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synced 2026-09-27 10:03:11 +07:00
fix darcula progress ui on retina
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+4
-6
@@ -22,8 +22,6 @@ import com.intellij.util.ui.JBUI;
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import sun.swing.SwingUtilities2;
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import javax.swing.*;
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import javax.swing.border.EmptyBorder;
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import javax.swing.plaf.BorderUIResource;
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import javax.swing.plaf.ComponentUI;
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import javax.swing.plaf.basic.BasicProgressBarUI;
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import java.awt.*;
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@@ -68,7 +66,7 @@ public class DarculaProgressBarUI extends BasicProgressBarUI {
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final int R = h - 1;
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final int R2 = h;
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final int off = JBUI.scale(1);
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final Area aaa = new Area(new RoundRectangle2D.Double(off, off, w - 2*off, h - 2*off, R, R));
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final Area aaa = new Area(new RoundRectangle2D.Double(off, off, w - 2*off-1, h - 2*off-1, R, R));
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while (x < Math.max(c.getWidth(), c.getHeight())) {
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Path2D.Double path = new Path2D.Double();
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int ww = getPeriodLength() / 2;
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@@ -86,12 +84,12 @@ public class DarculaProgressBarUI extends BasicProgressBarUI {
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}
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offset = (offset + 1) % getPeriodLength();
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Area area = new Area(new Rectangle2D.Double(0, 0, w, h));
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area.subtract(new Area(new RoundRectangle2D.Double(off, off, w - 2*off, h - 2*off, R, R)));
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area.subtract(new Area(new RoundRectangle2D.Double(off, off, w - 2*off - 1, h - 2*off - 1, R, R)));
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((Graphics2D)g).setPaint(Gray._128);
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if (c.isOpaque()) {
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((Graphics2D)g).fill(area);
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}
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area.subtract(new Area(new RoundRectangle2D.Double(0, 0, w, h, R2, R2)));
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area.subtract(new Area(new RoundRectangle2D.Double(0, 0, w-1, h-1, R2, R2)));
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((Graphics2D)g).setPaint(c.getParent().getBackground());
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if (c.isOpaque()) {
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((Graphics2D)g).fill(area);
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@@ -150,7 +148,7 @@ public class DarculaProgressBarUI extends BasicProgressBarUI {
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g2.setColor(c.getParent().getBackground());
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g2.fill(new RoundRectangle2D.Double(off, off, w - 2*off - off, h - 2*off - off, R, R));
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g2.setColor(progressBar.getForeground());
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g2.fill(new RoundRectangle2D.Double(2*off,2*off, amountFull - JBUI.scale(5), h - JBUI.scale(5), R2, R2));
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g2.fill(new RoundRectangle2D.Double(2*off,2*off, amountFull - JBUI.scale(5), h - JBUI.scale(5), R-1, R-1));
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g2.translate(0, -(c.getHeight() - h)/2);
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// Deal with possible text painting
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