mirror of
https://github.com/BlackMATov/unity-flash-tools.git
synced 2026-01-09 01:45:37 +07:00
Compare commits
18 Commits
versions/1
...
versions/1
| Author | SHA1 | Date | |
|---|---|---|---|
| 15782ad142 | |||
| 3fa3bf5564 | |||
| 0d9cd6603e | |||
| 8f389c4f95 | |||
| e07875f5d9 | |||
| a1fe5e3f38 | |||
| a2ebc12004 | |||
| 12bd825c40 | |||
| f8501c9dce | |||
| b44ae11d54 | |||
| 670b2841fd | |||
| e4448dacdc | |||
| 1fc9b1431c | |||
| f0dc6d8689 | |||
| 711bbfd1a4 | |||
| 215b3b652a | |||
| fbe561947b | |||
| 4674adf038 |
@@ -2,7 +2,8 @@ glob:obj/*
|
||||
glob:Temp/*
|
||||
glob:Library/*
|
||||
|
||||
glob:*.mdb
|
||||
glob:*.mdb.meta
|
||||
|
||||
glob:.DS_Store
|
||||
glob:unityflash.sln
|
||||
glob:unityflash.userprefs
|
||||
glob:Assembly-CSharp.csproj
|
||||
glob:Assembly-CSharp-Editor.csproj
|
||||
|
||||
@@ -1,133 +0,0 @@
|
||||
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|
||||
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|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProductVersion>10.0.20506</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
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||||
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||||
<ProjectGuid>{7FF03E09-4B14-EFF9-4F08-36E102F327D3}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<AssemblyName>Assembly-CSharp-Editor</AssemblyName>
|
||||
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<BaseDirectory>Assets</BaseDirectory>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
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||||
<Optimize>false</Optimize>
|
||||
<OutputPath>Temp\bin\Debug\</OutputPath>
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||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<NoWarn>0169</NoWarn>
|
||||
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|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>Temp\bin\Release\</OutputPath>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<NoWarn>0169</NoWarn>
|
||||
</PropertyGroup>
|
||||
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||||
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||||
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<HintPath>/Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.dll</HintPath>
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|
||||
<Compile Include="Assets\FlashTools\Scripts\Internal\Editor\Editors\SwfClipAssetEditor.cs" />
|
||||
<Compile Include="Assets\FlashTools\Scripts\Internal\Editor\Editors\SwfClipAssetPreview.cs" />
|
||||
<Compile Include="Assets\FlashTools\Scripts\Internal\Editor\Editors\SwfClipControllerEditor.cs" />
|
||||
<Compile Include="Assets\FlashTools\Scripts\Internal\Editor\Editors\SwfClipEditor.cs" />
|
||||
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|
||||
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|
||||
<Compile Include="Assets\FlashTools\Scripts\Internal\Editor\Postprocessors\SwfPostprocessor.cs" />
|
||||
<Compile Include="Assets\FlashTools\Scripts\Internal\Editor\SwfEditorUtils.cs" />
|
||||
<Compile Include="Assets\FlashTools\Scripts\Internal\Editor\SwfMaterialCache.cs" />
|
||||
<Compile Include="Assets\FlashTools\Scripts\Internal\Editor\SwfPropertyDrawers.cs" />
|
||||
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|
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|
||||
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||||
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|
||||
<HintPath>/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/EditorTestsRunner/Editor/UnityEditor.EditorTestsRunner.dll</HintPath>
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||||
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||||
<HintPath>/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll</HintPath>
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||||
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<Reference Include="UnityEditor.UI">
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||||
<HintPath>/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll</HintPath>
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||||
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<Reference Include="UnityEngine.Networking">
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||||
<HintPath>/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll</HintPath>
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||||
</Reference>
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<Reference Include="UnityEditor.Networking">
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<HintPath>/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll</HintPath>
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||||
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<Reference Include="UnityEditor.TreeEditor">
|
||||
<HintPath>/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll</HintPath>
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||||
</Reference>
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||||
<Reference Include="Ionic.Zip.Unity">
|
||||
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<Reference Include="UnityEditor.iOS.Extensions">
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||||
<Reference Include="UnityEditor.WebGL.Extensions">
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||||
<HintPath>/Applications/Unity/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll</HintPath>
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<Reference Include="UnityEditor.WindowsStandalone.Extensions">
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<HintPath>/Applications/Unity/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
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</Reference>
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<Reference Include="UnityEditor.OSXStandalone.Extensions">
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<HintPath>/Applications/Unity/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll</HintPath>
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||||
</Reference>
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||||
<Reference Include="UnityEditor.iOS.Extensions.Xcode">
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||||
<HintPath>/Applications/Unity/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll</HintPath>
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||||
</Reference>
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||||
<Reference Include="UnityEditor.iOS.Extensions.Common">
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<HintPath>/Applications/Unity/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll</HintPath>
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||||
<ItemGroup>
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<ProjectReference Include="Assembly-CSharp.csproj">
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||||
<Project>{ED48043C-7BE9-40F3-EC3C-3D4369E54740}</Project> <Name>Assembly-CSharp</Name> </ProjectReference>
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||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
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||||
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<Target Name="AfterBuild">
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||||
