mirror of
https://github.com/BlackMATov/unity-iso-tools.git
synced 2025-12-13 15:52:03 +07:00
add capsule collider
This commit is contained in:
@@ -19,7 +19,7 @@
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>Temp\bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE;UNITY_5_3_OR_NEWER;UNITY_5_3_4;UNITY_5_3;UNITY_5;ENABLE_NEW_BUGREPORTER;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_SPRITE_POLYGON;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_UNET;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;INCLUDE_DIRECTX12;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_LOCALIZATION;ENABLE_ANDROID_ATLAS_ETC1_COMPRESSION;ENABLE_EDITOR_TESTS_RUNNER;UNITY_STANDALONE_OSX;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_GAMECENTER;ENABLE_TEXTUREID_MAP;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_LOG_MIXED_STACKTRACE;ENABLE_UNITYWEBREQUEST;ENABLE_CLUSTERINPUT;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_OSX;PLAYMAKER;PLAYMAKER_1_8</DefineConstants>
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<DefineConstants>DEBUG;TRACE;UNITY_5_3_OR_NEWER;UNITY_5_3_4;UNITY_5_3;UNITY_5;ENABLE_NEW_BUGREPORTER;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_SPRITE_POLYGON;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_UNET;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;INCLUDE_DIRECTX12;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_LOCALIZATION;ENABLE_ANDROID_ATLAS_ETC1_COMPRESSION;ENABLE_EDITOR_TESTS_RUNNER;UNITY_STANDALONE_OSX;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_GAMECENTER;ENABLE_TEXTUREID_MAP;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_LOG_MIXED_STACKTRACE;ENABLE_UNITYWEBREQUEST;ENABLE_CLUSTERINPUT;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;DEVELOPMENT_BUILD;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_OSX;PLAYMAKER;PLAYMAKER_1_8</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<NoWarn>0169</NoWarn>
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@@ -19,7 +19,7 @@
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>Temp\bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE;UNITY_5_3_OR_NEWER;UNITY_5_3_4;UNITY_5_3;UNITY_5;ENABLE_NEW_BUGREPORTER;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_SPRITE_POLYGON;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_UNET;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;INCLUDE_DIRECTX12;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_LOCALIZATION;ENABLE_ANDROID_ATLAS_ETC1_COMPRESSION;ENABLE_EDITOR_TESTS_RUNNER;UNITY_STANDALONE_OSX;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_GAMECENTER;ENABLE_TEXTUREID_MAP;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_LOG_MIXED_STACKTRACE;ENABLE_UNITYWEBREQUEST;ENABLE_CLUSTERINPUT;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_OSX;PLAYMAKER;PLAYMAKER_1_8</DefineConstants>
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<DefineConstants>DEBUG;TRACE;UNITY_5_3_OR_NEWER;UNITY_5_3_4;UNITY_5_3;UNITY_5;ENABLE_NEW_BUGREPORTER;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_SPRITE_POLYGON;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_UNET;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;INCLUDE_DIRECTX12;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_LOCALIZATION;ENABLE_ANDROID_ATLAS_ETC1_COMPRESSION;ENABLE_EDITOR_TESTS_RUNNER;UNITY_STANDALONE_OSX;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_GAMECENTER;ENABLE_TEXTUREID_MAP;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_LOG_MIXED_STACKTRACE;ENABLE_UNITYWEBREQUEST;ENABLE_CLUSTERINPUT;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;DEVELOPMENT_BUILD;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_OSX;PLAYMAKER;PLAYMAKER_1_8</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<NoWarn>0169</NoWarn>
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@@ -63,6 +63,7 @@
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<Compile Include="Assets\IsoTools\Scripts\Internal\IsoPhysicHelperHolder.cs" />
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<Compile Include="Assets\IsoTools\Scripts\Internal\IsoUtils.cs" />
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<Compile Include="Assets\IsoTools\Scripts\IsoBoxCollider.cs" />
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<Compile Include="Assets\IsoTools\Scripts\IsoCapsuleCollider.cs" />
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<Compile Include="Assets\IsoTools\Scripts\IsoCollider.cs" />
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<Compile Include="Assets\IsoTools\Scripts\IsoCollision.cs" />
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<Compile Include="Assets\IsoTools\Scripts\IsoCollisionListener.cs" />
