mirror of
https://github.com/BlackMATov/unity-iso-tools.git
synced 2025-12-15 01:12:05 +07:00
create tiled map from asset wip
This commit is contained in:
@@ -64,11 +64,11 @@
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|||||||
<Compile Include="Assets\IsoTools\Scripts\IsoRaycastHit.cs" />
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<Compile Include="Assets\IsoTools\Scripts\IsoRaycastHit.cs" />
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||||||
<Compile Include="Assets\IsoTools\Scripts\IsoRigidbody.cs" />
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<Compile Include="Assets\IsoTools\Scripts\IsoRigidbody.cs" />
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||||||
<Compile Include="Assets\IsoTools\Scripts\IsoSphereCollider.cs" />
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<Compile Include="Assets\IsoTools\Scripts\IsoSphereCollider.cs" />
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||||||
<Compile Include="Assets\IsoTools\Scripts\IsoTile.cs" />
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<Compile Include="Assets\IsoTools\Scripts\IsoTileLayer.cs" />
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<Compile Include="Assets\IsoTools\Scripts\IsoTileMap.cs" />
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<Compile Include="Assets\IsoTools\Scripts\IsoWorld.cs" />
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<Compile Include="Assets\IsoTools\Scripts\IsoWorld.cs" />
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<Compile Include="Assets\IsoTools\Tiled\TiledMap.cs" />
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<Compile Include="Assets\IsoTools\Tiled\TiledMapAsset.cs" />
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<Compile Include="Assets\IsoTools\Tiled\TiledMapAsset.cs" />
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<Compile Include="Assets\IsoTools\Tiled\TiledMapLayer.cs" />
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<Compile Include="Assets\IsoTools\Tiled\TiledMapTile.cs" />
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<Reference Include="UnityEngine.UI">
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<Reference Include="UnityEngine.UI">
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<HintPath>/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll</HintPath>
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<HintPath>/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll</HintPath>
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</Reference>
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</Reference>
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@@ -16,11 +16,11 @@ namespace IsoTools.Internal {
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var iso_world = GameObject.FindObjectOfType<IsoWorld>();
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var iso_world = GameObject.FindObjectOfType<IsoWorld>();
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if ( iso_world ) {
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if ( iso_world ) {
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_positions = targets
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_positions = targets
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.Where(p => p as IsoObject)
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.Where(p => p is IsoObject)
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.Select(p => p as IsoObject)
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.Select(p => p as IsoObject)
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.ToDictionary(p => p, p => p.transform.position);
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.ToDictionary(p => p, p => p.transform.position);
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_iso_zpositions = targets
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_iso_zpositions = targets
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.Where(p => p as IsoObject)
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.Where(p => p is IsoObject)
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.Select(p => p as IsoObject)
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.Select(p => p as IsoObject)
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.ToDictionary(p => p, p => p.position.z);
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.ToDictionary(p => p, p => p.position.z);
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_center = _viewCenter = _positions.Aggregate(Vector3.zero, (AccIn, p) => {
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_center = _viewCenter = _positions.Aggregate(Vector3.zero, (AccIn, p) => {
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@@ -348,7 +348,7 @@ namespace IsoTools.Internal {
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// ---------------------------------------------------------------------
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// ---------------------------------------------------------------------
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//
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//
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// ChangeX
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// XChange
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//
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//
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// ---------------------------------------------------------------------
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// ---------------------------------------------------------------------
