style fixes

This commit is contained in:
2016-11-26 16:37:59 +07:00
parent 521c0d2ff2
commit 71b609a6c8
16 changed files with 51 additions and 50 deletions

View File

@@ -13,7 +13,7 @@ namespace IsoTools.Internal {
Vector3 _center = Vector3.zero;
Vector3 _viewCenter = Vector3.zero;
static public readonly float SnappingDistance = 0.2f;
public static readonly float SnappingDistance = 0.2f;
static bool IsSnappingEnabled() {
return !Event.current.control;

View File

@@ -13,4 +13,4 @@ namespace IsoTools.Internal {
get { return _isoCollider; }
}
}
}
}

View File

@@ -32,4 +32,4 @@ namespace IsoTools.Internal {
}
}
}
}
}

View File

@@ -13,4 +13,4 @@ namespace IsoTools.Internal {
get { return _isoRigidbody; }
}
}
}
}

View File

@@ -1,5 +1,4 @@
using UnityEngine;
using System.Collections.Generic;
namespace IsoTools.Internal {
[DisallowMultipleComponent]
@@ -29,4 +28,4 @@ namespace IsoTools.Internal {
}
}
}
}
}

View File

@@ -22,7 +22,7 @@ namespace IsoTools.Internal {
public static readonly Vector3 vec3OneYZ = new Vector3(0.0f, 1.0f, 1.0f);
public static readonly Vector3 vec3OneXZ = new Vector3(1.0f, 0.0f, 1.0f);
static public readonly int FloatBeautifierDigits = 4;
public static readonly int FloatBeautifierDigits = 4;
// ---------------------------------------------------------------------
//
@@ -55,7 +55,7 @@ namespace IsoTools.Internal {
yMax > other.yMin && yMin < other.yMax;
}
static public Rect zero {
public static Rect zero {
get { return new Rect(); }
}
}
@@ -89,7 +89,7 @@ namespace IsoTools.Internal {
Mathf.Approximately(max, minmax.max);
}
static public MinMax zero {
public static MinMax zero {
get { return new MinMax(); }
}
}
@@ -613,4 +613,4 @@ namespace IsoTools.Internal {
}
#endif
}
}
}

View File

@@ -74,4 +74,4 @@ namespace IsoTools {
}
#endif
}
}
}

View File

@@ -108,4 +108,4 @@ namespace IsoTools {
}
#endif
}
}
}

View File

@@ -126,4 +126,4 @@ namespace IsoTools {
}
#endif
}
}
}

View File

@@ -20,4 +20,4 @@ namespace IsoTools {
rigidbody = IsoUtils.IsoConvertRigidbody(collision.rigidbody);
}
}
}
}

View File

@@ -7,13 +7,15 @@ namespace IsoTools {
public Vector3 normal { get; private set; }
public IsoCollider otherCollider { get; private set; }
public Vector3 point { get; private set; }
public float separation { get; private set; }
public IsoCollider thisCollider { get; private set; }
public IsoContactPoint(ContactPoint contact_point) : this() {
normal = contact_point.normal;
otherCollider = IsoUtils.IsoConvertCollider(contact_point.otherCollider);
point = contact_point.point;
separation = contact_point.separation;
thisCollider = IsoUtils.IsoConvertCollider(contact_point.thisCollider);
}
}
}
}

View File

@@ -192,18 +192,18 @@ namespace IsoTools {
// ---------------------------------------------------------------------
public class InternalState {
public bool Dirty = false;
public bool Placed = false;
public IsoUtils.Rect ScreenRect = IsoUtils.Rect.zero;
public IsoUtils.MinMax MinMax3d = IsoUtils.MinMax.zero;
public float Offset3d = 0.0f;
public Vector2 MinSector = Vector2.zero;
public Vector2 MaxSector = Vector2.zero;
public Transform Transform = null;
public Vector2 LastTrans = Vector2.zero;
public List<Renderer> Renderers = new List<Renderer>();
public IsoAssocList<IsoObject> SelfDepends = new IsoAssocList<IsoObject>(47);
public IsoAssocList<IsoObject> TheirDepends = new IsoAssocList<IsoObject>(47);
public bool Dirty = false;
public bool Placed = false;
public IsoUtils.Rect ScreenRect = IsoUtils.Rect.zero;
public IsoUtils.MinMax MinMax3d = IsoUtils.MinMax.zero;
public float Offset3d = 0.0f;
public Vector2 MinSector = Vector2.zero;
public Vector2 MaxSector = Vector2.zero;
public Transform Transform = null;
public Vector2 LastTrans = Vector2.zero;
public List<Renderer> Renderers = new List<Renderer>();
public IsoAssocList<IsoObject> SelfDepends = new IsoAssocList<IsoObject>(47);
public IsoAssocList<IsoObject> TheirDepends = new IsoAssocList<IsoObject>(47);
}
public InternalState Internal = new InternalState();
@@ -345,4 +345,4 @@ namespace IsoTools {
}
#endif
}
}
}

View File

@@ -18,4 +18,4 @@ namespace IsoTools {
rigidbody = IsoUtils.IsoConvertRigidbody(hit_info.rigidbody);
}
}
}
}

View File

@@ -397,4 +397,4 @@ namespace IsoTools {
}
#endif
}
}
}

View File

@@ -74,4 +74,4 @@ namespace IsoTools {
}
#endif
}
}
}

View File

@@ -42,29 +42,29 @@ namespace IsoTools {
//
// ---------------------------------------------------------------------
static public readonly float DefTileSize = 32.0f;
static public readonly float MinTileSize = Mathf.Epsilon;
static public readonly float MaxTileSize = float.MaxValue;
public static readonly float DefTileSize = 32.0f;
public static readonly float MinTileSize = Mathf.Epsilon;
public static readonly float MaxTileSize = float.MaxValue;
static public readonly float DefTileRatio = 0.5f;
static public readonly float MinTileRatio = 0.25f;
static public readonly float MaxTileRatio = 1.0f;
public static readonly float DefTileRatio = 0.5f;
public static readonly float MinTileRatio = 0.25f;
public static readonly float MaxTileRatio = 1.0f;
static public readonly float DefTileAngle = 45.0f;
static public readonly float MinTileAngle = 0.0f;
static public readonly float MaxTileAngle = 90.0f;
public static readonly float DefTileAngle = 45.0f;
public static readonly float MinTileAngle = 0.0f;
public static readonly float MaxTileAngle = 90.0f;
static public readonly float DefTileHeight = DefTileSize;
static public readonly float MinTileHeight = MinTileSize;
static public readonly float MaxTileHeight = MaxTileSize;
public static readonly float DefTileHeight = DefTileSize;
public static readonly float MinTileHeight = MinTileSize;
public static readonly float MaxTileHeight = MaxTileSize;
static public readonly float DefStepDepth = 0.1f;
static public readonly float MinStepDepth = Mathf.Epsilon;
static public readonly float MaxStepDepth = float.MaxValue;
public static readonly float DefStepDepth = 0.1f;
public static readonly float MinStepDepth = Mathf.Epsilon;
public static readonly float MaxStepDepth = float.MaxValue;
static public readonly float DefStartDepth = 1.0f;
static public readonly float MinStartDepth = float.MinValue;
static public readonly float MaxStartDepth = float.MaxValue;
public static readonly float DefStartDepth = 1.0f;
public static readonly float MinStartDepth = float.MinValue;
public static readonly float MaxStartDepth = float.MaxValue;
// ---------------------------------------------------------------------
//
@@ -910,4 +910,4 @@ namespace IsoTools {
}
#endif
}
}
}