
|
||||
|
||||
evo.set(f1, evo.UNIQUE)
|
||||
evo.set(f2, evo.UNIQUE)
|
||||
|
||||
do
|
||||
local entity = evo.clone(prefab)
|
||||
assert(evo.empty(entity))
|
||||
end
|
||||
|
||||
evo.remove(f1, evo.UNIQUE)
|
||||
evo.remove(f2, evo.UNIQUE)
|
||||
|
||||
do
|
||||
local entity = evo.clone(prefab)
|
||||
assert(evo.has(entity, f1) and evo.get(entity, f1) == 11)
|
||||
assert(evo.has(entity, f2) and evo.get(entity, f2) == 22)
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
do
|
||||
local f = evo.id()
|
||||
local c = evo.chunk(f)
|
||||
local b = evo.builder():set(f, 42)
|
||||
evo.collect_garbage()
|
||||
local e = b:spawn()
|
||||
assert(evo.locate(e) ~= c)
|
||||
assert(evo.locate(e) == evo.chunk(f))
|
||||
end
|
||||
|
||||
do
|
||||
local f = evo.id()
|
||||
local c = evo.chunk(f)
|
||||
local b = evo.builder():set(f, 42)
|
||||
evo.collect_garbage()
|
||||
local es = b:multi_spawn(5)
|
||||
for i = 1, 5 do
|
||||
assert(evo.locate(es[i]) ~= c)
|
||||
assert(evo.locate(es[i]) == evo.chunk(f))
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local ff, ft = evo.id(2)
|
||||
local b = evo.builder():set(ff, false):set(ft, true)
|
||||
assert(b:has_all() and not b:has_any())
|
||||
assert(b:has(ff) and b:has(ft) and b:has_all(ff, ft) and b:has_any(ff, ft))
|
||||
end
|
||||
|
||||
do
|
||||
do
|
||||
local f = evo.id()
|
||||
local q = evo.builder():include(f):spawn()
|
||||
local e = evo.builder():set(f, 42):spawn()
|
||||
|
||||
local iter, state = evo.execute(q)
|
||||
local chunk, entity_list, entity_count = iter(state)
|
||||
assert(chunk and entity_list and entity_count)
|
||||
assert(chunk == evo.chunk(f) and entity_count == 1 and entity_list[1] == e)
|
||||
end
|
||||
|
||||
do
|
||||
local f = evo.id()
|
||||
local e = evo.builder():set(f, 42):spawn()
|
||||
local q = evo.builder():include(f):spawn()
|
||||
|
||||
local iter, state = evo.execute(q)
|
||||
local chunk, entity_list, entity_count = iter(state)
|
||||
assert(chunk and entity_list and entity_count)
|
||||
assert(chunk == evo.chunk(f) and entity_count == 1 and entity_list[1] == e)
|
||||
end
|
||||
|
||||
do
|
||||
local f1, f2 = evo.id(2)
|
||||
local q = evo.builder():exclude(f2):spawn()
|
||||
local e = evo.builder():set(f1, 42):spawn()
|
||||
|
||||
local e_count = 0
|
||||
|
||||
for chunk, entity_list, entity_count in evo.execute(q) do
|
||||
for i = 1, entity_count do
|
||||
if entity_list[i] == e then
|
||||
e_count = e_count + 1
|
||||
assert(chunk == evo.chunk(f1))
|
||||
assert(chunk:components(f1)[1] == 42)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
assert(e_count == 1)
|
||||
end
|
||||
|
||||
do
|
||||
local f1, f2, f3 = evo.id(3)
|
||||
local q = evo.builder():exclude(f2):spawn()
|
||||
local e1 = evo.builder():set(f1, 42):spawn()
|
||||
local e2 = evo.builder():set(f1, 42):set(f3, 21):spawn()
|
||||
|
||||
local e1_count, e2_count = 0, 0
|
||||
|
||||
for chunk, entity_list, entity_count in evo.execute(q) do
|
||||
for i = 1, entity_count do
|
||||
if entity_list[i] == e1 then
|
||||
e1_count = e1_count + 1
|
||||
assert(chunk == evo.chunk(f1))
|
||||
assert(chunk:components(f1)[1] == 42)
|
||||
end
|
||||
|
||||
if entity_list[i] == e2 then
|
||||
e2_count = e2_count + 1
|
||||
assert(chunk == evo.chunk(f1, f3))
|
||||
assert(chunk:components(f1)[1] == 42)
|
||||
assert(chunk:components(f3)[1] == 21)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
assert(e1_count == 1)
|
||||
assert(e2_count == 1)
|
||||
end
|
||||
|
||||
do
|
||||
local f1, f2 = evo.id(2)
|
||||
local e = evo.builder():set(f1, 42):spawn()
|
||||
local q = evo.builder():exclude(f2):spawn()
|
||||
|
||||
local e_count = 0
|
||||
|
||||
for chunk, entity_list, entity_count in evo.execute(q) do
|
||||
for i = 1, entity_count do
|
||||
if entity_list[i] == e then
|
||||
e_count = e_count + 1
|
||||
assert(chunk == evo.chunk(f1))
|
||||
assert(chunk:components(f1)[1] == 42)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
assert(e_count == 1)
|
||||
end
|
||||
|
||||
do
|
||||
local f1, f2, f3 = evo.id(3)
|
||||
local e1 = evo.builder():set(f1, 42):spawn()
|
||||
local e2 = evo.builder():set(f1, 42):set(f3, 21):spawn()
|
||||
local q = evo.builder():exclude(f2):spawn()
|
||||
|
||||
local e1_count, e2_count = 0, 0
|
||||
|
||||
for chunk, entity_list, entity_count in evo.execute(q) do
|
||||
for i = 1, entity_count do
|
||||
if entity_list[i] == e1 then
|
||||
e1_count = e1_count + 1
|
||||
assert(chunk == evo.chunk(f1))
|
||||
assert(chunk:components(f1)[1] == 42)
|
||||
end
|
||||
|
||||
if entity_list[i] == e2 then
|
||||
e2_count = e2_count + 1
|
||||
assert(chunk == evo.chunk(f1, f3))
|
||||
assert(chunk:components(f1)[1] == 42)
|
||||
assert(chunk:components(f3)[1] == 21)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
assert(e1_count == 1)
|
||||
assert(e2_count == 1)
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local f1, f2 = evo.id(2)
|
||||
local q1 = evo.builder():include(f1):spawn()
|
||||
local q2 = evo.builder():include(f2):spawn()
|
||||
local e12 = evo.builder():set(f1, 42):set(f2, 21):spawn()
|
||||
|
||||
do
|
||||
local iter, state = evo.execute(q1)
|
||||
local chunk, entity_list, entity_count = iter(state)
|
||||
assert(chunk and entity_list and entity_count)
|
||||
assert(chunk == evo.chunk(f1, f2) and entity_count == 1 and entity_list[1] == e12)
|
||||
end
|
||||
|
||||
do
|
||||
local iter, state = evo.execute(q2)
|
||||
local chunk, entity_list, entity_count = iter(state)
|
||||
assert(chunk and entity_list and entity_count)
|
||||
assert(chunk == evo.chunk(f1, f2) and entity_count == 1 and entity_list[1] == e12)
|
||||
end
|
||||
|
||||
evo.set(f1, evo.EXPLICIT)
|
||||
|
||||
do
|
||||
local iter, state = evo.execute(q1)
|
||||
local chunk, entity_list, entity_count = iter(state)
|
||||
assert(chunk and entity_list and entity_count)
|
||||
assert(chunk == evo.chunk(f1, f2) and entity_count == 1 and entity_list[1] == e12)
|
||||
end
|
||||
|
||||
do
|
||||
local iter, state = evo.execute(q2)
|
||||
local chunk, entity_list, entity_count = iter(state)
|
||||
assert(not chunk and not entity_list and not entity_count)
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local function v2(x, y) return { x = x or 0, y = y or 0 } end
|
||||
local function v2_clone(v) return { x = v.x, y = v.y } end
|
||||
|
||||
local f1, f2 = evo.id(2)
|
||||
|
||||
local f1_default = v2(1, 2)
|
||||
local f2_default = v2(3, 4)
|
||||
|
||||
evo.set(f1, evo.DEFAULT, f1_default)
|
||||
evo.set(f2, evo.DEFAULT, f2_default)
|
||||
|
||||
evo.set(f1, evo.DUPLICATE, v2_clone)
|
||||
evo.set(f2, evo.DUPLICATE, v2_clone)
|
||||
|
||||
local e1 = evo.builder():set(f1, v2(10, 11)):spawn()
|
||||
local e2 = evo.builder():set(f1, v2(12, 13)):set(f2, v2(14, 15)):spawn()
|
||||
|
||||
do
|
||||
assert(evo.has(e1, f1) and evo.get(e1, f1).x == 10 and evo.get(e1, f1).y == 11)
|
||||
assert(evo.get(e1, f1) ~= f1_default)
|
||||
|
||||
assert(evo.has(e2, f1) and evo.get(e2, f1).x == 12 and evo.get(e2, f1).y == 13)
|
||||
assert(evo.get(e2, f1) ~= f1_default)
|
||||
assert(evo.has(e2, f2) and evo.get(e2, f2).x == 14 and evo.get(e2, f2).y == 15)
|
||||
assert(evo.get(e2, f2) ~= f2_default)
|
||||
end
|
||||
|
||||
evo.set(f1, evo.TAG)
|
||||
|
||||
do
|
||||
assert(evo.has(e1, f1) and evo.get(e1, f1) == nil)
|
||||
|
||||
assert(evo.has(e2, f1) and evo.get(e2, f1) == nil)
|
||||
assert(evo.has(e2, f2) and evo.get(e2, f2).x == 14 and evo.get(e2, f2).y == 15)
|
||||
assert(evo.get(e2, f2) ~= f2_default)
|
||||
end
|
||||
|
||||
evo.remove(f1, evo.TAG)
|
||||
|
||||
do
|
||||
assert(evo.has(e1, f1) and evo.get(e1, f1).x == 1 and evo.get(e1, f1).y == 2)
|
||||
assert(evo.get(e1, f1) ~= f1_default)
|
||||
|
||||
assert(evo.has(e2, f1) and evo.get(e2, f1).x == 1 and evo.get(e2, f1).y == 2)
|
||||
assert(evo.get(e2, f1) ~= f1_default)
|
||||
assert(evo.has(e2, f2) and evo.get(e2, f2).x == 14 and evo.get(e2, f2).y == 15)
|
||||
assert(evo.get(e2, f2) ~= f2_default)
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local f1, f2, f3 = evo.id(3)
|
||||
|
||||
evo.set(f1, evo.REQUIRES, { f2, f3 })
|
||||
evo.set(f2, evo.DEFAULT, false)
|
||||
evo.set(f3, evo.TAG)
|
||||
|
||||
local v_set_sum = 0
|
||||
local v_insert_sum = 0
|
||||
|
||||
local f3_set_times = 0
|
||||
local f3_insert_times = 0
|
||||
|
||||
evo.set(f1, evo.ON_SET, function(e, f, v)
|
||||
assert(f == f1)
|
||||
v_set_sum = v_set_sum + v
|
||||
assert(evo.get(e, f) == v)
|
||||
end)
|
||||
|
||||
evo.set(f1, evo.ON_INSERT, function(e, f, v)
|
||||
assert(f == f1)
|
||||
v_insert_sum = v_insert_sum + v
|
||||
assert(evo.get(e, f) == v)
|
||||
end)
|
||||
|
||||
evo.set(f3, evo.ON_SET, function(e, f, v)
|
||||
assert(f == f3)
|
||||
f3_set_times = f3_set_times + 1
|
||||
assert(v == nil)
|
||||
assert(evo.has(e, f))
|
||||
end)
|
||||
|
||||
evo.set(f3, evo.ON_INSERT, function(e, f, v)
|
||||
assert(f == f3)
|
||||
f3_insert_times = f3_insert_times + 1
|
||||
assert(v == nil)
|
||||
assert(evo.has(e, f))
|
||||
end)
|
||||
|
||||
do
|
||||
local e = evo.spawn({ [f1] = 42 })
|
||||
assert(e and not evo.empty(e))
|
||||
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) == 42)
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) == false)
|
||||
end
|
||||
|
||||
do
|
||||
local entity_prefab = evo.builder():set(f1, 42):spawn()
|
||||
|
||||
local e = evo.clone(entity_prefab)
|
||||
assert(e and not evo.empty(e))
|
||||
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) == 42)
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) == false)
|
||||
end
|
||||
|
||||
do
|
||||
local entity_prefab = evo.builder():set(f1, 42):spawn()
|
||||
evo.remove(entity_prefab, f2, f3)
|
||||
|
||||
local e = evo.clone(entity_prefab, { [f1] = 21 })
|
||||
assert(e and not evo.empty(e))
|
||||
