mirror of
https://github.com/BlackMATov/unity-flash-tools.git
synced 2025-12-17 06:29:20 +07:00
baked materials wip
This commit is contained in:
@@ -145,7 +145,7 @@ Camera:
|
||||
far clip plane: 1000
|
||||
field of view: 60
|
||||
orthographic: 1
|
||||
orthographic size: 30
|
||||
orthographic size: 3
|
||||
m_Depth: 0
|
||||
m_CullingMask:
|
||||
serializedVersion: 2
|
||||
|
||||
9
Assets/FlashTools/Resources/Materials.meta
Normal file
9
Assets/FlashTools/Resources/Materials.meta
Normal file
@@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d9c0a113e9c274efda30bf000cce59ff
|
||||
folderAsset: yes
|
||||
timeCreated: 1472125740
|
||||
licenseType: Pro
|
||||
DefaultImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
138
Assets/FlashTools/Resources/Materials/SwfDecrMaskMat.mat
Normal file
138
Assets/FlashTools/Resources/Materials/SwfDecrMaskMat.mat
Normal file
@@ -0,0 +1,138 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_Name: SwfDecrMaskMat
|
||||
m_Shader: {fileID: 4800000, guid: f1e8cd2344e824b6a9b12efcacde262c, type: 3}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 5
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
m_SavedProperties:
|
||||
serializedVersion: 2
|
||||
m_TexEnvs:
|
||||
data:
|
||||
first:
|
||||
name: _MainTex
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _BumpMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _DetailNormalMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _ParallaxMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _OcclusionMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _EmissionMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _DetailMask
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _DetailAlbedoMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _MetallicGlossMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
data:
|
||||
first:
|
||||
name: _SrcBlend
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _DstBlend
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _Cutoff
|
||||
second: 0.5
|
||||
data:
|
||||
first:
|
||||
name: _Parallax
|
||||
second: 0.02
|
||||
data:
|
||||
first:
|
||||
name: _ZWrite
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _Glossiness
|
||||
second: 0.5
|
||||
data:
|
||||
first:
|
||||
name: _BumpScale
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _OcclusionStrength
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _DetailNormalMapScale
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _UVSec
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _Mode
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _Metallic
|
||||
second: 0
|
||||
m_Colors:
|
||||
data:
|
||||
first:
|
||||
name: _EmissionColor
|
||||
second: {r: 0, g: 0, b: 0, a: 1}
|
||||
data:
|
||||
first:
|
||||
name: _Color
|
||||
second: {r: 1, g: 1, b: 1, a: 1}
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d63a68532164d470d887fd2603e79ffa
|
||||
timeCreated: 1472125896
|
||||
licenseType: Pro
|
||||
NativeFormatImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
138
Assets/FlashTools/Resources/Materials/SwfIncrMaskMat.mat
Normal file
138
Assets/FlashTools/Resources/Materials/SwfIncrMaskMat.mat
Normal file
@@ -0,0 +1,138 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_Name: SwfIncrMaskMat
|
||||
m_Shader: {fileID: 4800000, guid: 86b3e29b378884f228862fd1170176b5, type: 3}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 5
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
m_SavedProperties:
|
||||
serializedVersion: 2
|
||||
m_TexEnvs:
|
||||
data:
|
||||
first:
|
||||
name: _MainTex
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _BumpMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _DetailNormalMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _ParallaxMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _OcclusionMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _EmissionMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _DetailMask
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _DetailAlbedoMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _MetallicGlossMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
data:
|
||||
first:
|
||||
name: _SrcBlend
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _DstBlend
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _Cutoff
|
||||
second: 0.5
|
||||
data:
|
||||
first:
|
||||
name: _Parallax
|
||||
second: 0.02
|
||||
data:
|
||||
first:
|
||||
name: _ZWrite
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _Glossiness
|
||||
second: 0.5
|
||||
data:
|
||||
first:
|
||||
name: _BumpScale
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _OcclusionStrength
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _DetailNormalMapScale
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _UVSec
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _Mode
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _Metallic
|
||||
second: 0
|
||||
m_Colors:
|
||||
data:
|
||||
first:
