mirror of
https://github.com/BlackMATov/unity-iso-tools.git
synced 2025-12-13 06:59:46 +07:00
Topological isometric sorting
This commit is contained in:
65
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78
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Normal file
78
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Normal file
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Normal file
4
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Normal file
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Normal file
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Normal file
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18074
Assets/Scenes/Scene2.unity
Normal file
18074
Assets/Scenes/Scene2.unity
Normal file
File diff suppressed because it is too large
Load Diff
4
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Normal file
4
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Normal file
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5
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Normal file
5
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Normal file
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32
Assets/Scripts/IsoController.cs
Normal file
32
Assets/Scripts/IsoController.cs
Normal file
@@ -0,0 +1,32 @@
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using UnityEngine;
|
||||
using System.Collections;
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||||
|
||||
public class IsoController : MonoBehaviour {
|
||||
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void Start () {
|
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}
|
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void Update () {
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var iso_object = gameObject.GetComponent<IsoObject>();
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if ( iso_object ) {
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if ( Input.GetKeyUp(KeyCode.LeftArrow) ) {
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iso_object.Position += new Vector3(-1, 0, 0);
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}
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if ( Input.GetKeyUp(KeyCode.RightArrow) ) {
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iso_object.Position += new Vector3(1, 0, 0);
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}
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if ( Input.GetKeyUp(KeyCode.DownArrow) ) {
|
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iso_object.Position += new Vector3(0, -1, 0);
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}
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if ( Input.GetKeyUp(KeyCode.UpArrow) ) {
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iso_object.Position += new Vector3(0, 1, 0);
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}
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if ( Input.GetKeyUp(KeyCode.A) ) {
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iso_object.Position += new Vector3(0, 0, 1);
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}
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if ( Input.GetKeyUp(KeyCode.Z) ) {
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}
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}
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8
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Normal file
8
Assets/Scripts/IsoController.cs.meta
Normal file
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15
Assets/Scripts/IsoObject.cs
Normal file
15
Assets/Scripts/IsoObject.cs
Normal file
@@ -0,0 +1,15 @@
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using UnityEngine;
|
||||
using System.Collections;
|
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|
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[ExecuteInEditMode]
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public class IsoObject : MonoBehaviour {
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public Vector3 Size = Vector3.one;
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public Vector3 Position = Vector3.zero;
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|
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void Start () {