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) == 21)
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) == false)
|
||||
end
|
||||
|
||||
assert(v_set_sum == 42 * 4 + 21 * 1)
|
||||
assert(v_insert_sum == 42 * 4 + 21 * 1)
|
||||
|
||||
assert(f3_set_times == 5)
|
||||
assert(f3_insert_times == 5)
|
||||
end
|
||||
|
||||
do
|
||||
local function v2(x, y) return { x = x or 0, y = y or 0 } end
|
||||
local function v2_clone(v) return { x = v.x, y = v.y } end
|
||||
|
||||
local f1, f2, f3, f4, f5, f6, f7 = evo.id(7)
|
||||
evo.set(f1, evo.REQUIRES, { f2, f3, f4 })
|
||||
evo.set(f5, evo.REQUIRES, { f6, f7 })
|
||||
|
||||
local f1_default = v2(1, 2)
|
||||
local f2_default = v2(3, 4)
|
||||
local f3_default = v2(10, 11)
|
||||
local f4_default = v2(12, 13)
|
||||
local f6_default = v2(14, 15)
|
||||
local f7_default = v2(16, 17)
|
||||
|
||||
evo.set(f1, evo.DEFAULT, f1_default)
|
||||
evo.set(f2, evo.DEFAULT, f2_default)
|
||||
evo.set(f3, evo.DEFAULT, f3_default)
|
||||
evo.set(f4, evo.DEFAULT, f4_default)
|
||||
evo.set(f6, evo.DEFAULT, f6_default)
|
||||
evo.set(f7, evo.DEFAULT, f7_default)
|
||||
|
||||
evo.set(f1, evo.DUPLICATE, v2_clone)
|
||||
evo.set(f2, evo.DUPLICATE, v2_clone)
|
||||
evo.set(f3, evo.DUPLICATE, v2_clone)
|
||||
evo.set(f5, evo.DUPLICATE, v2_clone)
|
||||
evo.set(f6, evo.DUPLICATE, v2_clone)
|
||||
|
||||
do
|
||||
local entity_list, entity_count = evo.multi_spawn(2, { [f1] = v2(5, 6), [f2] = v2(7, 8) })
|
||||
|
||||
assert(entity_list and #entity_list == 2)
|
||||
assert(entity_count == 2)
|
||||
|
||||
local q_f1 = evo.builder():include(f1):spawn()
|
||||
|
||||
local f2_v = v2(20, 21)
|
||||
evo.batch_set(q_f1, f2, f2_v)
|
||||
|
||||
for i = 1, entity_count do
|
||||
local e = entity_list[i]
|
||||
|
||||
assert(evo.has(e, f1) and evo.get(e, f1).x == 5 and evo.get(e, f1).y == 6)
|
||||
assert(evo.has(e, f2) and evo.get(e, f2).x == 20 and evo.get(e, f2).y == 21)
|
||||
assert(evo.has(e, f3) and evo.get(e, f3).x == 10 and evo.get(e, f3).y == 11)
|
||||
assert(evo.has(e, f4) and evo.get(e, f4).x == 12 and evo.get(e, f4).y == 13)
|
||||
|
||||
assert(evo.get(e, f1) ~= f1_default)
|
||||
assert(evo.get(e, f2) ~= f2_v and evo.get(e, f2) ~= f2_default)
|
||||
assert(evo.get(e, f3) ~= f3_default)
|
||||
assert(evo.get(e, f4) == f4_default)
|
||||
end
|
||||
|
||||
local f5_v = v2(30, 31)
|
||||
evo.batch_set(q_f1, f5, f5_v)
|
||||
|
||||
for i = 1, entity_count do
|
||||
local e = entity_list[i]
|
||||
|
||||
assert(evo.has(e, f1) and evo.get(e, f1).x == 5 and evo.get(e, f1).y == 6)
|
||||
assert(evo.has(e, f2) and evo.get(e, f2).x == 20 and evo.get(e, f2).y == 21)
|
||||
assert(evo.has(e, f3) and evo.get(e, f3).x == 10 and evo.get(e, f3).y == 11)
|
||||
assert(evo.has(e, f4) and evo.get(e, f4).x == 12 and evo.get(e, f4).y == 13)
|
||||
assert(evo.has(e, f5) and evo.get(e, f5).x == 30 and evo.get(e, f5).y == 31)
|
||||
assert(evo.has(e, f6) and evo.get(e, f6).x == 14 and evo.get(e, f6).y == 15)
|
||||
assert(evo.has(e, f7) and evo.get(e, f7).x == 16 and evo.get(e, f7).y == 17)
|
||||
|
||||
assert(evo.get(e, f1) ~= f1_default)
|
||||
assert(evo.get(e, f2) ~= f2_v and evo.get(e, f2) ~= f2_default)
|
||||
assert(evo.get(e, f3) ~= f3_default)
|
||||
assert(evo.get(e, f4) == f4_default)
|
||||
assert(evo.get(e, f5) ~= f5_v)
|
||||
assert(evo.get(e, f6) ~= f6_default)
|
||||
assert(evo.get(e, f7) == f7_default)
|
||||
end
|
||||
|
||||
f5_v = v2(32, 33)
|
||||
evo.batch_set(q_f1, f5, f5_v)
|
||||
|
||||
for i = 1, entity_count do
|
||||
local e = entity_list[i]
|
||||
|
||||
assert(evo.has(e, f1) and evo.get(e, f1).x == 5 and evo.get(e, f1).y == 6)
|
||||
assert(evo.has(e, f2) and evo.get(e, f2).x == 20 and evo.get(e, f2).y == 21)
|
||||
assert(evo.has(e, f3) and evo.get(e, f3).x == 10 and evo.get(e, f3).y == 11)
|
||||
assert(evo.has(e, f4) and evo.get(e, f4).x == 12 and evo.get(e, f4).y == 13)
|
||||
assert(evo.has(e, f5) and evo.get(e, f5).x == 32 and evo.get(e, f5).y == 33)
|
||||
assert(evo.has(e, f6) and evo.get(e, f6).x == 14 and evo.get(e, f6).y == 15)
|
||||
assert(evo.has(e, f7) and evo.get(e, f7).x == 16 and evo.get(e, f7).y == 17)
|
||||
|
||||
assert(evo.get(e, f1) ~= f1_default)
|
||||
assert(evo.get(e, f2) ~= f2_v and evo.get(e, f2) ~= f2_default)
|
||||
assert(evo.get(e, f3) ~= f3_default)
|
||||
assert(evo.get(e, f4) == f4_default)
|
||||
assert(evo.get(e, f5) ~= f5_v)
|
||||
assert(evo.get(e, f6) ~= f6_default)
|
||||
assert(evo.get(e, f7) == f7_default)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local function v2(x, y) return { x = x or 0, y = y or 0 } end
|
||||
local function v2_clone(v) return { x = v.x, y = v.y } end
|
||||
|
||||
local f1, f2, f3, f4, f5, f6, f7 = evo.id(7)
|
||||
evo.set(f1, evo.REQUIRES, { f2, f3, f4 })
|
||||
evo.set(f5, evo.REQUIRES, { f6, f7 })
|
||||
|
||||
local f1_default = v2(1, 2)
|
||||
local f2_default = v2(3, 4)
|
||||
local f3_default = v2(10, 11)
|
||||
local f4_default = v2(12, 13)
|
||||
local f6_default = v2(14, 15)
|
||||
local f7_default = v2(16, 17)
|
||||
|
||||
evo.set(f1, evo.DEFAULT, f1_default)
|
||||
evo.set(f2, evo.DEFAULT, f2_default)
|
||||
evo.set(f3, evo.DEFAULT, f3_default)
|
||||
evo.set(f4, evo.DEFAULT, f4_default)
|
||||
evo.set(f6, evo.DEFAULT, f6_default)
|
||||
evo.set(f7, evo.DEFAULT, f7_default)
|
||||
|
||||
evo.set(f1, evo.DUPLICATE, v2_clone)
|
||||
evo.set(f2, evo.DUPLICATE, v2_clone)
|
||||
evo.set(f3, evo.DUPLICATE, v2_clone)
|
||||
evo.set(f5, evo.DUPLICATE, v2_clone)
|
||||
evo.set(f6, evo.DUPLICATE, v2_clone)
|
||||
|
||||
local f5_set_sum = 0
|
||||
local f5_insert_sum = 0
|
||||
local f6_set_sum = 0
|
||||
local f6_insert_sum = 0
|
||||
local f7_set_sum = 0
|
||||
local f7_insert_sum = 0
|
||||
|
||||
evo.set(f5, evo.ON_SET, function(e, f, v)
|
||||
assert(evo.get(e, f) == v)
|
||||
assert(f == f5)
|
||||
f5_set_sum = f5_set_sum + v.x + v.y
|
||||
end)
|
||||
|
||||
evo.set(f5, evo.ON_INSERT, function(e, f, v)
|
||||
assert(evo.get(e, f) == v)
|
||||
assert(f == f5)
|
||||
f5_insert_sum = f5_insert_sum + v.x + v.y
|
||||
end)
|
||||
|
||||
evo.set(f6, evo.ON_SET, function(e, f, v)
|
||||
assert(evo.get(e, f) == v)
|
||||
assert(f == f6)
|
||||
f6_set_sum = f6_set_sum + v.x + v.y
|
||||
end)
|
||||
|
||||
evo.set(f6, evo.ON_INSERT, function(e, f, v)
|
||||
assert(evo.get(e, f) == v)
|
||||
assert(f == f6)
|
||||
f6_insert_sum = f6_insert_sum + v.x + v.y
|
||||
end)
|
||||
|
||||
evo.set(f7, evo.ON_SET, function(e, f, v)
|
||||
assert(evo.get(e, f) == v)
|
||||
assert(f == f7)
|
||||
f7_set_sum = f7_set_sum + v.x + v.y
|
||||
end)
|
||||
|
||||
evo.set(f7, evo.ON_INSERT, function(e, f, v)
|
||||
assert(evo.get(e, f) == v)
|
||||
assert(f == f7)
|
||||
f7_insert_sum = f7_insert_sum + v.x + v.y
|
||||
end)
|
||||
|
||||
do
|
||||
local entity_list, entity_count = evo.multi_spawn(2, { [f1] = v2(5, 6), [f2] = v2(7, 8) })
|
||||
|
||||
assert(entity_list and #entity_list == 2)
|
||||
assert(entity_count == 2)
|
||||
|
||||
local q_f1 = evo.builder():include(f1):spawn()
|
||||
|
||||
local f2_v = v2(20, 21)
|
||||
evo.batch_set(q_f1, f2, f2_v)
|
||||
|
||||
for i = 1, entity_count do
|
||||
local e = entity_list[i]
|
||||
|
||||
assert(evo.has(e, f1) and evo.get(e, f1).x == 5 and evo.get(e, f1).y == 6)
|
||||
assert(evo.has(e, f2) and evo.get(e, f2).x == 20 and evo.get(e, f2).y == 21)
|
||||
assert(evo.has(e, f3) and evo.get(e, f3).x == 10 and evo.get(e, f3).y == 11)
|
||||
assert(evo.has(e, f4) and evo.get(e, f4).x == 12 and evo.get(e, f4).y == 13)
|
||||
|
||||
assert(evo.get(e, f1) ~= f1_default)
|
||||
assert(evo.get(e, f2) ~= f2_v and evo.get(e, f2) ~= f2_default)
|
||||
assert(evo.get(e, f3) ~= f3_default)
|
||||
assert(evo.get(e, f4) == f4_default)
|
||||
end
|
||||
|
||||
assert(f5_set_sum == 0)
|
||||
assert(f5_insert_sum == 0)
|
||||
assert(f6_set_sum == 0)
|
||||
assert(f6_insert_sum == 0)
|
||||
assert(f7_set_sum == 0)
|
||||
assert(f7_insert_sum == 0)
|
||||
|
||||
local f5_v = v2(30, 31)
|
||||
evo.batch_set(q_f1, f5, f5_v)
|
||||
|
||||
assert(f5_set_sum == (30 + 31) * entity_count)
|
||||
assert(f5_insert_sum == (30 + 31) * entity_count)
|
||||
assert(f6_set_sum == (14 + 15) * entity_count)
|
||||
assert(f6_insert_sum == (14 + 15) * entity_count)
|
||||
assert(f7_set_sum == (16 + 17) * entity_count)
|
||||
assert(f7_insert_sum == (16 + 17) * entity_count)
|
||||
|
||||
for i = 1, entity_count do
|
||||
local e = entity_list[i]
|
||||
|
||||
assert(evo.has(e, f1) and evo.get(e, f1).x == 5 and evo.get(e, f1).y == 6)
|
||||
assert(evo.has(e, f2) and evo.get(e, f2).x == 20 and evo.get(e, f2).y == 21)
|
||||
assert(evo.has(e, f3) and evo.get(e, f3).x == 10 and evo.get(e, f3).y == 11)
|
||||
assert(evo.has(e, f4) and evo.get(e, f4).x == 12 and evo.get(e, f4).y == 13)
|
||||
assert(evo.has(e, f5) and evo.get(e, f5).x == 30 and evo.get(e, f5).y == 31)
|
||||
assert(evo.has(e, f6) and evo.get(e, f6).x == 14 and evo.get(e, f6).y == 15)
|
||||
assert(evo.has(e, f7) and evo.get(e, f7).x == 16 and evo.get(e, f7).y == 17)
|
||||
|
||||
assert(evo.get(e, f1) ~= f1_default)
|
||||
assert(evo.get(e, f2) ~= f2_v and evo.get(e, f2) ~= f2_default)
|
||||
assert(evo.get(e, f3) ~= f3_default)
|
||||
assert(evo.get(e, f4) == f4_default)
|
||||
assert(evo.get(e, f5) ~= f5_v)
|
||||
assert(evo.get(e, f6) ~= f6_default)
|
||||
assert(evo.get(e, f7) == f7_default)
|
||||
end
|
||||
|
||||
f5_set_sum = 0
|
||||
f5_insert_sum = 0
|
||||
f6_set_sum = 0
|
||||
f6_insert_sum = 0
|
||||
f7_set_sum = 0
|
||||
f7_insert_sum = 0
|
||||
|
||||
f5_v = v2(32, 33)
|
||||
evo.batch_set(q_f1, f5, f5_v)
|
||||
|
||||
assert(f5_set_sum == (32 + 33) * entity_count)
|
||||
assert(f5_insert_sum == 0)
|
||||
assert(f6_set_sum == 0)
|
||||
assert(f6_insert_sum == 0)
|
||||
assert(f7_set_sum == 0)
|
||||
assert(f7_insert_sum == 0)
|
||||
|
||||
for i = 1, entity_count do
|
||||
