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c21d33cd77
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fake colliders and rigidbody to one fakeobject
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2016-04-18 23:32:44 +06:00 |
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469f674f69
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fix physic layers
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2016-04-18 21:39:19 +06:00 |
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27dc8cb35a
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DontDestroy working with iso physic now
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2016-04-18 21:32:13 +06:00 |
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ae568870c9
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Destroy physic helper without ref counter
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2016-04-18 20:31:28 +06:00 |
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3e5542e38d
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ref counter for IsoPhysicHelper
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2016-04-18 02:24:23 +06:00 |
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7656f3c565
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Fix remove IsoObject from scene bug
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2016-04-18 01:49:59 +06:00 |
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12e944b068
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more physics api
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2016-04-17 23:24:22 +06:00 |
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68ca004cbd
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more rigidbody function
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2016-04-17 22:21:38 +06:00 |
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91195b66a6
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mass, drag and useGravity to inspector
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2016-04-17 20:47:17 +06:00 |
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7c22b52489
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IsoWorld static instance
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2016-04-17 19:20:43 +06:00 |
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8d5a177eb1
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Canvas for examples with next and prev scene button
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2016-04-17 18:20:25 +06:00 |
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c1d521e96a
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new 'cacheRenderers' option for IsoObject
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2016-04-17 17:12:29 +06:00 |
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fccf22b3cd
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Fix collision layers
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2016-03-29 02:40:57 +06:00 |
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d6343af20b
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back to 5.1.4 again
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2016-03-22 00:54:33 +06:00 |
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295cad24e2
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back to 5.1.4
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2016-03-22 00:43:44 +06:00 |
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4811872cad
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fix OOM bug
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2016-03-21 20:45:57 +06:00 |
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be4ca04e3b
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code style
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2016-02-08 00:55:01 +06:00 |
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17058f859e
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debug log error to exception
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2016-02-08 00:23:45 +06:00 |
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4848b817c7
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back to the future (5.3.2)
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2016-02-08 00:04:16 +06:00 |
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4c1fcbe92c
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back to 5.1.4
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2016-02-07 17:53:22 +06:00 |
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d434881a88
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first tiled iteration done
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2016-02-07 17:40:03 +06:00 |
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aa6637bb3d
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code style
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2016-02-07 04:40:36 +06:00 |
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4bf3be6c79
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mesh tiled map
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2016-02-07 04:21:56 +06:00 |
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9704155e72
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empty bounds bug fix
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2016-02-07 02:58:26 +06:00 |
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ba02ef7803
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create tiled prefab
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2016-02-06 17:42:19 +06:00 |
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0ed90de773
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PPU for tiled layers
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2016-02-06 14:44:06 +06:00 |
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244b672b23
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Show grid checkbox. Show properties in inspector.
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2016-02-06 02:13:38 +06:00 |
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ba482724d3
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IsoUtils little refactor
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2016-02-06 00:16:40 +06:00 |
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116fd56174
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raw list getter disable
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2016-02-05 21:13:33 +06:00 |
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d406548240
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performance tricks
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2016-02-05 14:00:06 +06:00 |
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13ca62cfdc
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all to assoc list
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2016-02-05 03:06:55 +06:00 |
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a4061b9af0
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encapsulate dict and list
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2016-02-05 02:13:03 +06:00 |
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8c4b0eccac
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IsoList for fast Pop
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2016-02-05 00:55:03 +06:00 |
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ba1c51fcb7
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self depends performance trick
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2016-02-04 00:19:08 +06:00 |
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7be576f7b3
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remove ended namespace comments
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2016-02-03 01:04:15 +06:00 |
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133df2d20e
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little 3d mode place fix
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2016-02-02 23:47:46 +06:00 |
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7297a81dea
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high performance tricks
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2016-02-02 23:06:30 +06:00 |
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fe2092860f
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duty performance trick
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2016-02-02 22:36:58 +06:00 |
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ff36b3f6be
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CanEditMultipleObject for tiled objects
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2016-02-02 20:09:54 +06:00 |
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0ad52b3800
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tiled properties wip
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2016-02-02 12:32:02 +06:00 |
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17c5ce898e
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add some tiled properties test
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2016-02-02 02:05:09 +06:00 |
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1920b49e47
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undo-redo for create tiled map and property holder
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2016-02-02 00:21:21 +06:00 |
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46e2e830b5
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create tiled map from asset wip
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2016-02-01 04:18:37 +06:00 |
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bb6e9994bb
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fix scenes and prefabs
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2016-01-31 20:32:05 +06:00 |
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ca713128cf
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new unity. empty tile map stuff
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2016-01-24 14:47:29 +06:00 |
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1d1f7afb05
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loading tiled asset fixes
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2016-01-23 22:37:29 +06:00 |
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bd1c518f87
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slice tiled textures
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2016-01-22 00:13:01 +06:00 |
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af12a9f6e2
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parsing tmx data done
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2016-01-21 21:20:02 +06:00 |
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944b40b430
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Tiled support begined
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2016-01-21 02:11:39 +06:00 |
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7bb01a9e7b
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Fix selected IsoObject prefab
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2016-01-19 00:42:35 +06:00 |
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