Files
unity-iso-tools/Assets/IsoTools/Addons/Physics/Internal/IsoPhysicsHelperHolder.cs

27 lines
733 B
C#

using UnityEngine;
using IsoTools.Internal;
using System.Collections.Generic;
namespace IsoTools.Physics.Internal {
[AddComponentMenu("")]
public class IsoPhysicsHelperHolder : MonoBehaviour {
static List<IsoPhysicsHelperHolder> _tmpHolders = new List<IsoPhysicsHelperHolder>(7);
protected GameObject fakeObject {
get { return physicsHelper.isoFakeObject; }
}
protected IsoPhysicsHelper physicsHelper {
get { return IsoUtils.GetOrCreateComponent<IsoPhysicsHelper>(gameObject); }
}
protected void DestroyUnnecessaryCheck() {
GetComponents<IsoPhysicsHelperHolder>(_tmpHolders);
if ( _tmpHolders.Count == 1 && _tmpHolders[0] == this ) {
Destroy(physicsHelper);
}
_tmpHolders.Clear();
}
}
}