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@@ -10,9 +10,11 @@ GameObject:
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- {fileID: 442418}
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@@ -61,6 +63,17 @@ Transform:
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--- !u!114 &11445356
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||||
value: 16
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 436798, guid: a60889c79802a4d04a26f078003a2a8d, type: 2}
|
||||
propertyPath: m_LocalRotation.x
|
||||
@@ -5308,7 +5246,7 @@ Prefab:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 452232, guid: bdd4e0dbed4fd4ea980de2f39dac8c71, type: 2}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 1
|
||||
value: 2
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 452232, guid: bdd4e0dbed4fd4ea980de2f39dac8c71, type: 2}
|
||||
propertyPath: m_LocalRotation.x
|
||||
@@ -5472,7 +5410,7 @@ Prefab:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 482272, guid: c1da36e1b472b4195a4780c9d03c52de, type: 2}
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||||
propertyPath: m_LocalPosition.z
|
||||
value: 15.5
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||||
value: 13.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 482272, guid: c1da36e1b472b4195a4780c9d03c52de, type: 2}
|
||||
propertyPath: m_LocalRotation.x
|
||||
@@ -5695,7 +5633,7 @@ Prefab:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 452232, guid: bdd4e0dbed4fd4ea980de2f39dac8c71, type: 2}
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||||
propertyPath: m_LocalPosition.z
|
||||
value: 6.5
|
||||
value: 8.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 452232, guid: bdd4e0dbed4fd4ea980de2f39dac8c71, type: 2}
|
||||
propertyPath: m_LocalRotation.x
|
||||
@@ -5801,7 +5739,7 @@ Prefab:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 436736, guid: 30a269be2fc864c9ea00c7a65636d543, type: 2}
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||||
propertyPath: m_LocalPosition.z
|
||||
value: 15
|
||||
value: 12
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 436736, guid: 30a269be2fc864c9ea00c7a65636d543, type: 2}
|
||||
propertyPath: m_LocalRotation.x
|
||||
@@ -5883,7 +5821,7 @@ Prefab:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 436736, guid: 30a269be2fc864c9ea00c7a65636d543, type: 2}
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||||
propertyPath: m_LocalPosition.z
|
||||
value: 4.5
|
||||
value: 6.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 436736, guid: 30a269be2fc864c9ea00c7a65636d543, type: 2}
|
||||
propertyPath: m_LocalRotation.x
|
||||
@@ -6035,7 +5973,7 @@ Prefab:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 436736, guid: 30a269be2fc864c9ea00c7a65636d543, type: 2}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 10
|
||||
value: 11.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 436736, guid: 30a269be2fc864c9ea00c7a65636d543, type: 2}
|
||||
propertyPath: m_LocalRotation.x
|
||||
@@ -6113,7 +6051,7 @@ Prefab:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 436736, guid: 30a269be2fc864c9ea00c7a65636d543, type: 2}
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||||
propertyPath: m_LocalPosition.z
|
||||
value: 1.5
|
||||
value: 3
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 436736, guid: 30a269be2fc864c9ea00c7a65636d543, type: 2}
|
||||
propertyPath: m_LocalRotation.x
|
||||
@@ -6187,7 +6125,7 @@ Prefab:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 436736, guid: 30a269be2fc864c9ea00c7a65636d543, type: 2}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 8.5
|
||||
value: 10.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 436736, guid: 30a269be2fc864c9ea00c7a65636d543, type: 2}
|
||||
propertyPath: m_LocalRotation.x
|
||||
@@ -6265,7 +6203,7 @@ Prefab:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 436736, guid: 30a269be2fc864c9ea00c7a65636d543, type: 2}
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||||
propertyPath: m_LocalPosition.z
|
||||
value: 6
|
||||
value: 8
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 436736, guid: 30a269be2fc864c9ea00c7a65636d543, type: 2}
|
||||
propertyPath: m_LocalRotation.x
|
||||
|
||||
@@ -47,9 +47,10 @@ namespace IsoTools {
|
||||
#if UNITY_EDITOR
|
||||
protected override void Reset() {
|
||||
base.Reset();
|
||||
var iso_object = GetComponent<IsoObject>();
|
||||
size = iso_object ? iso_object.size : Vector3.zero;
|
||||
offset = iso_object ? iso_object.size * 0.5f : Vector3.zero;
|
||||
var iso_object = GetComponent<IsoObject>();
|
||||
var iso_object_size = iso_object ? iso_object.size : Vector3.zero;
|
||||
size = iso_object_size;
|
||||
offset = iso_object_size * 0.5f;
|
||||
EditorUtility.SetDirty(this);
|
||||
}
|
||||
|
||||
|
||||
111
