diff --git a/Assets/IsoTools/Addons/PlayMaker/Actions/IsoGetMode.cs b/Assets/IsoTools/Addons/PlayMaker/Actions/IsoGetRenderersMode.cs similarity index 66% rename from Assets/IsoTools/Addons/PlayMaker/Actions/IsoGetMode.cs rename to Assets/IsoTools/Addons/PlayMaker/Actions/IsoGetRenderersMode.cs index 11a1672..ed703ff 100644 --- a/Assets/IsoTools/Addons/PlayMaker/Actions/IsoGetMode.cs +++ b/Assets/IsoTools/Addons/PlayMaker/Actions/IsoGetRenderersMode.cs @@ -6,7 +6,7 @@ using IsoTools.PlayMaker.Internal; namespace IsoTools.PlayMaker.Actions { [ActionCategory("IsoTools")] [HutongGames.PlayMaker.Tooltip( - "Gets the Mode of a IsoObject and stores it in a Enum Variable")] + "Gets the Renderers Mode of a IsoObject and stores it in a Enum Variable")] public class IsoGetMode : IsoComponentAction { [RequiredField] [CheckForComponent(typeof(IsoObject))] @@ -14,14 +14,14 @@ namespace IsoTools.PlayMaker.Actions { public FsmOwnerDefault gameObject; [RequiredField] - [ObjectType(typeof(IsoObject.Mode))] + [ObjectType(typeof(IsoObject.RenderersMode))] [UIHint(UIHint.Variable)] - [HutongGames.PlayMaker.Title("Store Mode (Out)")] - public FsmEnum storeMode; + [HutongGames.PlayMaker.Title("Store Renderers Mode (Out)")] + public FsmEnum storeRenderersMode; public override void Reset() { - gameObject = null; - storeMode = null; + gameObject = null; + storeRenderersMode = null; } public override void OnEnter() { @@ -32,7 +32,7 @@ namespace IsoTools.PlayMaker.Actions { void DoAction() { var go = Fsm.GetOwnerDefaultTarget(gameObject); if ( UpdateCache(go) ) { - storeMode.Value = isoObject.mode; + storeRenderersMode.Value = isoObject.renderersMode; } } } diff --git a/Assets/IsoTools/Addons/PlayMaker/Actions/IsoGetMode.cs.meta b/Assets/IsoTools/Addons/PlayMaker/Actions/IsoGetRenderersMode.cs.meta similarity index 100% rename from Assets/IsoTools/Addons/PlayMaker/Actions/IsoGetMode.cs.meta rename to Assets/IsoTools/Addons/PlayMaker/Actions/IsoGetRenderersMode.cs.meta diff --git a/Assets/IsoTools/Addons/PlayMaker/Actions/IsoSetMode.cs b/Assets/IsoTools/Addons/PlayMaker/Actions/IsoSetRenderersMode.cs similarity index 66% rename from Assets/IsoTools/Addons/PlayMaker/Actions/IsoSetMode.cs rename to Assets/IsoTools/Addons/PlayMaker/Actions/IsoSetRenderersMode.cs index ea726dc..4a2acca 100644 --- a/Assets/IsoTools/Addons/PlayMaker/Actions/IsoSetMode.cs +++ b/Assets/IsoTools/Addons/PlayMaker/Actions/IsoSetRenderersMode.cs @@ -6,7 +6,7 @@ using IsoTools.PlayMaker.Internal; namespace IsoTools.PlayMaker.Actions { [ActionCategory("IsoTools")] [HutongGames.PlayMaker.Tooltip( - "Sets the Mode of a IsoObject.")] + "Sets the Renderers Mode of a IsoObject.")] public class IsoSetMode : IsoComponentAction { [RequiredField] [CheckForComponent(typeof(IsoObject))] @@ -14,13 +14,13 @@ namespace IsoTools.PlayMaker.Actions { public FsmOwnerDefault gameObject; [RequiredField] - [ObjectType(typeof(IsoObject.Mode))] - [HutongGames.PlayMaker.Title("Mode (In)")] - public FsmEnum mode; + [ObjectType(typeof(IsoObject.RenderersMode))] + [HutongGames.PlayMaker.Title("Renderers Mode (In)")] + public FsmEnum renderersMode; public override void Reset() { - gameObject = null; - mode = IsoObject.Mode.Mode2d; + gameObject = null; + renderersMode = IsoObject.RenderersMode.Mode2d; } public override void OnEnter() { @@ -31,7 +31,7 @@ namespace IsoTools.PlayMaker.Actions { void DoAction() { var go = Fsm.GetOwnerDefaultTarget(gameObject); if ( UpdateCache(go) ) { - isoObject.mode = (IsoObject.Mode)mode.Value; + isoObject.renderersMode = (IsoObject.RenderersMode)renderersMode.Value; } } } diff --git a/Assets/IsoTools/Addons/PlayMaker/Actions/IsoSetMode.cs.meta b/Assets/IsoTools/Addons/PlayMaker/Actions/IsoSetRenderersMode.cs.meta similarity index 100% rename from Assets/IsoTools/Addons/PlayMaker/Actions/IsoSetMode.cs.meta rename to Assets/IsoTools/Addons/PlayMaker/Actions/IsoSetRenderersMode.cs.meta