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23 lines
496 B
C#
23 lines
496 B
C#
using UnityEngine;
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using UnityEditor;
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namespace FlashTools.Internal {
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[CustomEditor(typeof(FlashAnim))]
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public class FlashAnimEditor : Editor {
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//FlashAnim _anim = null;
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// ------------------------------------------------------------------------
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//
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// Messages
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//
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// ------------------------------------------------------------------------
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void OnEnable() {
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//_anim = target as FlashAnim;
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}
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public override void OnInspectorGUI() {
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DrawDefaultInspector();
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}
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}
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} |