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@@ -404,6 +404,34 @@ namespace IsoTools.Internal {
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return c;
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return c;
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}
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}
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// -----------------------------
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// ColorChange
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// -----------------------------
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public static Color ColorChangeA(Color color, float a) {
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var c = color;
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c.a = a;
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return c;
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}
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public static Color ColorChangeR(Color color, float r) {
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var c = color;
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c.r = r;
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return c;
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}
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public static Color ColorChangeG(Color color, float g) {
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var c = color;
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c.g = g;
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return c;
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}
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public static Color ColorChangeB(Color color, float b) {
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var c = color;
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c.b = b;
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return c;
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}
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// ---------------------------------------------------------------------
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// ---------------------------------------------------------------------
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//
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//
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// Approximately
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// Approximately
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@@ -517,19 +545,21 @@ namespace IsoTools.Internal {
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}
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}
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}
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}
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public static void DrawRect(IsoWorld iso_world, Rect rect, float z, Color color) {
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public static void DrawGrid(IsoWorld iso_world, Vector3 pos, Vector3 size, Color color) {
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if ( iso_world ) {
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if ( iso_world ) {
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Handles.color = color;
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Handles.color = color;
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var points = new Vector3[]{
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var size_x = Mathf.RoundToInt(size.x);
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new Vector3(rect.x, rect.y, z),
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var size_y = Mathf.RoundToInt(size.y);
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new Vector3(rect.x, rect.y + rect.height, z),
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for ( var i = 0; i <= size_x; ++i ) {
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new Vector3(rect.x + rect.width, rect.y + rect.height, z),
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Handles.DrawLine(
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new Vector3(rect.x + rect.width, rect.y, z)
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iso_world.IsoToScreen(new Vector3(pos.x + i, pos.y + 0.0f , pos.z)),
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};
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iso_world.IsoToScreen(new Vector3(pos.x + i, pos.y + size_y, pos.z)));
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Handles.DrawLine(points[0], points[1]);
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}
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Handles.DrawLine(points[1], points[2]);
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for ( var i = 0; i <= size_y; ++i ) {
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Handles.DrawLine(points[2], points[3]);
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Handles.DrawLine(
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Handles.DrawLine(points[3], points[0]);
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iso_world.IsoToScreen(new Vector3(pos.x + 0.0f , pos.y + i, pos.z)),
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iso_world.IsoToScreen(new Vector3(pos.x + size_x, pos.y + i, pos.z)));
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}
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}
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}