local e = entity_list[i]
|
||||
|
||||
assert(evo.has(e, f1) and evo.get(e, f1).x == 5 and evo.get(e, f1).y == 6)
|
||||
assert(evo.has(e, f2) and evo.get(e, f2).x == 20 and evo.get(e, f2).y == 21)
|
||||
assert(evo.has(e, f3) and evo.get(e, f3).x == 10 and evo.get(e, f3).y == 11)
|
||||
assert(evo.has(e, f4) and evo.get(e, f4).x == 12 and evo.get(e, f4).y == 13)
|
||||
assert(evo.has(e, f5) and evo.get(e, f5).x == 32 and evo.get(e, f5).y == 33)
|
||||
assert(evo.has(e, f6) and evo.get(e, f6).x == 14 and evo.get(e, f6).y == 15)
|
||||
assert(evo.has(e, f7) and evo.get(e, f7).x == 16 and evo.get(e, f7).y == 17)
|
||||
|
||||
assert(evo.get(e, f1) ~= f1_default)
|
||||
assert(evo.get(e, f2) ~= f2_v and evo.get(e, f2) ~= f2_default)
|
||||
assert(evo.get(e, f3) ~= f3_default)
|
||||
assert(evo.get(e, f4) == f4_default)
|
||||
assert(evo.get(e, f5) ~= f5_v)
|
||||
assert(evo.get(e, f6) ~= f6_default)
|
||||
assert(evo.get(e, f7) == f7_default)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local s1, s2 = evo.id(2)
|
||||
|
||||
local process_order = ''
|
||||
|
||||
evo.set(s1, evo.PROLOGUE, function()
|
||||
process_order = process_order .. '1'
|
||||
end)
|
||||
|
||||
evo.set(s2, evo.PROLOGUE, function()
|
||||
process_order = process_order .. '2'
|
||||
end)
|
||||
|
||||
do
|
||||
process_order = ''
|
||||
evo.set(s2, evo.GROUP, s1)
|
||||
evo.process(s1)
|
||||
assert(process_order == '12')
|
||||
end
|
||||
|
||||
do
|
||||
process_order = ''
|
||||
evo.remove(s2, evo.GROUP)
|
||||
evo.process(s1)
|
||||
assert(process_order == '1')
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local s1, s2, s3 = evo.id(3)
|
||||
|
||||
local process_order = ''
|
||||
|
||||
evo.set(s1, evo.PROLOGUE, function()
|
||||
process_order = process_order .. '1'
|
||||
end)
|
||||
|
||||
evo.set(s2, evo.PROLOGUE, function()
|
||||
process_order = process_order .. '2'
|
||||
end)
|
||||
|
||||
evo.set(s3, evo.PROLOGUE, function()
|
||||
process_order = process_order .. '3'
|
||||
end)
|
||||
|
||||
do
|
||||
process_order = ''
|
||||
evo.set(s2, evo.GROUP, s1)
|
||||
evo.process(s1)
|
||||
assert(process_order == '12')
|
||||
end
|
||||
|
||||
do
|
||||
process_order = ''
|
||||
evo.set(s2, evo.GROUP, s3)
|
||||
evo.process(s1)
|
||||
assert(process_order == '1')
|
||||
evo.process(s3)
|
||||
assert(process_order == '132')
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local f1, f2 = evo.id(2)
|
||||
evo.set(f1, evo.NAME, 'f1')
|
||||
evo.set(f2, evo.NAME, 'f2')
|
||||
|
||||
do
|
||||
local c1 = evo.chunk(f1)
|
||||
assert(tostring(c1) == '<f1>')
|
||||
|
||||
local c2 = evo.chunk(f2)
|
||||
assert(tostring(c2) == '<f2>')
|
||||
|
||||
local c12 = evo.chunk(f1, f2)
|
||||
assert(tostring(c12) == '<f1, f2>')
|
||||
|
||||
local c21 = evo.chunk(f2, f1)
|
||||
assert(tostring(c21) == '<f1, f2>')
|
||||
end
|
||||
|
||||
do
|
||||
local b = evo.builder():set(f1)
|
||||
assert(tostring(b) == '<f1>')
|
||||
|
||||
b:set(f1, 1):set(f2, 2)
|
||||
assert(tostring(b) == '<f1, f2>')
|
||||
end
|
||||
end
|
||||
@@ -306,3 +306,302 @@ do
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local f1, f2, f3 = evo.id(3)
|
||||
|
||||
evo.set(f1, evo.REQUIRES, { f2, f3 })
|
||||
evo.set(f3, evo.TAG)
|
||||
|
||||
do
|
||||
local entity_list, entity_count = evo.multi_spawn(2, { [f1] = 42 })
|
||||
|
||||
assert(entity_list and #entity_list == 2)
|
||||
assert(entity_count == 2)
|
||||
|
||||
for i = 1, entity_count do
|
||||
local e = entity_list[i]
|
||||
assert(e and not evo.empty(e))
|
||||
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) == 42)
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) == true)
|
||||
assert(evo.has(e, f3) and evo.get(e, f3) == nil)
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local entity_prefab = evo.builder():set(f1, 42):spawn()
|
||||
|
||||
local clone_list, clone_count = evo.multi_clone(2, entity_prefab)
|
||||
|
||||
assert(clone_list and #clone_list == 2)
|
||||
assert(clone_count == 2)
|
||||
|
||||
for i = 1, clone_count do
|
||||
local e = clone_list[i]
|
||||
assert(e and not evo.empty(e))
|
||||
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) == 42)
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) == true)
|
||||
assert(evo.has(e, f3) and evo.get(e, f3) == nil)
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local entity_prefab = evo.builder():set(f1, 42):spawn()
|
||||
evo.remove(entity_prefab, f2, f3)
|
||||
|
||||
local clone_list, clone_count = evo.multi_clone(2, entity_prefab, { [f1] = 21 })
|
||||
|
||||
assert(clone_list and #clone_list == 2)
|
||||
assert(clone_count == 2)
|
||||
|
||||
for i = 1, clone_count do
|
||||
local e = clone_list[i]
|
||||
assert(e and not evo.empty(e))
|
||||
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) == 21)
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) == true)
|
||||
assert(evo.has(e, f3) and evo.get(e, f3) == nil)
|
||||
end
|
||||
end
|
||||
|
||||
evo.set(f2, evo.DEFAULT, false)
|
||||
|
||||
do
|
||||
local entity_list, entity_count = evo.multi_spawn(2, { [f1] = 42 })
|
||||
|
||||
assert(entity_list and #entity_list == 2)
|
||||
assert(entity_count == 2)
|
||||
|
||||
for i = 1, entity_count do
|
||||
local e = entity_list[i]
|
||||
assert(e and not evo.empty(e))
|
||||
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) == 42)
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) == false)
|
||||
assert(evo.has(e, f3) and evo.get(e, f3) == nil)
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local entity_prefab = evo.builder():set(f1, 42):spawn()
|
||||
|
||||
local clone_list, clone_count = evo.multi_clone(2, entity_prefab)
|
||||
|
||||
assert(clone_list and #clone_list == 2)
|
||||
assert(clone_count == 2)
|
||||
|
||||
for i = 1, clone_count do
|
||||
local e = clone_list[i]
|
||||
assert(e and not evo.empty(e))
|
||||
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) == 42)
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) == false)
|
||||
assert(evo.has(e, f3) and evo.get(e, f3) == nil)
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local entity_prefab = evo.builder():set(f1, 42):spawn()
|
||||
evo.remove(entity_prefab, f2, f3)
|
||||
|
||||
local clone_list, clone_count = evo.multi_clone(2, entity_prefab, { [f1] = 21 })
|
||||
|
||||
assert(clone_list and #clone_list == 2)
|
||||
assert(clone_count == 2)
|
||||
|
||||
for i = 1, clone_count do
|
||||
local e = clone_list[i]
|
||||
assert(e and not evo.empty(e))
|
||||
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) == 21)
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) == false)
|
||||
assert(evo.has(e, f3) and evo.get(e, f3) == nil)
|
||||
end
|
||||
end
|
||||
|
||||
local v_set_sum = 0
|
||||
local v_insert_sum = 0
|
||||
|
||||
local f3_set_times = 0
|
||||
local f3_insert_times = 0
|
||||
|
||||
evo.set(f1, evo.ON_SET, function(e, f, v)
|
||||
assert(f == f1)
|
||||
v_set_sum = v_set_sum + v
|
||||
assert(evo.get(e, f) == v)
|
||||
end)
|
||||
|
||||
evo.set(f1, evo.ON_INSERT, function(e, f, v)
|
||||
assert(f == f1)
|
||||
v_insert_sum = v_insert_sum + v
|
||||
assert(evo.get(e, f) == v)
|
||||
end)
|
||||
|
||||
evo.set(f3, evo.ON_SET, function(e, f, v)
|
||||
assert(f == f3)
|
||||
f3_set_times = f3_set_times + 1
|
||||
assert(v == nil)
|
||||
assert(evo.has(e, f))
|
||||
end)
|
||||
|
||||
evo.set(f3, evo.ON_INSERT, function(e, f, v)
|
||||
assert(f == f3)
|
||||
f3_insert_times = f3_insert_times + 1
|
||||
assert(v == nil)
|
||||
assert(evo.has(e, f))
|
||||
end)
|
||||
|
||||
do
|
||||
local entity_list, entity_count = evo.multi_spawn(2, { [f1] = 42 })
|
||||
|
||||
assert(entity_list and #entity_list == 2)
|
||||
assert(entity_count == 2)
|
||||
|
||||
for i = 1, entity_count do
|
||||
local e = entity_list[i]
|
||||
assert(e and not evo.empty(e))
|
||||
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) == 42)
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) == false)
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local entity_prefab = evo.builder():set(f1, 42):spawn()
|
||||
|
||||
local clone_list, clone_count = evo.multi_clone(2, entity_prefab)
|
||||
|
||||
assert(clone_list and #clone_list == 2)
|
||||
assert(clone_count == 2)
|
||||
|
||||
for i = 1, clone_count do
|
||||
local e = clone_list[i]
|
||||
assert(e and not evo.empty(e))
|
||||
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) == 42)
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) == false)
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local entity_prefab = evo.builder():set(f1, 42):spawn()
|
||||
evo.remove(entity_prefab, f2, f3)
|
||||
|
||||
local clone_list, clone_count = evo.multi_clone(2, entity_prefab, { [f1] = 21 })
|
||||
|
||||
assert(clone_list and #clone_list == 2)
|
||||
assert(clone_count == 2)
|
||||
|
||||
for i = 1, clone_count do
|
||||
local e = clone_list[i]
|
||||
assert(e and not evo.empty(e))
|
||||
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) == 21)
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) == false)
|
||||
end
|
||||
end
|
||||
|
||||
assert(v_set_sum == 42 * 6 + 21 * 2)
|
||||
assert(v_insert_sum == 42 * 6 + 21 * 2)
|
||||
|
||||
assert(f3_set_times == 8)
|
||||
assert(f3_insert_times == 8)
|
||||
end
|
||||
|
||||
do
|
||||
local function v2(x, y) return { x = x or 0, y = y or 0 } end
|
||||
local function v2_clone(v) return { x = v.x, y = v.y } end
|
||||
|
||||
local f1, f2, f3, f4 = evo.id(4)
|
||||
evo.set(f1, evo.REQUIRES, { f2, f3, f4 })
|
||||
|
||||
local f1_default = v2(1, 2)
|
||||
local f2_default = v2(3, 4)
|
||||
local f3_default = v2(10, 11)
|
||||
local f4_default = v2(12, 13)
|
||||
|
||||
evo.set(f1, evo.DEFAULT, f1_default)
|
||||
evo.set(f2, evo.DEFAULT, f2_default)
|
||||
evo.set(f3, evo.DEFAULT, f3_default)
|
||||
evo.set(f4, evo.DEFAULT, f4_default)
