mix 2d and 3d done

This commit is contained in:
2015-08-15 17:24:02 +06:00
parent 01ef7fc860
commit d8b4886aa9
351 changed files with 122199 additions and 1913 deletions

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propertyPath: Internal.MaxSector.y
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propertyPath: Internal.MaxSector.z
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m_ParentPrefab: {fileID: 100100000, guid: c1b9b2ad3a021c549aa9190df3101248, type: 2}
m_IsPrefabParent: 0
@@ -741,7 +1181,7 @@ Prefab:
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propertyPath: m_LocalPosition.z
value: 34
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objectReference: {fileID: 0}
- target: {fileID: 417528, guid: c1b9b2ad3a021c549aa9190df3101248, type: 2}
propertyPath: m_LocalRotation.x
@@ -761,7 +1201,7 @@ Prefab:
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View File

@@ -9,6 +9,28 @@ namespace IsoTools {
[ExecuteInEditMode, DisallowMultipleComponent]
public class IsoObject : MonoBehaviour {
// ------------------------------------------------------------------------
//
// Mode
//
// ------------------------------------------------------------------------
public enum Mode {
Mode2d,
Mode3d
}
[SerializeField]
Mode _mode = Mode.Mode2d;
public Mode mode {
get { return _mode; }
set {
_mode = value;
FixTransform();
}
}
// ------------------------------------------------------------------------
//
// Size
@@ -135,33 +157,25 @@ namespace IsoTools {
get { return new Vector2(tilePositionX, tilePositionZ); }
}
// ------------------------------------------------------------------------
//
// Bounds
//
// ------------------------------------------------------------------------
Bounds _bounds = new Bounds();
public Bounds bounds {
get { return _bounds; }
}
// ------------------------------------------------------------------------
//
// Internal
//
// ------------------------------------------------------------------------
[System.Serializable]
public class InternalState {
public bool Dirty = false;
public bool Visited = false;
public Bounds Bounds = new Bounds();
public Bounds Bounds3d = new Bounds();
public float Offset3d = 0.0f;
public Vector3 MinSector = Vector3.zero;
public Vector3 MaxSector = Vector3.zero;
public HashSet<IsoObject> SelfDepends = new HashSet<IsoObject>();
public HashSet<IsoObject> TheirDepends = new HashSet<IsoObject>();
}
public InternalState Internal = new InternalState();
// ------------------------------------------------------------------------
@@ -213,7 +227,9 @@ namespace IsoTools {
transform.position = IsoUtils.Vec3ChangeZ(
isoWorld.IsoToScreen(position),
transform.position.z);
_bounds = IsoUtils.IsoObjectScreenBounds(isoWorld, this);
Internal.Bounds = IsoUtils.IsoObjectScreenBounds(isoWorld, this);
Internal.Bounds3d = IsoUtils.IsoObject3DBounds(this);
Internal.Offset3d = transform.position.z - Internal.Bounds3d.center.z;
}
FixLastProperties();
MartDirtyIsoWorld();

View File

@@ -361,6 +361,30 @@ namespace IsoTools {
: obj.AddComponent<T>();
}
static Bounds IsoObject3DBounds(GameObject obj, bool exist, Bounds bounds) {
var renderer = obj.GetComponent<Renderer>();
if ( renderer ) {
if ( exist ) {
bounds.Encapsulate(renderer.bounds);
} else {
exist = true;
bounds = renderer.bounds;
}
}
var obj_transform = obj.transform;
for ( var i = 0; i < obj_transform.childCount; ++i ) {
var child_obj = obj_transform.GetChild(i).gameObject;
bounds = IsoObject3DBounds(child_obj, exist, bounds);
}
return bounds;
}
public static Bounds IsoObject3DBounds(IsoObject iso_object) {
return iso_object
? IsoObject3DBounds(iso_object.gameObject, false, new Bounds())
: new Bounds();
}
public static Bounds IsoObjectScreenBounds(IsoWorld iso_world, IsoObject iso_object) {
if ( iso_world ) {
var z = iso_object.transform.position.z;
@@ -370,7 +394,7 @@ namespace IsoTools {
var r = iso_world.IsoToScreen(iso_object.position + Vec3FromX(iso_object.sizeX));
return new Bounds(
new Vector3((r.x + l.x) * 0.5f, (t.y + b.y) * 0.5f, z),
new Vector3(r.x - l.x, t.y - b.y, iso_world.tileSize));
new Vector3(r.x - l.x, t.y - b.y, Mathf.Epsilon));
} else {
return new Bounds();
}