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@@ -1,78 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProductVersion>10.0.20506</ProductVersion>
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||||
<SchemaVersion>2.0</SchemaVersion>
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||||
<RootNamespace></RootNamespace>
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<ProjectGuid>{ED48043C-7BE9-40F3-EC3C-3D4369E54740}</ProjectGuid>
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||||
<OutputType>Library</OutputType>
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||||
<AppDesignerFolder>Properties</AppDesignerFolder>
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<AssemblyName>Assembly-CSharp</AssemblyName>
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||||
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
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||||
<FileAlignment>512</FileAlignment>
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||||
<BaseDirectory>Assets</BaseDirectory>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
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||||
<DebugType>full</DebugType>
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||||
<Optimize>false</Optimize>
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||||
<OutputPath>Temp\bin\Debug\</OutputPath>
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||||
<DefineConstants>DEBUG;TRACE;UNITY_5_3_OR_NEWER;UNITY_5_3_6;UNITY_5_3;UNITY_5;ENABLE_NEW_BUGREPORTER;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_FRAME_DEBUGGER;ENABLE_GENERICS;ENABLE_HOME_SCREEN;ENABLE_IMAGEEFFECTS;ENABLE_LIGHT_PROBES_LEGACY;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_PLUGIN_INSPECTOR;ENABLE_SHADOWS;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_SPRITE_POLYGON;ENABLE_TERRAIN;ENABLE_UNET;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;INCLUDE_IL2CPP;INCLUDE_DIRECTX12;RENDER_SOFTWARE_CURSOR;ENABLE_LOCALIZATION;ENABLE_ANDROID_ATLAS_ETC1_COMPRESSION;ENABLE_EDITOR_TESTS_RUNNER;UNITY_WEBGL;UNITY_WEBGL_API;UNITY_DISABLE_WEB_VERIFICATION;ENABLE_TEXTUREID_MAP;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_LOG_MIXED_STACKTRACE;ENABLE_IL2CPP;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_OSX</DefineConstants>
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||||
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||||
<NoWarn>0169</NoWarn>
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||||
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||||
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||||
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||||
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||||
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||||
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||||
<ItemGroup>
|
||||
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|
||||
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||||
<Reference Include="System.Core" />
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||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="UnityEngine">
|
||||
<HintPath>/Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEngine.dll</HintPath>
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||||
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||||
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|
||||
<HintPath>/Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.dll</HintPath>
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||||
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||||
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|
||||
<ItemGroup>
|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
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|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
9
Assets/DevTests.meta
Normal file
9
Assets/DevTests.meta
Normal file
@@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
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guid: 1a21018c206c64008a3d6ac537bae424
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||||
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||||
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||||
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||||
9
Assets/DevTests/Animations.meta
Normal file
9
Assets/DevTests/Animations.meta
Normal file
@@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
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||||
guid: e9d3b19e3144f4203be779cc8292bdc4
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9
Assets/DevTests/Animations/AlphaTests.meta
Normal file
9
Assets/DevTests/Animations/AlphaTests.meta
Normal file
@@ -0,0 +1,9 @@
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fileFormatVersion: 2
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9
Assets/DevTests/Animations/AlphaTests/Alagatar.meta
Normal file
9
Assets/DevTests/Animations/AlphaTests/Alagatar.meta
Normal file
@@ -0,0 +1,9 @@
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fileFormatVersion: 2
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assetBundleVariant:
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9
Assets/DevTests/Animations/AlphaTests/Ducat.meta
Normal file
9
Assets/DevTests/Animations/AlphaTests/Ducat.meta
Normal file
@@ -0,0 +1,9 @@
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guid: 192763089445348b590df037bd02ba55
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||||
assetBundleName:
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||||
assetBundleVariant:
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||||
8
Assets/DevTests/Animations/AlphaTests/Ducat/WW2.fla.meta
Normal file
8
Assets/DevTests/Animations/AlphaTests/Ducat/WW2.fla.meta
Normal file
@@ -0,0 +1,8 @@
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||||
fileFormatVersion: 2
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-------------------
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-- Version 1.1.1 --
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-------------------
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Add conversion error by shape tween in CS6
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Fix life after death (problem about destroying with big lag by frame event)
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-----------------
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-----------------
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Sequence separator is anchor frame label (not common frame label)
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SwfClip access to frame labels (currentLabelCount, GetCurrentFrameLabel)
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-----------------
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-- Version 1.0 --
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-----------------
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m_EditorClassIdentifier:
|
||||
Name: _Stage_
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4ba7369afeda0484ba5c98ff7dcce603
|
||||
timeCreated: 1476531190
|
||||
timeCreated: 1480707460
|
||||
licenseType: Free
|
||||
NativeFormatImporter:
|
||||
userData:
|
||||
|
||||
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Reference in New Issue
Block a user