|
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}
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|
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void Update () {
|
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}
|
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}
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8
Assets/Scripts/IsoObject.cs.meta
Normal file
8
Assets/Scripts/IsoObject.cs.meta
Normal file
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114
Assets/Scripts/IsoWorld.cs
Normal file
114
Assets/Scripts/IsoWorld.cs
Normal file
@@ -0,0 +1,114 @@
|
||||
using UnityEngine;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
|
||||
[ExecuteInEditMode]
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public class IsoWorld : MonoBehaviour {
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|
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private class ObjectInfo {
|
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public IsoObject IsoObject;
|
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public bool Visited;
|
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public int BeginDepend;
|
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public int EndDepend;
|
||||
public ObjectInfo(IsoObject obj) {
|
||||
IsoObject = obj;
|
||||
}
|
||||
public void Reset(int first_depend) {
|
||||
Visited = false;
|
||||
BeginDepend = first_depend;
|
||||
EndDepend = first_depend;
|
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}
|
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}
|
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|
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public float TileSize = 32.0f;
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public float StartDepth = 0.0f;
|
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public float StepDepth = 0.1f;
|
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|
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List<int> _depends = new List<int>();
|
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List<ObjectInfo> _objects = new List<ObjectInfo>();
|
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|
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public Vector2 IsoToScreen(Vector3 pos) {
|
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return new Vector2(
|
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(pos.x - pos.y),
|
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(pos.x + pos.y) * 0.5f + pos.z) * TileSize;
|
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}
|
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|
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public Vector3 ScreenToIso(Vector2 pos) {
|
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return new Vector3(
|
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(pos.x * 0.5f + pos.y),
|
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(pos.y - pos.x * 0.5f),
|
||||
0.0f) / TileSize;
|
||||
}
|
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|
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void _scanObjects() {
|
||||
_objects.Clear();
|
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IsoObject[] iso_objects = GameObject.FindObjectsOfType<IsoObject>();
|
||||
foreach ( var iso_object in iso_objects ) {
|
||||
var info = new ObjectInfo(iso_object);
|
||||
_objects.Add(info);
|
||||
}
|
||||
}
|
||||
|
||||
void _scanDepends() {
|
||||
_depends.Clear();
|
||||
foreach ( var obj_a in _objects ) {
|
||||
obj_a.Reset(_depends.Count);
|
||||
var obj_ao = obj_a.IsoObject;
|
||||
var max_ax = obj_ao.Position.x + obj_ao.Size.x;
|
||||
var max_ay = obj_ao.Position.y + obj_ao.Size.y;
|
||||
for ( int i = 0; i < _objects.Count; ++i ) {
|
||||
var obj_bo = _objects[i].IsoObject;
|
||||
if ( obj_ao != obj_bo ) {
|
||||
if ( obj_bo.Position.x < max_ax && obj_bo.Position.y < max_ay ) {
|
||||
var max_bz = obj_bo.Position.z + obj_bo.Size.z;
|
||||
if ( obj_ao.Position.z < max_bz ) {
|
||||
_depends.Add(i);
|
||||
++obj_a.EndDepend;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void _manualSort() {
|
||||
var depth = StartDepth;
|
||||
foreach ( ObjectInfo info in _objects ) {
|
||||
