rollback maximized state change for unity, it actually makes things worse

This commit is contained in:
peter
2011-12-21 17:13:41 +01:00
parent a258ab75f6
commit dc2c1ee3f0
@@ -236,8 +236,8 @@ public final class WindowManagerImpl extends WindowManagerEx implements Applicat
}
frame.setBounds(myFrameBounds);
frame.setExtendedState(myFrameExtendedState);
frame.setVisible(true);
frame.setExtendedState(myFrameExtendedState);
}
public IdeFrameImpl[] getAllFrames() {