Platform: dialog shadows tuned

This commit is contained in:
Anton Makeev
2011-09-27 17:10:35 +02:00
parent 8a9ee96519
commit e878bbbbf2
3 changed files with 10 additions and 12 deletions
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@@ -59,7 +59,7 @@ public class ShadowBorderPainter {
public static BufferedImage createShadow(final JComponent c, final int width, final int height, boolean isPopup) {
final GraphicsConfiguration graphicsConfiguration = GraphicsEnvironment.getLocalGraphicsEnvironment().
getDefaultScreenDevice().getDefaultConfiguration();
getDefaultScreenDevice().getDefaultConfiguration();
final BufferedImage image = graphicsConfiguration.createCompatibleImage(width, height, Transparency.TRANSLUCENT);
final Graphics2D g = image.createGraphics();
@@ -77,24 +77,23 @@ public class ShadowBorderPainter {
topLeft.paintIcon(c, g, 0, 0);
topRight.paintIcon(c, g, width - sideSize * 2, 0);
topRight.paintIcon(c, g, width - topRight.getIconWidth(), 0);
bottomRight.paintIcon(c, g, width - bottomRight.getIconWidth(), height - bottomRight.getIconHeight());
bottomLeft.paintIcon(c, g, 0, height - bottomLeft.getIconHeight());
for (int _x = sideSize * 2; _x < width - sideSize * 2; _x ++) {
for (int _x = topLeft.getIconWidth(); _x < width - topRight.getIconWidth(); _x++) {
top.paintIcon(c, g, _x, 0);
}
for (int _x = bottomSize * 2; _x < width - bottomSize * 2; _x ++) {
for (int _x = bottomLeft.getIconWidth(); _x < width - bottomLeft.getIconWidth(); _x++) {
bottom.paintIcon(c, g, _x, height - bottomSize);
}
for (int _y = sideSize * 2; _y < height - bottomSize * 2; _y ++) {
for (int _y = topLeft.getIconHeight(); _y < height - bottomLeft.getIconHeight(); _y++) {
left.paintIcon(c, g, 0, _y);
}
for (int _y = topRight.getIconHeight(); _y < height - bottomRight.getIconHeight(); _y++) {
right.paintIcon(c, g, width - sideSize, _y);
}
bottomRight.paintIcon(c, g, width - bottomSize * 2, height - bottomSize * 2);
bottomLeft.paintIcon(c, g, 0, height - bottomSize * 2);
g.dispose();
return image;
}
@@ -111,7 +110,7 @@ public class ShadowBorderPainter {
int size = shadowSize;
final float w = source.getWidth(null);
final float h = source.getHeight(null);
float ratio = w /h;
float ratio = w / h;
float deltaX = size;
float deltaY = size / ratio;
@@ -157,5 +156,4 @@ public class ShadowBorderPainter {
return image;
}
}
}