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refactoring process
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@@ -65,7 +65,7 @@ namespace IsoTools.Physics {
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void OnDrawGizmosSelected() {
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var iso_object = GetComponent<IsoObject>();
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if ( iso_object && iso_object.isoWorld ) {
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IsoUtils.DrawCube(
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IsoUtils.DrawIsoCube(
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iso_object.isoWorld,
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iso_object.position + offset,
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size,
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