mirror of
https://github.com/BlackMATov/unity-flash-tools.git
synced 2026-03-22 12:55:32 +07:00
generate xml docs for dll by default
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@@ -19,6 +19,7 @@
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<NoStdLib>true</NoStdLib>
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<DefineConstants>FT_VERSION_DEMO</DefineConstants>
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<DebugSymbols>true</DebugSymbols>
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<DocumentationFile>..\..\Assets\FlashTools\Docs\FTRuntime.xml</DocumentationFile>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_FULL|AnyCPU' ">
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<Optimize>true</Optimize>
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@@ -26,6 +27,7 @@
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<WarningLevel>4</WarningLevel>
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<NoStdLib>true</NoStdLib>
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<DefineConstants>FT_VERSION_FULL</DefineConstants>
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<DocumentationFile>..\..\Assets\FlashTools\Docs\FTRuntime.xml</DocumentationFile>
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</PropertyGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<ItemGroup>
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@@ -1,6 +1,6 @@
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<Properties StartupItem="FTEditor/FTEditor.csproj">
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<MonoDevelop.Ide.Workbench />
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<MonoDevelop.Ide.Workspace ActiveConfiguration="Release_FULL" PreferredExecutionTarget="Unity.Instance.Unity Editor" />
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<MonoDevelop.Ide.Workspace ActiveConfiguration="Release_DEMO" PreferredExecutionTarget="Unity.Instance.Unity Editor" />
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<MonoDevelop.Ide.DebuggingService.Breakpoints>
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<BreakpointStore />
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</MonoDevelop.Ide.DebuggingService.Breakpoints>
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