_placeObject(info, ref depth);
|
||||
}
|
||||
}
|
||||
|
||||
void _placeObject(IsoObject obj, float depth) {
|
||||
Vector3 pos = IsoToScreen(obj.Position);
|
||||
pos.z = depth;
|
||||
obj.gameObject.transform.position = pos;
|
||||
}
|
||||
|
||||
void _placeObject(ObjectInfo info, ref float depth) {
|
||||
if ( !info.Visited ) {
|
||||
info.Visited = true;
|
||||
for ( int i = info.BeginDepend; i < info.EndDepend && i < _depends.Count; ++i ) {
|
||||
var object_index = _depends[i];
|
||||
var obj = _objects[object_index];
|
||||
_placeObject(obj, ref depth);
|
||||
}
|
||||
_placeObject(info.IsoObject, depth);
|
||||
depth += StepDepth;
|
||||
}
|
||||
}
|
||||
|
||||
void Start () {
|
||||
if ( Application.isPlaying ) {
|
||||
Debug.Log("Application!");
|
||||
}
|
||||
if ( Application.isEditor ) {
|
||||
Debug.Log("Editor!");
|
||||
}
|
||||
}
|
||||
|
||||
void Update () {
|
||||
_scanObjects();
|
||||
_scanDepends();
|
||||
_manualSort();
|
||||
}
|
||||
}
|
||||
8
Assets/Scripts/IsoWorld.cs.meta
Normal file
8
Assets/Scripts/IsoWorld.cs.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3f01619d3802e814f86f9e6bb965349a
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
12
ProjectSettings/AudioManager.asset
Normal file
12
ProjectSettings/AudioManager.asset
Normal file
@@ -0,0 +1,12 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!11 &1
|
||||
AudioManager:
|
||||
m_ObjectHideFlags: 0
|
||||
m_Volume: 1
|
||||
Rolloff Scale: 1
|
||||
m_SpeedOfSound: 347
|
||||
Doppler Factor: 1
|
||||
Default Speaker Mode: 2
|
||||
m_DSPBufferSize: 0
|
||||
m_DisableAudio: 0
|
||||
15
ProjectSettings/DynamicsManager.asset
Normal file
15
ProjectSettings/DynamicsManager.asset
Normal file
@@ -0,0 +1,15 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!55 &1
|
||||
PhysicsManager:
|
||||
m_ObjectHideFlags: 0
|
||||
m_Gravity: {x: 0, y: -9.81000042, z: 0}
|
||||
m_DefaultMaterial: {fileID: 0}
|
||||
m_BounceThreshold: 2
|
||||
m_SleepVelocity: .150000006
|
||||
m_SleepAngularVelocity: .140000001
|
||||
m_MaxAngularVelocity: 7
|
||||
m_MinPenetrationForPenalty: .00999999978
|
||||
m_SolverIterationCount: 6
|
||||
m_RaycastsHitTriggers: 1
|
||||
m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
|
||||
7
ProjectSettings/EditorBuildSettings.asset
Normal file
7
ProjectSettings/EditorBuildSettings.asset
Normal file
@@ -0,0 +1,7 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1045 &1
|
||||
EditorBuildSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Scenes: []
|
||||
12
ProjectSettings/EditorSettings.asset
Normal file
12
ProjectSettings/EditorSettings.asset
Normal file
@@ -0,0 +1,12 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!159 &1
|
||||
EditorSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 3
|
||||
m_ExternalVersionControlSupport: Hidden Meta Files
|
||||
m_SerializationMode: 2
|
||||
m_WebSecurityEmulationEnabled: 0
|
||||
m_WebSecurityEmulationHostUrl: http://www.mydomain.com/mygame.unity3d
|
||||
m_DefaultBehaviorMode: 1
|
||||
m_SpritePackerMode: 2
|
||||
10
ProjectSettings/GraphicsSettings.asset
Normal file
10
ProjectSettings/GraphicsSettings.asset
Normal file
@@ -0,0 +1,10 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!30 &1
|
||||
GraphicsSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_AlwaysIncludedShaders:
|
||||
- {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 10782, guid: 0000000000000000f000000000000000, type: 0}
|
||||
295
ProjectSettings/InputManager.asset
Normal file
295
ProjectSettings/InputManager.asset
Normal file
@@ -0,0 +1,295 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!13 &1
|
||||
InputManager:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Axes:
|
||||
- serializedVersion: 3
|
||||
m_Name: Horizontal
|
||||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton: left
|
||||
positiveButton: right
|
||||
altNegativeButton: a
|
||||
altPositiveButton: d
|
||||
gravity: 3
|
||||
dead: .00100000005
|
||||
sensitivity: 3
|
||||
snap: 1
|
||||
invert: 0
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||||
type: 0
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||||
axis: 0
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||||
joyNum: 0
|
||||
- serializedVersion: 3
|
||||
m_Name: Vertical
|
