mirror of
https://github.com/BlackMATov/unity-iso-tools.git
synced 2025-12-14 17:09:31 +07:00
New PlayMaker action: GetMode
This commit is contained in:
@@ -52,6 +52,7 @@
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<Compile Include="Assets\IsoTools\Examples\Scripts\IsoEchoListener.cs" />
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<Compile Include="Assets\IsoTools\Examples\Scripts\PlayerController.cs" />
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<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoComponentAction.cs" />
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<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoGetMode.cs" />
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<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoGetPosition.cs" />
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<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoGetSize.cs" />
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<Compile Include="Assets\IsoTools\PlayMaker\Actions\IsoResize.cs" />
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@@ -444,6 +444,7 @@ MonoBehaviour:
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- HutongGames.PlayMaker.Actions.Wait
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- IsoTools.PlayMaker.Actions.IsoGetPosition
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- IsoTools.PlayMaker.Actions.IsoGetSize
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- IsoTools.PlayMaker.Actions.IsoGetMode
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- PlayMaker.ConditionalExpression.ConditionalExpression
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customNames:
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-
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@@ -451,10 +452,11 @@ MonoBehaviour:
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-
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-
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-
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actionEnabled: 0101010101
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actionIsOpen: 0000000000
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actionStartIndex: 00000000090000000c0000001200000018000000
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actionHashCodes: 8ef8760048c011017ebd02027ebd0202490c8701
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-
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actionEnabled: 010101010101
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actionIsOpen: 000000000100
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actionStartIndex: 00000000090000000c00000012000000180000001b000000
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actionHashCodes: 8ef8760048c011017ebd02027ebd020236f6fc01490c8701
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unityObjectParams: []
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fsmGameObjectParams: []
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fsmOwnerDefaultParams:
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@@ -482,6 +484,14 @@ MonoBehaviour:
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showInInspector: 0
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networkSync: 0
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value: {fileID: 0}
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- ownerOption: 0
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gameObject:
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useVariable: 0
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name:
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tooltip:
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showInInspector: 0
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networkSync: 0
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value: {fileID: 0}
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animationCurveParams: []
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functionCallParams: []
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fsmTemplateControlParams: []
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@@ -498,7 +508,14 @@ MonoBehaviour:
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fsmObjectParams: []
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fsmVarParams: []
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fsmArrayParams: []
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fsmEnumParams: []
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fsmEnumParams:
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- useVariable: 1
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name: iso_mode
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tooltip:
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showInInspector: 1
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networkSync: 0
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enumName: IsoTools.IsoObject+Mode
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intValue: 0
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fsmFloatParams:
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- useVariable: 1
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name:
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@@ -595,12 +612,12 @@ MonoBehaviour:
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- FINISHED
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- TO_RESET_POSITION
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-
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byteData: 000000000100000000
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byteData: 00000000010000000000
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arrayParamSizes:
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arrayParamTypes: []
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customTypeSizes:
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customTypeNames: []
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paramDataType: 140000001c0000000f0000000f0000000f000000010000000100000001000000010000000f0000001700000001000000140000001c0000000f0000000f0000000f00000001000000140000001c0000000f0000000f0000000f00000001000000120000001700000017000000010000000100000011000000
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paramDataType: 140000001c0000000f0000000f0000000f000000010000000100000001000000010000000f0000001700000001000000140000001c0000000f0000000f0000000f00000001000000140000001c0000000f0000000f0000000f00000001000000140000002a00000001000000120000001700000017000000010000000100000011000000
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paramName:
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- gameObject
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- vector
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@@ -626,14 +643,17 @@ MonoBehaviour:
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- y
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- z
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- everyFrame
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- gameObject
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- mode
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- everyFrame
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- expression
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- isTrueEvent
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- isFalseEvent
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- everyFrame
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- rawResult
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- storeResult
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paramDataPos: 000000000000000000000000010000000200000000000000010000000200000003000000030000000000000004000000010000000100000004000000050000000600000005000000020000000200000007000000080000000900000006000000000000000100000002000000070000000800000000000000