|
||||
|
||||
evo.set(f1, evo.DUPLICATE, v2_clone)
|
||||
evo.set(f2, evo.DUPLICATE, v2_clone)
|
||||
evo.set(f3, evo.DUPLICATE, v2_clone)
|
||||
|
||||
do
|
||||
local entity_list, entity_count = evo.multi_spawn(2, { [f1] = v2(5, 6), [f2] = v2(7, 8) })
|
||||
|
||||
assert(entity_list and #entity_list == 2)
|
||||
assert(entity_count == 2)
|
||||
|
||||
for i = 1, entity_count do
|
||||
local e = entity_list[i]
|
||||
assert(e and not evo.empty(e))
|
||||
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) ~= f1_default)
|
||||
assert(evo.get(e, f1).x == 5 and evo.get(e, f1).y == 6)
|
||||
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) ~= f2_default)
|
||||
assert(evo.get(e, f2).x == 7 and evo.get(e, f2).y == 8)
|
||||
|
||||
assert(evo.has(e, f3) and evo.get(e, f3) ~= f3_default)
|
||||
assert(evo.get(e, f3).x == 10 and evo.get(e, f3).y == 11)
|
||||
|
||||
assert(evo.has(e, f4) and evo.get(e, f4) == f4_default)
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local entity_prefab = evo.builder():set(f1, v2(5, 6)):set(f2, v2(7, 8)):spawn()
|
||||
|
||||
local clone_list, clone_count = evo.multi_clone(2, entity_prefab, { [f2] = f2_default })
|
||||
|
||||
assert(clone_list and #clone_list == 2)
|
||||
assert(clone_count == 2)
|
||||
|
||||
for i = 1, clone_count do
|
||||
local e = clone_list[i]
|
||||
assert(e and not evo.empty(e))
|
||||
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) ~= f1_default and evo.get(e, f1) ~= evo.get(entity_prefab, f1))
|
||||
assert(evo.get(e, f1).x == 5 and evo.get(e, f1).y == 6)
|
||||
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) ~= f2_default and evo.get(e, f2) ~= evo.get(entity_prefab, f2))
|
||||
assert(evo.get(e, f2).x == 3 and evo.get(e, f2).y == 4)
|
||||
|
||||
assert(evo.has(e, f3) and evo.get(e, f3) ~= f3_default)
|
||||
assert(evo.get(e, f3).x == 10 and evo.get(e, f3).y == 11)
|
||||
|
||||
assert(evo.has(e, f4) and evo.get(e, f4) == f4_default)
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local entity_prefab = evo.builder():set(f1, v2(5, 6)):set(f2, v2(7, 8)):spawn()
|
||||
evo.remove(entity_prefab, f2, f3, f4)
|
||||
|
||||
local clone_list, clone_count = evo.multi_clone(2, entity_prefab, { [f2] = f2_default })
|
||||
|
||||
assert(clone_list and #clone_list == 2)
|
||||
assert(clone_count == 2)
|
||||
|
||||
for i = 1, clone_count do
|
||||
local e = clone_list[i]
|
||||
assert(e and not evo.empty(e))
|
||||
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) ~= f1_default and evo.get(e, f1) ~= evo.get(entity_prefab, f1))
|
||||
assert(evo.get(e, f1).x == 5 and evo.get(e, f1).y == 6)
|
||||
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) ~= f2_default and evo.get(e, f2) ~= evo.get(entity_prefab, f2))
|
||||
assert(evo.get(e, f2).x == 3 and evo.get(e, f2).y == 4)
|
||||
|
||||
assert(evo.has(e, f3) and evo.get(e, f3) ~= f3_default)
|
||||
assert(evo.get(e, f3).x == 10 and evo.get(e, f3).y == 11)
|
||||
|
||||
assert(evo.has(e, f4) and evo.get(e, f4) == f4_default)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
329
develop/testing/spawn_tests.lua
Normal file
329
develop/testing/spawn_tests.lua
Normal file
@@ -0,0 +1,329 @@
|
||||
local evo = require 'evolved'
|
||||
|
||||
do
|
||||
do
|
||||
local e = evo.spawn()
|
||||
assert(evo.alive(e) and evo.empty(e))
|
||||
end
|
||||
|
||||
do
|
||||
local e = evo.spawn({})
|
||||
assert(evo.alive(e) and evo.empty(e))
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local f1, f2, f3 = evo.id(3)
|
||||
evo.set(f2, evo.REQUIRES, { f1, f3 })
|
||||
|
||||
do
|
||||
local e = evo.spawn({ [f1] = 42 })
|
||||
assert(evo.alive(e) and not evo.empty(e) and evo.locate(e) == evo.chunk(f1))
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) == 42)
|
||||
end
|
||||
|
||||
do
|
||||
local e = evo.spawn({ [f1] = 42, [f2] = 'hello' })
|
||||
assert(evo.alive(e) and not evo.empty(e) and evo.locate(e) == evo.chunk(f1, f2, f3))
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) == 42)
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) == 'hello')
|
||||
assert(evo.has(e, f3) and evo.get(e, f3) == true)
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local f1, f2, f3 = evo.id(3)
|
||||
evo.set(f2, evo.REQUIRES, { f1, f3 })
|
||||
evo.set(f3, evo.DEFAULT, 21)
|
||||
evo.set(f3, evo.REQUIRES, { f2 })
|
||||
|
||||
do
|
||||
local e = evo.spawn({ [f1] = 42 })
|
||||
assert(evo.alive(e) and not evo.empty(e) and evo.locate(e) == evo.chunk(f1))
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) == 42)
|
||||
end
|
||||
|
||||
do
|
||||
local e = evo.spawn({ [f1] = 42, [f2] = 'hello' })
|
||||
assert(evo.alive(e) and not evo.empty(e) and evo.locate(e) == evo.chunk(f1, f2, f3))
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) == 42)
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) == 'hello')
|
||||
assert(evo.has(e, f3) and evo.get(e, f3) == 21)
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local f1, f2, f3, f4 = evo.id(4)
|
||||
evo.set(f2, evo.DUPLICATE, function() return nil end)
|
||||
evo.set(f2, evo.REQUIRES, { f1, f3, f4 })
|
||||
evo.set(f3, evo.DEFAULT, 21)
|
||||
evo.set(f3, evo.DUPLICATE, function(v) return v * 3 end)
|
||||
evo.set(f3, evo.REQUIRES, { f2 })
|
||||
|
||||
do
|
||||
local e = evo.spawn({ [f1] = 42 })
|
||||
assert(evo.alive(e) and not evo.empty(e) and evo.locate(e) == evo.chunk(f1))
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) == 42)
|
||||
end
|
||||
|
||||
do
|
||||
local e = evo.spawn({ [f1] = 42, [f2] = true })
|
||||
assert(evo.alive(e) and not evo.empty(e) and evo.locate(e) == evo.chunk(f1, f2, f3, f4))
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) == 42)
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) == true)
|
||||
assert(evo.has(e, f3) and evo.get(e, f3) == 21 * 3)
|
||||
assert(evo.has(e, f4) and evo.get(e, f4) == true)
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local f1, f2, f3 = evo.id(3)
|
||||
evo.set(f2, evo.REQUIRES, { f3 })
|
||||
evo.set(f3, evo.TAG)
|
||||
|
||||
local f2_set_sum, f2_inserted_sum = 0, 0
|
||||
local f3_set_count, f3_inserted_count = 0, 0
|
||||
|
||||
evo.set(f2, evo.ON_SET, function(e, f, c)
|
||||
assert(c == 42)
|
||||
assert(evo.get(e, f) == c)
|
||||
assert(f == f2)
|
||||
f2_set_sum = f2_set_sum + c
|
||||
end)
|
||||
|
||||
evo.set(f2, evo.ON_INSERT, function(e, f, c)
|
||||
assert(c == 42)
|
||||
assert(evo.get(e, f) == c)
|
||||
assert(f == f2)
|
||||
f2_inserted_sum = f2_inserted_sum + c
|
||||
end)
|
||||
|
||||
evo.set(f3, evo.ON_SET, function(e, f, c)
|
||||
assert(c == nil)
|
||||
assert(evo.get(e, f) == c)
|
||||
assert(f == f3)
|
||||
f3_set_count = f3_set_count + 1
|
||||
end)
|
||||
|
||||
evo.set(f3, evo.ON_INSERT, function(e, f, c)
|
||||
assert(c == nil)
|
||||
assert(evo.get(e, f) == c)
|
||||
assert(f == f3)
|
||||
f3_inserted_count = f3_inserted_count + 1
|
||||
end)
|
||||
|
||||
do
|
||||
f3_set_count, f3_inserted_count = 0, 0
|
||||
local e = evo.spawn({ [f1] = 'hello', [f2] = 42 })
|
||||
assert(evo.alive(e) and not evo.empty(e) and evo.locate(e) == evo.chunk(f1, f2, f3))
|
||||
assert(f2_set_sum == 42 and f2_inserted_sum == 42)
|
||||
assert(f3_set_count == 1 and f3_inserted_count == 1)
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
do
|
||||
local es, ec = evo.multi_spawn(2)
|
||||
assert(#es == 2 and ec == 2)
|
||||
|
||||
for i = 1, ec do
|
||||
assert(evo.alive(es[i]) and evo.empty(es[i]))
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local es, ec = evo.multi_spawn(2, {})
|
||||
assert(#es == 2 and ec == 2)
|
||||
|
||||
for i = 1, ec do
|
||||
assert(evo.alive(es[i]) and evo.empty(es[i]))
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local f1, f2 = evo.id(2)
|
||||
|
||||
do
|
||||
local es, ec = evo.multi_spawn(3, { [f1] = 42 })
|
||||
assert(#es == 3 and ec == 3)
|
||||
|
||||
for i = 1, ec do
|
||||
assert(evo.alive(es[i]) and not evo.empty(es[i]) and evo.locate(es[i]) == evo.chunk(f1))
|
||||
assert(evo.has(es[i], f1) and evo.get(es[i], f1) == 42)
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local es, ec = evo.multi_spawn(3, { [f1] = 42, [f2] = 'hello' })
|
||||
assert(#es == 3 and ec == 3)
|
||||
|
||||
for i = 1, ec do
|
||||
assert(evo.alive(es[i]) and not evo.empty(es[i]) and evo.locate(es[i]) == evo.chunk(f1, f2))
|
||||
assert(evo.has(es[i], f1) and evo.get(es[i], f1) == 42)
|
||||
assert(evo.has(es[i], f2) and evo.get(es[i], f2) == 'hello')
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local f1, f2 = evo.id(2)
|
||||
evo.set(f1, evo.REQUIRES, { f2 })
|
||||
|
||||
do
|
||||
local es, ec = evo.multi_spawn(3, { [f1] = 42 })
|
||||
assert(#es == 3 and ec == 3)
|
||||
|
||||
for i = 1, ec do
|
||||
assert(evo.alive(es[i]) and not evo.empty(es[i]) and evo.locate(es[i]) == evo.chunk(f1, f2))
|
||||
assert(evo.has(es[i], f1) and evo.get(es[i], f1) == 42)
|
||||
assert(evo.has(es[i], f2) and evo.get(es[i], f2) == true)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local f1, f2 = evo.id(2)
|
||||
evo.set(f1, evo.REQUIRES, { f2 })
|
||||
|
||||
do
|
||||
local es, ec = evo.multi_spawn(1, { [f1] = 42 })
|
||||
assert(#es == 1 and ec == 1)
|
||||
|
||||
for i = 1, ec do
|
||||
assert(evo.alive(es[i]) and not evo.empty(es[i]) and evo.locate(es[i]) == evo.chunk(f1, f2))
|
||||
assert(evo.has(es[i], f1) and evo.get(es[i], f1) == 42)
|
||||
assert(evo.has(es[i], f2) and evo.get(es[i], f2) == true)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local f1, f2, f3 = evo.id(3)
|
||||
evo.set(f1, evo.REQUIRES, { f2, f3 })
|
||||
evo.set(f2, evo.DEFAULT, 'hello')
|
||||
|
||||
do
|
||||
local es, ec = evo.multi_spawn(4, { [f1] = 42 })
|
||||
assert(#es == 4 and ec == 4)
|
||||
|
||||
for i = 1, ec do
|
||||
assert(evo.alive(es[i]) and not evo.empty(es[i]) and evo.locate(es[i]) == evo.chunk(f1, f2, f3))
|
||||