||||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton: down
|
||||
positiveButton: up
|
||||
altNegativeButton: s
|
||||
altPositiveButton: w
|
||||
gravity: 3
|
||||
dead: .00100000005
|
||||
sensitivity: 3
|
||||
snap: 1
|
||||
invert: 0
|
||||
type: 0
|
||||
axis: 0
|
||||
joyNum: 0
|
||||
- serializedVersion: 3
|
||||
m_Name: Fire1
|
||||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton:
|
||||
positiveButton: left ctrl
|
||||
altNegativeButton:
|
||||
altPositiveButton: mouse 0
|
||||
gravity: 1000
|
||||
dead: .00100000005
|
||||
sensitivity: 1000
|
||||
snap: 0
|
||||
invert: 0
|
||||
type: 0
|
||||
axis: 0
|
||||
joyNum: 0
|
||||
- serializedVersion: 3
|
||||
m_Name: Fire2
|
||||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton:
|
||||
positiveButton: left alt
|
||||
altNegativeButton:
|
||||
altPositiveButton: mouse 1
|
||||
gravity: 1000
|
||||
dead: .00100000005
|
||||
sensitivity: 1000
|
||||
snap: 0
|
||||
invert: 0
|
||||
type: 0
|
||||
axis: 0
|
||||
joyNum: 0
|
||||
- serializedVersion: 3
|
||||
m_Name: Fire3
|
||||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton:
|
||||
positiveButton: left cmd
|
||||
altNegativeButton:
|
||||
altPositiveButton: mouse 2
|
||||
gravity: 1000
|
||||
dead: .00100000005
|
||||
sensitivity: 1000
|
||||
snap: 0
|
||||
invert: 0
|
||||
type: 0
|
||||
axis: 0
|
||||
joyNum: 0
|
||||
- serializedVersion: 3
|
||||
m_Name: Jump
|
||||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton:
|
||||
positiveButton: space
|
||||
altNegativeButton:
|
||||
altPositiveButton:
|
||||
gravity: 1000
|
||||
dead: .00100000005
|
||||
sensitivity: 1000
|
||||
snap: 0
|
||||
invert: 0
|
||||
type: 0
|
||||
axis: 0
|
||||
joyNum: 0
|
||||
- serializedVersion: 3
|
||||
m_Name: Mouse X
|
||||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton:
|
||||
positiveButton:
|
||||
altNegativeButton:
|
||||
altPositiveButton:
|
||||
gravity: 0
|
||||
dead: 0
|
||||
sensitivity: .100000001
|
||||
snap: 0
|
||||
invert: 0
|
||||
type: 1
|
||||
axis: 0
|
||||
joyNum: 0
|
||||
- serializedVersion: 3
|
||||
m_Name: Mouse Y
|
||||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton:
|
||||
positiveButton:
|
||||
altNegativeButton:
|
||||
altPositiveButton:
|
||||
gravity: 0
|
||||
dead: 0
|
||||
sensitivity: .100000001
|
||||
snap: 0
|
||||
invert: 0
|
||||
type: 1
|
||||
axis: 1
|
||||
joyNum: 0
|
||||
- serializedVersion: 3
|
||||
m_Name: Mouse ScrollWheel
|
||||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton:
|
||||
positiveButton:
|
||||
altNegativeButton:
|
||||
altPositiveButton:
|
||||
gravity: 0
|
||||
dead: 0
|
||||
sensitivity: .100000001
|
||||
snap: 0
|
||||
invert: 0
|
||||
type: 1
|
||||
axis: 2
|
||||
joyNum: 0
|
||||
- serializedVersion: 3
|
||||
m_Name: Horizontal
|
||||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton:
|
||||
positiveButton:
|
||||
altNegativeButton:
|
||||
altPositiveButton:
|
||||
gravity: 0
|
||||
dead: .189999998
|
||||
sensitivity: 1
|
||||
snap: 0
|
||||
invert: 0
|
||||
type: 2
|
||||
axis: 0
|
||||
joyNum: 0
|
||||
- serializedVersion: 3
|
||||
m_Name: Vertical
|
||||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton:
|
||||
positiveButton:
|
||||
altNegativeButton:
|
||||
altPositiveButton:
|
||||
gravity: 0
|
||||
dead: .189999998
|
||||
sensitivity: 1
|
||||
snap: 0
|
||||
invert: 1
|
||||
type: 2
|
||||
axis: 1
|
||||
joyNum: 0
|
||||
- serializedVersion: 3
|
||||
m_Name: Fire1
|
||||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton:
|
||||
positiveButton: joystick button 0
|
||||
altNegativeButton:
|
||||
altPositiveButton:
|
||||
gravity: 1000
|
||||
dead: .00100000005
|
||||
sensitivity: 1000
|
||||
snap: 0
|
||||
invert: 0
|
||||
type: 0
|
||||
axis: 0
|
||||
joyNum: 0
|
||||
- serializedVersion: 3
|
||||
m_Name: Fire2
|
||||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton:
|
||||
positiveButton: joystick button 1
|
||||
altNegativeButton:
|
||||
altPositiveButton:
|
||||
gravity: 1000
|
||||
dead: .00100000005
|
||||
sensitivity: 1000
|
||||
snap: 0
|
||||
invert: 0
|
||||
type: 0
|
||||
axis: 0
|
||||
joyNum: 0
|
||||
- serializedVersion: 3
|
||||
m_Name: Fire3
|
||||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton:
|
||||
positiveButton: joystick button 2
|
||||