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}
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}
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#endif
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#endif
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@@ -1,6 +0,0 @@
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using UnityEngine;
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namespace IsoTools {
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public class IsoTile : MonoBehaviour {
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}
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} // namespace IsoTools
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@@ -1,6 +0,0 @@
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using UnityEngine;
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namespace IsoTools {
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public class IsoTileLayer : MonoBehaviour {
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}
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} // namespace IsoTools
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@@ -1,7 +0,0 @@
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using UnityEngine;
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namespace IsoTools {
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[RequireComponent(typeof(IsoObject))]
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public class IsoTileMap : MonoBehaviour {
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}
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} // namespace IsoTools
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9
Assets/IsoTools/Tiled/Examples/Maps.meta
Normal file
9
Assets/IsoTools/Tiled/Examples/Maps.meta
Normal file
@@ -0,0 +1,9 @@
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fileFormatVersion: 2
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||||||
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guid: 9c2fbdd96ea4a4c8797c486bbc633541
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folderAsset: yes
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||||||
|
timeCreated: 1454257185
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||||||
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licenseType: Free
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||||||
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DefaultImporter:
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||||||
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -28,10 +28,10 @@ MonoBehaviour:
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Tiles: 01000000020000000100000010000000170000000e0000000400000001000000030000000200000001000000010000000100000002000000040000000500000006000000080000001300000007000000030000000400000003000000040000000300000001000000010000000200000001000000080000000700000002000000030000000400000004000000010000000200000004000000020000000100000003000000040000000100000002000000020000000100000001000000020000000400000005000000110000000d0000000d000000060000000100000003000000060000000200000003000000050000000d00000006000000030000000800000013000000130000000c0000000e00000001000000020000000a000000110000000d000000150000000f0000000700000003000000020000000400000001000000100000000a0000000600000003000000180000000b000000130000000700000004000000010000000100000005000000060000000100000010000000180000000e000000040000000f00000007000000040000000200000005000000060000000200000008000000160000000d00000009000000180000000e000000020000000400000004000000030000000100000008000000070000000400000001000000080000000c00000018000000170000000e00000002000000010000000200000004000000020000000200000003000000030000000400000003000000080000000f0000000c00000012000000030000000300000003000000050000000d00000006000000010000000200000002000000020000000300000004000000100000001200000001000000020000000400000010000000180000000a00000006000000020000000400000003000000040000000200000014000000120000000200000003000000010000001400000017000000180000000a00000006000000030000000300000004000000030000000800000007000000040000000400000002000000080000000c00000017000000180000001200000004000000030000000100000004000000030000000400000003000000040000000100000002000000080000000c000000180000000e000000040000000100000003000000020000000200000004000000040000000300000004000000030000000200000008000000130000000700000002000000020000000300000003000000020000000100000004000000
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Tiles: 01000000020000000100000010000000170000000e0000000400000001000000030000000200000001000000010000000100000002000000040000000500000006000000080000001300000007000000030000000400000003000000040000000300000001000000010000000200000001000000080000000700000002000000030000000400000004000000010000000200000004000000020000000100000003000000040000000100000002000000020000000100000001000000020000000400000005000000110000000d0000000d000000060000000100000003000000060000000200000003000000050000000d00000006000000030000000800000013000000130000000c0000000e00000001000000020000000a000000110000000d000000150000000f0000000700000003000000020000000400000001000000100000000a0000000600000003000000180000000b000000130000000700000004000000010000000100000005000000060000000100000010000000180000000e000000040000000f00000007000000040000000200000005000000060000000200000008000000160000000d00000009000000180000000e000000020000000400000004000000030000000100000008000000070000000400000001000000080000000c00000018000000170000000e00000002000000010000000200000004000000020000000200000003000000030000000400000003000000080000000f0000000c00000012000000030000000300000003000000050000000d00000006000000010000000200000002000000020000000300000004000000100000001200000001000000020000000400000010000000180000000a00000006000000020000000400000003000000040000000200000014000000120000000200000003000000010000001400000017000000180000000a00000006000000030000000300000004000000030000000800000007000000040000000400000002000000080000000c00000017000000180000001200000004000000030000000100000004000000030000000400000003000000040000000100000002000000080000000c000000180000000e000000040000000100000003000000020000000200000004000000040000000300000004000000030000000200000008000000130000000700000002000000020000000300000003000000020000000100000004000000