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paramByteDataSize: 000000000000000000000000000000000000000001000000010000000100000001000000000000000000000001000000000000000000000000000000000000000000000001000000000000000000000000000000000000000000000001000000000000000000000000000000010000000100000000000000
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paramDataPos: 000000000000000000000000010000000200000000000000010000000200000003000000030000000000000004000000010000000100000004000000050000000600000005000000020000000200000007000000080000000900000006000000030000000000000007000000000000000100000002000000080000000900000000000000
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paramByteDataSize: 000000000000000000000000000000000000000001000000010000000100000001000000000000000000000001000000000000000000000000000000000000000000000001000000000000000000000000000000000000000000000001000000000000000000000001000000000000000000000000000000010000000100000000000000
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- name: State 3
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description:
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colorIndex: 0
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@@ -659,16 +679,26 @@ MonoBehaviour:
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actionNames:
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- IsoTools.PlayMaker.Actions.IsoSetPosition
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- HutongGames.PlayMaker.Actions.Wait
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- IsoTools.PlayMaker.Actions.IsoSetMode
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customNames:
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-
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-
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actionEnabled: 0101
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actionIsOpen: 0101
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actionStartIndex: 0000000007000000
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actionHashCodes: afff110548c01101
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-
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actionEnabled: 010101
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actionIsOpen: 010101
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actionStartIndex: 00000000080000000b000000
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actionHashCodes: ac9f610448c01101672cde03
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unityObjectParams: []
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fsmGameObjectParams: []
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fsmOwnerDefaultParams:
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- ownerOption: 0
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gameObject:
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useVariable: 0
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name:
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tooltip:
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showInInspector: 0
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networkSync: 0
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value: {fileID: 0}
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- ownerOption: 0
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gameObject:
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useVariable: 0
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@@ -687,7 +717,14 @@ MonoBehaviour:
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fsmObjectParams: []
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fsmVarParams: []
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fsmArrayParams: []
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fsmEnumParams: []
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fsmEnumParams:
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- useVariable: 0
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name:
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tooltip:
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showInInspector: 0
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networkSync: 0
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enumName: IsoTools.IsoObject+Mode
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intValue: 1
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fsmFloatParams:
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- useVariable: 0
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name:
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@@ -728,12 +765,12 @@ MonoBehaviour:
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fsmQuaternionParams: []
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stringParams:
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- FINISHED
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byteData: 000001
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byteData: 00000001
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arrayParamSizes:
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arrayParamTypes: []
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customTypeSizes:
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customTypeNames: []
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paramDataType: 140000001c0000000f0000000f0000000f00000001000000010000000f0000001700000001000000
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paramDataType: 140000001c0000000f0000000f0000000f0000000100000001000000010000000f0000001700000001000000140000002a000000
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paramName:
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- gameObject
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- vector
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@@ -742,11 +779,14 @@ MonoBehaviour:
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- z
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- everyFrame
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- lateUpdate
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- fixedUpdate
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- time
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- finishEvent
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- realTime
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paramDataPos: 00000000000000000000000001000000020000000000000001000000030000000000000002000000
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paramByteDataSize: 00000000000000000000000000000000000000000100000001000000000000000000000001000000
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- gameObject
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- mode
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paramDataPos: 00000000000000000000000001000000020000000000000001000000020000000300000000000000030000000100000000000000
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paramByteDataSize: 00000000000000000000000000000000000000000100000001000000010000000000000000000000010000000000000000000000
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events:
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- name: FINISHED
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isSystemEvent: 1
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@@ -802,10 +842,17 @@ MonoBehaviour:
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materialVariables: []
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textureVariables: []
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arrayVariables: []
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enumVariables: []
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enumVariables:
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- useVariable: 1
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name: iso_mode
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tooltip:
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showInInspector: 1
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networkSync: 0
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enumName: IsoTools.IsoObject+Mode
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intValue: 0
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categories:
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-
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variableCategoryIDs: 00000000000000000000000000000000
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variableCategoryIDs: 0000000000000000000000000000000000000000
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description:
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docUrl:
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showStateLabel: 1
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43
Assets/IsoTools/PlayMaker/Actions/IsoGetMode.cs
Normal file
43
Assets/IsoTools/PlayMaker/Actions/IsoGetMode.cs
Normal file
@@ -0,0 +1,43 @@
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using UnityEngine;
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using HutongGames.PlayMaker;
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namespace IsoTools.PlayMaker.Actions {
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[ActionCategory("IsoTools")]
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[HutongGames.PlayMaker.Tooltip("Gets the Mode of a IsoObject and stores it in a Enum Variable")]
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public class IsoGetMode : IsoComponentAction<IsoObject> {
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[RequiredField]
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[CheckForComponent(typeof(IsoObject))]
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public FsmOwnerDefault gameObject;
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[ObjectType(typeof(IsoObject.Mode))]
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[UIHint(UIHint.Variable)]
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public FsmEnum mode;
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public bool everyFrame;
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public override void Reset() {
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gameObject = null;
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mode = null;
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everyFrame = false;
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}
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public override void OnEnter() {
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DoAction();
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if ( !everyFrame ) {
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Finish();
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}
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}
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public override void OnUpdate() {
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DoAction();
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}
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void DoAction() {
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var go = Fsm.GetOwnerDefaultTarget(gameObject);
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if ( UpdateCache(go) ) {
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var value = isoObject.mode;
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mode.Value = value;
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}
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}
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}
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} // IsoTools.PlayMaker.Actions
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12
Assets/IsoTools/PlayMaker/Actions/IsoGetMode.cs.meta
Normal file
12
Assets/IsoTools/PlayMaker/Actions/IsoGetMode.cs.meta
Normal file
@@ -0,0 +1,12 @@
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fileFormatVersion: 2
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guid: ee5d31a178d81452ea41e5945bdec367
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timeCreated: 1450021857
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licenseType: Free
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MonoImporter:
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -33,17 +33,17 @@ namespace IsoTools.PlayMaker.Actions {
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}
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public override void OnEnter() {
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DoGetPosition();
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DoAction();
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if ( !everyFrame ) {
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Finish();
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}
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}
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public override void OnUpdate() {
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DoGetPosition();
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DoAction();
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}
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void DoGetPosition() {
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void DoAction() {
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var go = Fsm.GetOwnerDefaultTarget(gameObject);
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if ( UpdateCache(go) ) {
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var value = isoObject.position;
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@@ -33,17 +33,17 @@ namespace IsoTools.PlayMaker.Actions {
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}
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public override void OnEnter() {
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DoGetSize();
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DoAction();
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if ( !everyFrame ) {
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Finish();
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}
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}
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public override void OnUpdate() {
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DoGetSize();
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DoAction();
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}
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void DoGetSize() {
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void DoAction() {
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var go = Fsm.GetOwnerDefaultTarget(gameObject);
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if ( UpdateCache(go) ) {
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var value = isoObject.size;
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@@ -39,20 +39,20 @@ namespace IsoTools.PlayMaker.Actions {
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public override void OnEnter() {
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if ( !everyFrame && !lateUpdate && !fixedUpdate ) {
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DoResize();
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DoAction();
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Finish();
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}
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}
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public override void OnUpdate() {
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if ( !lateUpdate && !fixedUpdate ) {
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DoResize();
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DoAction();
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}
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}
