mirror of
https://github.com/BlackMATov/unity-iso-tools.git
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Unity 5.3 again
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@@ -75,7 +75,7 @@ Transform:
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m_PrefabInternal: {fileID: 100100000}
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m_GameObject: {fileID: 143568}
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m_LocalPosition: {x: 0, y: 1.175, z: -0.1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Father: {fileID: 460460}
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@@ -102,7 +102,7 @@ Transform:
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m_GameObject: {fileID: 154122}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 1.375, z: -.200000003}
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m_LocalPosition: {x: 0, y: 1.375, z: -0.2}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 460460}
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@@ -114,7 +114,7 @@ Transform:
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m_PrefabInternal: {fileID: 100100000}
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m_GameObject: {fileID: 189170}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: .629999995, z: 0}
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m_LocalPosition: {x: 0, y: 0.63, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 460460}
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@@ -133,7 +133,7 @@ MonoBehaviour:
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--- !u!114 &11434552
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@@ -178,7 +178,7 @@ MonoBehaviour:
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--- !u!114 &11476164
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@@ -211,14 +211,18 @@ SpriteRenderer:
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--- !u!212 &21241050
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@@ -237,14 +241,18 @@ SpriteRenderer:
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m_IgnoreNormalsForChartDetection: 0
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m_AutoUVMaxDistance: .5
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m_AutoUVMaxDistance: 0.5
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--- !u!212 &21245862
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@@ -263,14 +271,18 @@ SpriteRenderer:
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--- !u!1001 &100100000
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Prefab:
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m_ObjectHideFlags: 1
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