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||||||
Properties: []
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Properties: []
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||||||
- Name: Tile Layer 2
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- Name: Tile Layer 2
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||||||
OffsetX: 0
|
OffsetX: 150
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||||||
OffsetY: 0
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OffsetY: -150
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||||||
Visible: 1
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Visible: 0
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Tiles: 0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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Tiles: 0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000400000003000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000040000000300000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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Properties:
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Properties:
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||||||
- layer prop
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- layer prop
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||||||
- 765
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- 765
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||||||
@@ -1,6 +1,6 @@
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|||||||
fileFormatVersion: 2
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fileFormatVersion: 2
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||||||
guid: 4b96dccad0a464c0c8462411423c292a
|
guid: 7b6bd76df16f04c1aadbdf1c8812c49a
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||||||
timeCreated: 1453399907
|
timeCreated: 1454257185
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||||||
licenseType: Free
|
licenseType: Free
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||||||
NativeFormatImporter:
|
NativeFormatImporter:
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||||||
userData:
|
userData:
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||||||
|
Before Width: | Height: | Size: 102 KiB After Width: | Height: | Size: 102 KiB |
@@ -1,6 +1,6 @@
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|||||||
fileFormatVersion: 2
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fileFormatVersion: 2
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||||||
guid: d1216209dcca642f8a467ef74633b079
|
guid: 221bc03dca62748f284639c0b399875b
|
||||||
timeCreated: 1453491116
|
timeCreated: 1454267285
|
||||||
licenseType: Free
|
licenseType: Free
|
||||||
TextureImporter:
|
TextureImporter:
|
||||||
fileIDToRecycleName:
|
fileIDToRecycleName:
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||||||
@@ -68,7 +68,7 @@ TextureImporter:
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|||||||
alignment: 0
|
alignment: 0
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||||||
spritePivot: {x: 0.5, y: 0.5}
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
spritePixelsToUnits: 1
|
spritePixelsToUnits: 100
|
||||||
alphaIsTransparency: 1
|
alphaIsTransparency: 1
|
||||||
textureType: 8
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textureType: 8
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||||||
buildTargetSettings: []
|
buildTargetSettings: []
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||||||
@@ -268,7 +268,7 @@
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|||||||
<tile gid="4"/>
|
<tile gid="4"/>
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||||||
</data>
|
</data>
|
||||||
</layer>
|
</layer>
|
||||||
<layer name="Tile Layer 2" width="14" height="16">
|
<layer name="Tile Layer 2" width="14" height="16" visible="0" offsetx="150" offsety="-150">
|
||||||
<properties>
|
<properties>
|
||||||
<property name="em" value=""/>
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<property name="em" value=""/>
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||||||
<property name="layer prop" value="765"/>
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<property name="layer prop" value="765"/>
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@@ -334,6 +334,8 @@
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|||||||
<tile gid="0"/>
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<tile gid="0"/>
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||||||
<tile gid="0"/>
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<tile gid="0"/>
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||||||
<tile gid="0"/>
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<tile gid="0"/>
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||||||
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<tile gid="4"/>
