Files
unity-iso-tools/Assets/IsoTools/Addons/PlayMaker/Actions/IsoSetRenderersMode.cs
2017-02-18 03:16:15 +07:00

39 lines
986 B
C#

#if PLAYMAKER
using UnityEngine;
using HutongGames.PlayMaker;
using IsoTools.PlayMaker.Internal;
namespace IsoTools.PlayMaker.Actions {
[ActionCategory("IsoTools")]
[HutongGames.PlayMaker.Tooltip(
"Sets the Renderers Mode of a IsoObject.")]
public class IsoSetMode : IsoComponentAction<IsoObject> {
[RequiredField]
[CheckForComponent(typeof(IsoObject))]
[HutongGames.PlayMaker.Title("IsoObject (In)")]
public FsmOwnerDefault gameObject;
[RequiredField]
[ObjectType(typeof(IsoObject.RenderersMode))]
[HutongGames.PlayMaker.Title("Renderers Mode (In)")]
public FsmEnum renderersMode;
public override void Reset() {
gameObject = null;
renderersMode = IsoObject.RenderersMode.Mode2d;
}
public override void OnEnter() {
DoAction();
Finish();
}
void DoAction() {
var go = Fsm.GetOwnerDefaultTarget(gameObject);
if ( UpdateCache(go) ) {
isoObject.renderersMode = (IsoObject.RenderersMode)renderersMode.Value;
}
}
}
}
#endif