mirror of
https://github.com/BlackMATov/unity-iso-tools.git
synced 2025-12-14 09:14:37 +07:00
custom iso tiles wip
This commit is contained in:
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m_LocalPosition: {x: -31.9999924, y: -48, z: 13.4726658}
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m_LocalScale: {x: 1, y: 1, z: 1}
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||||
m_Children:
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||||
- {fileID: 1394681710}
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||||
@@ -2398,7 +2400,7 @@ Prefab:
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||||
m_Modifications:
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- target: {fileID: 453404, guid: d10e5320df9f84d4186bda0ba98db9ff, type: 2}
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propertyPath: m_LocalPosition.x
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||||
value: -32
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value: -31.9999962
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objectReference: {fileID: 0}
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- target: {fileID: 453404, guid: d10e5320df9f84d4186bda0ba98db9ff, type: 2}
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||||
propertyPath: m_LocalPosition.y
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||||
@@ -2406,7 +2408,7 @@ Prefab:
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||||
objectReference: {fileID: 0}
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- target: {fileID: 453404, guid: d10e5320df9f84d4186bda0ba98db9ff, type: 2}
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propertyPath: m_LocalPosition.z
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||||
value: 226.121002
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value: 226.221069
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objectReference: {fileID: 0}
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- target: {fileID: 453404, guid: d10e5320df9f84d4186bda0ba98db9ff, type: 2}
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||||
propertyPath: m_LocalRotation.x
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||||
@@ -2492,15 +2494,15 @@ Prefab:
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||||
m_Modifications:
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||||
- target: {fileID: 462204, guid: fb3806e9ed7ada045b1b57419ac1ee53, type: 2}
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propertyPath: m_LocalPosition.x
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value: -64
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value: -63.9999962
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objectReference: {fileID: 0}
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- target: {fileID: 462204, guid: fb3806e9ed7ada045b1b57419ac1ee53, type: 2}
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propertyPath: m_LocalPosition.y
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value: 0
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value: -1.90734863e-06
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objectReference: {fileID: 0}
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- target: {fileID: 462204, guid: fb3806e9ed7ada045b1b57419ac1ee53, type: 2}
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propertyPath: m_LocalPosition.z
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value: 226.020996
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value: 226.121063
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objectReference: {fileID: 0}
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- target: {fileID: 462204, guid: fb3806e9ed7ada045b1b57419ac1ee53, type: 2}
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propertyPath: m_LocalRotation.x
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||||
@@ -2600,7 +2602,7 @@ Transform:
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 1781995803}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: -64, y: -16, z: 138.084351}
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m_LocalPosition: {x: -63.9999924, y: -16, z: 187.989014}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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- {fileID: 79320557}
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@@ -2639,7 +2641,7 @@ Prefab:
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objectReference: {fileID: 0}
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- target: {fileID: 417528, guid: c1b9b2ad3a021c549aa9190df3101248, type: 2}
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propertyPath: m_LocalPosition.z
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value: 225.820984
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value: 225.921051
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objectReference: {fileID: 0}
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- target: {fileID: 417528, guid: c1b9b2ad3a021c549aa9190df3101248, type: 2}
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propertyPath: m_LocalRotation.x
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@@ -2841,7 +2843,7 @@ Prefab:
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m_Modifications:
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- target: {fileID: 453404, guid: d10e5320df9f84d4186bda0ba98db9ff, type: 2}
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propertyPath: m_LocalPosition.x
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value: -80
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value: -79.9999924
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objectReference: {fileID: 0}
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- target: {fileID: 453404, guid: d10e5320df9f84d4186bda0ba98db9ff, type: 2}
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propertyPath: m_LocalPosition.y
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@@ -2849,7 +2851,7 @@ Prefab:
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objectReference: {fileID: 0}
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- target: {fileID: 453404, guid: d10e5320df9f84d4186bda0ba98db9ff, type: 2}
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propertyPath: m_LocalPosition.z
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value: 226.221008
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value: 200.818695