|
||||
name: _EmissionColor
|
||||
second: {r: 0, g: 0, b: 0, a: 1}
|
||||
data:
|
||||
first:
|
||||
name: _Color
|
||||
second: {r: 1, g: 1, b: 1, a: 1}
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e62e8efca5cac42c9a323961b58d05d6
|
||||
timeCreated: 1472125761
|
||||
licenseType: Pro
|
||||
NativeFormatImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
142
Assets/FlashTools/Resources/Materials/SwfMaskedMat_0.mat
Normal file
142
Assets/FlashTools/Resources/Materials/SwfMaskedMat_0.mat
Normal file
@@ -0,0 +1,142 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_Name: SwfMaskedMat_0
|
||||
m_Shader: {fileID: 4800000, guid: 2fb923af3a46a49fdb944d636b6f79e8, type: 3}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 5
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
m_SavedProperties:
|
||||
serializedVersion: 2
|
||||
m_TexEnvs:
|
||||
data:
|
||||
first:
|
||||
name: _MainTex
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _BumpMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _DetailNormalMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _ParallaxMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _OcclusionMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _EmissionMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _DetailMask
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _DetailAlbedoMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _MetallicGlossMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
data:
|
||||
first:
|
||||
name: _SrcBlend
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _DstBlend
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _Cutoff
|
||||
second: 0.5
|
||||
data:
|
||||
first:
|
||||
name: _Parallax
|
||||
second: 0.02
|
||||
data:
|
||||
first:
|
||||
name: _ZWrite
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _Glossiness
|
||||
second: 0.5
|
||||
data:
|
||||
first:
|
||||
name: _BumpScale
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _OcclusionStrength
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _DetailNormalMapScale
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _UVSec
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _Mode
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _Metallic
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _StencilID
|
||||
second: 0
|
||||
m_Colors:
|
||||
data:
|
||||
first:
|
||||
name: _EmissionColor
|
||||
second: {r: 0, g: 0, b: 0, a: 1}
|
||||
data:
|
||||
first:
|
||||
name: _Color
|
||||
second: {r: 1, g: 1, b: 1, a: 1}
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3902e0561ba6046079e975f4b8340dbd
|
||||
timeCreated: 1472125897
|
||||
licenseType: Pro
|
||||
NativeFormatImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
142
Assets/FlashTools/Resources/Materials/SwfMaskedMat_1.mat
Normal file
142
Assets/FlashTools/Resources/Materials/SwfMaskedMat_1.mat
Normal file
@@ -0,0 +1,142 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_Name: SwfMaskedMat_1
|
||||
m_Shader: {fileID: 4800000, guid: 2fb923af3a46a49fdb944d636b6f79e8, type: 3}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 5
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
m_SavedProperties:
|
||||
serializedVersion: 2
|
||||
m_TexEnvs:
|
||||
data:
|
||||
first:
|
||||
name: _MainTex
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _BumpMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _DetailNormalMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _ParallaxMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _OcclusionMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _EmissionMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _DetailMask
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _DetailAlbedoMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _MetallicGlossMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
data:
|
||||
first:
|
||||
name: _SrcBlend
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _DstBlend
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _Cutoff
|
||||
second: 0.5
|
||||
data:
|
||||
first:
|
||||
name: _Parallax
|
||||
second: 0.02
|
||||
data:
|
||||
first:
|
||||
name: _ZWrite
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _Glossiness
|
||||
second: 0.5
|
||||
data:
|
||||
first:
|
||||
name: _BumpScale
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _OcclusionStrength
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _DetailNormalMapScale
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _UVSec
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _Mode
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _Metallic
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _StencilID
|
||||
second: 1
|
||||
m_Colors:
|
||||
data:
|
||||
first:
|
||||
name: _EmissionColor
|
||||
second: {r: 0, g: 0, b: 0, a: 1}
|
||||
data:
|
||||
first:
|
||||
name: _Color
|
||||
second: {r: 1, g: 1, b: 1, a: 1}
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 362db403211244f70830b07296318936