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public override void OnLateUpdate() {
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if ( lateUpdate ) {
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DoResize();
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DoAction();
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}
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if ( !everyFrame ) {
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Finish();
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@@ -61,18 +61,18 @@ namespace IsoTools.PlayMaker.Actions {
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public override void OnFixedUpdate() {
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if ( fixedUpdate ) {
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DoResize();
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DoAction();
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}
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if ( !everyFrame ) {
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Finish();
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}
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}
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void DoResize() {
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void DoAction() {
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var go = Fsm.GetOwnerDefaultTarget(gameObject);
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if ( UpdateCache(go) ) {
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var value = vector.IsNone
|
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? new Vector3(x.Value, y.Value, z.Value)
|
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? Vector3.zero
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: vector.Value;
|
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|
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if ( !x.IsNone ) {
|
||||
|
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@@ -12,17 +12,54 @@ namespace IsoTools.PlayMaker.Actions {
|
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[ObjectType(typeof(IsoObject.Mode))]
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public FsmEnum mode;
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public bool everyFrame;
|
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public bool lateUpdate;
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public bool fixedUpdate;
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public override void Reset() {
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gameObject = null;
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mode = IsoObject.Mode.Mode2d;
|
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gameObject = null;
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mode = new FsmEnum{UseVariable = true};
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everyFrame = false;
|
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lateUpdate = false;
|
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fixedUpdate = false;
|
||||
}
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||||
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public override void OnPreprocess() {
|
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Fsm.HandleFixedUpdate = true;
|
||||
}
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public override void OnEnter() {
|
||||
DoSetMode();
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Finish();
|
||||
if ( !everyFrame && !lateUpdate && !fixedUpdate ) {
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DoAction();
|
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Finish();
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||||
}
|
||||
}
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|
||||
void DoSetMode() {
|
||||
public override void OnUpdate() {
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if ( !lateUpdate && !fixedUpdate ) {
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DoAction();
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}
|
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}
|
||||
|
||||
public override void OnLateUpdate() {
|
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if ( lateUpdate ) {
|
||||
DoAction();
|
||||
}
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||||
if ( !everyFrame ) {
|
||||
Finish();
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnFixedUpdate() {
|
||||
if ( fixedUpdate ) {
|
||||
DoAction();
|
||||
}
|
||||
if ( !everyFrame ) {
|
||||
Finish();
|
||||
}
|
||||
}
|
||||
|
||||
void DoAction() {
|
||||
var go = Fsm.GetOwnerDefaultTarget(gameObject);
|
||||
if ( UpdateCache(go) ) {
|
||||
isoObject.mode = (IsoObject.Mode)mode.Value;
|
||||
|
||||
@@ -37,20 +37,20 @@ namespace IsoTools.PlayMaker.Actions {
|
||||
|
||||
public override void OnEnter() {
|
||||
if ( !everyFrame && !lateUpdate && !fixedUpdate ) {
|
||||
DoSetPosition();
|
||||
DoAction();
|
||||
Finish();
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnUpdate() {
|
||||
if ( !lateUpdate && !fixedUpdate ) {
|
||||
DoSetPosition();
|
||||
DoAction();
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnLateUpdate() {
|
||||
if ( lateUpdate ) {
|
||||
DoSetPosition();
|
||||
DoAction();
|
||||
}
|
||||
if ( !everyFrame ) {
|
||||
Finish();
|
||||
@@ -59,14 +59,14 @@ namespace IsoTools.PlayMaker.Actions {
|
||||
|
||||
public override void OnFixedUpdate() {
|
||||
if ( fixedUpdate ) {
|
||||
DoSetPosition();
|
||||
DoAction();
|
||||
}
|
||||
if ( !everyFrame ) {
|
||||
Finish();
|
||||
}
|
||||
}
|
||||
|
||||
void DoSetPosition() {
|
||||
void DoAction() {
|
||||
var go = Fsm.GetOwnerDefaultTarget(gameObject);
|
||||
if ( UpdateCache(go) ) {
|
||||
var value = vector.IsNone
|
||||
|
||||
@@ -37,20 +37,20 @@ namespace IsoTools.PlayMaker.Actions {
|
||||
|
||||
public override void OnEnter() {
|
||||
if ( !everyFrame && !lateUpdate && !fixedUpdate ) {
|
||||
DoSetSize();
|
||||
DoAction();
|
||||
Finish();
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnUpdate() {
|
||||
if ( !lateUpdate && !fixedUpdate ) {
|
||||
DoSetSize();
|
||||
DoAction();
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnLateUpdate() {
|
||||
if ( lateUpdate ) {
|
||||
DoSetSize();
|
||||
DoAction();
|
||||
}
|
||||
if ( !everyFrame ) {
|
||||
Finish();
|
||||
@@ -59,14 +59,14 @@ namespace IsoTools.PlayMaker.Actions {
|
||||
|
||||
public override void OnFixedUpdate() {
|
||||
if ( fixedUpdate ) {
|
||||
DoSetSize();
|
||||
DoAction();
|
||||
}
|
||||
if ( !everyFrame ) {
|
||||
Finish();
|
||||
}
|
||||
}
|
||||
|
||||
void DoSetSize() {
|
||||
void DoAction() {
|
||||
var go = Fsm.GetOwnerDefaultTarget(gameObject);
|
||||
if ( UpdateCache(go) ) {
|
||||
var value = vector.IsNone
|
||||
|
||||
@@ -39,20 +39,20 @@ namespace IsoTools.PlayMaker.Actions {
|
||||
|
||||
public override void OnEnter() {
|
||||
if ( !everyFrame && !lateUpdate && !fixedUpdate ) {
|
||||
DoTranlate();
|
||||
DoAction();
|
||||
Finish();
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnUpdate() {
|
||||
if ( !lateUpdate && !fixedUpdate ) {
|
||||
DoTranlate();
|
||||
DoAction();
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnLateUpdate() {
|
||||
if ( lateUpdate ) {
|
||||
DoTranlate();
|
||||
DoAction();
|
||||
}
|
||||
if ( !everyFrame ) {
|
||||
Finish();
|
||||
@@ -61,18 +61,18 @@ namespace IsoTools.PlayMaker.Actions {
|
||||
|
||||
public override void OnFixedUpdate() {
|
||||
if ( fixedUpdate ) {
|
||||
DoTranlate();
|
||||
DoAction();
|
||||
}
|
||||
if ( !everyFrame ) {
|
||||
Finish();
|
||||
}
|
||||
}
|
||||
|
||||
void DoTranlate() {
|
||||
void DoAction() {
|
||||
var go = Fsm.GetOwnerDefaultTarget(gameObject);
|
||||
if ( UpdateCache(go) ) {
|
||||
var value = vector.IsNone
|
||||
? new Vector3(x.Value, y.Value, z.Value)
|
||||
? Vector3.zero
|
||||
: vector.Value;
|
||||
|
||||
if ( !x.IsNone ) {
|
||||
|
||||
Reference in New Issue
Block a user