assert(evo.has(es[i], f1) and evo.get(es[i], f1) == 42)
|
||||
assert(evo.has(es[i], f2) and evo.get(es[i], f2) == 'hello')
|
||||
assert(evo.has(es[i], f3) and evo.get(es[i], f3) == true)
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local es, ec = evo.multi_spawn(4, { [f1] = 42, [f2] = 'world' })
|
||||
assert(#es == 4 and ec == 4)
|
||||
|
||||
for i = 1, ec do
|
||||
assert(evo.alive(es[i]) and not evo.empty(es[i]) and evo.locate(es[i]) == evo.chunk(f1, f2, f3))
|
||||
assert(evo.has(es[i], f1) and evo.get(es[i], f1) == 42)
|
||||
assert(evo.has(es[i], f2) and evo.get(es[i], f2) == 'world')
|
||||
assert(evo.has(es[i], f3) and evo.get(es[i], f3) == true)
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local es, ec = evo.multi_spawn(4, { [f1] = 42, [f2] = 'world', [f3] = false })
|
||||
assert(#es == 4 and ec == 4)
|
||||
|
||||
for i = 1, ec do
|
||||
assert(evo.alive(es[i]) and not evo.empty(es[i]) and evo.locate(es[i]) == evo.chunk(f1, f2, f3))
|
||||
assert(evo.has(es[i], f1) and evo.get(es[i], f1) == 42)
|
||||
assert(evo.has(es[i], f2) and evo.get(es[i], f2) == 'world')
|
||||
assert(evo.has(es[i], f3) and evo.get(es[i], f3) == false)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local f1, f2 = evo.id(2)
|
||||
evo.set(f1, evo.REQUIRES, { f2 })
|
||||
evo.set(f1, evo.DUPLICATE, function() return nil end)
|
||||
evo.set(f2, evo.DEFAULT, 'hello')
|
||||
evo.set(f2, evo.DUPLICATE, function(v) return v .. '!' end)
|
||||
|
||||
do
|
||||
local es, ec = evo.multi_spawn(4, { [f1] = 42 })
|
||||
assert(#es == 4 and ec == 4)
|
||||
|
||||
for i = 1, ec do
|
||||
assert(evo.alive(es[i]) and not evo.empty(es[i]) and evo.locate(es[i]) == evo.chunk(f1, f2))
|
||||
assert(evo.has(es[i], f1) and evo.get(es[i], f1) == true)
|
||||
assert(evo.has(es[i], f2) and evo.get(es[i], f2) == 'hello!')
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local es, ec = evo.multi_spawn(4, { [f1] = 42, [f2] = 'world' })
|
||||
assert(#es == 4 and ec == 4)
|
||||
|
||||
for i = 1, ec do
|
||||
assert(evo.alive(es[i]) and not evo.empty(es[i]) and evo.locate(es[i]) == evo.chunk(f1, f2))
|
||||
assert(evo.has(es[i], f1) and evo.get(es[i], f1) == true)
|
||||
assert(evo.has(es[i], f2) and evo.get(es[i], f2) == 'world!')
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local es, ec = evo.multi_spawn(4, { [f2] = 'hello world' })
|
||||
assert(#es == 4 and ec == 4)
|
||||
|
||||
for i = 1, ec do
|
||||
assert(evo.alive(es[i]) and not evo.empty(es[i]) and evo.locate(es[i]) == evo.chunk(f2))
|
||||
assert(evo.has(es[i], f2) and evo.get(es[i], f2) == 'hello world!')
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local f1, f2, f3 = evo.id(3)
|
||||
evo.set(f2, evo.REQUIRES, { f3 })
|
||||
evo.set(f3, evo.TAG)
|
||||
|
||||
local f2_set_sum, f2_inserted_sum = 0, 0
|
||||
local f3_set_count, f3_inserted_count = 0, 0
|
||||
|
||||
evo.set(f2, evo.ON_SET, function(e, f, c)
|
||||
assert(c == 42)
|
||||
assert(evo.get(e, f) == c)
|
||||
assert(f == f2)
|
||||
f2_set_sum = f2_set_sum + c
|
||||
end)
|
||||
|
||||
evo.set(f2, evo.ON_INSERT, function(e, f, c)
|
||||
assert(c == 42)
|
||||
assert(evo.get(e, f) == c)
|
||||
assert(f == f2)
|
||||
f2_inserted_sum = f2_inserted_sum + c
|
||||
end)
|
||||
|
||||
evo.set(f3, evo.ON_SET, function(e, f, c)
|
||||
assert(c == nil)
|
||||
assert(evo.get(e, f) == c)
|
||||
assert(f == f3)
|
||||
f3_set_count = f3_set_count + 1
|
||||
end)
|
||||
|
||||
evo.set(f3, evo.ON_INSERT, function(e, f, c)
|
||||
assert(c == nil)
|
||||
assert(evo.get(e, f) == c)
|
||||
assert(f == f3)
|
||||
f3_inserted_count = f3_inserted_count + 1
|
||||
end)
|
||||
|
||||
do
|
||||
local es, ec = evo.multi_spawn(3, { [f1] = 'hello', [f2] = 42 })
|
||||
assert(#es == 3 and ec == 3)
|
||||
|
||||
for i = 1, ec do
|
||||
assert(evo.alive(es[i]) and not evo.empty(es[i]) and evo.locate(es[i]) == evo.chunk(f1, f2, f3))
|
||||
assert(f2_set_sum == 42 * 3 and f2_inserted_sum == 42 * 3)
|
||||
assert(f3_set_count == 3 and f3_inserted_count == 3)
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -1,860 +0,0 @@
|
||||
local basics = require 'develop.basics'
|
||||
basics.unload 'evolved'
|
||||
|
||||
local evo = require 'evolved'
|
||||
|
||||
local N = 1000
|
||||
local B = evo.builder()
|
||||
local F1, F2, F3, F4, F5 = evo.id(5)
|
||||
local Q1 = evo.builder():include(F1):spawn()
|
||||
local R1 = evo.builder():require(F1):spawn()
|
||||
local R2 = evo.builder():require(F1, F2):spawn()
|
||||
local R3 = evo.builder():require(F1, F2, F3):spawn()
|
||||
local R4 = evo.builder():require(F1, F2, F3, F4):spawn()
|
||||
local R5 = evo.builder():require(F1, F2, F3, F4, F5):spawn()
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(string.format('create %d tables', N),
|
||||
---@param tables table[]
|
||||
function(tables)
|
||||
for i = 1, N do
|
||||
local t = {}
|
||||
tables[i] = t
|
||||
end
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and collect %d tables', N),
|
||||
---@param tables table[]
|
||||
function(tables)
|
||||
for i = 1, N do
|
||||
local t = {}
|
||||
tables[i] = t
|
||||
end
|
||||
|
||||
for i = 1, #tables do
|
||||
tables[i] = nil
|
||||
end
|
||||
|
||||
collectgarbage('collect')
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(string.format('create %d tables with 1 component / AoS', N),
|
||||
---@param tables table
|
||||
function(tables)
|
||||
for i = 1, N do
|
||||
local e = {}
|
||||
e[F1] = true
|
||||
tables[i] = e
|
||||
end
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create %d tables with 2 component / AoS', N),
|
||||
---@param tables table
|
||||
function(tables)
|
||||
for i = 1, N do
|
||||
local e = {}
|
||||
e[F1] = true
|
||||
e[F2] = true
|
||||
tables[i] = e
|
||||
end
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create %d tables with 3 component / AoS', N),
|
||||
---@param tables table
|
||||
function(tables)
|
||||
for i = 1, N do
|
||||
local e = {}
|
||||
e[F1] = true
|
||||
e[F2] = true
|
||||
e[F3] = true
|
||||
tables[i] = e
|
||||
end
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create %d tables with 4 component / AoS', N),
|
||||
---@param tables table
|
||||
function(tables)
|
||||
for i = 1, N do
|
||||
local e = {}
|
||||
e[F1] = true
|
||||
e[F2] = true
|
||||
e[F3] = true
|
||||
e[F4] = true
|
||||
tables[i] = e
|
||||
end
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create %d tables with 5 component / AoS', N),
|
||||
---@param tables table
|
||||
function(tables)
|
||||
for i = 1, N do
|
||||
local e = {}
|
||||
e[F1] = true
|
||||
e[F2] = true
|
||||
e[F3] = true
|
||||
e[F4] = true
|
||||
e[F5] = true
|
||||
tables[i] = e
|
||||
end
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(string.format('create %d tables with 1 component / SoA', N),
|
||||
---@param tables table
|
||||
function(tables)
|
||||
local fs1 = {}
|
||||
for i = 1, N do
|
||||
local e = {}
|
||||
fs1[i] = true
|
||||
tables[i] = e
|
||||
end
|
||||
tables[F1] = fs1
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create %d tables with 2 component / SoA', N),
|
||||
---@param tables table
|
||||
function(tables)
|
||||
local fs1 = {}
|
||||
local fs2 = {}
|
||||
for i = 1, N do
|
||||
local e = {}
|
||||
fs1[i] = true
|
||||
fs2[i] = true
|
||||
tables[i] = e
|
||||
end
|
||||
tables[F1] = fs1
|
||||
tables[F2] = fs2
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create %d tables with 3 component / SoA', N),
|
||||
---@param tables table
|
||||
function(tables)
|
||||
local fs1 = {}
|
||||
local fs2 = {}
|
||||
local fs3 = {}
|
||||
for i = 1, N do
|
||||
local e = {}
|
||||
fs1[i] = true
|
||||
fs2[i] = true
|
||||
fs3[i] = true
|
||||
tables[i] = e
|
||||
end
|
||||
tables[F1] = fs1
|
||||
tables[F2] = fs2
|
||||
tables[F3] = fs3
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create %d tables with 4 component / SoA', N),
|
||||
---@param tables table
|
||||
function(tables)
|
||||
local fs1 = {}
|
||||
local fs2 = {}
|
||||
local fs3 = {}
|
||||
local fs4 = {}
|
||||
for i = 1, N do
|
||||
local e = {}
|
||||
fs1[i] = i
|
||||
fs2[i] = i
|
||||
fs3[i] = i
|
||||
fs4[i] = i
|
||||
tables[i] = e
|
||||
end
|
||||
tables[F1] = fs1
|
||||
tables[F2] = fs2
|
||||
tables[F3] = fs3
|
||||
tables[F4] = fs4
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create %d tables with 5 component / SoA', N),
|
||||
---@param tables table
|
||||
function(tables)
|
||||
local fs1 = {}
|
||||
local fs2 = {}
|
||||
local fs3 = {}
|
||||
local fs4 = {}
|
||||
local fs5 = {}
|
||||
for i = 1, N do
|
||||
local e = {}
|
||||
fs1[i] = i
|
||||
fs2[i] = i
|
||||
fs3[i] = i
|
||||
fs4[i] = i
|
||||
fs5[i] = i
|
||||
tables[i] = e
|
||||
end
|
||||
tables[F1] = fs1
|
||||
tables[F2] = fs2
|
||||
tables[F3] = fs3
|
||||
tables[F4] = fs4
|
||||
tables[F5] = fs5
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local id = evo.id
|
||||
local destroy = evo.destroy
|
||||
|
||||
for i = 1, N do
|
||||
local e = id()
|
||||
entities[i] = e
|
||||
end
|
||||
|
||||
for i = #entities, 1, -1 do
|
||||
destroy(entities[i])
|
||||
end
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 1 component', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local id = evo.id
|
||||
local set = evo.set
|
||||
|
||||
for i = 1, N do
|
||||
local e = id()
|
||||
set(e, F1)
|
||||
entities[i] = e
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 2 components', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local id = evo.id
|
||||
local set = evo.set
|
||||
|
||||
for i = 1, N do
|
||||
local e = id()
|
||||
set(e, F1)
|
||||
set(e, F2)
|
||||
entities[i] = e
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 3 components', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local id = evo.id
|
||||
local set = evo.set
|
||||
|
||||
for i = 1, N do
|
||||
local e = id()
|
||||
set(e, F1)
|
