PlayMaker: IsoTools.Physics group

This commit is contained in:
2015-12-20 20:17:07 +06:00
parent 8664e3b438
commit c16c0d7c28
7 changed files with 7 additions and 7 deletions

View File

@@ -3,7 +3,7 @@ using HutongGames.PlayMaker;
using IsoTools.PlayMaker.Internal;
namespace IsoTools.PlayMaker.Actions {
[ActionCategory("IsoTools")]
[ActionCategory("IsoTools.Physics")]
[HutongGames.PlayMaker.Tooltip(
"Applies a force to a IsoRigidbody that simulates explosion effects. " +
"The explosion force will fall off linearly with distance.")]

View File

@@ -3,7 +3,7 @@ using HutongGames.PlayMaker;
using IsoTools.PlayMaker.Internal;
namespace IsoTools.PlayMaker.Actions {
[ActionCategory("IsoTools")]
[ActionCategory("IsoTools.Physics")]
[HutongGames.PlayMaker.Tooltip(
"Adds a force to a IsoRigidbody. " +
"Use Vector3 variable and/or Float variables for each axis.")]

View File

@@ -3,7 +3,7 @@ using HutongGames.PlayMaker;
using IsoTools.PlayMaker.Internal;
namespace IsoTools.PlayMaker.Actions {
[ActionCategory("IsoTools")]
[ActionCategory("IsoTools.Physics")]
[HutongGames.PlayMaker.Tooltip(
"Gets the Speed of a IsoRigidbody and stores it in a Float Variable.")]
public class IsoGetSpeed : IsoComponentAction<IsoRigidbody> {

View File

@@ -3,7 +3,7 @@ using HutongGames.PlayMaker;
using IsoTools.PlayMaker.Internal;
namespace IsoTools.PlayMaker.Actions {
[ActionCategory("IsoTools")]
[ActionCategory("IsoTools.Physics")]
[HutongGames.PlayMaker.Tooltip(
"Gets the Velocity of a IsoRigidbody and stores it " +
"in a Vector3 Variable or each Axis in a Float Variable")]

View File

@@ -3,7 +3,7 @@ using HutongGames.PlayMaker;
using IsoTools.PlayMaker.Internal;
namespace IsoTools.PlayMaker.Actions {
[ActionCategory("IsoTools")]
[ActionCategory("IsoTools.Physics")]
[HutongGames.PlayMaker.Tooltip(
"Sets the Velocity of a IsoRigidbody. " +
"To leave any axis unchanged, set variable to 'None'.")]

View File

@@ -7,7 +7,7 @@ namespace IsoTools.PlayMaker.Events {
IsoCollisionEnter,
IsoCollisionExit
}
[ActionCategory("IsoTools")]
[ActionCategory("IsoTools.Physics")]
[HutongGames.PlayMaker.Tooltip(
"Detect physics collision events.")]
public class IsoCollisionEvent : IsoComponentAction<IsoObject> {

View File

@@ -7,7 +7,7 @@ namespace IsoTools.PlayMaker.Events {
IsoTriggerEnter,
IsoTriggerExit
}
[ActionCategory("IsoTools")]
[ActionCategory("IsoTools.Physics")]
[HutongGames.PlayMaker.Tooltip(
"Detect physics trigger events.")]
public class IsoTriggerEvent : IsoComponentAction<IsoObject> {