altNegativeButton:
|
||||
altPositiveButton:
|
||||
gravity: 1000
|
||||
dead: .00100000005
|
||||
sensitivity: 1000
|
||||
snap: 0
|
||||
invert: 0
|
||||
type: 0
|
||||
axis: 0
|
||||
joyNum: 0
|
||||
- serializedVersion: 3
|
||||
m_Name: Jump
|
||||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton:
|
||||
positiveButton: joystick button 3
|
||||
altNegativeButton:
|
||||
altPositiveButton:
|
||||
gravity: 1000
|
||||
dead: .00100000005
|
||||
sensitivity: 1000
|
||||
snap: 0
|
||||
invert: 0
|
||||
type: 0
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||||
axis: 0
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||||
joyNum: 0
|
||||
- serializedVersion: 3
|
||||
m_Name: Submit
|
||||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton:
|
||||
positiveButton: return
|
||||
altNegativeButton:
|
||||
altPositiveButton: joystick button 0
|
||||
gravity: 1000
|
||||
dead: .00100000005
|
||||
sensitivity: 1000
|
||||
snap: 0
|
||||
invert: 0
|
||||
type: 0
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||||
axis: 0
|
||||
joyNum: 0
|
||||
- serializedVersion: 3
|
||||
m_Name: Submit
|
||||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton:
|
||||
positiveButton: enter
|
||||
altNegativeButton:
|
||||
altPositiveButton: space
|
||||
gravity: 1000
|
||||
dead: .00100000005
|
||||
sensitivity: 1000
|
||||
snap: 0
|
||||
invert: 0
|
||||
type: 0
|
||||
axis: 0
|
||||
joyNum: 0
|
||||
- serializedVersion: 3
|
||||
m_Name: Cancel
|
||||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton:
|
||||
positiveButton: escape
|
||||
altNegativeButton:
|
||||
altPositiveButton: joystick button 1
|
||||
gravity: 1000
|
||||
dead: .00100000005
|
||||
sensitivity: 1000
|
||||
snap: 0
|
||||
invert: 0
|
||||
type: 0
|
||||
axis: 0
|
||||
joyNum: 0
|
||||
133
ProjectSettings/NavMeshLayers.asset
Normal file
133
ProjectSettings/NavMeshLayers.asset
Normal file
@@ -0,0 +1,133 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!126 &1
|
||||
NavMeshLayers:
|
||||
m_ObjectHideFlags: 0
|
||||
Built-in Layer 0:
|
||||
name: Default
|
||||
cost: 1
|
||||
editType: 2
|
||||
Built-in Layer 1:
|
||||
name: Not Walkable
|
||||
cost: 1
|
||||
editType: 0
|
||||
Built-in Layer 2:
|
||||
name: Jump
|
||||
cost: 2
|
||||
editType: 2
|
||||
User Layer 0:
|
||||
name:
|
||||
cost: 1
|
||||
editType: 3
|
||||
User Layer 1:
|
||||
name:
|
||||
cost: 1
|
||||
editType: 3
|
||||
User Layer 2:
|
||||
name:
|
||||
cost: 1
|
||||
editType: 3
|
||||
User Layer 3:
|
||||
name:
|
||||
cost: 1
|
||||
editType: 3
|
||||
User Layer 4:
|
||||
name:
|
||||
cost: 1
|
||||
editType: 3
|
||||
User Layer 5:
|
||||
name:
|
||||
cost: 1
|
||||
editType: 3
|
||||
User Layer 6:
|
||||
name:
|
||||
cost: 1
|
||||
editType: 3
|
||||
User Layer 7:
|
||||
name:
|
||||
cost: 1
|
||||
editType: 3
|
||||
User Layer 8:
|
||||
name:
|
||||
cost: 1
|
||||
editType: 3
|
||||
User Layer 9:
|
||||
name:
|
||||
cost: 1
|
||||
editType: 3
|
||||
User Layer 10:
|
||||
name:
|
||||
cost: 1
|
||||
editType: 3
|
||||
User Layer 11:
|
||||
name:
|
||||
cost: 1
|
||||
editType: 3
|
||||
User Layer 12:
|
||||
name:
|
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cost: 1
|
||||
editType: 3
|
||||
User Layer 13:
|
||||
name:
|
||||
cost: 1
|
||||
editType: 3
|
||||
User Layer 14:
|
||||
name:
|
||||
cost: 1
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||||
editType: 3
|
||||
User Layer 15:
|
||||
name:
|
||||
cost: 1
|
||||
editType: 3
|
||||
User Layer 16:
|
||||
name:
|
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cost: 1
|
||||
editType: 3
|
||||
User Layer 17:
|
||||
name:
|
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cost: 1
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||||
editType: 3
|
||||
User Layer 18:
|
||||
name:
|
||||
cost: 1
|
||||
editType: 3
|
||||
User Layer 19:
|
||||
name:
|
||||
cost: 1
|
||||
editType: 3
|
||||
User Layer 20:
|
||||
name:
|
||||
cost: 1
|
||||
editType: 3
|
||||
User Layer 21:
|
||||
name:
|
||||
cost: 1
|
||||
editType: 3
|
||||
User Layer 22:
|
||||
name:
|
||||
cost: 1
|
||||
editType: 3
|
||||
User Layer 23:
|
||||
name:
|
||||
cost: 1
|
||||
editType: 3
|
||||
User Layer 24:
|
||||
name:
|
||||
cost: 1
|
||||
editType: 3
|
||||
User Layer 25:
|
||||
name:
|
||||
