mirror of
https://github.com/BlackMATov/unity-flash-tools.git
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23 lines
532 B
C#
23 lines
532 B
C#
using UnityEngine;
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using FTRuntime.Internal;
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using System.Collections.Generic;
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namespace FTRuntime {
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public class SwfAsset : ScriptableObject {
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[HideInInspector]
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public byte[] Data;
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[SwfReadOnly]
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public Texture2D Atlas;
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[HideInInspector]
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public SwfSettingsData Settings;
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[SwfDisplayName("Settings")]
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public SwfSettingsData Overridden;
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void Reset() {
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Data = new byte[0];
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Atlas = null;
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Settings = SwfSettingsData.identity;
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Overridden = SwfSettingsData.identity;
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}
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}
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} |