|
||||
timeCreated: 1472126253
|
||||
licenseType: Pro
|
||||
NativeFormatImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
142
Assets/FlashTools/Resources/Materials/SwfMaskedMat_2.mat
Normal file
142
Assets/FlashTools/Resources/Materials/SwfMaskedMat_2.mat
Normal file
@@ -0,0 +1,142 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_Name: SwfMaskedMat_2
|
||||
m_Shader: {fileID: 4800000, guid: 2fb923af3a46a49fdb944d636b6f79e8, type: 3}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 5
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
m_SavedProperties:
|
||||
serializedVersion: 2
|
||||
m_TexEnvs:
|
||||
data:
|
||||
first:
|
||||
name: _MainTex
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _BumpMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _DetailNormalMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _ParallaxMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _OcclusionMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _EmissionMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _DetailMask
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _DetailAlbedoMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _MetallicGlossMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
data:
|
||||
first:
|
||||
name: _SrcBlend
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _DstBlend
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _Cutoff
|
||||
second: 0.5
|
||||
data:
|
||||
first:
|
||||
name: _Parallax
|
||||
second: 0.02
|
||||
data:
|
||||
first:
|
||||
name: _ZWrite
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _Glossiness
|
||||
second: 0.5
|
||||
data:
|
||||
first:
|
||||
name: _BumpScale
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _OcclusionStrength
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _DetailNormalMapScale
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _UVSec
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _Mode
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _Metallic
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _StencilID
|
||||
second: 2
|
||||
m_Colors:
|
||||
data:
|
||||
first:
|
||||
name: _EmissionColor
|
||||
second: {r: 0, g: 0, b: 0, a: 1}
|
||||
data:
|
||||
first:
|
||||
name: _Color
|
||||
second: {r: 1, g: 1, b: 1, a: 1}
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 43234b460d10f41088cbd327c045074b
|
||||
timeCreated: 1472126254
|
||||
licenseType: Pro
|
||||
NativeFormatImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
142
Assets/FlashTools/Resources/Materials/SwfMaskedMat_3.mat
Normal file
142
Assets/FlashTools/Resources/Materials/SwfMaskedMat_3.mat
Normal file
@@ -0,0 +1,142 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_Name: SwfMaskedMat_3
|
||||
m_Shader: {fileID: 4800000, guid: 2fb923af3a46a49fdb944d636b6f79e8, type: 3}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 5
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
m_SavedProperties:
|
||||
serializedVersion: 2
|
||||
m_TexEnvs:
|
||||
data:
|
||||
first:
|
||||
name: _MainTex
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _BumpMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _DetailNormalMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _ParallaxMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _OcclusionMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _EmissionMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _DetailMask
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _DetailAlbedoMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _MetallicGlossMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
data:
|
||||
first:
|
||||
name: _SrcBlend
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _DstBlend
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _Cutoff
|
||||
second: 0.5
|
||||
data:
|
||||
first:
|
||||
name: _Parallax
|
||||
second: 0.02
|
||||
data:
|
||||
first:
|
||||
name: _ZWrite
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _Glossiness
|
||||
second: 0.5
|
||||
data:
|
||||
first:
|
||||
name: _BumpScale
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _OcclusionStrength
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _DetailNormalMapScale
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _UVSec
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _Mode
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _Metallic
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _StencilID
|
||||
second: 3
|
||||
m_Colors:
|
||||
data:
|
||||
first:
|
||||
name: _EmissionColor
|
||||
second: {r: 0, g: 0, b: 0, a: 1}
|
||||
data:
|
||||
first:
|
||||
name: _Color
|
||||
second: {r: 1, g: 1, b: 1, a: 1}
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f9e8b8b157ffa4866812a11237c48758
|
||||
timeCreated: 1472126254
|
||||
licenseType: Pro
|
||||
NativeFormatImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
142
Assets/FlashTools/Resources/Materials/SwfMaskedMat_4.mat
Normal file
142
Assets/FlashTools/Resources/Materials/SwfMaskedMat_4.mat