Assets/IsoTools/Scripts/IsoCapsuleCollider.cs
Normal file
111
Assets/IsoTools/Scripts/IsoCapsuleCollider.cs
Normal file
@@ -0,0 +1,111 @@
|
||||
using UnityEngine;
|
||||
using IsoTools.Internal;
|
||||
|
||||
#if UNITY_EDITOR
|
||||
using UnityEditor;
|
||||
#endif
|
||||
|
||||
namespace IsoTools {
|
||||
[RequireComponent(typeof(IsoObject))]
|
||||
public class IsoCapsuleCollider : IsoCollider {
|
||||
|
||||
[SerializeField]
|
||||
public float _height = 0.0f;
|
||||
public float height {
|
||||
get { return _height; }
|
||||
set {
|
||||
_height = value;
|
||||
if ( realCapsuleCollider ) {
|
||||
realCapsuleCollider.height = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[SerializeField]
|
||||
public float _radius = 0.0f;
|
||||
public float radius {
|
||||
get { return _radius; }
|
||||
set {
|
||||
_radius = value;
|
||||
if ( realCapsuleCollider ) {
|
||||
realCapsuleCollider.radius = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[SerializeField]
|
||||
public Vector3 _offset = Vector3.zero;
|
||||
public Vector3 offset {
|
||||
get { return _offset; }
|
||||
set {
|
||||
_offset = value;
|
||||
if ( realCapsuleCollider ) {
|
||||
realCapsuleCollider.center = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected override Collider CreateRealCollider(GameObject target) {
|
||||
var collider = target.AddComponent<CapsuleCollider>();
|
||||
collider.height = height;
|
||||
collider.radius = radius;
|
||||
collider.center = offset;
|
||||
collider.direction = 2; // z-axis
|
||||
return collider;
|
||||
}
|
||||
|
||||
public CapsuleCollider realCapsuleCollider {
|
||||
get { return realCollider as CapsuleCollider; }
|
||||
}
|
||||
|
||||
#if UNITY_EDITOR
|
||||
protected override void Reset() {
|
||||
base.Reset();
|
||||
var iso_object = GetComponent<IsoObject>();
|
||||
var iso_object_size = iso_object ? iso_object.size : Vector3.zero;
|
||||
height = iso_object.size.z;
|
||||
radius = IsoUtils.Vec3MinF(iso_object_size) * 0.5f;
|
||||
offset = iso_object_size * 0.5f;
|
||||
EditorUtility.SetDirty(this);
|
||||
}
|
||||
|
||||
protected override void OnValidate() {
|
||||
base.OnValidate();
|
||||
if ( realCapsuleCollider ) {
|
||||
realCapsuleCollider.height = height;
|
||||
realCapsuleCollider.radius = radius;
|
||||
realCapsuleCollider.center = offset;
|
||||
}
|
||||
}
|
||||
|
||||
void OnDrawGizmosSelected() {
|
||||
var iso_object = GetComponent<IsoObject>();
|
||||
if ( iso_object && iso_object.isoWorld ) {
|
||||
if ( radius * 2 < height ) {
|
||||
IsoUtils.DrawCube(
|
||||
iso_object.isoWorld,
|
||||
iso_object.position + offset,
|
||||
new Vector3(radius * 2.0f, radius * 2.0f, height - radius),
|
||||
Color.green);
|
||||
IsoUtils.DrawSphere(
|
||||
iso_object.isoWorld,
|
||||
iso_object.position + offset - IsoUtils.Vec3FromZ(height * 0.5f - radius),
|
||||
radius,
|
||||
Color.green);
|
||||
IsoUtils.DrawSphere(
|
||||
iso_object.isoWorld,
|
||||
iso_object.position + offset + IsoUtils.Vec3FromZ(height * 0.5f - radius),
|
||||
radius,
|
||||
Color.green);
|
||||
} else {
|
||||
IsoUtils.DrawSphere(
|
||||
iso_object.isoWorld,
|
||||
iso_object.position + offset,
|
||||
radius,
|
||||
Color.green);
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
12
Assets/IsoTools/Scripts/IsoCapsuleCollider.cs.meta
Normal file
12
Assets/IsoTools/Scripts/IsoCapsuleCollider.cs.meta
Normal file
@@ -0,0 +1,12 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d4d35c70ee62a44288b95ff88ca8e87c
|
||||
timeCreated: 1461359219
|
||||
licenseType: Free
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -143,7 +143,6 @@ namespace IsoTools {
|
||||
//
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
public enum Mode {
|
||||
Mode2d,
|
||||
Mode3d
|
||||
|
||||
@@ -47,9 +47,10 @@ namespace IsoTools {
|
||||
#if UNITY_EDITOR
|
||||
protected override void Reset() {
|
||||
base.Reset();
|
||||
var iso_object = GetComponent<IsoObject>();
|
||||
radius = iso_object ? IsoUtils.Vec3MinF(iso_object.size) * 0.5f : 0.0f;
|
||||
offset = iso_object ? iso_object.size * 0.5f : Vector3.zero;
|
||||
var iso_object = GetComponent<IsoObject>();
|
||||
var iso_object_size = iso_object ? iso_object.size : Vector3.zero;
|
||||
radius = IsoUtils.Vec3MinF(iso_object_size) * 0.5f;
|
||||
offset = iso_object_size * 0.5f;
|
||||
EditorUtility.SetDirty(this);
|
||||
}
|
||||
|
||||
|
||||
@@ -410,7 +410,7 @@ namespace IsoTools {
|
||||
}
|
||||
|
||||
bool IsIsoObjectVisible(IsoObject iso_object) {
|
||||
var renderers = GetIsoObjectRenderers(iso_object);
|
||||
var renderers = GetIsoObjectRenderers(iso_object);
|
||||
for ( int i = 0, e = renderers.Count; i < e; ++i ) {
|
||||
if ( renderers[i].isVisible ) {
|
||||
return true;
|
||||
|
||||
Reference in New Issue
Block a user