unity code style

This commit is contained in:
2015-07-11 15:57:58 +06:00
parent ff2db6d279
commit 3437fa40ce
23 changed files with 926 additions and 923 deletions

View File

@@ -22,15 +22,15 @@ namespace IsoTools {
_iso_zpositions = targets
.Where(p => p as IsoObject)
.Select(p => p as IsoObject)
.ToDictionary(p => p, p => p.Position.z);
.ToDictionary(p => p, p => p.position.z);
_center = _viewCenter = _positions.Aggregate(Vector3.zero, (AccIn, p) => {
return AccIn + IsoUtils.Vec3FromVec2(iso_world.IsoToScreen(p.Key.Position + p.Key.Size * 0.5f));
return AccIn + IsoUtils.Vec3FromVec2(iso_world.IsoToScreen(p.Key.position + p.Key.size * 0.5f));
}) / _positions.Count;
}
}
bool IsAnyAlignment {
get { return _positions.Keys.Any(p => p.Alignment); }
get { return _positions.Keys.Any(p => p.isAlignment); }
}
void AlignmentSelection() {
@@ -41,7 +41,7 @@ namespace IsoTools {
}
void AlignmentIsoObject(IsoObject iso_object) {
iso_object.Position = iso_object.TilePosition;
iso_object.position = iso_object.tilePosition;
iso_object.FixTransform();
}
@@ -51,12 +51,12 @@ namespace IsoTools {
return _iso_zpositions.Aggregate(0.0f, (AccIn, pair) => {
var iso_object = pair.Key;
var iso_orig_z = pair.Value;
iso_object.PositionZ = iso_orig_z + delta;
iso_object.positionZ = iso_orig_z + delta;
iso_object.FixTransform();
if ( is_any_alignment ) {
AlignmentIsoObject(iso_object);
}
var z_delta = iso_object.Position.z - iso_orig_z;
var z_delta = iso_object.position.z - iso_orig_z;
return Mathf.Abs(z_delta) > Mathf.Abs(AccIn) ? z_delta : AccIn;
});
}
@@ -81,10 +81,10 @@ namespace IsoTools {
var iso_world = GameObject.FindObjectOfType<IsoWorld>();
if ( iso_world ) {
Handles.color = Handles.zAxisColor;
var delta = Handles.Slider(_viewCenter, IsoUtils.Vec3OneY) - _viewCenter;
var delta = Handles.Slider(_viewCenter, IsoUtils.vec3OneY) - _viewCenter;
if ( Mathf.Abs(delta.y) > Mathf.Epsilon ) {
float tmp_y = ZMoveIsoObjects((_viewCenter.y - _center.y + delta.y) / iso_world.TileSize);
_viewCenter = _center + IsoUtils.Vec3FromY(tmp_y * iso_world.TileSize);
float tmp_y = ZMoveIsoObjects((_viewCenter.y - _center.y + delta.y) / iso_world.tileSize);
_viewCenter = _center + IsoUtils.Vec3FromY(tmp_y * iso_world.tileSize);
}
}
}
@@ -134,15 +134,18 @@ namespace IsoTools {
}
void OnDisable() {
Tools.hidden = false;
if ( Tools.hidden ) {
Tools.hidden = false;
Tools.current = Tool.Move;
}
}
void OnSceneGUI() {
if ( Tools.current == Tool.Move ) {
Tools.hidden = true;
ZMoveSlider();
XYMoveSlider(Handles.xAxisColor, IsoUtils.Vec3OneX);
XYMoveSlider(Handles.yAxisColor, IsoUtils.Vec3OneY);
XYMoveSlider(Handles.xAxisColor, IsoUtils.vec3OneX);
XYMoveSlider(Handles.yAxisColor, IsoUtils.vec3OneY);
XYMoveRectangle();
} else {
Tools.hidden = false;