||||
set(e, F2)
|
||||
set(e, F3)
|
||||
entities[i] = e
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 4 components', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local id = evo.id
|
||||
local set = evo.set
|
||||
|
||||
for i = 1, N do
|
||||
local e = id()
|
||||
set(e, F1)
|
||||
set(e, F2)
|
||||
set(e, F3)
|
||||
set(e, F4)
|
||||
entities[i] = e
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 5 components', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local id = evo.id
|
||||
local set = evo.set
|
||||
|
||||
for i = 1, N do
|
||||
local e = id()
|
||||
set(e, F1)
|
||||
set(e, F2)
|
||||
set(e, F3)
|
||||
set(e, F4)
|
||||
set(e, F5)
|
||||
entities[i] = e
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 1 components / defer', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local id = evo.id
|
||||
local set = evo.set
|
||||
|
||||
evo.defer()
|
||||
for i = 1, N do
|
||||
local e = id()
|
||||
set(e, F1)
|
||||
entities[i] = e
|
||||
end
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 2 components / defer', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local id = evo.id
|
||||
local set = evo.set
|
||||
|
||||
evo.defer()
|
||||
for i = 1, N do
|
||||
local e = id()
|
||||
set(e, F1)
|
||||
set(e, F2)
|
||||
entities[i] = e
|
||||
end
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 3 components / defer', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local id = evo.id
|
||||
local set = evo.set
|
||||
|
||||
evo.defer()
|
||||
for i = 1, N do
|
||||
local e = id()
|
||||
set(e, F1)
|
||||
set(e, F2)
|
||||
set(e, F3)
|
||||
entities[i] = e
|
||||
end
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 4 components / defer', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local id = evo.id
|
||||
local set = evo.set
|
||||
|
||||
evo.defer()
|
||||
for i = 1, N do
|
||||
local e = id()
|
||||
set(e, F1)
|
||||
set(e, F2)
|
||||
set(e, F3)
|
||||
set(e, F4)
|
||||
entities[i] = e
|
||||
end
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 5 components / defer', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local id = evo.id
|
||||
local set = evo.set
|
||||
|
||||
evo.defer()
|
||||
for i = 1, N do
|
||||
local e = id()
|
||||
set(e, F1)
|
||||
set(e, F2)
|
||||
set(e, F3)
|
||||
set(e, F4)
|
||||
set(e, F5)
|
||||
entities[i] = e
|
||||
end
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 1 components / builder', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local set = B.set
|
||||
local spawn = B.spawn
|
||||
|
||||
for i = 1, N do
|
||||
set(B, F1)
|
||||
entities[i] = spawn(B)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 2 components / builder', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local set = B.set
|
||||
local spawn = B.spawn
|
||||
|
||||
for i = 1, N do
|
||||
set(B, F1)
|
||||
set(B, F2)
|
||||
entities[i] = spawn(B)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 3 components / builder', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local set = B.set
|
||||
local spawn = B.spawn
|
||||
|
||||
for i = 1, N do
|
||||
set(B, F1)
|
||||
set(B, F2)
|
||||
set(B, F3)
|
||||
entities[i] = spawn(B)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 4 components / builder', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local set = B.set
|
||||
local spawn = B.spawn
|
||||
|
||||
for i = 1, N do
|
||||
set(B, F1)
|
||||
set(B, F2)
|
||||
set(B, F3)
|
||||
set(B, F4)
|
||||
entities[i] = spawn(B)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 5 components / builder', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local set = B.set
|
||||
local spawn = B.spawn
|
||||
|
||||
for i = 1, N do
|
||||
set(B, F1)
|
||||
set(B, F2)
|
||||
set(B, F3)
|
||||
set(B, F4)
|
||||
set(B, F5)
|
||||
entities[i] = spawn(B)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 1 components / spawn', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [F1] = true }
|
||||
|
||||
for i = 1, N do
|
||||
entities[i] = spawn(components)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 2 components / spawn', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [F1] = true, [F2] = true }
|
||||
|
||||
for i = 1, N do
|
||||
entities[i] = spawn(components)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 3 components / spawn', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [F1] = true, [F2] = true, [F3] = true }
|
||||
|
||||
for i = 1, N do
|
||||
entities[i] = spawn(components)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 4 components / spawn', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [F1] = true, [F2] = true, [F3] = true, [F4] = true }
|
||||
|
||||
for i = 1, N do
|
||||
entities[i] = spawn(components)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 5 components / spawn', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [F1] = true, [F2] = true, [F3] = true, [F4] = true, [F5] = true }
|
||||
|
||||
for i = 1, N do
|
||||
entities[i] = spawn(components)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 1 components / clone', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn({ [F1] = true })
|
||||
|
||||
for i = 1, N do
|
||||
entities[i] = clone(prefab)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 2 components / clone', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn({ [F1] = true, [F2] = true })
|
||||
|
||||
for i = 1, N do
|
||||
entities[i] = clone(prefab)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 3 components / clone', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn({ [F1] = true, [F2] = true, [F3] = true })
|
||||
|
||||
for i = 1, N do
|
||||
entities[i] = clone(prefab)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 4 components / clone', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn({ [F1] = true, [F2] = true, [F3] = true, [F4] = true })
|
||||
|
||||
for i = 1, N do
|
||||
entities[i] = clone(prefab)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 5 components / clone', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn({ [F1] = true, [F2] = true, [F3] = true, [F4] = true, [F5] = true })
|
||||
|
||||
for i = 1, N do
|
||||
entities[i] = clone(prefab)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 1 requires / spawn', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [R1] = true }
|
||||
|
||||
for i = 1, N do
|
||||
entities[i] = spawn(components)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 2 requires / spawn', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [R2] = true }
|
||||
|
||||
for i = 1, N do
|
||||
entities[i] = spawn(components)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 3 requires / spawn', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [R3] = true }
|
||||
|
||||
for i = 1, N do
|
||||
entities[i] = spawn(components)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 4 requires / spawn', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [R4] = true }
|
||||
|
||||
for i = 1, N do
|
||||
entities[i] = spawn(components)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 5 requires / spawn', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [R5] = true }
|
||||
|
||||
for i = 1, N do
|
||||
entities[i] = spawn(components)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 1 requires / clone', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn({ [R1] = true })
|
||||
|
||||
for i = 1, N do
|
||||
entities[i] = clone(prefab)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 2 requires / clone', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn({ [R2] = true })
|
||||
|
||||
for i = 1, N do
|
||||
entities[i] = clone(prefab)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 3 requires / clone', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn({ [R3] = true })
|
||||
|
||||
for i = 1, N do
|
||||
entities[i] = clone(prefab)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 4 requires / clone', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn({ [R4] = true })
|
||||
|
||||
for i = 1, N do
|
||||
entities[i] = clone(prefab)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 5 requires / clone', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn({ [R5] = true })
|
||||
|
||||
for i = 1, N do
|
||||
entities[i] = clone(prefab)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
@@ -1,374 +0,0 @@
|
||||
local basics = require 'develop.basics'
|
||||
basics.unload 'evolved'
|
||||
|
||||
local evo = require 'evolved'
|
||||
local tiny = require 'develop.3rdparty.tiny'
|
||||
|
||||
local N = 1000
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(string.format('Tiny Entity Cycle: %d entities', N),
|
||||
function(world)
|
||||
world:update(0.016)
|
||||
end, function()
|
||||
local world = tiny.world()
|
||||
|
||||
for i = 1, N do
|
||||
world:addEntity({ a = i })
|
||||
end
|
||||
|
||||
local A = tiny.processingSystem()
|
||||
A.filter = tiny.requireAll('a')
|
||||
A.process = function(_, e) world:addEntity({ b = e.a }) end
|
||||
A.postProcess = function(_) world:refresh() end
|
||||
|
||||
local B = tiny.processingSystem()
|
||||
B.filter = tiny.requireAll('b')
|
||||
B.process = function(_, e) world:removeEntity(e) end
|
||||
B.postProcess = function(_) world:refresh() end
|
||||
|
||||
world:addSystem(A)
|
||||
world:addSystem(B)
|
||||
|
||||
world:refresh()
|
||||
|
||||
return world
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('Evolved Entity Cycle (Defer): %d entities', N),
|
||||
function(a, b, A, B)
|
||||
evo.defer()
|
||||
do
|
||||
for chunk, _, entity_count in evo.execute(A) do
|
||||
local as = chunk:components(a)
|
||||
for i = 1, entity_count do
|
||||
evo.set(evo.id(), b, as[i])
|
||||
end
|
||||
end
|
||||
end
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(B)
|
||||
end, function()
|
||||