Normal file
@@ -0,0 +1,142 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_Name: SwfMaskedMat_4
|
||||
m_Shader: {fileID: 4800000, guid: 2fb923af3a46a49fdb944d636b6f79e8, type: 3}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 5
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
m_SavedProperties:
|
||||
serializedVersion: 2
|
||||
m_TexEnvs:
|
||||
data:
|
||||
first:
|
||||
name: _MainTex
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _BumpMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _DetailNormalMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _ParallaxMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _OcclusionMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _EmissionMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _DetailMask
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _DetailAlbedoMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _MetallicGlossMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
data:
|
||||
first:
|
||||
name: _SrcBlend
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _DstBlend
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _Cutoff
|
||||
second: 0.5
|
||||
data:
|
||||
first:
|
||||
name: _Parallax
|
||||
second: 0.02
|
||||
data:
|
||||
first:
|
||||
name: _ZWrite
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _Glossiness
|
||||
second: 0.5
|
||||
data:
|
||||
first:
|
||||
name: _BumpScale
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _OcclusionStrength
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _DetailNormalMapScale
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _UVSec
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _Mode
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _Metallic
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _StencilID
|
||||
second: 4
|
||||
m_Colors:
|
||||
data:
|
||||
first:
|
||||
name: _EmissionColor
|
||||
second: {r: 0, g: 0, b: 0, a: 1}
|
||||
data:
|
||||
first:
|
||||
name: _Color
|
||||
second: {r: 1, g: 1, b: 1, a: 1}
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 04597a59523be4b939c0a5dfd05b973e
|
||||
timeCreated: 1472126255
|
||||
licenseType: Pro
|
||||
NativeFormatImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
142
Assets/FlashTools/Resources/Materials/SwfMaskedMat_5.mat
Normal file
142
Assets/FlashTools/Resources/Materials/SwfMaskedMat_5.mat
Normal file
@@ -0,0 +1,142 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_Name: SwfMaskedMat_5
|
||||
m_Shader: {fileID: 4800000, guid: 2fb923af3a46a49fdb944d636b6f79e8, type: 3}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 5
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
m_SavedProperties:
|
||||
serializedVersion: 2
|
||||
m_TexEnvs:
|
||||
data:
|
||||
first:
|
||||
name: _MainTex
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _BumpMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _DetailNormalMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _ParallaxMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _OcclusionMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _EmissionMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _DetailMask
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _DetailAlbedoMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _MetallicGlossMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
data:
|
||||
first:
|
||||
name: _SrcBlend
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _DstBlend
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _Cutoff
|
||||
second: 0.5
|
||||
data:
|
||||
first:
|
||||
name: _Parallax
|
||||
second: 0.02
|
||||
data:
|
||||
first:
|
||||
name: _ZWrite
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _Glossiness
|
||||
second: 0.5
|
||||
data:
|
||||
first:
|
||||
name: _BumpScale
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _OcclusionStrength
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _DetailNormalMapScale
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _UVSec
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _Mode
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _Metallic
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _StencilID
|
||||
second: 5
|
||||
m_Colors:
|
||||
data:
|
||||
first:
|
||||
name: _EmissionColor
|
||||
second: {r: 0, g: 0, b: 0, a: 1}
|
||||
data:
|
||||
first:
|
||||
name: _Color
|
||||
second: {r: 1, g: 1, b: 1, a: 1}
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 502586963b8c243d48808238fb1210ef
|
||||
timeCreated: 1472126255
|
||||
licenseType: Pro
|
||||
NativeFormatImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
142
Assets/FlashTools/Resources/Materials/SwfMaskedMat_6.mat
Normal file
142
Assets/FlashTools/Resources/Materials/SwfMaskedMat_6.mat
Normal file
@@ -0,0 +1,142 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_Name: SwfMaskedMat_6
|
||||
m_Shader: {fileID: 4800000, guid: 2fb923af3a46a49fdb944d636b6f79e8, type: 3}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 5
