RC folder structure and images
@@ -19,7 +19,7 @@
|
|||||||
<DebugType>full</DebugType>
|
<DebugType>full</DebugType>
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||||||
<Optimize>false</Optimize>
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<Optimize>false</Optimize>
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<OutputPath>Temp\bin\Debug\</OutputPath>
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<OutputPath>Temp\bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE;UNITY_4_6_1;UNITY_4_6;UNITY_STANDALONE_WIN;ENABLE_MICROPHONE;ENABLE_TEXTUREID_MAP;ENABLE_UNITYEVENTS;ENABLE_NEW_HIERARCHY ;ENABLE_AUDIO_FMOD;UNITY_STANDALONE;ENABLE_MONO;ENABLE_TERRAIN;ENABLE_SUBSTANCE;ENABLE_GENERICS;INCLUDE_WP8SUPPORT;ENABLE_MOVIES;ENABLE_WWW;ENABLE_IMAGEEFFECTS;ENABLE_4_6_FEATURES;INCLUDE_WP_BLUE_SUPPORT;ENABLE_WEBCAM;INCLUDE_METROSUPPORT;RENDER_SOFTWARE_CURSOR;ENABLE_NETWORK;ENABLE_PHYSICS;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_2D_PHYSICS;ENABLE_SHADOWS;ENABLE_AUDIO;ENABLE_NAVMESH_CARVING;ENABLE_DUCK_TYPING;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_WIN;UNITY_TEAM_LICENSE;UNITY_PRO_LICENSE</DefineConstants>
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<Compile Include="Assets\IsoTools\Examples\Scripts\IsoAutoController.cs" />
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<Compile Include="Assets\IsoTools\Examples\Scripts\IsoController.cs" />
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<Compile Include="Assets\IsoTools\Scripts\IsoObject.cs" />
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<Compile Include="Assets\Scripts\IsoWorld.cs" />
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<Compile Include="Assets\IsoTools\Scripts\IsoWorld.cs" />
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<Reference Include="UnityEngine.UI">
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<HintPath>/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/4.6.0/UnityEngine.UI.dll</HintPath>
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@@ -19,7 +19,7 @@
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<DefineConstants>DEBUG;TRACE;UNITY_4_6_1;UNITY_4_6;UNITY_STANDALONE_WIN;ENABLE_MICROPHONE;ENABLE_TEXTUREID_MAP;ENABLE_UNITYEVENTS;ENABLE_NEW_HIERARCHY ;ENABLE_AUDIO_FMOD;UNITY_STANDALONE;ENABLE_MONO;ENABLE_TERRAIN;ENABLE_SUBSTANCE;ENABLE_GENERICS;INCLUDE_WP8SUPPORT;ENABLE_MOVIES;ENABLE_WWW;ENABLE_IMAGEEFFECTS;ENABLE_4_6_FEATURES;INCLUDE_WP_BLUE_SUPPORT;ENABLE_WEBCAM;INCLUDE_METROSUPPORT;RENDER_SOFTWARE_CURSOR;ENABLE_NETWORK;ENABLE_PHYSICS;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_2D_PHYSICS;ENABLE_SHADOWS;ENABLE_AUDIO;ENABLE_NAVMESH_CARVING;ENABLE_DUCK_TYPING;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_WIN;UNITY_TEAM_LICENSE;UNITY_PRO_LICENSE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<NoWarn>0169</NoWarn>
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@@ -39,19 +39,19 @@
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<HintPath>/Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.dll</HintPath>
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<Compile Include="Assets\IsoTools\Examples\Scripts\IsoAutoController.cs" />
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<Compile Include="Assets\Scripts\IsoController.cs" />
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<Compile Include="Assets\IsoTools\Examples\Scripts\IsoController.cs" />
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<Compile Include="Assets\Scripts\IsoObject.cs" />
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<Compile Include="Assets\IsoTools\Scripts\IsoObject.cs" />
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<Compile Include="Assets\Scripts\IsoWorld.cs" />
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<Compile Include="Assets\IsoTools\Scripts\IsoWorld.cs" />
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<Reference Include="UnityEngine.UI">
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<HintPath>/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/4.6.0/UnityEngine.UI.dll</HintPath>
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4
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|
fileFormatVersion: 2
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userData:
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m_PrefabInternal: {fileID: 100100000}
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m_PrefabInternal: {fileID: 100100000}
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m_GameObject: {fileID: 124368}
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--- !u!212 &21224368
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--- !u!212 &21224368
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@@ -24,7 +24,7 @@ Transform:
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m_Father: {fileID: 0}
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m_Father: {fileID: 0}
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m_Script: {fileID: 11500000, guid: 9a9c584f9a39449438abc7ba59a68778, type: 3}
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m_Script: {fileID: 11500000, guid: 9a9c584f9a39449438abc7ba59a68778, type: 3}