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||||||
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<tile gid="3"/>
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||||||
<tile gid="0"/>
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<tile gid="0"/>
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||||||
<tile gid="0"/>
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<tile gid="0"/>
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||||||
<tile gid="0"/>
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<tile gid="0"/>
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||||||
@@ -346,10 +348,8 @@
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|||||||
<tile gid="0"/>
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<tile gid="0"/>
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||||||
<tile gid="0"/>
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<tile gid="0"/>
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||||||
<tile gid="0"/>
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<tile gid="0"/>
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||||||
<tile gid="0"/>
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<tile gid="4"/>
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||||||
<tile gid="0"/>
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<tile gid="3"/>
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||||||
<tile gid="0"/>
|
|
||||||
<tile gid="0"/>
|
|
||||||
<tile gid="0"/>
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<tile gid="0"/>
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||||||
<tile gid="0"/>
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<tile gid="0"/>
|
||||||
<tile gid="0"/>
|
<tile gid="0"/>
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||||||
@@ -1,6 +1,6 @@
|
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fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: b5c11b9c26a8e45329ed18f3df13478d
|
guid: 16b40ea9c34624e40bfb804614c5ae92
|
||||||
timeCreated: 1453399906
|
timeCreated: 1454257185
|
||||||
licenseType: Free
|
licenseType: Free
|
||||||
DefaultImporter:
|
DefaultImporter:
|
||||||
userData:
|
userData:
|
||||||
9
Assets/IsoTools/Tiled/Examples/Scenes.meta
Normal file
9
Assets/IsoTools/Tiled/Examples/Scenes.meta
Normal file
@@ -0,0 +1,9 @@
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|||||||
|
fileFormatVersion: 2
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||||||
|
guid: 0727e91b8e19c4622b2fb287b71ec633
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||||||
|
folderAsset: yes
|
||||||
|
timeCreated: 1454257201
|
||||||
|
licenseType: Free
|
||||||
|
DefaultImporter:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
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||||||
|
assetBundleVariant:
|
||||||
@@ -85,45 +85,6 @@ NavMeshSettings:
|
|||||||
cellSize: 0.16666667
|
cellSize: 0.16666667
|
||||||
manualCellSize: 0
|
manualCellSize: 0
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m_NavMeshData: {fileID: 0}
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m_NavMeshData: {fileID: 0}
|
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--- !u!1 &40999084
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GameObject:
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m_ObjectHideFlags: 0
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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serializedVersion: 4
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|
||||||
m_Component:
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|
||||||
- 4: {fileID: 40999085}
|
|
||||||
- 114: {fileID: 40999086}
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|
||||||
m_Layer: 0
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|
||||||
m_Name: TileLayer1
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|
||||||
m_TagString: Untagged
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|
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m_Icon: {fileID: 0}
|
|
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m_NavMeshLayer: 0
|
|
||||||
m_StaticEditorFlags: 0
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|
||||||
m_IsActive: 1
|
|
||||||
--- !u!4 &40999085
|
|
||||||
Transform:
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m_ObjectHideFlags: 0
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 40999084}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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|
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m_LocalPosition: {x: 0, y: 0, z: 0}
|
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
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|
||||||
m_Children: []
|
|
||||||
m_Father: {fileID: 1457742461}
|
|
||||||
m_RootOrder: 1
|
|
||||||
--- !u!114 &40999086
|
|
||||||
MonoBehaviour:
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|
||||||
m_ObjectHideFlags: 0
|
|
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 40999084}
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m_Enabled: 1
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|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: a91f3c41a71c5484f9af8489443ef844, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
--- !u!1 &234184844
|
--- !u!1 &234184844
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@@ -181,11 +142,11 @@ Camera:
|
|||||||
y: 0
|
y: 0
|
||||||
width: 1
|
width: 1
|
||||||
height: 1
|
height: 1
|
||||||
near clip plane: 0.3
|
near clip plane: -0.3
|
||||||
far clip plane: 1000
|
far clip plane: 1000