View File

@@ -44,21 +44,21 @@ namespace IsoTools {
}
[SerializeField]
public float _minDepth = 1.0f;
public float minDepth {
get { return _minDepth; }
public float _stepDepth = 0.1f;
public float stepDepth {
get { return _stepDepth; }
set {
_minDepth = value;
_stepDepth = value;
ChangeSortingProperty();
}
}
[SerializeField]
public float _maxDepth = 100.0f;
public float maxDepth {
get { return _maxDepth; }
public float _startDepth = 1.0f;
public float startDepth {
get { return _startDepth; }
set {
_maxDepth = value;
_startDepth = value;
ChangeSortingProperty();
}
}
@@ -136,7 +136,7 @@ namespace IsoTools {
bool IsIsoObjectVisible(IsoObject iso_object, Plane[] planes) {
return planes != null && planes.Length > 0 && iso_object.isActiveAndEnabled
? GeometryUtility.TestPlanesAABB(planes, iso_object.bounds)
? GeometryUtility.TestPlanesAABB(planes, iso_object.Internal.Bounds)
: false;
}
@@ -422,7 +422,7 @@ namespace IsoTools {
}
void PlaceAllVisibles() {
var depth = minDepth;
var depth = startDepth;
var visibles_iter = _visibles.GetEnumerator();
while ( visibles_iter.MoveNext() ) {
depth = RecursivePlaceIsoObject(visibles_iter.Current, depth);
@@ -438,8 +438,10 @@ namespace IsoTools {
while ( self_depends_iter.MoveNext() ) {
depth = RecursivePlaceIsoObject(self_depends_iter.Current, depth);
}
PlaceIsoObject(iso_object, depth);
return depth + (maxDepth - minDepth) / _visibles.Count;
var zoffset = iso_object.mode == IsoObject.Mode.Mode3d ? iso_object.Internal.Offset3d : 0.0f;
var extents = iso_object.mode == IsoObject.Mode.Mode3d ? iso_object.Internal.Bounds3d.extents.z : 0.0f;
PlaceIsoObject(iso_object, depth + extents + zoffset);
return depth + extents * 2.0f + stepDepth;
}
void PlaceIsoObject(IsoObject iso_object, float depth) {
@@ -477,15 +479,15 @@ namespace IsoTools {
#if UNITY_EDITOR
void Reset() {
tileSize = 32.0f;
minDepth = 1.0f;
maxDepth = 100.0f;
tileSize = 32.0f;
stepDepth = 0.1f;
startDepth = 1.0f;
}
void OnValidate() {
tileSize = _tileSize;
minDepth = _minDepth;
maxDepth = _maxDepth;
tileSize = _tileSize;
stepDepth = _stepDepth;
startDepth = _startDepth;
}
void OnRenderObject() {

9
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g Mesh1 Brown_Cliff_Bottom Model
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3300008: Mesh5_Flower_Tall_Yellow_Model
4300000: Mesh1_Flower_Tall_Yellow_Model
4300002: Mesh2_Flower_Tall_Yellow_Model
4300004: Mesh3_Flower_Tall_Yellow_Model
4300006: Mesh4_Flower_Tall_Yellow_Model
4300008: Mesh5_Flower_Tall_Yellow_Model
materials:
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materialSearch: 1
animations:
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bakeSimulation: 0
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motionNodeName:
animationCompression: 1
animationRotationError: .5
animationPositionError: .5
animationScaleError: .5
animationWrapMode: 0
extraExposedTransformPaths: []
clipAnimations: []
isReadable: 1
meshes:
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secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
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splitTangentsAcrossUV: 1
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tangentImportMode: 1
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humanDescription:
human: []
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armTwist: .5
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View File

@@ -0,0 +1,14 @@
#
## Alias OBJ Material File
# Exported from SketchUp, (c) 2000-2012 Trimble Navigation Limited
newmtl Green_leafs
Ka 0.000000 0.000000 0.000000
Kd 0.298039 0.529412 0.427451
Ks 0.330000 0.330000 0.330000
newmtl Water
Ka 0.000000 0.000000 0.000000
Kd 0.596078 0.898039 0.968627
Ks 0.330000 0.330000 0.330000

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