Files
unity-iso-tools/Assets/IsoTools/Addons/Tiled/Internal/Editor/TiledMapTilesetEditor.cs

21 lines
479 B
C#

using UnityEngine;
using UnityEditor;
namespace IsoTools.Tiled.Internal {
[CustomEditor(typeof(TiledMapTileset)), CanEditMultipleObjects]
class TiledMapTileEditor : Editor {
TiledMapTileset _tileset = null;
void OnEnable() {
_tileset = target as TiledMapTileset;
}
public override void OnInspectorGUI() {
DrawDefaultInspector();
if ( _tileset && _tileset.Properties != null ) {
_tileset.Properties.OnInspectorGUI("Tileset properties");
}
}
}
}