style fixes

This commit is contained in:
2016-11-26 16:37:59 +07:00
parent 521c0d2ff2
commit 71b609a6c8
16 changed files with 51 additions and 50 deletions

View File

@@ -42,29 +42,29 @@ namespace IsoTools {
//
// ---------------------------------------------------------------------
static public readonly float DefTileSize = 32.0f;
static public readonly float MinTileSize = Mathf.Epsilon;
static public readonly float MaxTileSize = float.MaxValue;
public static readonly float DefTileSize = 32.0f;
public static readonly float MinTileSize = Mathf.Epsilon;
public static readonly float MaxTileSize = float.MaxValue;
static public readonly float DefTileRatio = 0.5f;
static public readonly float MinTileRatio = 0.25f;
static public readonly float MaxTileRatio = 1.0f;
public static readonly float DefTileRatio = 0.5f;
public static readonly float MinTileRatio = 0.25f;
public static readonly float MaxTileRatio = 1.0f;
static public readonly float DefTileAngle = 45.0f;
static public readonly float MinTileAngle = 0.0f;
static public readonly float MaxTileAngle = 90.0f;
public static readonly float DefTileAngle = 45.0f;
public static readonly float MinTileAngle = 0.0f;
public static readonly float MaxTileAngle = 90.0f;
static public readonly float DefTileHeight = DefTileSize;
static public readonly float MinTileHeight = MinTileSize;
static public readonly float MaxTileHeight = MaxTileSize;
public static readonly float DefTileHeight = DefTileSize;
public static readonly float MinTileHeight = MinTileSize;
public static readonly float MaxTileHeight = MaxTileSize;
static public readonly float DefStepDepth = 0.1f;
static public readonly float MinStepDepth = Mathf.Epsilon;
static public readonly float MaxStepDepth = float.MaxValue;
public static readonly float DefStepDepth = 0.1f;
public static readonly float MinStepDepth = Mathf.Epsilon;
public static readonly float MaxStepDepth = float.MaxValue;
static public readonly float DefStartDepth = 1.0f;
static public readonly float MinStartDepth = float.MinValue;
static public readonly float MaxStartDepth = float.MaxValue;
public static readonly float DefStartDepth = 1.0f;
public static readonly float MinStartDepth = float.MinValue;
public static readonly float MaxStartDepth = float.MaxValue;
// ---------------------------------------------------------------------
//
@@ -910,4 +910,4 @@ namespace IsoTools {
}
#endif
}
}
}