cost: 1
|
||||
editType: 3
|
||||
User Layer 26:
|
||||
name:
|
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cost: 1
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editType: 3
|
||||
User Layer 27:
|
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name:
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140
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140
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43
ProjectSettings/TagManager.asset
Normal file
43
ProjectSettings/TagManager.asset
Normal file
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%YAML 1.1
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8
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8
ProjectSettings/TimeManager.asset
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39
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Normal file
39
UnityIso-csharp.sln
Normal file
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Microsoft Visual Studio Solution File, Format Version 11.00
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# Visual Studio 2008
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{7D717A69-578D-258F-954A-2360437723EF}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{7D717A69-578D-258F-954A-2360437723EF}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{7D717A69-578D-258F-954A-2360437723EF}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{7D717A69-578D-258F-954A-2360437723EF}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(MonoDevelopProperties) = preSolution
|
||||
StartupItem = Assembly-CSharp.csproj
|
||||
Policies = $0
|
||||
$0.TextStylePolicy = $1
|
||||
$1.inheritsSet = null
|
||||
$1.scope = text/x-csharp
|
||||
$0.CSharpFormattingPolicy = $2
|
||||
$2.inheritsSet = Mono
|
||||
$2.inheritsScope = text/x-csharp
|
||||
$2.scope = text/x-csharp
|
||||
$0.TextStylePolicy = $3
|
||||
$3.FileWidth = 120
|
||||
$3.TabWidth = 4
|
||||
$3.EolMarker = Unix
|
||||
$3.inheritsSet = Mono
|
||||
$3.inheritsScope = text/plain
|
||||
$3.scope = text/plain
|
||||
EndGlobalSection
|
||||
|
||||
EndGlobal
|
||||
39
UnityIso.sln
Normal file
39
UnityIso.sln
Normal file
@@ -0,0 +1,39 @@
|
||||
Microsoft Visual Studio Solution File, Format Version 11.00
|
||||
# Visual Studio 2008
|
||||
|
||||
Project("{FC4F6A56-AFEC-B525-6A4B-81854AE4BE94}") = "UnityIso", "Assembly-CSharp.csproj", "{7D717A69-578D-258F-954A-2360437723EF}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{7D717A69-578D-258F-954A-2360437723EF}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{7D717A69-578D-258F-954A-2360437723EF}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{7D717A69-578D-258F-954A-2360437723EF}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{7D717A69-578D-258F-954A-2360437723EF}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(MonoDevelopProperties) = preSolution
|
||||
StartupItem = Assembly-CSharp.csproj
|
||||
Policies = $0
|
||||
$0.TextStylePolicy = $1
|
||||
$1.inheritsSet = null
|
||||
$1.scope = text/x-csharp
|
||||
$0.CSharpFormattingPolicy = $2
|
||||
$2.inheritsSet = Mono
|
||||
$2.inheritsScope = text/x-csharp
|
||||
$2.scope = text/x-csharp
|
||||
$0.TextStylePolicy = $3
|
||||
$3.FileWidth = 120
|
||||
$3.TabWidth = 4
|
||||
$3.EolMarker = Unix
|
||||
$3.inheritsSet = Mono
|
||||
$3.inheritsScope = text/plain
|
||||
$3.scope = text/plain
|
||||
EndGlobalSection
|
||||
|
||||
EndGlobal
|
||||
14
UnityIso.userprefs
Normal file
14
UnityIso.userprefs
Normal file
@@ -0,0 +1,14 @@
|
||||
<Properties>
|
||||
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" PreferredExecutionTarget="MonoDevelop.Default" />
|
||||
<MonoDevelop.Ide.Workbench ActiveDocument="Assets\Scripts\IsoWorld.cs">
|
||||
<Files>
|
||||
<File FileName="Assets\Scripts\IsoWorld.cs" Line="56" Column="15" />
|
||||
<File FileName="Assets\Scripts\IsoObject.cs" Line="16" Column="1" />
|
||||
<File FileName="Assets\Scripts\IsoController.cs" Line="23" Column="5" />
|
||||
</Files>
|
||||
</MonoDevelop.Ide.Workbench>
|
||||
<MonoDevelop.Ide.DebuggingService.Breakpoints>
|
||||
<BreakpointStore />
|
||||
</MonoDevelop.Ide.DebuggingService.Breakpoints>
|
||||
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
|
||||
</Properties>
|
||||
Reference in New Issue
Block a user