|
||||||
field of view: 60
|
field of view: 60
|
||||||
orthographic: 1
|
orthographic: 1
|
||||||
orthographic size: 350
|
orthographic size: 3
|
||||||
m_Depth: -1
|
m_Depth: -1
|
||||||
m_CullingMask:
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m_CullingMask:
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serializedVersion: 2
|
serializedVersion: 2
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@@ -206,7 +167,7 @@ Transform:
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m_PrefabInternal: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 234184844}
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m_GameObject: {fileID: 234184844}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: -10}
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m_LocalPosition: {x: 0, y: 2, z: -10}
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m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
|
m_Children: []
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m_Father: {fileID: 0}
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m_Father: {fileID: 0}
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m_Name:
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_tileAngle: 45
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_tileAngle: 45
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_tileHeight: 16
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_tileHeight: 0.32
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_stepDepth: 0.1
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_stepDepth: 0.1
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_startDepth: 1
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_startDepth: 1
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--- !u!1 &1457742458
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m_PrefabInternal: {fileID: 0}
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m_Component:
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- 114: {fileID: 1457742460}
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- 114: {fileID: 1457742459}
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m_Name: TileMap
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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m_EditorClassIdentifier:
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m_ObjectHideFlags: 0
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m_PrefabParentObject: {fileID: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 1457742461}
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m_RootOrder: 0
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--- !u!114 &1959786509
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 1959786507}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: a91f3c41a71c5484f9af8489443ef844, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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|
||||||
@@ -1,64 +1,138 @@
|
|||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEditor;
|
using UnityEditor;
|
||||||
using IsoTools.Tiled;
|
using IsoTools.Tiled;
|
||||||
|
using IsoTools.Internal;
|
||||||
|
using System;
|
||||||
|
using System.IO;
|
||||||
|
using System.Linq;
|
||||||
|
|
||||||
namespace IsoTools.Tiled.Internal {
|
namespace IsoTools.Tiled.Internal {
|
||||||
[CustomEditor(typeof(TiledMapAsset))]
|
[CustomEditor(typeof(TiledMapAsset))]
|
||||||
public class TiledMapAssetEditor : Editor {
|
public class TiledMapAssetEditor : Editor {
|
||||||
TiledMapAsset _asset = null;
|
TiledMapAsset _asset = null;
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------
|
||||||
|
//
|
||||||
|
// Functions
|
||||||
|
//
|
||||||
|
// ------------------------------------------------------------------------
|
||||||
|
|
||||||
|
void CreateTiledMap(GameObject map_go) {
|
||||||
|
var iso_object = map_go.AddComponent<IsoObject>();
|
||||||
|
iso_object.mode = IsoObject.Mode.Mode3d;
|
||||||
|
iso_object.position = Vector3.zero;
|
||||||
|
iso_object.size = IsoUtils.Vec3FromXY(_asset.Data.Height, _asset.Data.Width);
|
||||||
|
iso_object.isAlignment = true;
|
||||||
|
iso_object.isShowBounds = true;
|
||||||
|
|
||||||
|
var tiled_map = map_go.AddComponent<TiledMap>();
|
||||||
|
tiled_map.Asset = _asset;
|
||||||
|
foreach ( var layer in _asset.Data.Layers ) {
|
||||||
|
CreateTiledMapLayer(tiled_map, layer);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void CreateTiledMapLayer(TiledMap map, TiledMapLayerData layer_data) {
|
||||||
|
var layer_go = new GameObject(layer_data.Name);
|
||||||
|
layer_go.transform.SetParent(map.transform, false);
|
||||||
|
layer_go.transform.localPosition = IsoUtils.Vec3FromXY(layer_data.OffsetX, -layer_data.OffsetY);
|
||||||
|
layer_go.SetActive(layer_data.Visible);
|
||||||
|
|
||||||
|
var tiled_layer = layer_go.AddComponent<TiledMapLayer>();
|
||||||
|
tiled_layer.Asset = _asset;
|
||||||
|
for ( var i = 0; i < _asset.Data.Height; ++i ) {
|
||||||
|
for ( var j = 0; j < _asset.Data.Width; ++j ) {
|
||||||
|
CreateTileMapTile(tiled_layer, layer_data, j, i);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void CreateTileMapTile(TiledMapLayer layer, TiledMapLayerData layer_data, int j, int i) {
|
||||||
|
var tile_gid = layer_data.Tiles[i*_asset.Data.Width + j];
|
||||||
|
if ( tile_gid > 0 ) {
|
||||||
|
var asset_path = AssetDatabase.GetAssetPath(_asset);
|
||||||
|
if ( string.IsNullOrEmpty(asset_path) ) {
|
||||||
|
throw new UnityException(string.Format(
|
||||||
|
"not found tiled map asset ({0}) path",
|
||||||
|
_asset.name));
|
||||||
|
}
|
||||||
|
|
||||||