local a, b = evo.id(2)
|
||||
|
||||
for i = 1, N do
|
||||
evo.builder():set(a, i):spawn()
|
||||
end
|
||||
|
||||
local A = evo.builder():include(a):spawn()
|
||||
local B = evo.builder():include(b):spawn()
|
||||
|
||||
return a, b, A, B
|
||||
end, function(_, _, A, _)
|
||||
evo.batch_destroy(A)
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('Evolved Entity Cycle (Manual): %d entities', N),
|
||||
function(a, b, A, B)
|
||||
local to_create = {}
|
||||
local to_create_count = 0
|
||||
|
||||
for chunk, _, entity_count in evo.execute(A) do
|
||||
local as = chunk:components(a)
|
||||
for i = 1, entity_count do
|
||||
to_create_count = to_create_count + 1
|
||||
to_create[to_create_count] = as[i]
|
||||
end
|
||||
end
|
||||
|
||||
for i = 1, to_create_count do
|
||||
local e = evo.id()
|
||||
evo.set(e, b, to_create[i])
|
||||
end
|
||||
|
||||
evo.batch_destroy(B)
|
||||
end, function()
|
||||
local a, b = evo.id(2)
|
||||
|
||||
for i = 1, N do
|
||||
evo.builder():set(a, i):spawn()
|
||||
end
|
||||
|
||||
local A = evo.builder():include(a):spawn()
|
||||
local B = evo.builder():include(b):spawn()
|
||||
|
||||
return a, b, A, B
|
||||
end, function(_, _, A, _)
|
||||
evo.batch_destroy(A)
|
||||
end)
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(string.format('Tiny Simple Iteration: %d entities', N),
|
||||
function(world)
|
||||
world:update(0.016)
|
||||
end, function()
|
||||
local world = tiny.world()
|
||||
|
||||
for i = 1, N do
|
||||
world:addEntity({ a = i, b = i })
|
||||
world:addEntity({ a = i, b = i, c = i })
|
||||
world:addEntity({ a = i, b = i, c = i, d = i })
|
||||
world:addEntity({ a = i, b = i, c = i, e = i })
|
||||
end
|
||||
|
||||
local AB = tiny.processingSystem()
|
||||
AB.filter = tiny.requireAll('a', 'b')
|
||||
AB.process = function(_, e) e.a, e.b = e.b, e.a end
|
||||
|
||||
local CD = tiny.processingSystem()
|
||||
CD.filter = tiny.requireAll('c', 'd')
|
||||
CD.process = function(_, e) e.c, e.d = e.d, e.c end
|
||||
|
||||
local CE = tiny.processingSystem()
|
||||
CE.filter = tiny.requireAll('c', 'e')
|
||||
CE.process = function(_, e) e.c, e.e = e.e, e.c end
|
||||
|
||||
world:addSystem(AB)
|
||||
world:addSystem(CD)
|
||||
world:addSystem(CE)
|
||||
|
||||
world:refresh()
|
||||
|
||||
return world
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('Evolved Simple Iteration: %d entities', N),
|
||||
---@param a evolved.entity
|
||||
---@param b evolved.entity
|
||||
---@param c evolved.entity
|
||||
---@param d evolved.entity
|
||||
---@param e evolved.entity
|
||||
---@param AB evolved.query
|
||||
---@param CD evolved.query
|
||||
---@param CE evolved.query
|
||||
function(a, b, c, d, e, AB, CD, CE)
|
||||
for chunk, _, entity_count in evo.execute(AB) do
|
||||
local as, bs = chunk:components(a, b)
|
||||
for i = 1, entity_count do
|
||||
as[i], bs[i] = bs[i], as[i]
|
||||
end
|
||||
end
|
||||
|
||||
for chunk, _, entity_count in evo.execute(CD) do
|
||||
local cs, ds = chunk:components(c, d)
|
||||
for i = 1, entity_count do
|
||||
cs[i], ds[i] = ds[i], cs[i]
|
||||
end
|
||||
end
|
||||
|
||||
for chunk, _, entity_count in evo.execute(CE) do
|
||||
local cs, es = chunk:components(c, e)
|
||||
for i = 1, entity_count do
|
||||
cs[i], es[i] = es[i], cs[i]
|
||||
end
|
||||
end
|
||||
end, function()
|
||||
local a, b, c, d, e = evo.id(5)
|
||||
|
||||
for i = 1, N do
|
||||
evo.builder():set(a, i):set(b, i):spawn()
|
||||
evo.builder():set(a, i):set(b, i):set(c, i):spawn()
|
||||
evo.builder():set(a, i):set(b, i):set(c, i):set(d, i):spawn()
|
||||
evo.builder():set(a, i):set(b, i):set(c, i):set(e, i):spawn()
|
||||
end
|
||||
|
||||
local AB = evo.builder():include(a, b):spawn()
|
||||
local CD = evo.builder():include(c, d):spawn()
|
||||
local CE = evo.builder():include(c, e):spawn()
|
||||
|
||||
return a, b, c, d, e, AB, CD, CE
|
||||
end, function(_, _, _, _, _, AB, CD, CE)
|
||||
evo.batch_destroy(AB)
|
||||
evo.batch_destroy(CD)
|
||||
evo.batch_destroy(CE)
|
||||
end)
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(string.format('Tiny Packed Iteration: %d entities', N),
|
||||
function(world)
|
||||
world:update(0.016)
|
||||
end, function()
|
||||
local world = tiny.world()
|
||||
|
||||
for i = 1, N do
|
||||
world:addEntity({ a = i, b = i, c = i, d = i, e = i })
|
||||
end
|
||||
|
||||
local A = tiny.processingSystem()
|
||||
A.filter = tiny.requireAll('a')
|
||||
A.process = function(_, e) e.a = e.a * 2 end
|
||||
|
||||
local B = tiny.processingSystem()
|
||||
B.filter = tiny.requireAll('b')
|
||||
B.process = function(_, e) e.b = e.b * 2 end
|
||||
|
||||
local C = tiny.processingSystem()
|
||||
C.filter = tiny.requireAll('c')
|
||||
C.process = function(_, e) e.c = e.c * 2 end
|
||||
|
||||
local D = tiny.processingSystem()
|
||||
D.filter = tiny.requireAll('d')
|
||||
D.process = function(_, e) e.d = e.d * 2 end
|
||||
|
||||
local E = tiny.processingSystem()
|
||||
E.filter = tiny.requireAll('e')
|
||||
E.process = function(_, e) e.e = e.e * 2 end
|
||||
|
||||
world:addSystem(A)
|
||||
world:addSystem(B)
|
||||
world:addSystem(C)
|
||||
world:addSystem(D)
|
||||
world:addSystem(E)
|
||||
|
||||
world:refresh()
|
||||
|
||||
return world
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('Evolved Packed Iteration: %d entities', N),
|
||||
---@param a evolved.entity
|
||||
---@param b evolved.entity
|
||||
---@param c evolved.entity
|
||||
---@param d evolved.entity
|
||||
---@param e evolved.entity
|
||||
---@param A evolved.query
|
||||
---@param B evolved.query
|
||||
---@param C evolved.query
|
||||
---@param D evolved.query
|
||||
---@param E evolved.query
|
||||
function(a, b, c, d, e, A, B, C, D, E)
|
||||
for chunk, _, entity_count in evo.execute(A) do
|
||||
local as = chunk:components(a)
|
||||
for i = 1, entity_count do
|
||||
as[i] = as[i] * 2
|
||||
end
|
||||
end
|
||||
|
||||
for chunk, _, entity_count in evo.execute(B) do
|
||||
local bs = chunk:components(b)
|
||||
for i = 1, entity_count do
|
||||
bs[i] = bs[i] * 2
|
||||
end
|
||||
end
|
||||
|
||||
for chunk, _, entity_count in evo.execute(C) do
|
||||
local cs = chunk:components(c)
|
||||
for i = 1, entity_count do
|
||||
cs[i] = cs[i] * 2
|
||||
end
|
||||
end
|
||||
|
||||
for chunk, _, entity_count in evo.execute(D) do
|
||||
local ds = chunk:components(d)
|
||||
for i = 1, entity_count do
|
||||
ds[i] = ds[i] * 2
|
||||
end
|
||||
end
|
||||
|
||||
for chunk, _, entity_count in evo.execute(E) do
|
||||
local es = chunk:components(e)
|
||||
for i = 1, entity_count do
|
||||
es[i] = es[i] * 2
|
||||
end
|
||||
end
|
||||
end, function()
|
||||
local a, b, c, d, e = evo.id(5)
|
||||
|
||||
for i = 1, N do
|
||||
evo.builder():set(a, i):set(b, i):set(c, i):set(d, i):set(e, i):spawn()
|
||||
end
|
||||
|
||||
local A = evo.builder():include(a):spawn()
|
||||
local B = evo.builder():include(b):spawn()
|
||||
local C = evo.builder():include(c):spawn()
|
||||
local D = evo.builder():include(d):spawn()
|
||||
local E = evo.builder():include(e):spawn()
|
||||
|
||||
return a, b, c, d, e, A, B, C, D, E
|
||||
end, function(_, _, _, _, _, A, _, _, _, _)
|
||||
evo.batch_destroy(A)
|
||||
end)
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(string.format('Tiny Fragmented Iteration: %d entities', N),
|
||||
function(world)
|
||||
world:update(0.016)
|
||||
end, function()
|
||||
local world = tiny.world()
|
||||
|
||||
---@type string[]
|
||||
local chars = {}
|
||||
|
||||
for i = 1, 26 do
|
||||
chars[i] = string.char(string.byte('a') + i - 1)
|
||||
end
|
||||
|
||||
for _, char in ipairs(chars) do
|
||||
for i = 1, N do
|
||||
world:addEntity({ [char] = i, data = i })
|
||||
end
|
||||
end
|
||||
|
||||
local Data = tiny.processingSystem()
|
||||
Data.filter = tiny.requireAll('data')
|
||||
Data.process = function(_, e) e.data = e.data * 2 end
|
||||
|
||||
local Last = tiny.processingSystem()
|
||||
Last.filter = tiny.requireAll('z')
|
||||
Last.process = function(_, e) e.z = e.z * 2 end
|
||||
|
||||
world:addSystem(Data)
|
||||
world:addSystem(Last)
|
||||
|
||||
world:refresh()
|
||||
|
||||
return world
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('Evolved Fragmented Iteration: %d entities', N),
|
||||
---@param data evolved.entity
|
||||
---@param last evolved.entity
|
||||
---@param Data evolved.query
|
||||
---@param Last evolved.query
|
||||
function(data, last, Data, Last)
|
||||
for chunk, _, entity_count in evo.execute(Data) do
|
||||
local ds = chunk:components(data)
|
||||
for i = 1, entity_count do
|
||||
ds[i] = ds[i] * 2
|
||||
end
|
||||
end
|
||||
|
||||
for chunk, _, entity_count in evo.execute(Last) do
|
||||
local ls = chunk:components(last)
|
||||
for i = 1, entity_count do
|
||||
ls[i] = ls[i] * 2
|
||||
end
|
||||
end
|
||||
end, function()
|
||||
local data = evo.id()
|
||||
|
||||
---@type evolved.fragment[]
|
||||
local chars = {}
|
||||
|
||||
for i = 1, 26 do
|
||||
chars[i] = evo.id()
|
||||
end
|
||||
|
||||
for _, char in ipairs(chars) do
|
||||
for i = 1, N do
|
||||
evo.builder():set(char, i):set(data, i):spawn()
|
||||
end
|
||||
end
|
||||
|
||||
local Data = evo.builder():include(data):spawn()
|
||||
local Last = evo.builder():include(chars[#chars]):spawn()
|
||||
|
||||
return data, chars[#chars], Data, Last
|
||||
end, function(_, _, Data, _)
|
||||
evo.batch_destroy(Data)
|
||||
end)
|
||||
181
evolved.d.tl
Normal file
181
evolved.d.tl
Normal file
@@ -0,0 +1,181 @@
|
||||
local record Evolved
|
||||
interface Id end
|
||||
|
||||
type Entity = Id
|
||||
type Fragment = Id
|
||||
type Query = Id
|
||||
type System = Id
|
||||
|
||||
interface EachState end
|
||||
interface ExecuteState end
|
||||
|
||||
type EachIterator = function(state?: EachState): Fragment, any
|
||||
type ExecuteIterator = function(state?: ExecuteState): Chunk, { Entity }, integer
