Merge pull request #124 from enduro2d/feature/remove_sprite_pivot

Feature/remove sprite pivot
This commit is contained in:
2020-04-25 01:43:10 +07:00
committed by GitHub
20 changed files with 98 additions and 108 deletions

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@@ -13,6 +13,7 @@ namespace e2d
class named final {
public:
named() = default;
named(str value) noexcept;
named& name(str value) noexcept;
@@ -53,6 +54,9 @@ namespace e2d
namespace e2d
{
inline named::named(str value) noexcept
: name_(std::move(value)) {}
inline named& named::name(str value) noexcept {
name_ = std::move(value);
return *this;

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@@ -29,17 +29,14 @@ namespace e2d
sprite& assign(sprite&& other) noexcept;
sprite& assign(const sprite& other);
sprite& set_pivot(const v2f& pivot) noexcept;
sprite& set_inner_texrect(const b2f& texrect) noexcept;
sprite& set_outer_texrect(const b2f& texrect) noexcept;
sprite& set_texture(const texture_asset::ptr& texture) noexcept;
const v2f& pivot() const noexcept;
const b2f& inner_texrect() const noexcept;
const b2f& outer_texrect() const noexcept;
const texture_asset::ptr& texture() const noexcept;
private:
v2f pivot_;
b2f inner_texrect_;
b2f outer_texrect_;
texture_asset::ptr texture_;

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@@ -1,11 +1,22 @@
{
"prefab" : "sprite_prefab.json",
"components" : {
"named" : {
"name" : "ship"
},
"sprite_renderer" : {
"sprite" : "../sprites/ship_sprite.json"
}
}
},
"children" : [{
"uuid" : "6A3E19C4-840C-40E9-9AB0-5D8DF77F0634",
"prefab" : "sprite_prefab.json",
"components" : {
"named" : {
"name" : "sprite"
},
"actor" : {
"translation" : [-33,-56.5]
},
"sprite_renderer" : {
"sprite" : "../sprites/ship_sprite.json"
}
}
}]
}

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@@ -58,37 +58,50 @@
"actor" : {
"translation" : [0,0],
"scale" : 20
},
"named" : {
"name" : "gnome"
}
}
}, {
"prefab" : "../prefabs/ship_prefab.json",
"components" : {
"sprite_renderer" : {
"blending" : "additive"
},
"actor" : {
"translation" : [-50,-50]
},
"named" : {
"name" : "ship(1)"
"name" : "ships"
}
},
"children" : [{
"prefab" : "../prefabs/ship_prefab.json",
"components" : {
"sprite_renderer" : {
"tint" : [255,0,0,255]
"named" : {
"name" : "ship(1)"
},
"actor" : {
"translation" : [100,0]
},
"translation" : [-50,-50]
}
},
"mod_children" : [{
"uuid" : "6A3E19C4-840C-40E9-9AB0-5D8DF77F0634",
"components" : {
"sprite_renderer" : {
"tint" : [255,0,0,255]
}
}
}]
}, {
"prefab" : "../prefabs/ship_prefab.json",
"components" : {
"named" : {
"name" : "ship(2)"
},
"actor" : {
"translation" : [50,-50]
}
}
},
"mod_children" : [{
"uuid" : "6A3E19C4-840C-40E9-9AB0-5D8DF77F0634",
"components" : {
"sprite_renderer" : {
"blending" : "additive"
}
}
}]
}]
}, {
"prefab" : "../prefabs/label_bm_prefab.json",

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@@ -1,5 +1,4 @@
{
"texture" : "background.png",
"pivot" : { "x" : 0, "y" : 0 },
"texrect" : { "x" : 0, "y" : 0, "w" : 256, "h" : 256 }
}

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@@ -1,5 +1,4 @@
{
"texture" : "cube_0.png",
"pivot" : { "x" : 12, "y" : 12 },
"texrect" : { "x" : 0, "y" : 0, "w" : 24, "h" : 24 }
}

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@@ -1,5 +1,4 @@
{
"texture" : "cube_1.png",
"pivot" : { "x" : 12, "y" : 12 },
"texrect" : { "x" : 0, "y" : 0, "w" : 24, "h" : 24 }
}

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@@ -1,6 +1,5 @@
{
"texture" : "panel.png",
"pivot" : { "x" : 0, "y" : 0 },
"inner_texrect" : { "x" : 6, "y" : 6, "w" : 88, "h" : 88 },
"outer_texrect" : { "x" : 0, "y" : 0, "w" : 100, "h" : 100 }
}

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@@ -1,5 +1,4 @@
{
"texture" : "ships.png",
"pivot" : { "x" : 441, "y" : 340.5 },
"texrect" : { "x" : 408, "y" : 284, "w" : 66, "h" : 113 }
}

