Files
evolved.lua/develop/benchmarks/clone_bmarks.lua
2025-11-20 16:19:13 +07:00

533 lines
13 KiB
Lua

local evo = require 'evolved'
local basics = require 'develop.basics'
evo.debug_mode(false)
local N = 1000
local F1, F2, F3, F4, F5 = evo.id(5)
local D1, D2, D3, D4, D5 = evo.id(5)
evo.set(D1, evo.DEFAULT, true)
evo.set(D2, evo.DEFAULT, true)
evo.set(D3, evo.DEFAULT, true)
evo.set(D4, evo.DEFAULT, true)
evo.set(D5, evo.DEFAULT, true)
evo.set(D1, evo.DUPLICATE, function(v) return not v end)
evo.set(D2, evo.DUPLICATE, function(v) return not v end)
evo.set(D3, evo.DUPLICATE, function(v) return not v end)
evo.set(D4, evo.DUPLICATE, function(v) return not v end)
evo.set(D5, evo.DUPLICATE, function(v) return not v end)
local QF1 = evo.builder():include(F1):spawn()
local QD1 = evo.builder():include(D1):spawn()
local RF1 = evo.builder():require(F1):spawn()
local RF123 = evo.builder():require(F1, F2, F3):spawn()
local RF12345 = evo.builder():require(F1, F2, F3, F4, F5):spawn()
local RD1 = evo.builder():require(D1):spawn()
local RD123 = evo.builder():require(D1, D2, D3):spawn()
local RD12345 = evo.builder():require(D1, D2, D3, D4, D5):spawn()
print '----------------------------------------'
basics.describe_bench(
string.format('Clone Benchmarks: Simple Clone | %d entities with 1 component', N),
function()
local clone = evo.clone
local prefab = evo.spawn { [F1] = true }
for _ = 1, N do
clone(prefab)
end
evo.batch_destroy(QF1)
end)
basics.describe_bench(
string.format('Clone Benchmarks: Simple Defer Clone | %d entities with 1 component', N),
function()
local clone = evo.clone
local prefab = evo.spawn { [F1] = true }
evo.defer()
for _ = 1, N do
clone(prefab)
end
evo.commit()
evo.batch_destroy(QF1)
end)
basics.describe_bench(
string.format('Clone Benchmarks: Simple Clone With Defaults | %d entities with 1 component', N),
function()
local clone = evo.clone
local prefab = evo.spawn { [D1] = true }
for _ = 1, N do
clone(prefab)
end
evo.batch_destroy(QD1)
end)
basics.describe_bench(
string.format('Clone Benchmarks: Simple Clone | %d entities with 3 components', N),
function()
local clone = evo.clone
local prefab = evo.spawn { [F1] = true, [F2] = true, [F3] = true }
for _ = 1, N do
clone(prefab)
end
evo.batch_destroy(QF1)
end)
basics.describe_bench(
string.format('Clone Benchmarks: Simple Defer Clone | %d entities with 3 components', N),
function()
local clone = evo.clone
local prefab = evo.spawn { [F1] = true, [F2] = true, [F3] = true }
evo.defer()
for _ = 1, N do
clone(prefab)
end
evo.commit()
evo.batch_destroy(QF1)
end)
basics.describe_bench(
string.format('Clone Benchmarks: Simple Clone With Defaults | %d entities with 3 components', N),
function()
local clone = evo.clone
local prefab = evo.spawn { [D1] = true, [D2] = true, [D3] = true }
for _ = 1, N do
clone(prefab)
end
evo.batch_destroy(QD1)
end)
basics.describe_bench(
string.format('Clone Benchmarks: Simple Clone | %d entities with 5 components', N),
function()
local clone = evo.clone
local prefab = evo.spawn { [F1] = true, [F2] = true, [F3] = true, [F4] = true, [F5] = true }
for _ = 1, N do
clone(prefab)
end
evo.batch_destroy(QF1)
end)
basics.describe_bench(
string.format('Clone Benchmarks: Simple Defer Clone | %d entities with 5 components', N),
function()
local clone = evo.clone
local prefab = evo.spawn { [F1] = true, [F2] = true, [F3] = true, [F4] = true, [F5] = true }
evo.defer()
for _ = 1, N do
clone(prefab)
end
evo.commit()
evo.batch_destroy(QF1)
end)
basics.describe_bench(
string.format('Clone Benchmarks: Simple Clone With Defaults | %d entities with 5 components', N),
function()
local clone = evo.clone
local prefab = evo.spawn { [D1] = true, [D2] = true, [D3] = true, [D4] = true, [D5] = true }
for _ = 1, N do
clone(prefab)
end
evo.batch_destroy(QD1)
end)
