hideFlags for generated mesh

This commit is contained in:
2017-08-05 18:53:38 +07:00
parent 7638614d33
commit 2aa7ca4a0a
5 changed files with 151 additions and 782 deletions

View File

@@ -42,6 +42,7 @@ namespace FTRuntime {
get {
if ( !_cachedMesh ) {
_cachedMesh = new Mesh();
_cachedMesh.hideFlags = HideFlags.DontSave;
SwfUtils.FillGeneratedMesh(_cachedMesh, MeshData);
}
return _cachedMesh;