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@@ -2,11 +2,9 @@
"texture" : "ships.png",
"sprites" : [{
"name" : "ship (1).png",
"pivot" : { "x" : 441, "y" : 455 },
"texrect" : { "x" : 408, "y" : 399, "w" : 66, "h" : 113 }
},{
"name" : "ship (2).png",
"pivot" : { "x" : 441, "y" : 340 },
"texrect" : { "x" : 408, "y" : 284, "w" : 66, "h" : 113 }
}]
}

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@@ -80,6 +80,7 @@ namespace
auto scene_i = the<world>().instantiate();
scene_i.component<scene>().assign();
scene_i.component<named>().assign("scene");
{
prefab prefab;
@@ -113,14 +114,22 @@ namespace
}
{
prefab sprite_prefab;
sprite_prefab.prototype()
.component<named>(named()
.name("sprite"))
.component<actor>(actor()
.node(node::create(math::make_translation_trs2(v2f{-33.f,-56.5f}))))
.component<renderer>()
.component<sprite_renderer>(sprite_renderer(sprite_res)
.materials({{"normal", sprite_mat}}));
prefab prefab;
prefab.prototype()
.component<named>(named()
.name("ship"))
.component<node_rotator>()
.component<renderer>()
.component<sprite_renderer>(sprite_renderer(sprite_res)
.materials({{"normal", sprite_mat}}));
.component<node_rotator>();
prefab.set_children({sprite_prefab});
the<world>().instantiate(
prefab,
@@ -129,11 +138,12 @@ namespace
}
{
prefab prefab_a;
prefab_a.prototype()
prefab sprite_prefab;
sprite_prefab.prototype()
.component<named>(named()
.name("cube"))
.component<node_rotator>()
.name("sprite"))
.component<actor>(actor()
.node(node::create(math::make_translation_trs2(v2f{-12.f,-12.f}))))
.component<renderer>()
.component<sprite_renderer>(sprite_renderer()
.filtering(false)
@@ -142,28 +152,35 @@ namespace
.play("idle")
.looped(true));
prefab child_prefab;
child_prefab.prototype()
.component<named>(named()
.name("child"))
.component<actor>(actor()
.node(node::create(make_trs2(
v2f{20.f,0.f},
0.f,
v2f{0.3f,0.3f}))))
.component<node_rotator>();
child_prefab.set_children({sprite_prefab});
prefab root_prefab;
root_prefab.prototype()
.component<named>(named()
.name("root"))
.component<node_rotator>();
root_prefab.set_children({sprite_prefab, child_prefab});
for ( std::size_t i = 0; i < 2; ++i )
for ( std::size_t j = 0; j < 5; ++j ) {
t2f trans{
{-80.f + j * 40.f, -200.f + i * 40.f},
0.f,
{2.f,2.f}};
gobject inst = the<world>().instantiate(
prefab_a,
the<world>().instantiate(
root_prefab,
scene_i.component<actor>()->node(),
trans);
prefab prefab_b = prefab_a;
prefab_b.prototype()
.component<node_rotator>()
.component<actor>(node::create(make_trs2(
v2f{20.f,0.f},
0.f,
v2f{0.3f,0.3f})));
the<world>().instantiate(
prefab_b,
inst.component<actor>()->node());
}
}

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@@ -36,20 +36,18 @@ namespace
"sprite" : {
"anyOf" : [{
"type" : "object",
"required" : [ "name", "pivot", "texrect" ],
"required" : [ "name", "texrect" ],
"additionalProperties" : false,
"properties" : {
"name" : { "$ref": "#/common_definitions/name" },
"pivot" : { "$ref": "#/common_definitions/v2" },
"texrect" : { "$ref": "#/common_definitions/b2" }
}
},{
"type" : "object",
"required" : [ "name", "pivot", "inner_texrect", "outer_texrect" ],
"required" : [ "name", "inner_texrect", "outer_texrect" ],
"additionalProperties" : false,
"properties" : {
"name" : { "$ref": "#/common_definitions/name" },
"pivot" : { "$ref": "#/common_definitions/v2" },
"inner_texrect" : { "$ref": "#/common_definitions/b2" },
"outer_texrect" : { "$ref": "#/common_definitions/b2" }
}
@@ -78,7 +76,6 @@ namespace
struct sprite_desc {
str_hash name;
v2f pivot;
b2f inner_texrect;
b2f outer_texrect;
};
@@ -100,12 +97,6 @@ namespace
return false;
}
E2D_ASSERT(sprite_json.HasMember("pivot"));
if ( !json_utils::try_parse_value(sprite_json["pivot"], tsprite_descs[i].pivot) ) {
the<debug>().error("ATLAS: Incorrect formatting of 'pivot' property");
return false;
}
E2D_ASSERT(
sprite_json.HasMember("texrect") ||
(sprite_json.HasMember("inner_texrect") && sprite_json.HasMember("outer_texrect")));
@@ -163,7 +154,6 @@ namespace
nested_content ncontent;
for ( const sprite_desc& desc : sprite_descs ) {
sprite spr;
spr.set_pivot(desc.pivot);
spr.set_inner_texrect(desc.inner_texrect);
spr.set_outer_texrect(desc.outer_texrect);
spr.set_texture(texture);