print '----------------------------------------'
basics.describe_bench(
string.format('Clone Benchmarks: Simple Clone | %d entities with 1 required component', N),
function()
local clone = evo.clone
local prefab = evo.spawn { [RF1] = true }
for _ = 1, N do
clone(prefab)
end
evo.batch_destroy(QF1)
end)
basics.describe_bench(
string.format('Clone Benchmarks: Simple Defer Clone | %d entities with 1 required component', N),
function()
local clone = evo.clone
local prefab = evo.spawn { [RF1] = true }
evo.defer()
for _ = 1, N do
clone(prefab)
end
evo.commit()
evo.batch_destroy(QF1)
end)
basics.describe_bench(
string.format('Clone Benchmarks: Simple Clone With Defaults | %d entities with 1 required component', N),
function()
local clone = evo.clone
local prefab = evo.spawn { [RD1] = true }
for _ = 1, N do
clone(prefab)
end
evo.batch_destroy(QD1)
end)
basics.describe_bench(
string.format('Clone Benchmarks: Simple Clone | %d entities with 3 required components', N),
function()
local clone = evo.clone
local prefab = evo.spawn { [RF123] = true }
for _ = 1, N do
clone(prefab)
end
evo.batch_destroy(QF1)
end)
basics.describe_bench(
string.format('Clone Benchmarks: Simple Defer Clone | %d entities with 3 required components', N),
function()
local clone = evo.clone
local prefab = evo.spawn { [RF123] = true }
evo.defer()
for _ = 1, N do
clone(prefab)
end
evo.commit()
evo.batch_destroy(QF1)
end)
basics.describe_bench(
string.format('Clone Benchmarks: Simple Clone With Defaults | %d entities with 3 required components', N),
function()
local clone = evo.clone
local prefab = evo.spawn { [RD123] = true }
for _ = 1, N do
clone(prefab)
end
evo.batch_destroy(QD1)
end)
basics.describe_bench(
string.format('Clone Benchmarks: Simple Clone | %d entities with 5 required components', N),
function()
local clone = evo.clone
local prefab = evo.spawn { [RF12345] = true }
for _ = 1, N do
clone(prefab)
end
evo.batch_destroy(QF1)
end)
basics.describe_bench(
string.format('Clone Benchmarks: Simple Defer Clone | %d entities with 5 required components', N),
function()
local clone = evo.clone
local prefab = evo.spawn { [RF12345] = true }
evo.defer()
for _ = 1, N do
clone(prefab)
end
evo.commit()
evo.batch_destroy(QF1)
end)
basics.describe_bench(
string.format('Clone Benchmarks: Simple Clone With Defaults | %d entities with 5 required components', N),
function()
local clone = evo.clone
local prefab = evo.spawn { [RD12345] = true }
for _ = 1, N do
clone(prefab)
end
evo.batch_destroy(QD1)
end)
print '----------------------------------------'
basics.describe_bench(
string.format('Clone Benchmarks: Multi Clone | %d entities with 1 component', N),
function()
local multi_clone = evo.multi_clone
local prefab = evo.spawn { [F1] = true }
multi_clone(N, prefab)
evo.batch_destroy(QF1)
end)
basics.describe_bench(
string.format('Clone Benchmarks: Multi Defer Clone | %d entities with 1 component', N),
function()
local multi_clone = evo.multi_clone
local prefab = evo.spawn { [F1] = true }
evo.defer()
multi_clone(N, prefab)
evo.commit()
evo.batch_destroy(QF1)
end)
basics.describe_bench(
string.format('Clone Benchmarks: Multi Clone With Defaults | %d entities with 1 component', N),
function()
local multi_clone = evo.multi_clone
local prefab = evo.spawn { [D1] = true }
multi_clone(N, prefab)
evo.batch_destroy(QD1)
end)
basics.describe_bench(
string.format('Clone Benchmarks: Multi Clone | %d entities with 3 components', N),
function()
local multi_clone = evo.multi_clone
local prefab = evo.spawn { [F1] = true, [F2] = true, [F3] = true }
multi_clone(N, prefab)
evo.batch_destroy(QF1)
end)
basics.describe_bench(
string.format('Clone Benchmarks: Multi Defer Clone | %d entities with 3 components', N),
function()
local multi_clone = evo.multi_clone
local prefab = evo.spawn { [F1] = true, [F2] = true, [F3] = true }
