Files
evolved.lua/develop/benchmarks/spawn_bmarks.lua
2025-09-23 17:37:29 +07:00

252 lines
6.2 KiB
Lua

local evo = require 'evolved'
local basics = require 'develop.basics'
evo.debug_mode(false)
local N = 1000
local F1, F2, F3, F4, F5 = evo.id(5)
local Q1 = evo.builder():include(F1):spawn()
local B1 = evo.builder()
local B3 = evo.builder()
local B5 = evo.builder()
local R1 = evo.builder():require(F1):spawn()
local R3 = evo.builder():require(F1, F2, F3):spawn()
local R5 = evo.builder():require(F1, F2, F3, F4, F5):spawn()
print '----------------------------------------'
basics.describe_bench(string.format('Spawn Benchmarks: Simple Spawn | %d entities with 1 component', N),
function()
local spawn = evo.spawn
local components = { [F1] = true }
for _ = 1, N do
spawn(components)
end
evo.batch_destroy(Q1)
end)
basics.describe_bench(string.format('Spawn Benchmarks: Simple Spawn | %d entities with 3 components', N),
function()
local spawn = evo.spawn
local components = { [F1] = true, [F2] = true, [F3] = true }
for _ = 1, N do
spawn(components)
end
evo.batch_destroy(Q1)
end)
basics.describe_bench(string.format('Spawn Benchmarks: Simple Spawn | %d entities with 5 components', N),
function()
local spawn = evo.spawn
local components = { [F1] = true, [F2] = true, [F3] = true, [F4] = true, [F5] = true }
for _ = 1, N do
spawn(components)
end
evo.batch_destroy(Q1)
end)
print '----------------------------------------'
basics.describe_bench(string.format('Spawn Benchmarks: Simple Spawn | %d entities with 1 required component', N),
function()
local spawn = evo.spawn
local components = { [R1] = true }
for _ = 1, N do
spawn(components)
end
evo.batch_destroy(Q1)
end)
basics.describe_bench(string.format('Spawn Benchmarks: Simple Spawn | %d entities with 3 required components', N),
function()
local spawn = evo.spawn
local components = { [R3] = true }
for _ = 1, N do
spawn(components)
end
evo.batch_destroy(Q1)
end)
basics.describe_bench(string.format('Spawn Benchmarks: Simple Spawn | %d entities with 5 required components', N),
function()
local spawn = evo.spawn
local components = { [R5] = true }
for _ = 1, N do
spawn(components)
end
evo.batch_destroy(Q1)
end)
print '----------------------------------------'
basics.describe_bench(string.format('Spawn Benchmarks: Builder Spawn | %d entities with 1 component', N),
function()
local set, spawn = B1.set, B1.spawn
for _ = 1, N do
set(B1, F1)
spawn(B1)
end
evo.batch_destroy(Q1)
end)
basics.describe_bench(string.format('Spawn Benchmarks: Builder Spawn | %d entities with 3 components', N),
function()
local set, spawn = B3.set, B3.spawn
for _ = 1, N do
set(B3, F1)
set(B3, F2)
set(B3, F3)
spawn(B3)
end
evo.batch_destroy(Q1)
end)
basics.describe_bench(string.format('Spawn Benchmarks: Builder Spawn | %d entities with 5 components', N),
function()
local set, spawn = B5.set, B5.spawn
for _ = 1, N do
set(B5, F1)
set(B5, F2)
set(B5, F3)
set(B5, F4)
set(B5, F5)
spawn(B5)
end
evo.batch_destroy(Q1)
end)
print '----------------------------------------'
basics.describe_bench(string.format('Spawn Benchmarks: Builder Spawn | %d entities with 1 required component', N),
function()
local set, spawn = B1.set, B1.spawn
for _ = 1, N do
set(B1, R1)
spawn(B1)
end
evo.batch_destroy(Q1)
end)
basics.describe_bench(string.format('Spawn Benchmarks: Builder Spawn | %d entities with 3 required components', N),
function()
local set, spawn = B3.set, B3.spawn
for _ = 1, N do
set(B3, R3)
spawn(B3)
end
evo.batch_destroy(Q1)
end)
basics.describe_bench(string.format('Spawn Benchmarks: Builder Spawn | %d entities with 5 required components', N),
function()
local set, spawn = B5.set, B5.spawn
for _ = 1, N do
set(B5, R5)
spawn(B5)
end
evo.batch_destroy(Q1)
end)
print '----------------------------------------'
basics.describe_bench(string.format('Spawn Benchmarks: Multi Spawn | %d entities with 1 component', N),
function()
local multi_spawn = evo.multi_spawn
local components = { [F1] = true }
multi_spawn(N, components)
evo.batch_destroy(Q1)
end)
basics.describe_bench(string.format('Spawn Benchmarks: Multi Spawn | %d entities with 3 components', N),
function()
local multi_spawn = evo.multi_spawn
local components = { [F1] = true, [F2] = true, [F3] = true }
multi_spawn(N, components)
evo.batch_destroy(Q1)
end)
basics.describe_bench(string.format('Spawn Benchmarks: Multi Spawn | %d entities with 5 components', N),
function()
local multi_spawn = evo.multi_spawn
local components = { [F1] = true, [F2] = true, [F3] = true, [F4] = true, [F5] = true }
multi_spawn(N, components)
evo.batch_destroy(Q1)
end)
print '----------------------------------------'
basics.describe_bench(string.format('Spawn Benchmarks: Multi Spawn | %d entities with 1 required component', N),
function()
local multi_spawn = evo.multi_spawn
local components = { [F1] = true }
multi_spawn(N, components)
evo.batch_destroy(Q1)
end)
basics.describe_bench(string.format('Spawn Benchmarks: Multi Spawn | %d entities with 3 required components', N),
function()
local multi_spawn = evo.multi_spawn
local components = { [R3] = true }
multi_spawn(N, components)
evo.batch_destroy(Q1)
end)
basics.describe_bench(string.format('Spawn Benchmarks: Multi Spawn | %d entities with 5 required components', N),
function()
local multi_spawn = evo.multi_spawn
local components = { [R5] = true }
multi_spawn(N, components)
evo.batch_destroy(Q1)
end)