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@@ -23,20 +23,18 @@ namespace
const char* sprite_asset_schema_source = R"json({
"anyOf" : [{
"type" : "object",
"required" : [ "texture", "pivot", "texrect" ],
"required" : [ "texture", "texrect" ],
"additionalProperties" : false,
"properties" : {
"texture" : { "$ref": "#/common_definitions/address" },
"pivot" : { "$ref": "#/common_definitions/v2" },
"texrect" : { "$ref": "#/common_definitions/b2" }
}
},{
"type" : "object",
"required" : [ "texture", "pivot", "inner_texrect", "outer_texrect" ],
"required" : [ "texture", "inner_texrect", "outer_texrect" ],
"additionalProperties" : false,
"properties" : {
"texture" : { "$ref": "#/common_definitions/address" },
"pivot" : { "$ref": "#/common_definitions/v2" },
"inner_texrect" : { "$ref": "#/common_definitions/b2" },
"outer_texrect" : { "$ref": "#/common_definitions/b2" }
}
@@ -70,16 +68,9 @@ namespace
auto texture_p = library.load_asset_async<texture_asset>(
path::combine(parent_address, root["texture"].GetString()));
v2f pivot;
b2f inner_texrect;
b2f outer_texrect;
E2D_ASSERT(root.HasMember("pivot"));
if ( !json_utils::try_parse_value(root["pivot"], pivot) ) {
the<debug>().error("SPRITE: Incorrect formatting of 'pivot' property");
return stdex::make_rejected_promise<sprite>(sprite_asset_loading_exception());
}
E2D_ASSERT(
root.HasMember("texrect") ||
(root.HasMember("inner_texrect") && root.HasMember("outer_texrect")));
@@ -105,12 +96,10 @@ namespace
}
return texture_p.then([
pivot,
inner_texrect,
outer_texrect
](const texture_asset::load_result& texture){
sprite content;
content.set_pivot(pivot);
content.set_inner_texrect(inner_texrect);
content.set_outer_texrect(outer_texrect);
content.set_texture(texture);

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@@ -245,10 +245,9 @@ namespace e2d
const b2f& outer_r = spr.outer_texrect();
const v2f size = outer_r.size * c->scale();
const v2f poff = (outer_r.position - spr.pivot()) * c->scale();
ctx.draw_wire_rect(
poff + size * 0.5f,
size * 0.5f,
size,
ctx.selected() ? color32::yellow() : color32::magenta());
}

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@@ -25,7 +25,6 @@ namespace e2d
}
void sprite::clear() noexcept {
pivot_ = v2f::zero();
inner_texrect_ = b2f::zero();
outer_texrect_ = b2f::zero();
texture_.reset();
@@ -33,7 +32,6 @@ namespace e2d
void sprite::swap(sprite& other) noexcept {
using std::swap;
swap(pivot_, other.pivot_);
swap(inner_texrect_, other.inner_texrect_);
swap(outer_texrect_, other.outer_texrect_);
swap(texture_, other.texture_);
@@ -50,7 +48,6 @@ namespace e2d
sprite& sprite::assign(const sprite& other) {
if ( this != &other ) {
sprite s;
s.pivot_ = other.pivot_;
s.inner_texrect_ = other.inner_texrect_;
s.outer_texrect_ = other.outer_texrect_;
s.texture_ = other.texture_;
@@ -59,11 +56,6 @@ namespace e2d
return *this;
}
sprite& sprite::set_pivot(const v2f& pivot) noexcept {
pivot_ = pivot;
return *this;
}
sprite& sprite::set_inner_texrect(const b2f& texrect) noexcept {
inner_texrect_ = texrect;
return *this;
@@ -79,10 +71,6 @@ namespace e2d
return *this;
}
const v2f& sprite::pivot() const noexcept {
return pivot_;
}
const b2f& sprite::inner_texrect() const noexcept {
return inner_texrect_;
}
@@ -103,8 +91,7 @@ namespace e2d
}
bool operator==(const sprite& l, const sprite& r) noexcept {
return l.pivot() == r.pivot()
&& l.inner_texrect() == r.inner_texrect()
return l.inner_texrect() == r.inner_texrect()
&& l.outer_texrect() == r.outer_texrect()
&& l.texture() == r.texture();
}