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--- !u!212 &21290292
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--- !u!212 &21290292
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79
Assets/IsoTools/Examples/Prefabs/Wallx3_l.prefab
Normal file
@@ -0,0 +1,79 @@
|
|||||||
|
%YAML 1.1
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|
%TAG !u! tag:unity3d.com,2011:
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- 212: {fileID: 21273450}
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- 114: {fileID: 11473450}
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!4 &473450
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Transform:
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m_ObjectHideFlags: 1
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m_PrefabParentObject: {fileID: 0}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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--- !u!1001 &100100000
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4
Assets/IsoTools/Examples/Prefabs/Wallx3_l.prefab.meta
Normal file
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|
fileFormatVersion: 2
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|
userData:
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79
Assets/IsoTools/Examples/Prefabs/Wallx3_r.prefab
Normal file
@@ -0,0 +1,79 @@
|
|||||||
|
%YAML 1.1
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|
%TAG !u! tag:unity3d.com,2011:
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|
--- !u!1 &112568
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m_Component:
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|
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|
- 212: {fileID: 21212568}
|
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|
- 114: {fileID: 11412568}
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|
m_Layer: 0
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|
m_Name: Wallx3_r
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||||||
|
m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!4 &412568
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|
Transform:
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|
m_ObjectHideFlags: 1
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m_PrefabParentObject: {fileID: 0}
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m_GameObject: {fileID: 112568}
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|
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|
--- !u!212 &21212568
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|
SpriteRenderer:
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|
m_ObjectHideFlags: 1
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|
m_PrefabParentObject: {fileID: 0}
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|
m_PrefabInternal: {fileID: 100100000}
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|
m_GameObject: {fileID: 112568}
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|
m_Enabled: 1
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m_CastShadows: 0
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m_ReceiveShadows: 0
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m_LightmapIndex: 255
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m_LightmapTilingOffset: {x: 1, y: 1, z: 0, w: 0}
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m_Materials:
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|
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m_StaticBatchRoot: {fileID: 0}
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m_UseLightProbes: 0
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|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
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|
--- !u!1001 &100100000
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|
Prefab:
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|
m_ObjectHideFlags: 1
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|
serializedVersion: 2
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m_RootGameObject: {fileID: 112568}
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m_IsPrefabParent: 1
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4
Assets/IsoTools/Examples/Prefabs/Wallx3_r.prefab.meta
Normal file
@@ -0,0 +1,4 @@
|
|||||||
|
fileFormatVersion: 2
|
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|
guid: 1e5b6e865de1e5a45aed285b06eb1ac1
|
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|
NativeFormatImporter:
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|
userData:
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3820
Assets/IsoTools/Examples/Scenes/Scene2.unity
Normal file
5
Assets/IsoTools/Examples/Scripts.meta
Normal file
@@ -0,0 +1,5 @@
|
|||||||
|
fileFormatVersion: 2
|
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|
guid: fc47dd3e81faa3d4ebc7fd08ab41bfb1
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|
folderAsset: yes
|
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|
DefaultImporter:
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|
userData:
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||||||
@@ -1,8 +1,8 @@
|
|||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using System.Collections;
|
using System.Collections;
|
||||||
|
|
||||||
|
namespace IsoTools { namespace Examples {
|
||||||
public class IsoAutoController : MonoBehaviour {
|
public class IsoAutoController : MonoBehaviour {
|
||||||
|
|
||||||
public float StepTicks = 0.5f;
|
public float StepTicks = 0.5f;
|
||||||
public float StepRndTicks = 0.5f;
|
public float StepRndTicks = 0.5f;
|
||||||
|
|
||||||
@@ -30,3 +30,4 @@ public class IsoAutoController : MonoBehaviour {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}} // namespace IsoTools::Examples
|
||||||
@@ -1,6 +1,7 @@
|
|||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using System.Collections;
|
using System.Collections;
|
||||||
|
|
||||||
|
namespace IsoTools { namespace Examples {
|
||||||
public class IsoController : MonoBehaviour {
|
public class IsoController : MonoBehaviour {
|
||||||
void Update () {
|
void Update () {
|
||||||
var iso_object = gameObject.GetComponent<IsoObject>();
|
var iso_object = gameObject.GetComponent<IsoObject>();
|
||||||
@@ -25,4 +26,5 @@ public class IsoController : MonoBehaviour {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}} // namespace IsoTools::Examples
|
||||||
@@ -1,7 +1,7 @@
|
|||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEditor;
|
using UnityEditor;
|
||||||
using System.Collections;
|
|
||||||
|
|
||||||
|
namespace IsoTools {
|
||||||
[ExecuteInEditMode]
|
[ExecuteInEditMode]
|
||||||
public class IsoObject : MonoBehaviour {
|
public class IsoObject : MonoBehaviour {
|
||||||
|
|
||||||
@@ -136,4 +136,5 @@ public class IsoObject : MonoBehaviour {
|
|||||||
void OnEnable() {
|
void OnEnable() {
|
||||||
MartDirtyIsoWorld();
|
MartDirtyIsoWorld();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
} // namespace IsoTools
|
||||||
@@ -1,7 +1,7 @@
|
|||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using System.Collections;
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
|
||||||
|
namespace IsoTools {
|
||||||
[ExecuteInEditMode]
|
[ExecuteInEditMode]
|
||||||
public class IsoWorld : MonoBehaviour {
|
public class IsoWorld : MonoBehaviour {
|
||||||
|
|
||||||
@@ -151,4 +151,5 @@ public class IsoWorld : MonoBehaviour {
|
|||||||
void OnDisable() {
|
void OnDisable() {
|
||||||
_fixDisable();
|
_fixDisable();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
} // namespace IsoTools
|
||||||
@@ -17,7 +17,7 @@ Global
|
|||||||
GlobalSection(SolutionProperties) = preSolution
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
HideSolutionNode = FALSE
|
HideSolutionNode = FALSE
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(MonoDevelopProperties) = preSolution
|
GlobalSection(MonoDevelopProperties) = preSolution
|
||||||
StartupItem = Assembly-CSharp.csproj
|
StartupItem = Assembly-CSharp.csproj
|
||||||
Policies = $0
|
Policies = $0
|
||||||
$0.TextStylePolicy = $1
|
$0.TextStylePolicy = $1
|
||||||
|
|||||||
@@ -17,7 +17,7 @@ Global
|
|||||||
GlobalSection(SolutionProperties) = preSolution
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
HideSolutionNode = FALSE
|
HideSolutionNode = FALSE
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(MonoDevelopProperties) = preSolution
|
GlobalSection(MonoDevelopProperties) = preSolution
|
||||||
StartupItem = Assembly-CSharp.csproj
|
StartupItem = Assembly-CSharp.csproj
|
||||||
Policies = $0
|
Policies = $0
|
||||||
$0.TextStylePolicy = $1
|
$0.TextStylePolicy = $1
|
||||||
|
|||||||
@@ -1,15 +1,15 @@
|
|||||||
<Properties>
|
<Properties>
|
||||||
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" />
|
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" />
|
||||||
<MonoDevelop.Ide.Workbench ActiveDocument="Assets/Scripts/IsoController.cs">
|
<MonoDevelop.Ide.Workbench ActiveDocument="Assets\IsoTools\Examples\Scripts\IsoController.cs">
|
||||||
<Files>
|
<Files>
|
||||||
<File FileName="Assets/Scripts/IsoObject.cs" Line="69" Column="24" />
|
<File FileName="Assets\IsoTools\Examples\Scripts\IsoController.cs" Line="30" Column="35" />
|
||||||
<File FileName="Assets/Scripts/IsoWorld.cs" Line="29" Column="53" />
|
<File FileName="Assets\IsoTools\Scripts\IsoObject.cs" Line="18" Column="22" />
|
||||||
<File FileName="Assets/Scripts/IsoAutoController.cs" Line="1" Column="1" />
|
<File FileName="Assets\IsoTools\Scripts\IsoWorld.cs" Line="14" Column="28" />
|
||||||
<File FileName="Assets/Scripts/IsoController.cs" Line="28" Column="2" />
|
<File FileName="Assets\IsoTools\Examples\Scripts\IsoAutoController.cs" Line="4" Column="1" />
|
||||||
</Files>
|
</Files>
|
||||||
</MonoDevelop.Ide.Workbench>
|
</MonoDevelop.Ide.Workbench>
|
||||||
<MonoDevelop.Ide.DebuggingService.Breakpoints>
|
<MonoDevelop.Ide.DebuggingService.Breakpoints>
|
||||||
<BreakpointStore />
|
<BreakpointStore />
|
||||||
</MonoDevelop.Ide.DebuggingService.Breakpoints>
|
</MonoDevelop.Ide.DebuggingService.Breakpoints>
|
||||||
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
|
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
|
||||||
</Properties>
|
</Properties>
|
||||||