|
var iso_world = GameObject.FindObjectOfType<IsoWorld>();
|
||||||
|
if ( !iso_world ) {
|
||||||
|
throw new UnityException("not found IsoWorld");
|
||||||
|
}
|
||||||
|
|
||||||
|
var tileset = FindTilesetByTileGid(tile_gid);
|
||||||
|
if ( tileset == null ) {
|
||||||
|
throw new UnityException(string.Format(
|
||||||
|
"tileset for tile ({0}) on layer ({1}) not found",
|
||||||
|
tile_gid, layer_data.Name));
|
||||||
|
}
|
||||||
|
|
||||||
|
var tile_tileset_sprite_name = string.Format(
|
||||||
|
"{0}_{1}",
|
||||||
|
Path.GetFileNameWithoutExtension(tileset.ImageSource),
|
||||||
|
tile_gid);
|
||||||
|
var tileset_assets = AssetDatabase.LoadAllAssetsAtPath(
|
||||||
|
Path.Combine(Path.GetDirectoryName(asset_path), tileset.ImageSource));
|
||||||
|
var tile_sprite = tileset_assets
|
||||||
|
.Where(p => p is Sprite && p.name == tile_tileset_sprite_name)
|
||||||
|
.Select(p => p as Sprite)
|
||||||
|
.FirstOrDefault();
|
||||||
|
if ( !tile_sprite ) {
|
||||||
|
throw new UnityException(string.Format(
|
||||||
|
"sprite ({0}) for tile ({1}) on layer ({2}) not found",
|
||||||
|
tile_tileset_sprite_name, tile_gid, layer_data.Name));
|
||||||
|
}
|
||||||
|
|
||||||
|
var tile_go = new GameObject(string.Format("Tile_{0}_{1}", j, i));
|
||||||
|
tile_go.transform.SetParent(layer.transform, false);
|
||||||
|
|
||||||
|
tile_go.transform.localPosition =
|
||||||
|
iso_world.IsoToScreen(IsoUtils.Vec3FromXY(
|
||||||
|
-i + _asset.Data.Height - 1,
|
||||||
|
-j + _asset.Data.Width - 1));
|
||||||
|
|
||||||
|
tile_go.transform.localPosition += new Vector3(
|
||||||
|
tileset.TileOffsetX / tile_sprite.pixelsPerUnit,
|
||||||
|
tileset.TileOffsetY / tile_sprite.pixelsPerUnit,
|
||||||
|
-(i + j) * iso_world.stepDepth);
|
||||||
|
|
||||||
|
var tiled_tile = tile_go.AddComponent<TiledMapTile>();
|
||||||
|
tiled_tile.Asset = _asset;
|
||||||
|
|
||||||
|
var tile_spr = tile_go.AddComponent<SpriteRenderer>();
|
||||||
|
tile_spr.sprite = tile_sprite;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
TiledMapTilesetData FindTilesetByTileGid(int tile_gid) {
|
||||||
|
return _asset.Data.Tilesets.Find(p => {
|
||||||
|
return tile_gid >= p.FirstGid && tile_gid < p.FirstGid + p.TileCount;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------
|
||||||
|
//
|
||||||
|
// Messages
|
||||||
|
//
|
||||||
|
// ------------------------------------------------------------------------
|
||||||
|
|
||||||
void OnEnable() {
|
void OnEnable() {
|
||||||
_asset = target as TiledMapAsset;
|
_asset = target as TiledMapAsset;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void OnInspectorGUI() {
|
public override void OnInspectorGUI() {
|
||||||
DrawDefaultInspector();
|
DrawDefaultInspector();
|
||||||
if ( GUILayout.Button("Create prefab") ) {
|
if ( GUILayout.Button("Create tiled map on scene") ) {
|
||||||
//TestTestTest();
|
var map_go = new GameObject("TiledMap");
|
||||||
}
|
try {
|
||||||
}
|
CreateTiledMap(map_go);
|
||||||
|
} catch ( Exception e ) {
|
||||||
/*
|
Debug.LogErrorFormat("Create tiled map error: {0}", e.Message);
|
||||||
void TestTestTest() {
|
DestroyImmediate(map_go, true);
|
||||||
foreach ( var layer in _asset.Data.Layers ) {
|
|
||||||
for ( var i = 0; i < _asset.Data.Height; ++i ) {
|
|
||||||
for ( var j = 0; j < _asset.Data.Width; ++j ) {
|
|
||||||
var tile_gid = layer.Tiles[i*_asset.Data.Width + j];
|
|
||||||
var tileset_data = FindTilesetByGid(tile_gid);
|
|
||||||
if ( tileset_data != null ) {
|
|
||||||
var sp_go = new GameObject();
|
|
||||||
var sp = sp_go.AddComponent<SpriteRenderer>();
|
|
||||||
var assets = AssetDatabase.LoadAllAssetsAtPath(
|
|
||||||
string.Format("Assets/IsoTools/Tiled/Examples/{0}",
|
|
||||||
tileset_data.ImageSource));
|
|
||||||
|
|
||||||
foreach ( var asset in assets ) {
|
|
||||||
var aaa = asset as Sprite;
|
|
||||||
if ( aaa && aaa.name == string.Format("{0}_{1}", Path.GetFileNameWithoutExtension(tileset_data.ImageSource), tile_gid) ) {
|
|
||||||
var go = new GameObject(string.Format("{0}_{1}", j, i));
|
|
||||||
var iso_object = go.AddComponent<IsoObject>();
|
|
||||||
iso_object.position = new Vector3(-i, -j, 0.0f);
|
|
||||||
iso_object.size = Vector3.one;
|
|
||||||
//iso_object.isShowBounds = true;
|
|
||||||
sp.sprite = aaa;
|
|
||||||
sp.transform.SetParent(go.transform, false);
|
|
||||||
sp.transform.localPosition = new Vector3(tileset_data.TileOffsetX, tileset_data.TileOffsetY, 0.0f);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
TiledMapTilesetData FindTilesetByGid(int gid) {
|
|
||||||
foreach ( var tileset in _asset.Data.Tilesets ) {
|
|
||||||
if ( gid >= tileset.FirstGid && gid < tileset.FirstGid + tileset.TileCount ) {
|
|
||||||
return tileset;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return null;
|
|
||||||
}*/
|
|
||||||
}
|
}
|
||||||
} // namespace IsoTools.Tiled.Internal
|
} // namespace IsoTools.Tiled.Internal
|
||||||
58
Assets/IsoTools/Tiled/TiledMap.cs
Normal file
58
Assets/IsoTools/Tiled/TiledMap.cs
Normal file
@@ -0,0 +1,58 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
using IsoTools.Internal;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
|
||||||
|
#if UNITY_EDITOR
|
||||||
|
using UnityEditor;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
namespace IsoTools.Tiled {
|
||||||
|
[ExecuteInEditMode, DisallowMultipleComponent]
|
||||||
|
[RequireComponent(typeof(IsoObject))]
|
||||||
|
public class TiledMap : MonoBehaviour {
|
||||||
|
|
||||||
|
public TiledMapAsset Asset = null;
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------
|
||||||
|
//
|
||||||
