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rollback maximized state change for unity, it actually makes things worse
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@@ -236,8 +236,8 @@ public final class WindowManagerImpl extends WindowManagerEx implements Applicat
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}
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frame.setBounds(myFrameBounds);
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frame.setExtendedState(myFrameExtendedState);
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frame.setVisible(true);
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frame.setExtendedState(myFrameExtendedState);
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}
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public IdeFrameImpl[] getAllFrames() {
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