mirror of
https://github.com/BlackMATov/unity-flash-tools.git
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34 lines
1.5 KiB
Markdown
34 lines
1.5 KiB
Markdown
##### Flash Animation Toolset
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Convert your flash animation for Unity easy!
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* [Usage video](http://www.youtube.com/watch?v=uE_XRWZ5KHA)
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* [Blog](http://matov.me)
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* [Site](http://matov.me/flash-animation-toolset)
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* [Web demo](http://matov.me/public/blog_share/flash_tools/web_demo)
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* [User guide](http://matov.me/flash-animation-toolset-user-guide)
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* [Trial version](https://www.assetstore.unity3d.com/#!/content/73896)
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* [Full version](https://www.assetstore.unity3d.com/#!/content/73323)
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###### Features
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* Support all transformations like 'rotation', 'skew' and 'scale' (except 3D)
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* Support all tweens(classic, motion and etc), keyframes and layers
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* Support mask layers
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* Support bitmap and vector graphics
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* Support all clip color effects like 'brightness', 'tint', 'alpha' and etc
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* Support most blending modes (all except Alpha and Erase)
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* Simple runtime API for controlling your animations in Unity
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* Automatic packing texture atlases of animations with different settings
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* Great performance with zero allocations in update loop
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* Frame labels to separate sequences in one timeline
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* Export marked "for export" clips and main timeline
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* Live preview of animations in the Unity editor
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Supports Unity 5.3 and newer, both Personal and Pro. Full C# source code included.
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Leave your rating for this Asset. It is very important for me and the development of the project :) Thank you!
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Samples use "Creative Commons CC0 1.0 Universal License" animations from [Glitch game](http://www.glitchthegame.com/public-domain-game-art)
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