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15 lines
317 B
C#
15 lines
317 B
C#
using UnityEngine;
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using IsoTools.Internal;
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using System.Collections.Generic;
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#if UNITY_EDITOR
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using UnityEditor;
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#endif
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namespace IsoTools.Tiled {
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[ExecuteInEditMode, DisallowMultipleComponent]
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public class TiledMapLayer : MonoBehaviour {
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public TiledMapAsset Asset = null;
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}
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} // namespace IsoTools.Tiled |