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
m_SavedProperties:
|
||||
serializedVersion: 2
|
||||
m_TexEnvs:
|
||||
data:
|
||||
first:
|
||||
name: _MainTex
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _BumpMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _DetailNormalMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _ParallaxMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _OcclusionMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _EmissionMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _DetailMask
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _DetailAlbedoMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _MetallicGlossMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
data:
|
||||
first:
|
||||
name: _SrcBlend
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _DstBlend
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _Cutoff
|
||||
second: 0.5
|
||||
data:
|
||||
first:
|
||||
name: _Parallax
|
||||
second: 0.02
|
||||
data:
|
||||
first:
|
||||
name: _ZWrite
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _Glossiness
|
||||
second: 0.5
|
||||
data:
|
||||
first:
|
||||
name: _BumpScale
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _OcclusionStrength
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _DetailNormalMapScale
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _UVSec
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _Mode
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _Metallic
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _StencilID
|
||||
second: 6
|
||||
m_Colors:
|
||||
data:
|
||||
first:
|
||||
name: _EmissionColor
|
||||
second: {r: 0, g: 0, b: 0, a: 1}
|
||||
data:
|
||||
first:
|
||||
name: _Color
|
||||
second: {r: 1, g: 1, b: 1, a: 1}
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: dfbc0da8152b047b58270d40b138b36c
|
||||
timeCreated: 1472126255
|
||||
licenseType: Pro
|
||||
NativeFormatImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
142
Assets/FlashTools/Resources/Materials/SwfMaskedMat_7.mat
Normal file
142
Assets/FlashTools/Resources/Materials/SwfMaskedMat_7.mat
Normal file
@@ -0,0 +1,142 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_Name: SwfMaskedMat_7
|
||||
m_Shader: {fileID: 4800000, guid: 2fb923af3a46a49fdb944d636b6f79e8, type: 3}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 5
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
m_SavedProperties:
|
||||
serializedVersion: 2
|
||||
m_TexEnvs:
|
||||
data:
|
||||
first:
|
||||
name: _MainTex
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _BumpMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _DetailNormalMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _ParallaxMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _OcclusionMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _EmissionMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _DetailMask
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _DetailAlbedoMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _MetallicGlossMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
data:
|
||||
first:
|
||||
name: _SrcBlend
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _DstBlend
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _Cutoff
|
||||
second: 0.5
|
||||
data:
|
||||
first:
|
||||
name: _Parallax
|
||||
second: 0.02
|
||||
data:
|
||||
first:
|
||||
name: _ZWrite
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _Glossiness
|
||||
second: 0.5
|
||||
data:
|
||||
first:
|
||||
name: _BumpScale
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _OcclusionStrength
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _DetailNormalMapScale
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _UVSec
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _Mode
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _Metallic
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _StencilID
|
||||
second: 7
|
||||
m_Colors:
|
||||
data:
|
||||
first:
|
||||
name: _EmissionColor
|
||||
second: {r: 0, g: 0, b: 0, a: 1}
|
||||
data:
|
||||
first:
|
||||
name: _Color
|
||||
second: {r: 1, g: 1, b: 1, a: 1}
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: efeaba40d10a4417eb27036131ba80b1
|
||||
timeCreated: 1472126256
|
||||
licenseType: Pro
|
||||
NativeFormatImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
142
Assets/FlashTools/Resources/Materials/SwfMaskedMat_8.mat
Normal file
142
Assets/FlashTools/Resources/Materials/SwfMaskedMat_8.mat
Normal file
@@ -0,0 +1,142 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_Name: SwfMaskedMat_8
|
||||
m_Shader: {fileID: 4800000, guid: 2fb923af3a46a49fdb944d636b6f79e8, type: 3}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 5
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
m_SavedProperties:
|
||||
serializedVersion: 2
|
||||
m_TexEnvs:
|
||||
data:
|
||||
first:
|
||||
name: _MainTex
