Files
unity-iso-tools/Assets/IsoTools/Examples/Scripts/Simple/CubeAutoMovement.cs

37 lines
958 B
C#

using UnityEngine;
using System.Collections;
namespace IsoTools.Examples.Simple {
[RequireComponent(typeof(IsoObject))]
public class CubeAutoMovement : MonoBehaviour {
public float stepTicks = 0.5f;
public float stepRndTicks = 0.5f;
IsoObject _isoObject = null;
void Start() {
_isoObject = GetComponent<IsoObject>();
if ( !_isoObject ) {
throw new UnityException("CubeAutoMovement. IsoObject component not found!");
}
StartCoroutine(Move());
}
WaitForSeconds RndWait() {
return new WaitForSeconds(stepTicks + Random.Range(0.0f, stepRndTicks));
}
IEnumerator Move() {
while ( true ) {
yield return RndWait();
_isoObject.position += new Vector3(1, 0, 0);
yield return RndWait();
_isoObject.position += new Vector3(0, 1, 0);
yield return RndWait();
_isoObject.position += new Vector3(-1, 0, 0);
yield return RndWait();
_isoObject.position += new Vector3(0, -1, 0);
}
}
}
}