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@@ -496,13 +496,12 @@ namespace e2d::render_system_impl
const b2f& outer_r = spr.outer_texrect();
const v2f size = outer_r.size * spr_r.scale();
const v2f poff = (outer_r.position - spr.pivot()) * spr_r.scale();
const v2f pos_xs = v2f{
0.f, size.x} + poff.x;
0.f, size.x};
const v2f pos_ys = v2f{
0.f, size.y} + poff.y;
0.f, size.y};
const v2f tex_xs = v2f{
outer_r.position.x,
@@ -550,7 +549,6 @@ namespace e2d::render_system_impl
const f32 top = (outer_r.size.y - inner_r.size.y) - bottom;
const v2f size = outer_r.size * spr_r.scale();
const v2f poff = (outer_r.position - spr.pivot()) * spr_r.scale();
const f32 sides_width = left + right;
const f32 sides_height = bottom + top;
@@ -569,13 +567,13 @@ namespace e2d::render_system_impl
0.f,
adj_left,
size.x - adj_right,
size.x} + poff.x;
size.x};
const v4f pos_ys = v4f{
0.f,
adj_bottom,
size.y - adj_top,
size.y} + poff.y;
size.y};
const v4f tex_xs = v4f{
outer_r.position.x,

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@@ -2,11 +2,9 @@
"texture" : "image.png",
"sprites" : [{
"name" : "sprite",
"pivot" : { "x" : 1, "y" : 2 },
"texrect" : { "x" : 5, "y" : 6, "w" : 7, "h" : 8 }
},{
"name" : "sprite2",
"pivot" : { "x" : 1, "y" : 2 },
"inner_texrect" : { "x" : 1, "y" : 2, "w" : 3, "h" : 4 },
"outer_texrect" : { "x" : 5, "y" : 6, "w" : 7, "h" : 8 }
}]

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@@ -1,5 +1,4 @@
{
"texture" : "image.png",
"pivot" : { "x" : 1, "y" : 2 },
"texrect" : { "x" : 5, "y" : 6, "w" : 7, "h" : 8 }
}

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@@ -1,6 +1,5 @@
{
"texture" : "image.png",
"pivot" : { "x" : 1, "y" : 2 },
"inner_texrect" : { "x" : 1, "y" : 2, "w" : 3, "h" : 4 },
"outer_texrect" : { "x" : 5, "y" : 6, "w" : 7, "h" : 8 }
}

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@@ -192,14 +192,12 @@ TEST_CASE("library"){
sprite_asset::ptr spr = atlas_res->find_nested_asset<sprite_asset>("sprite");
REQUIRE(spr);
REQUIRE(spr->content().pivot() == v2f(1.f,2.f));
REQUIRE(spr->content().inner_texrect() == b2f(5.f,6.f,7.f,8.f));
REQUIRE(spr->content().outer_texrect() == b2f(5.f,6.f,7.f,8.f));
REQUIRE(spr->content().texture()== texture_res);
sprite_asset::ptr spr2 = atlas_res->find_nested_asset<sprite_asset>("sprite2");
REQUIRE(spr2);
REQUIRE(spr2->content().pivot() == v2f(1.f,2.f));
REQUIRE(spr2->content().inner_texrect() == b2f(1.f,2.f,3.f,4.f));
REQUIRE(spr2->content().outer_texrect() == b2f(5.f,6.f,7.f,8.f));
REQUIRE(spr2->content().texture()== texture_res);
@@ -208,14 +206,12 @@ TEST_CASE("library"){
{
auto sprite_res = l.load_asset<sprite_asset>("sprite.json");
REQUIRE(sprite_res);
REQUIRE(sprite_res->content().pivot() == v2f(1.f, 2.f));
REQUIRE(sprite_res->content().inner_texrect() == b2f(5.f, 6.f, 7.f, 8.f));
REQUIRE(sprite_res->content().outer_texrect() == b2f(5.f, 6.f, 7.f, 8.f));
REQUIRE(sprite_res->content().texture() == texture_res);
auto sprite2_res = l.load_asset<sprite_asset>("sprite2.json");
REQUIRE(sprite2_res);
REQUIRE(sprite2_res->content().pivot() == v2f(1.f, 2.f));
REQUIRE(sprite2_res->content().inner_texrect() == b2f(1.f, 2.f, 3.f, 4.f));
REQUIRE(sprite2_res->content().outer_texrect() == b2f(5.f, 6.f, 7.f, 8.f));
REQUIRE(sprite2_res->content().texture() == texture_res);