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _BumpMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _DetailNormalMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _ParallaxMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _OcclusionMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _EmissionMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _DetailMask
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _DetailAlbedoMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _MetallicGlossMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
data:
|
||||
first:
|
||||
name: _SrcBlend
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _DstBlend
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _Cutoff
|
||||
second: 0.5
|
||||
data:
|
||||
first:
|
||||
name: _Parallax
|
||||
second: 0.02
|
||||
data:
|
||||
first:
|
||||
name: _ZWrite
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _Glossiness
|
||||
second: 0.5
|
||||
data:
|
||||
first:
|
||||
name: _BumpScale
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _OcclusionStrength
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _DetailNormalMapScale
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _UVSec
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _Mode
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _Metallic
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _StencilID
|
||||
second: 8
|
||||
m_Colors:
|
||||
data:
|
||||
first:
|
||||
name: _EmissionColor
|
||||
second: {r: 0, g: 0, b: 0, a: 1}
|
||||
data:
|
||||
first:
|
||||
name: _Color
|
||||
second: {r: 1, g: 1, b: 1, a: 1}
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0f131b0532a4e4feaba67826153a42b7
|
||||
timeCreated: 1472126256
|
||||
licenseType: Pro
|
||||
NativeFormatImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
142
Assets/FlashTools/Resources/Materials/SwfMaskedMat_9.mat
Normal file
142
Assets/FlashTools/Resources/Materials/SwfMaskedMat_9.mat
Normal file
@@ -0,0 +1,142 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_Name: SwfMaskedMat_9
|
||||
m_Shader: {fileID: 4800000, guid: 2fb923af3a46a49fdb944d636b6f79e8, type: 3}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 5
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
m_SavedProperties:
|
||||
serializedVersion: 2
|
||||
m_TexEnvs:
|
||||
data:
|
||||
first:
|
||||
name: _MainTex
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _BumpMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _DetailNormalMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _ParallaxMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _OcclusionMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _EmissionMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _DetailMask
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _DetailAlbedoMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _MetallicGlossMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
data:
|
||||
first:
|
||||
name: _SrcBlend
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _DstBlend
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _Cutoff
|
||||
second: 0.5
|
||||
data:
|
||||
first:
|
||||
name: _Parallax
|
||||
second: 0.02
|
||||
data:
|
||||
first:
|
||||
name: _ZWrite
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _Glossiness
|
||||
second: 0.5
|
||||
data:
|
||||
first:
|
||||
name: _BumpScale
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _OcclusionStrength
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _DetailNormalMapScale
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _UVSec
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _Mode
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _Metallic
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _StencilID
|
||||
second: 9
|
||||
m_Colors:
|
||||
data:
|
||||
first:
|
||||
name: _EmissionColor
|
||||
second: {r: 0, g: 0, b: 0, a: 1}
|
||||
data:
|
||||
first:
|
||||
name: _Color
|
||||
second: {r: 1, g: 1, b: 1, a: 1}
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ccd8fc1b2c96543ff9dc43ed384704a2
|
||||
timeCreated: 1472126257
|
||||
licenseType: Pro
|
||||
NativeFormatImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
138
Assets/FlashTools/Resources/Materials/SwfSimpleMat.mat
Normal file
138
Assets/FlashTools/Resources/Materials/SwfSimpleMat.mat
Normal file
@@ -0,0 +1,138 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_Name: SwfSimpleMat
|
||||
m_Shader: {fileID: 4800000, guid: 71f5f783ce2ab4fc4bf826e4acb105dd, type: 3}
|
||||
m_ShaderKeywords:
|
||||
m_LightmapFlags: 5
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
m_SavedProperties:
|
||||
serializedVersion: 2
|
||||
m_TexEnvs:
|
||||
data:
|
||||
first:
|
||||
name: _MainTex
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _BumpMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _DetailNormalMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _ParallaxMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _OcclusionMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _EmissionMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _DetailMask
