Commit Graph

21 Commits

Author SHA1 Message Date
f9c391aa59 remove second tileset from tiled example 2016-04-22 00:08:40 +06:00
a9706465e1 tiled meshes and materials to tiled asset 2016-04-20 01:09:25 +06:00
295cad24e2 back to 5.1.4 2016-03-22 00:43:44 +06:00
17058f859e debug log error to exception 2016-02-08 00:23:45 +06:00
4848b817c7 back to the future (5.3.2) 2016-02-08 00:04:16 +06:00
4c1fcbe92c back to 5.1.4 2016-02-07 17:53:22 +06:00
d434881a88 first tiled iteration done 2016-02-07 17:40:03 +06:00
aa6637bb3d code style 2016-02-07 04:40:36 +06:00
4bf3be6c79 mesh tiled map 2016-02-07 04:21:56 +06:00
ba02ef7803 create tiled prefab 2016-02-06 17:42:19 +06:00
0ed90de773 PPU for tiled layers 2016-02-06 14:44:06 +06:00
244b672b23 Show grid checkbox. Show properties in inspector. 2016-02-06 02:13:38 +06:00
ff36b3f6be CanEditMultipleObject for tiled objects 2016-02-02 20:09:54 +06:00
0ad52b3800 tiled properties wip 2016-02-02 12:32:02 +06:00
1920b49e47 undo-redo for create tiled map and property holder 2016-02-02 00:21:21 +06:00
46e2e830b5 create tiled map from asset wip 2016-02-01 04:18:37 +06:00
ca713128cf new unity. empty tile map stuff 2016-01-24 14:47:29 +06:00
1d1f7afb05 loading tiled asset fixes 2016-01-23 22:37:29 +06:00
bd1c518f87 slice tiled textures 2016-01-22 00:13:01 +06:00
af12a9f6e2 parsing tmx data done 2016-01-21 21:20:02 +06:00
944b40b430 Tiled support begined 2016-01-21 02:11:39 +06:00