evo.defer()
multi_clone(N, prefab)
evo.commit()
evo.batch_destroy(QF1)
end)
basics.describe_bench(
string.format('Clone Benchmarks: Multi Clone With Defaults | %d entities with 3 components', N),
function()
local multi_clone = evo.multi_clone
local prefab = evo.spawn { [D1] = true, [D2] = true, [D3] = true }
multi_clone(N, prefab)
evo.batch_destroy(QD1)
end)
basics.describe_bench(
string.format('Clone Benchmarks: Multi Clone | %d entities with 5 components', N),
function()
local multi_clone = evo.multi_clone
local prefab = evo.spawn { [F1] = true, [F2] = true, [F3] = true, [F4] = true, [F5] = true }
multi_clone(N, prefab)
evo.batch_destroy(QF1)
end)
basics.describe_bench(
string.format('Clone Benchmarks: Multi Defer Clone | %d entities with 5 components', N),
function()
local multi_clone = evo.multi_clone
local prefab = evo.spawn { [F1] = true, [F2] = true, [F3] = true, [F4] = true, [F5] = true }
evo.defer()
multi_clone(N, prefab)
evo.commit()
evo.batch_destroy(QF1)
end)
basics.describe_bench(
string.format('Clone Benchmarks: Multi Clone With Defaults | %d entities with 5 components', N),
function()
local multi_clone = evo.multi_clone
local prefab = evo.spawn { [D1] = true, [D2] = true, [D3] = true, [D4] = true, [D5] = true }
multi_clone(N, prefab)
evo.batch_destroy(QD1)
end)
print '----------------------------------------'
basics.describe_bench(
string.format('Clone Benchmarks: Multi Clone | %d entities with 1 required component', N),
function()
local multi_clone = evo.multi_clone
local prefab = evo.spawn { [RF1] = true }
multi_clone(N, prefab)
evo.batch_destroy(QF1)
end)
basics.describe_bench(
string.format('Clone Benchmarks: Multi Defer Clone | %d entities with 1 required component', N),
function()
local multi_clone = evo.multi_clone
local prefab = evo.spawn { [RF1] = true }
evo.defer()
multi_clone(N, prefab)
evo.commit()
evo.batch_destroy(QF1)
end)
basics.describe_bench(
string.format('Clone Benchmarks: Multi Clone With Defaults | %d entities with 1 required component', N),
function()
local multi_clone = evo.multi_clone
local prefab = evo.spawn { [RD1] = true }
multi_clone(N, prefab)
evo.batch_destroy(QD1)
end)
basics.describe_bench(
string.format('Clone Benchmarks: Multi Clone | %d entities with 3 required components', N),
function()
local multi_clone = evo.multi_clone
local prefab = evo.spawn { [RF123] = true }
multi_clone(N, prefab)
evo.batch_destroy(QF1)
end)
basics.describe_bench(
string.format('Clone Benchmarks: Multi Defer Clone | %d entities with 3 required components', N),
function()
local multi_clone = evo.multi_clone
local prefab = evo.spawn { [RF123] = true }
evo.defer()
multi_clone(N, prefab)
evo.commit()
evo.batch_destroy(QF1)
end)
basics.describe_bench(
string.format('Clone Benchmarks: Multi Clone With Defaults | %d entities with 3 required components', N),
function()
local multi_clone = evo.multi_clone
local prefab = evo.spawn { [RD123] = true }
multi_clone(N, prefab)
evo.batch_destroy(QD1)
end)
basics.describe_bench(
string.format('Clone Benchmarks: Multi Clone | %d entities with 5 required components', N),
function()
local multi_clone = evo.multi_clone
local prefab = evo.spawn { [RF12345] = true }
multi_clone(N, prefab)
evo.batch_destroy(QF1)
end)
basics.describe_bench(
string.format('Clone Benchmarks: Multi Defer Clone | %d entities with 5 required components', N),
function()
local multi_clone = evo.multi_clone
local prefab = evo.spawn { [RF12345] = true }
evo.defer()
multi_clone(N, prefab)
evo.commit()
evo.batch_destroy(QF1)
end)
basics.describe_bench(
string.format('Clone Benchmarks: Multi Clone With Defaults | %d entities with 5 required components', N),
function()
local multi_clone = evo.multi_clone
local prefab = evo.spawn { [RD12345] = true }
multi_clone(N, prefab)
evo.batch_destroy(QD1)
end)