|
||||
|
||||
interface Chunk
|
||||
alive: function(self: Chunk): boolean
|
||||
empty: function(self: Chunk): boolean
|
||||
|
||||
has: function(self: Chunk, fragment: Fragment): boolean
|
||||
has_all: function(self: Chunk, ...: Fragment): boolean
|
||||
has_any: function(self: Chunk, ...: Fragment): boolean
|
||||
|
||||
entities: function(self: Chunk): { Entity }, integer
|
||||
fragments: function(self: Chunk): { Fragment }, integer
|
||||
|
||||
components: function(self: Chunk)
|
||||
components: function<C1>(self: Chunk, f1: Fragment): { C1 }
|
||||
components: function<C1, C2>(self: Chunk, f1: Fragment, f2: Fragment): { C1 }, { C2 }
|
||||
components: function<C1, C2, C3>(self: Chunk, f1: Fragment, f2: Fragment, f3: Fragment): { C1 }, { C2 }, { C3 }
|
||||
components: function<C1, C2, C3, C4>(self: Chunk, f1: Fragment, f2: Fragment, f3: Fragment, f4: Fragment): { C1 }, { C2 }, { C3 }, { C4 }
|
||||
end
|
||||
|
||||
interface Builder
|
||||
build: function(self: Builder, prefab?: Entity): Entity
|
||||
multi_build: function(self: Builder, entity_count: integer, prefab?: Entity): { Entity }, integer
|
||||
|
||||
spawn: function(self: Builder): Entity
|
||||
multi_spawn: function(self: Builder, entity_count: integer): { Entity }, integer
|
||||
|
||||
clone: function(self: Builder, prefab: Entity): Entity
|
||||
multi_clone: function(self: Builder, entity_count: integer, prefab: Entity): { Entity }, integer
|
||||
|
||||
has: function(self: Builder, fragment: Fragment): boolean
|
||||
has_all: function(self: Builder, ...: Fragment): boolean
|
||||
has_any: function(self: Builder, ...: Fragment): boolean
|
||||
|
||||
get: function(self: Builder)
|
||||
get: function<C1>(self: Builder, f1: Fragment): C1 | nil
|
||||
get: function<C1, C2>(self: Builder, f1: Fragment, f2: Fragment): C1 | nil, C2 | nil
|
||||
get: function<C1, C2, C3>(self: Builder, f1: Fragment, f2: Fragment, f3: Fragment): C1 | nil, C2 | nil, C3 | nil
|
||||
get: function<C1, C2, C3, C4>(self: Builder, f1: Fragment, f2: Fragment, f3: Fragment, f4: Fragment): C1 | nil, C2 | nil, C3 | nil, C4 | nil
|
||||
|
||||
set: function<Component>(self: Builder, fragment: Fragment, component?: Component): Builder
|
||||
remove: function(self: Builder, ...: Fragment): Builder
|
||||
clear: function(self: Builder): Builder
|
||||
|
||||
tag: function(self: Builder): Builder
|
||||
name: function(self: Builder, name: string): Builder
|
||||
|
||||
unique: function(self: Builder): Builder
|
||||
explicit: function(self: Builder): Builder
|
||||
internal: function(self: Builder): Builder
|
||||
|
||||
default: function<Component>(self: Builder, default: Component): Builder
|
||||
duplicate: function<Component>(self: Builder, duplicate: function(Component): Component): Builder
|
||||
|
||||
prefab: function(self: Builder): Builder
|
||||
disabled: function(self: Builder): Builder
|
||||
|
||||
include: function(self: Builder, ...: Fragment): Builder
|
||||
exclude: function(self: Builder, ...: Fragment): Builder
|
||||
require: function(self: Builder, ...: Fragment): Builder
|
||||
|
||||
on_set: function<Component>(self: Builder, on_set: function(Entity, Fragment, ? Component, ? Component)): Builder
|
||||
on_assign: function<Component>(self: Builder, on_assign: function(Entity, Fragment, ? Component, ? Component)): Builder
|
||||
on_insert: function<Component>(self: Builder, on_insert: function(Entity, Fragment, ? Component)): Builder
|
||||
on_remove: function<Component>(self: Builder, on_remove: function(Entity, Fragment, ? Component)): Builder
|
||||
|
||||
group: function(self: Builder, group: System): Builder
|
||||
|
||||
query: function(self: Builder, query: Query): Builder
|
||||
execute: function(self: Builder, execute: function(Chunk, {Entity}, integer)): Builder
|
||||
|
||||
prologue: function(self: Builder, prologue: function()): Builder
|
||||
epilogue: function(self: Builder, epilogue: function()): Builder
|
||||
|
||||
destruction_policy: function(self: Builder, destruction_policy: Id): Builder
|
||||
end
|
||||
|
||||
TAG: Fragment
|
||||
NAME: Fragment
|
||||
|
||||
UNIQUE: Fragment
|
||||
EXPLICIT: Fragment
|
||||
INTERNAL: Fragment
|
||||
|
||||
DEFAULT: Fragment
|
||||
DUPLICATE: Fragment
|
||||
|
||||
PREFAB: Fragment
|
||||
DISABLED: Fragment
|
||||
|
||||
INCLUDES: Fragment
|
||||
EXCLUDES: Fragment
|
||||
REQUIRES: Fragment
|
||||
|
||||
ON_SET: Fragment
|
||||
ON_ASSIGN: Fragment
|
||||
ON_INSERT: Fragment
|
||||
ON_REMOVE: Fragment
|
||||
|
||||
GROUP: Fragment
|
||||
|
||||
QUERY: Fragment
|
||||
EXECUTE: Fragment
|
||||
PROLOGUE: Fragment
|
||||
EPILOGUE: Fragment
|
||||
|
||||
DESTRUCTION_POLICY: Fragment
|
||||
DESTRUCTION_POLICY_DESTROY_ENTITY: Id
|
||||
DESTRUCTION_POLICY_REMOVE_FRAGMENT: Id
|
||||
|
||||
id: function(count?: integer): Id...
|
||||
name: function(...: Id): string...
|
||||
|
||||
pack: function(primary: integer, secondary: integer): Id
|
||||
unpack: function(id: Id): integer, integer
|
||||
|
||||
defer: function(): boolean
|
||||
commit: function(): boolean
|
||||
cancel: function(): boolean
|
||||
|
||||
spawn: function(components?: { Fragment: any }): Entity
|
||||
multi_spawn: function(entity_count: integer, components?: { Fragment: any }): { Entity }, integer
|
||||
|
||||
clone: function(prefab: Entity, components?: { Fragment: any }): Entity
|
||||
multi_clone: function(entity_count: integer, prefab: Entity, components?: { Fragment: any }): { Entity }, integer
|
||||
|
||||
alive: function(entity: Entity): boolean
|
||||
alive_all: function(...: Entity): boolean
|
||||
alive_any: function(...: Entity): boolean
|
||||
|
||||
empty: function(entity: Entity): boolean
|
||||
empty_all: function(...: Entity): boolean
|
||||
empty_any: function(...: Entity): boolean
|
||||
|
||||
has: function(entity: Entity, fragment: Fragment): boolean
|
||||
has_all: function(entity: Entity, ...: Fragment): boolean
|
||||
has_any: function(entity: Entity, ...: Fragment): boolean
|
||||
|
||||
get: function(entity: Entity)
|
||||
get: function<C1>(entity: Entity, f1: Fragment): C1 | nil
|
||||
get: function<C1, C2>(entity: Entity, f1: Fragment, f2: Fragment): C1 | nil, C2 | nil
|
||||
get: function<C1, C2, C3>(entity: Entity, f1: Fragment, f2: Fragment, f3: Fragment): C1 | nil, C2 | nil, C3 | nil
|
||||
get: function<C1, C2, C3, C4>(entity: Entity, f1: Fragment, f2: Fragment, f3: Fragment, f4: Fragment): C1 | nil, C2 | nil, C3 | nil, C4 | nil
|
||||
|
||||
set: function<Component>(entity: Entity, fragment: Fragment, component?: Component)
|
||||
remove: function(entity: Entity, ...: Fragment)
|
||||
clear: function(...: Entity)
|
||||
destroy: function(...: Entity)
|
||||
|
||||
batch_set: function<Component>(query: Query, fragment: Fragment, component?: Component)
|
||||
batch_remove: function(query: Query, ...: Fragment)
|
||||
batch_clear: function(...: Query)
|
||||
batch_destroy: function(...: Query)
|
||||
|
||||
each: function(entity: Entity): EachIterator, EachState | nil
|
||||
execute: function(query: Query): ExecuteIterator, ExecuteState | nil
|
||||
|
||||
locate: function(entity: Entity): Chunk | nil, integer
|
||||
|
||||
process: function(...: System)
|
||||
|
||||
debug_mode: function(yesno: boolean)
|
||||
collect_garbage: function()
|
||||
|
||||
chunk: function(fragment: Fragment, ...: Fragment): Chunk, { Entity }, integer
|
||||
builder: function(): Builder
|
||||
end
|
||||
|
||||
return Evolved
|
||||
2626
evolved.lua
2626
evolved.lua
File diff suppressed because it is too large
Load Diff
34
rockspecs/evolved.lua-1.3.0-0.rockspec
Normal file
34
rockspecs/evolved.lua-1.3.0-0.rockspec
Normal file
@@ -0,0 +1,34 @@
|
||||
rockspec_format = "3.0"
|
||||
package = "evolved.lua"
|
||||
version = "1.3.0-0"
|
||||
source = {
|
||||
url = "git://github.com/BlackMATov/evolved.lua",
|
||||
tag = "v1.3.0",
|
||||
}
|
||||
description = {
|
||||
homepage = "https://github.com/BlackMATov/evolved.lua",
|
||||
summary = "Evolved ECS (Entity-Component-System) for Lua",
|
||||
detailed = [[
|
||||
`evolved.lua` is a fast and flexible ECS (Entity-Component-System) library for Lua.
|
||||
It is designed to be simple and easy to use, while providing all the features needed to create complex systems with blazing performance.
|
||||
]],
|
||||
license = "MIT",
|
||||
labels = {
|
||||
"ecs",
|
||||
"entity",
|
||||
"entities",
|
||||
"component",
|
||||
"components",
|
||||
"entity-component",
|
||||
"entity-component-system",
|
||||
},
|
||||
}
|
||||
dependencies = {
|
||||
"lua >= 5.1",
|
||||
}
|
||||
build = {
|
||||
type = "builtin",
|
||||
modules = {
|
||||
evolved = "evolved.lua",
|
||||
}
|
||||
}
|
||||
34
rockspecs/evolved.lua-1.4.0-0.rockspec
Normal file
34
rockspecs/evolved.lua-1.4.0-0.rockspec
Normal file
@@ -0,0 +1,34 @@
|
||||
rockspec_format = "3.0"
|
||||
package = "evolved.lua"
|
||||
version = "1.4.0-0"
|
||||
source = {
|
||||
url = "git://github.com/BlackMATov/evolved.lua",
|
||||
tag = "v1.4.0",
|
||||
}
|
||||
description = {
|
||||
homepage = "https://github.com/BlackMATov/evolved.lua",
|
||||
summary = "Evolved ECS (Entity-Component-System) for Lua",
|
||||
detailed = [[
|
||||
`evolved.lua` is a fast and flexible ECS (Entity-Component-System) library for Lua.
|
||||
It is designed to be simple and easy to use, while providing all the features needed to create complex systems with blazing performance.
|
||||
]],
|
||||
license = "MIT",
|
||||
labels = {
|
||||
"ecs",
|
||||
"entity",
|
||||
"entities",
|
||||
"component",
|
||||
"components",
|
||||
"entity-component",
|
||||
"entity-component-system",
|
||||
},
|
||||
}
|
||||
dependencies = {
|
||||
"lua >= 5.1",
|
||||
}
|
||||
build = {
|
||||
type = "builtin",
|
||||
modules = {
|
||||
evolved = "evolved.lua",
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user