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Updater: vista launcher
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@@ -0,0 +1,20 @@
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Microsoft Visual Studio Solution File, Format Version 10.00
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# Visual C++ Express 2008
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "VistaUpdaterLauncher", "VistaUpdaterLauncher\VistaUpdaterLauncher.vcproj", "{05040CA8-09AC-48F2-89BE-1A271F97FE58}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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Release|Win32 = Release|Win32
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{05040CA8-09AC-48F2-89BE-1A271F97FE58}.Debug|Win32.ActiveCfg = Debug|Win32
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{05040CA8-09AC-48F2-89BE-1A271F97FE58}.Debug|Win32.Build.0 = Debug|Win32
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{05040CA8-09AC-48F2-89BE-1A271F97FE58}.Release|Win32.ActiveCfg = Release|Win32
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{05040CA8-09AC-48F2-89BE-1A271F97FE58}.Release|Win32.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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@@ -0,0 +1,63 @@
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// VistaUpdaterLauncher.cpp : Defines the entry point for the console application.
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//
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#include "stdafx.h"
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#include <windows.h>
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#include <process.h>
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#include <stdio.h>
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#include <tchar.h>
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#include <conio.h>
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#include <string.h>
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#include <stdlib.h>
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int _tmain(int argc, _TCHAR* argv[])
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{
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STARTUPINFO startupInfo = {0};
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startupInfo.cb = sizeof(startupInfo);
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PROCESS_INFORMATION processInformation = {0};
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startupInfo.hStdInput = GetStdHandle(STD_INPUT_HANDLE);
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startupInfo.hStdOutput = GetStdHandle(STD_OUTPUT_HANDLE);
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startupInfo.hStdError = GetStdHandle(STD_ERROR_HANDLE);
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wchar_t commandLine[32768] = L"";
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for (int i = 1; i < argc; i++) {
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wcscat_s(commandLine, L"\"");
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wcscat_s(commandLine, argv[i]);
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wcscat_s(commandLine, L"\" ");
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}
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wprintf(L"Creating new process: %s\n", commandLine);
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fflush(stdout);
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if (!CreateProcess(
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NULL, /*LPCTSTR lpApplicationName*/
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commandLine,/* LPTSTR lpCommandLine*/
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NULL, /*LPSECURITY_ATTRIBUTES lpProcessAttributes*/
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NULL, /*LPSECURITY_ATTRIBUTES lpThreadAttributes*/
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TRUE, /*BOOL bInheritHandles,*/
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0, /*DWORD dwCreationFlags*/
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NULL, /*LPVOID lpEnvironment*/
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NULL, /*LPCTSTR lpCurrentDirectory*/
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&startupInfo, /*LPSTARTUPINFO lpStartupInfo*/
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&processInformation /*LPPROCESS_INFORMATION lpProcessInformation*/))
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{
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wprintf(L"Cannot create process: %d\n", GetLastError());
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return -1;
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}
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WaitForSingleObject(processInformation.hProcess, INFINITE);
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DWORD exitCode = 0;
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if (!GetExitCodeProcess(processInformation.hProcess, &exitCode))
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{
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wprintf(L"Cannot retrieve process exit code: %d\n", GetLastError());
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exitCode = -1;
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}
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CloseHandle(processInformation.hProcess);
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return exitCode;
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}
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@@ -0,0 +1,223 @@
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<?xml version="1.0" encoding="windows-1251"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="9,00"
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Name="VistaUpdaterLauncher"
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ProjectGUID="{05040CA8-09AC-48F2-89BE-1A271F97FE58}"
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RootNamespace="VistaUpdaterLauncher"
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Keyword="Win32Proj"
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TargetFrameworkVersion="196613"
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>
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<Platforms>
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<Platform
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Name="Win32"
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/>
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</Platforms>
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<ToolFiles>
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</ToolFiles>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="$(SolutionDir)$(ConfigurationName)"
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="1"
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CharacterSet="1"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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UsePrecompiledHeader="2"
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WarningLevel="3"
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DebugInformationFormat="4"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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LinkIncremental="2"
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UACExecutionLevel="2"
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GenerateDebugInformation="true"
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SubSystem="1"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory="$(SolutionDir)$(ConfigurationName)"
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="1"
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CharacterSet="1"
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WholeProgramOptimization="1"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="2"
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EnableIntrinsicFunctions="true"
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PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
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RuntimeLibrary="2"
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EnableFunctionLevelLinking="true"
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UsePrecompiledHeader="2"
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WarningLevel="3"
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DebugInformationFormat="3"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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LinkIncremental="1"
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UACExecutionLevel="2"
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GenerateDebugInformation="true"
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SubSystem="1"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="Source Files"
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Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
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UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
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>
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<File
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RelativePath=".\stdafx.cpp"
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>
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<FileConfiguration
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Name="Debug|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="1"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="1"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath=".\VistaUpdaterLauncher.cpp"
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>
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</File>
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</Filter>
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<Filter
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Name="Header Files"
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Filter="h;hpp;hxx;hm;inl;inc;xsd"
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UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
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>
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<File
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RelativePath=".\stdafx.h"
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>
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</File>
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<File
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RelativePath=".\targetver.h"
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>
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</File>
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</Filter>
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<Filter
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Name="Resource Files"
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Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
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UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
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>
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</Filter>
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</Files>
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<Globals>
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</Globals>
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</VisualStudioProject>
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@@ -0,0 +1,8 @@
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// stdafx.cpp : source file that includes just the standard includes
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// VistaUpdaterLauncher.pch will be the pre-compiled header
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// stdafx.obj will contain the pre-compiled type information
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#include "stdafx.h"
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// TODO: reference any additional headers you need in STDAFX.H
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// and not in this file
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@@ -0,0 +1,15 @@
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// stdafx.h : include file for standard system include files,
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// or project specific include files that are used frequently, but
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// are changed infrequently
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//
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#pragma once
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#include "targetver.h"
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#include <stdio.h>
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#include <tchar.h>
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// TODO: reference additional headers your program requires here
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@@ -0,0 +1,13 @@
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#pragma once
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// The following macros define the minimum required platform. The minimum required platform
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// is the earliest version of Windows, Internet Explorer etc. that has the necessary features to run
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// your application. The macros work by enabling all features available on platform versions up to and
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// including the version specified.
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// Modify the following defines if you have to target a platform prior to the ones specified below.
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// Refer to MSDN for the latest info on corresponding values for different platforms.
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#ifndef _WIN32_WINNT // Specifies that the minimum required platform is Windows Vista.
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#define _WIN32_WINNT 0x0600 // Change this to the appropriate value to target other versions of Windows.
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#endif
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