Files
unity-iso-tools/Assets/PlayMaker/Actions/Array/ArrayAddRange.cs
2015-12-13 14:35:35 +06:00

54 lines
919 B
C#
Executable File

// (c) Copyright HutongGames, LLC 2010-2014. All rights reserved.
using UnityEngine;
namespace HutongGames.PlayMaker.Actions
{
[ActionCategory(ActionCategory.Array)]
[Tooltip("Add values to an array.")]
public class ArrayAddRange : FsmStateAction
{
[RequiredField]
[UIHint(UIHint.Variable)]
[Tooltip("The Array Variable to use.")]
public FsmArray array;
[RequiredField]
[MatchElementType("array")]
[Tooltip("The variables to add.")]
public FsmVar[] variables;
public override void Reset()
{
array = null;
variables = new FsmVar[2];
}
public override void OnEnter()
{
DoAddRange();
Finish();
}
private void DoAddRange()
{
int count = variables.Length;
if (count>0)
{
array.Resize(array.Length+count);
foreach(FsmVar _var in variables)
{
array.Set(array.Length-count,_var.GetValue());
count--;
}
}
}
}
}