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objectReference: {fileID: 0}
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- target: {fileID: 453404, guid: d10e5320df9f84d4186bda0ba98db9ff, type: 2}
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propertyPath: m_LocalRotation.x
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@@ -2931,11 +2933,11 @@ Prefab:
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objectReference: {fileID: 0}
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- target: {fileID: 417528, guid: c1b9b2ad3a021c549aa9190df3101248, type: 2}
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propertyPath: m_LocalPosition.y
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value: -8
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value: -7.99999905
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objectReference: {fileID: 0}
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- target: {fileID: 417528, guid: c1b9b2ad3a021c549aa9190df3101248, type: 2}
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propertyPath: m_LocalPosition.z
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value: 225.720978
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value: 150.814026
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objectReference: {fileID: 0}
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- target: {fileID: 417528, guid: c1b9b2ad3a021c549aa9190df3101248, type: 2}
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propertyPath: m_LocalRotation.x
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@@ -300,7 +300,7 @@ Transform:
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 671989596}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 95, y: 131.5, z: -10}
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m_LocalPosition: {x: 117, y: 150, z: -10}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 0}
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||||
@@ -9,11 +9,12 @@ namespace IsoTools {
|
||||
[ExecuteInEditMode, DisallowMultipleComponent]
|
||||
public class IsoWorld : MonoBehaviour {
|
||||
|
||||
bool _dirty = false;
|
||||
bool _dirty = true;
|
||||
HashSet<IsoObject> _objects = new HashSet<IsoObject>();
|
||||
HashSet<IsoObject> _visibles = new HashSet<IsoObject>();
|
||||
HashSet<IsoObject> _oldVisibles = new HashSet<IsoObject>();
|
||||
|
||||
bool _dirtyMat = true;
|
||||
Matrix4x4 _isoMatrix = Matrix4x4.identity;
|
||||
Matrix4x4 _isoRMatrix = Matrix4x4.identity;
|
||||
List<Renderer> _tmpRenderers = new List<Renderer>();
|
||||
@@ -62,7 +63,7 @@ namespace IsoTools {
|
||||
public float tileAngle {
|
||||
get { return _tileAngle; }
|
||||
set {
|
||||
_tileAngle = Mathf.Clamp(value, 0.0f, 45.0f);
|
||||
_tileAngle = Mathf.Clamp(value, 0.0f, 90.0f);
|
||||
ChangeSortingProperty();
|
||||
}
|
||||
}
|
||||
@@ -88,19 +89,10 @@ namespace IsoTools {
|
||||
}
|
||||
|
||||
public Vector2 IsoToScreen(Vector3 iso_pnt) {
|
||||
/*
|
||||
return new Vector2(
|
||||
(pos.x - pos.y),
|
||||
(pos.x + pos.y) * tileRatio + pos.z) * tileSize;//*/
|
||||
|
||||
/*
|
||||
var result = new Vector2(
|
||||
(pos.x - pos.y),
|
||||
(pos.x + pos.y) * tileRatio + pos.z) * tileSize;
|
||||
|
||||
result.x += (pos.x + pos.y) * tileSkewX * tileSize;
|
||||
result.y += (pos.x - pos.y) * tileSkewY * tileSize;*/
|
||||
|
||||
if ( _dirtyMat ) {
|
||||
UpdateIsoMatrix();
|
||||
_dirtyMat = false;
|
||||
}
|
||||
var screen_pos = _isoMatrix.MultiplyPoint(iso_pnt);
|
||||
return new Vector2(
|
||||
screen_pos.x,
|
||||
@@ -108,12 +100,10 @@ namespace IsoTools {
|
||||
}
|
||||
|
||||
public Vector3 ScreenToIso(Vector2 pos) {
|
||||
/*
|
||||
return new Vector3(
|
||||
pos.y / (tileRatio * 2.0f) + pos.x * 0.5f,
|
||||
pos.y / (tileRatio * 2.0f) - pos.x * 0.5f,
|
||||
0.0f) / tileSize;*/
|
||||
|
||||
if ( _dirtyMat ) {
|
||||
UpdateIsoMatrix();
|
||||
_dirtyMat = false;
|
||||
}
|
||||
return _isoRMatrix.MultiplyPoint(new Vector3(pos.x, pos.y, 0.0f));
|
||||
}
|
||||
|
||||
@@ -159,6 +149,10 @@ namespace IsoTools {
|
||||
//
|
||||
// ------------------------------------------------------------------------
|
||||
|
||||
void MarkDirtyIsoMatrix() {
|
||||
_dirtyMat = true;
|
||||
}
|
||||
|
||||
void UpdateIsoMatrix() {
|
||||
_isoMatrix =
|
||||
Matrix4x4.Scale(new Vector3(1.0f, tileRatio, 1.0f)) *
|
||||
@@ -178,7 +172,7 @@ namespace IsoTools {
|
||||
|
||||
void ChangeSortingProperty() {
|
||||
MarkDirty();
|
||||
UpdateIsoMatrix();
|
||||
MarkDirtyIsoMatrix();
|
||||
FixAllTransforms();
|
||||
}
|
||||
|
||||
|
||||
@@ -23,7 +23,7 @@ Global
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(MonoDevelopProperties) = preSolution
|
||||
GlobalSection(MonoDevelopProperties) = preSolution
|
||||
StartupItem = Assembly-CSharp.csproj
|
||||
Policies = $0
|
||||
$0.TextStylePolicy = $1
|
||||
|
||||
@@ -23,7 +23,7 @@ Global
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(MonoDevelopProperties) = preSolution
|
||||
GlobalSection(MonoDevelopProperties) = preSolution
|
||||
StartupItem = Assembly-CSharp.csproj
|
||||
Policies = $0
|
||||
$0.TextStylePolicy = $1
|
||||
|
||||
@@ -1,24 +1,10 @@
|
||||
<Properties>
|
||||
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" PreferredExecutionTarget="MonoDevelop.Default" />
|
||||
<MonoDevelop.Ide.Workspace />
|
||||
<MonoDevelop.Ide.Workbench ActiveDocument="Assets/IsoTools/Scripts/IsoWorld.cs">
|
||||
<Files>
|
||||
<File FileName="Assets/IsoTools/Scripts/IsoWorld.cs" Line="93" Column="33" />
|
||||
<File FileName="Assets/IsoTools/Scripts/IsoUtils.cs" Line="149" Column="1" />
|
||||
<File FileName="Assets/IsoTools/Scripts/IsoCollision.cs" Line="20" Column="24" />
|
||||
<File FileName="Assets/IsoTools/Scripts/IsoWorld.cs" Line="14" Column="25" />
|
||||
</Files>
|
||||
<Pads>
|
||||
<Pad Id="ProjectPad">
|
||||
<State expanded="True">
|
||||
<Node name="Assembly-CSharp" expanded="True">
|
||||
<Node name="IsoTools" expanded="True">
|
||||
<Node name="Scripts" expanded="True">
|
||||
<Node name="IsoWorld.cs" selected="True" />
|
||||
</Node>
|
||||
</Node>
|
||||
</Node>
|
||||
<Node name="Assembly-CSharp-Editor" expanded="True" />
|
||||
</State>
|
||||
</Pad>
|
||||
</Pads>
|
||||
</MonoDevelop.Ide.Workbench>
|
||||
<MonoDevelop.Ide.DebuggingService.Breakpoints>
|
||||
<BreakpointStore />
|
||||
|
||||
Reference in New Issue
Block a user