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _DetailAlbedoMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
data:
|
||||
first:
|
||||
name: _MetallicGlossMap
|
||||
second:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
data:
|
||||
first:
|
||||
name: _SrcBlend
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _DstBlend
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _Cutoff
|
||||
second: 0.5
|
||||
data:
|
||||
first:
|
||||
name: _Parallax
|
||||
second: 0.02
|
||||
data:
|
||||
first:
|
||||
name: _ZWrite
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _Glossiness
|
||||
second: 0.5
|
||||
data:
|
||||
first:
|
||||
name: _BumpScale
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _OcclusionStrength
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _DetailNormalMapScale
|
||||
second: 1
|
||||
data:
|
||||
first:
|
||||
name: _UVSec
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _Mode
|
||||
second: 0
|
||||
data:
|
||||
first:
|
||||
name: _Metallic
|
||||
second: 0
|
||||
m_Colors:
|
||||
data:
|
||||
first:
|
||||
name: _EmissionColor
|
||||
second: {r: 0, g: 0, b: 0, a: 1}
|
||||
data:
|
||||
first:
|
||||
name: _Color
|
||||
second: {r: 1, g: 1, b: 1, a: 1}
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e92fbe00d5b6d4a3aa9355a4b23f107d
|
||||
timeCreated: 1472125897
|
||||
licenseType: Pro
|
||||
NativeFormatImporter:
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,7 +1,7 @@
|
||||
Shader "FlashTools/SwfMasked" {
|
||||
Properties {
|
||||
[PerRendererData] _MainTex ("Main Texture", 2D ) = "white" {}
|
||||
[PerRendererData] _StencilID ("Stencil ID" , Int) = 0
|
||||
[PerRendererData] _MainTex("Main Texture", 2D) = "white" {}
|
||||
_StencilID ("Stencil ID" , Int) = 0
|
||||
}
|
||||
|
||||
SubShader {
|
||||
|
||||
@@ -65,7 +65,7 @@ namespace FlashTools.Internal {
|
||||
anim_go.AddComponent<MeshFilter>();
|
||||
anim_go.AddComponent<MeshRenderer>();
|
||||
anim_go.AddComponent<SwfAnimation>().Asset = _asset;
|
||||
anim_go.GetComponent<SwfAnimation>().BakeFrameMeshes();
|
||||
anim_go.GetComponent<SwfAnimation>().InitStuff(); //FIXME
|
||||
return anim_go;
|
||||
}
|
||||
return null;
|
||||
@@ -126,6 +126,10 @@ namespace FlashTools.Internal {
|
||||
if ( atlas_prop != null ) {
|
||||
EditorGUILayout.PropertyField(atlas_prop, true);
|
||||
}
|
||||
var baked_frames_prop = serializedObject.FindProperty("BakedFrames");
|
||||
if ( baked_frames_prop != null && baked_frames_prop.isArray ) {
|
||||
EditorGUILayout.IntField("Frame count", baked_frames_prop.arraySize);
|
||||
}
|
||||
GUI.enabled = true;
|
||||
_settingsFoldout = EditorGUILayout.Foldout(_settingsFoldout, "Settings");
|
||||
if ( _settingsFoldout ) {
|
||||
|
||||
@@ -4,6 +4,7 @@ using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace FlashTools.Internal {
|
||||
public class SwfAnimationAssetPostprocessor : AssetPostprocessor {
|
||||
@@ -29,6 +30,7 @@ namespace FlashTools.Internal {
|
||||
if ( atlas_asset != asset.Atlas ) {
|
||||
asset.Atlas = atlas_asset;
|
||||
ConfigureAtlas(asset_path, asset);
|
||||
ConfigureBakedFrames(asset_path, asset);
|
||||
EditorUtility.SetDirty(asset);
|
||||
AssetDatabase.SaveAssets();
|
||||
}
|
||||
@@ -48,6 +50,13 @@ namespace FlashTools.Internal {
|
||||
return Path.ChangeExtension(asset_path, ".png");
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------
|
||||
//
|
||||
// ConfigureAtlas
|
||||
//
|
||||
// ------------------------------------------------------------------------
|
||||
|
||||
|
||||
static void ConfigureAtlas(string asset_path, SwfAnimationAsset asset) {
|
||||
var atlas_importer = GetBitmapsAtlasImporter(asset_path);
|
||||
var atlas_importer_size = GetSizeFromTextureImporter(atlas_importer);
|
||||
@@ -125,5 +134,150 @@ namespace FlashTools.Internal {
|
||||
format));
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------
|
||||
//
|
||||
// ConfigureBakedFrames
|
||||
//
|
||||
// ------------------------------------------------------------------------
|
||||
|
||||
class BakeGroup {
|
||||
public SwfAnimationInstanceType Type;
|
||||
public int ClipDepth;
|
||||
public List<int> Triangles;
|
||||
public Material Material;
|
||||
}
|
||||
|
||||
static void ConfigureBakedFrames(string asset_path, SwfAnimationAsset asset) {
|
||||
var baked_frames = new List<SwfAnimationAsset.BakedFrame>();
|
||||
if ( asset && asset.Atlas && asset.Data != null && asset.Data.Frames.Count > 0 ) {
|
||||
for ( var i = 0; i < asset.Data.Frames.Count; ++i ) {
|
||||
var frame = asset.Data.Frames[i];
|
||||
var baked_frame = BakeFrameFromAnimationFrame(asset, frame);
|
||||
baked_frames.Add(baked_frame);
|
||||
}
|
||||
}
|
||||
asset.BakedFrames = baked_frames;
|
||||
}
|
||||
|
||||
static SwfAnimationAsset.BakedFrame BakeFrameFromAnimationFrame(SwfAnimationAsset asset, SwfAnimationFrameData frame) {
|
||||
