Merge branch 'dev'

This commit is contained in:
BlackMATov
2025-03-19 06:52:10 +07:00
6 changed files with 547 additions and 372 deletions

View File

@@ -36,6 +36,7 @@ ON_INSERT :: fragment
ON_REMOVE :: fragment
PHASE :: fragment
GROUP :: fragment
AFTER :: fragment
QUERY :: fragment
@@ -148,6 +149,15 @@ query_builder:exclude :: fragment... -> query_builder
query_builder:build :: query, boolean
```
```
group :: group_builder
group_builder:name :: string -> group_builder
group_builder:single :: component -> group_builder
group_builder:phase :: phase -> group_builder
group_builder:after :: group... -> group_builder
group_builder:build :: group, boolean
```
```
phase :: phase_builder
phase_builder:name :: string -> phase_builder
@@ -159,8 +169,7 @@ phase_builder:build :: phase, boolean
system :: system_builder
system_builder:name :: string -> system_builder
system_builder:single :: component -> system_builder
system_builder:phase :: phase -> system_builder
system_builder:after :: system... -> system_builder
system_builder:group :: group -> system_builder
system_builder:query :: query -> system_builder
system_builder:execute :: {chunk, entity[], integer} -> system_builder
system_builder:prologue :: {} -> system_builder

View File

@@ -3,10 +3,13 @@
## Backlog
- should set/assign/insert return a constructed component?
- enable/disable systems and groups
- should systems support multiple groups?
- should groups support multiple phases?
## After first release
- add system groups
- cached queries
- observers and events
- add INDEX fragment trait
- add REQUIRES fragment trait

View File

@@ -1,4 +1,4 @@
require 'develop.example'
-- require 'develop.unbench'
require 'develop.unbench'
require 'develop.untests'
-- require 'develop.usbench'
require 'develop.usbench'

View File

@@ -22,6 +22,13 @@ local phases = {
shutdown = evo.phase():build(),
}
local groups = {
awake = evo.group():phase(phases.awake):build(),
physics = evo.group():phase(phases.physics):build(),
graphics = evo.group():phase(phases.graphics):build(),
shutdown = evo.group():phase(phases.shutdown):build(),
}
local singles = {
delta_time = evo.fragment():single(0.016):build(),
physics_gravity = evo.fragment():single(vector2(0, 9.81)):build(),
@@ -40,7 +47,7 @@ local queries = {
}
local awake_system = evo.system()
:phase(phases.awake)
:group(groups.awake)
:prologue(function()
print '-= | Awake | =-'
evo.entity()
@@ -51,7 +58,7 @@ local awake_system = evo.system()
end):build()
local integrate_forces_system = evo.system()
:phase(phases.physics)
:group(groups.physics)
:query(queries.physics_bodies)
:execute(function(chunk, entities, entity_count)
---@type number, evolved.vector2
@@ -72,8 +79,7 @@ local integrate_forces_system = evo.system()
end):build()
local integrate_velocities_system = evo.system()
:phase(phases.physics)
:after(integrate_forces_system)
:group(groups.physics)
:query(queries.physics_bodies)
:execute(function(chunk, entities, entity_count)
---@type number
@@ -96,7 +102,7 @@ local integrate_velocities_system = evo.system()
end):build()
local graphics_system = evo.system()
:phase(phases.graphics)
:group(groups.graphics)
:query(queries.physics_bodies)
:execute(function(chunk, entities, entity_count)
---@type evolved.vector2[]
@@ -113,7 +119,7 @@ local graphics_system = evo.system()
end):build()
local shutdown_system = evo.system()
:phase(phases.shutdown)
:group(groups.shutdown)
:epilogue(function()
print '-= | Shutdown | =-'
evo.batch_destroy(queries.physics_bodies)

View File

@@ -6569,26 +6569,6 @@ do
end
end
do
local s1 = evo.system():build()
do
local after = evo.get(s1, evo.AFTER)
assert(after == nil)
end
local s2 = evo.system():after(s1):build()
do
local after = evo.get(s2, evo.AFTER)
assert(#after == 1 and after[1] == s1)
end
local s3 = evo.system():after(s1, s2):build()
do
local after = evo.get(s3, evo.AFTER)
assert(#after == 2 and after[1] == s1 and after[2] == s2)
end
end
do
local f1, f2 = evo.id(2)
@@ -8202,3 +8182,43 @@ do
assert(not evo.is_alive_any(e1a, e1b, e12a, e12b))
assert(evo.is_empty_all(e1a, e1b, e12a, e12b))
end
do
local gb = evo.group()
local g1 = gb:build()
local g2 = gb:name('g2'):build()
local g3 = gb:single(42):build()
local g4 = gb:name('g4'):single(43):build()
assert(not evo.has(g1, evo.NAME) and not evo.has(g1, g1))
assert(evo.get(g2, evo.NAME) == 'g2' and not evo.has(g2, g2))
assert(not evo.has(g3, evo.NAME) and evo.get(g3, g3) == 42)
assert(evo.get(g4, evo.NAME) == 'g4' and evo.get(g4, g4) == 43)
end
do
local g = evo.group():build()
local s = evo.system():group(g):build()
assert(evo.get(s, evo.GROUP) == g)
end
do
local s1 = evo.group():build()
do
local after = evo.get(s1, evo.AFTER)
assert(after == nil)
end
local g2 = evo.group():after(s1):build()
do
local after = evo.get(g2, evo.AFTER)
assert(#after == 1 and after[1] == s1)
end
local g3 = evo.group():after(s1, g2):build()
do
local after = evo.get(g3, evo.AFTER)
assert(#after == 2 and after[1] == s1 and after[2] == g2)
end
end

File diff suppressed because it is too large Load Diff