|
// Functions
|
||||||
|
//
|
||||||
|
// ------------------------------------------------------------------------
|
||||||
|
|
||||||
|
// ------------------------------------------------------------------------
|
||||||
|
//
|
||||||
|
// Messages
|
||||||
|
//
|
||||||
|
// ------------------------------------------------------------------------
|
||||||
|
|
||||||
|
void Awake() {
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnEnable() {
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnDisable() {
|
||||||
|
}
|
||||||
|
|
||||||
|
#if UNITY_EDITOR
|
||||||
|
void Reset() {
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnValidate() {
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnDrawGizmos() {
|
||||||
|
var iso_object = GetComponent<IsoObject>();
|
||||||
|
if ( iso_object.isShowBounds && iso_object.isoWorld ) {
|
||||||
|
IsoUtils.DrawGrid(
|
||||||
|
iso_object.isoWorld,
|
||||||
|
iso_object.position, iso_object.size,
|
||||||
|
IsoUtils.ColorChangeA(Color.green, 0.5f));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Update() {
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
} // namespace IsoTools.Tiled
|
||||||
15
Assets/IsoTools/Tiled/TiledMapLayer.cs
Normal file
15
Assets/IsoTools/Tiled/TiledMapLayer.cs
Normal file
@@ -0,0 +1,15 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
using IsoTools.Internal;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
|
||||||
|
#if UNITY_EDITOR
|
||||||
|
using UnityEditor;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
namespace IsoTools.Tiled {
|
||||||
|
[ExecuteInEditMode, DisallowMultipleComponent]
|
||||||
|
public class TiledMapLayer : MonoBehaviour {
|
||||||
|
|
||||||
|
public TiledMapAsset Asset = null;
|
||||||
|
}
|
||||||
|
} // namespace IsoTools.Tiled
|
||||||
@@ -1,6 +1,6 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 6151a74ad7049489693493e10480103a
|
guid: 2683a35aa9e5c4d7786be4a908523bbb
|
||||||
timeCreated: 1453567204
|
timeCreated: 1454267808
|
||||||
licenseType: Free
|
licenseType: Free
|
||||||
MonoImporter:
|
MonoImporter:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
15
Assets/IsoTools/Tiled/TiledMapTile.cs
Normal file
15
Assets/IsoTools/Tiled/TiledMapTile.cs
Normal file
@@ -0,0 +1,15 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
using IsoTools.Internal;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
|
||||||
|
#if UNITY_EDITOR
|
||||||
|
using UnityEditor;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
namespace IsoTools.Tiled {
|
||||||
|
[ExecuteInEditMode, DisallowMultipleComponent]
|
||||||
|
public class TiledMapTile : MonoBehaviour {
|
||||||
|
|
||||||
|
public TiledMapAsset Asset = null;
|
||||||
|
}
|
||||||
|
} // namespace IsoTools.Tiled
|
||||||
@@ -1,6 +1,6 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: a91f3c41a71c5484f9af8489443ef844
|
guid: 6aede06b08d82497586194285ed30f71
|
||||||
timeCreated: 1453567185
|
timeCreated: 1454274398
|
||||||
licenseType: Free
|
licenseType: Free
|
||||||
MonoImporter:
|
MonoImporter:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
@@ -10,3 +10,6 @@ EditorSettings:
|
|||||||
m_WebSecurityEmulationHostUrl: http://www.mydomain.com/mygame.unity3d
|
m_WebSecurityEmulationHostUrl: http://www.mydomain.com/mygame.unity3d
|
||||||
m_DefaultBehaviorMode: 1
|
m_DefaultBehaviorMode: 1
|
||||||
m_SpritePackerMode: 2
|
m_SpritePackerMode: 2
|
||||||
|
m_SpritePackerPaddingPower: 1
|
||||||
|
m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd
|
||||||
|
m_ProjectGenerationRootNamespace:
|
||||||
|
|||||||
@@ -1,12 +1,14 @@
|
|||||||
<Properties StartupItem="Assembly-CSharp.csproj">
|
<Properties StartupItem="Assembly-CSharp.csproj">
|
||||||
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" PreferredExecutionTarget="Unity.Instance.Unity Editor" />
|
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" PreferredExecutionTarget="Unity.Instance.Unity Editor" />
|
||||||
<MonoDevelop.Ide.Workbench ActiveDocument="Assets/IsoTools/Scripts/IsoTileMap.cs">
|
<MonoDevelop.Ide.Workbench ActiveDocument="Assets/IsoTools/Tiled/Internal/Editor/TiledMapAssetEditor.cs">
|
||||||
<Files>
|
<Files>
|
||||||
<File FileName="Assets/IsoTools/Scripts/IsoTile.cs" Line="6" Column="24" />
|
<File FileName="Assets/IsoTools/Tiled/Internal/Editor/TiledMapAssetEditor.cs" Line="57" Column="55" />
|
||||||
<File FileName="Assets/IsoTools/Scripts/IsoTileLayer.cs" Line="4" Column="27" />
|
<File FileName="Assets/IsoTools/Tiled/Internal/Editor/TiledMapPostprocessor.cs" Line="138" Column="7" />
|
||||||
<File FileName="Assets/IsoTools/Scripts/IsoTileMap.cs" Line="4" Column="25" />
|
<File FileName="Assets/IsoTools/Scripts/Internal/Editor/IsoObjectEditor.cs" Line="1" Column="1" />
|
||||||
<File FileName="Assets/IsoTools/Tiled/TiledMapAsset.cs" Line="15" Column="10" NotebookId="1" />
|
<File FileName="Assets/IsoTools/Tiled/TiledMapAsset.cs" Line="1" Column="1" />
|
||||||
<File FileName="Assets/IsoTools/Scripts/IsoObject.cs" Line="331" Column="1" NotebookId="1" />
|
<File FileName="Assets/IsoTools/Tiled/TiledMapTile.cs" Line="14" Column="3" NotebookId="1" />
|
||||||
|
<File FileName="Assets/IsoTools/Tiled/TiledMapLayer.cs" Line="5" Column="17" NotebookId="1" />
|
||||||
|
<File FileName="Assets/IsoTools/Tiled/TiledMap.cs" Line="14" Column="37" NotebookId="1" />
|
||||||
</Files>
|
</Files>
|
||||||
</MonoDevelop.Ide.Workbench>
|
</MonoDevelop.Ide.Workbench>
|
||||||
<MonoDevelop.Ide.DebuggingService.Breakpoints>
|
<MonoDevelop.Ide.DebuggingService.Breakpoints>
|
||||||
|
|||||||
Reference in New Issue
Block a user