List<Vector2> _uvs = new List<Vector2>();
|
||||
List<Color> _mulcolors = new List<Color>();
|
||||
List<Vector4> _addcolors = new List<Vector4>();
|
||||
List<Vector3> _vertices = new List<Vector3>();
|
||||
List<BakeGroup> _groups = new List<BakeGroup>();
|
||||
List<Material> _materials = new List<Material>();
|
||||
|
||||
for ( var i = 0; i < frame.Instances.Count; ++i ) {
|
||||
var inst = frame.Instances[i];
|
||||
var bitmap = inst != null ? FindBitmapFromAnimationData(asset.Data, inst.Bitmap) : null;
|
||||
if ( bitmap != null ) {
|
||||
var width = bitmap.RealSize.x / 20.0f;
|
||||
var height = bitmap.RealSize.y / 20.0f;
|
||||
|
||||
var v0 = new Vector3( 0, 0, 0);
|
||||
var v1 = new Vector3(width, 0, 0);
|
||||
var v2 = new Vector3(width, height, 0);
|
||||
var v3 = new Vector3( 0, height, 0);
|
||||
|
||||
var matrix =
|
||||
Matrix4x4.Scale(new Vector3(
|
||||
+1.0f / asset.Settings.PixelsPerUnit,
|
||||
-1.0f / asset.Settings.PixelsPerUnit,
|
||||
+1.0f / asset.Settings.PixelsPerUnit)) * inst.Matrix;
|
||||
|
||||
_vertices.Add(matrix.MultiplyPoint3x4(v0));
|
||||
_vertices.Add(matrix.MultiplyPoint3x4(v1));
|
||||
_vertices.Add(matrix.MultiplyPoint3x4(v2));
|
||||
_vertices.Add(matrix.MultiplyPoint3x4(v3));
|
||||
|
||||
var source_rect = bitmap.SourceRect;
|
||||
_uvs.Add(new Vector2(source_rect.xMin, source_rect.yMin));
|
||||
_uvs.Add(new Vector2(source_rect.xMax, source_rect.yMin));
|
||||
_uvs.Add(new Vector2(source_rect.xMax, source_rect.yMax));
|
||||
_uvs.Add(new Vector2(source_rect.xMin, source_rect.yMax));
|
||||
|
||||
_mulcolors.Add(inst.ColorTransform.Mul);
|
||||
_mulcolors.Add(inst.ColorTransform.Mul);
|
||||
_mulcolors.Add(inst.ColorTransform.Mul);
|
||||
_mulcolors.Add(inst.ColorTransform.Mul);
|
||||
|
||||
_addcolors.Add(inst.ColorTransform.Add);
|
||||
_addcolors.Add(inst.ColorTransform.Add);
|
||||
_addcolors.Add(inst.ColorTransform.Add);
|
||||
_addcolors.Add(inst.ColorTransform.Add);
|
||||
|
||||
if ( _groups.Count == 0 ||
|
||||
_groups[_groups.Count - 1].Type != inst.Type ||
|
||||
_groups[_groups.Count - 1].ClipDepth != inst.ClipDepth )
|
||||
{
|
||||
_groups.Add(new BakeGroup{
|
||||
Type = inst.Type,
|
||||
ClipDepth = inst.ClipDepth,
|
||||
Triangles = new List<int>(),
|
||||
Material = null
|
||||
});
|
||||
}
|
||||
|
||||
_groups[_groups.Count - 1].Triangles.Add(_vertices.Count - 4 + 2);
|
||||
_groups[_groups.Count - 1].Triangles.Add(_vertices.Count - 4 + 1);
|
||||
_groups[_groups.Count - 1].Triangles.Add(_vertices.Count - 4 + 0);
|
||||
_groups[_groups.Count - 1].Triangles.Add(_vertices.Count - 4 + 0);
|
||||
_groups[_groups.Count - 1].Triangles.Add(_vertices.Count - 4 + 3);
|
||||
_groups[_groups.Count - 1].Triangles.Add(_vertices.Count - 4 + 2);
|
||||
}
|
||||
}
|
||||
|
||||
var swf_manager = SwfManager.GetInstance(true);
|
||||
for ( var i = 0; i < _groups.Count; ++i ) {
|
||||
var group = _groups[i];
|
||||
switch ( group.Type ) {
|
||||
case SwfAnimationInstanceType.Mask:
|
||||
group.Material = swf_manager.GetIncrMaskMaterial();
|
||||
break;
|
||||
case SwfAnimationInstanceType.Group:
|
||||
group.Material = swf_manager.GetSimpleMaterial();
|
||||
break;
|
||||
case SwfAnimationInstanceType.Masked:
|
||||
group.Material = swf_manager.GetMaskedMaterial(group.ClipDepth);
|
||||
break;
|
||||
case SwfAnimationInstanceType.MaskReset:
|
||||
group.Material = swf_manager.GetDecrMaskMaterial();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
for ( var i = 0; i < _groups.Count; ++i ) {
|
||||
var group = _groups[i];
|
||||
_materials.Add(group.Material);
|
||||
}
|
||||
|
||||
var mesh = new Mesh();
|
||||
mesh.subMeshCount = _groups.Count;
|
||||
mesh.SetVertices(_vertices);
|
||||
for ( var i = 0; i < _groups.Count; ++i ) {
|
||||
mesh.SetTriangles(_groups[i].Triangles, i);
|
||||
}
|
||||
mesh.SetUVs(0, _uvs);
|
||||
mesh.SetUVs(1, _addcolors);
|
||||
mesh.SetColors(_mulcolors);
|
||||
mesh.RecalculateNormals();
|
||||
|
||||
AssetDatabase.AddObjectToAsset(mesh, asset);
|
||||
|
||||
return new SwfAnimationAsset.BakedFrame{
|
||||
Mesh = mesh,
|
||||
Materials = _materials.ToArray()};
|
||||
}
|
||||
|
||||
static SwfAnimationBitmapData FindBitmapFromAnimationData(SwfAnimationData data, int bitmap_id) {
|
||||
for ( var i = 0; i < data.Bitmaps.Count; ++i ) {
|
||||
var bitmap = data.Bitmaps[i];
|
||||
if ( bitmap.Id == bitmap_id ) {
|
||||
return bitmap;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -5,23 +5,6 @@ using System.Collections.Generic;
|
||||
|
||||
namespace FlashTools.Internal.SwfEditorTools {
|
||||
|
||||
//
|
||||
// SwfReadOnlyDrawer
|
||||
//
|
||||
|
||||
[CustomPropertyDrawer(typeof(SwfReadOnlyAttribute))]
|
||||
public class SwfReadOnlyDrawer : PropertyDrawer {
|
||||
|
||||
public override void OnGUI(
|
||||
Rect position, SerializedProperty property, GUIContent label)
|
||||
{
|
||||
var last_gui_enabled = GUI.enabled;
|
||||
GUI.enabled = false;
|
||||
EditorGUI.PropertyField(position, property, label, true);
|
||||
GUI.enabled = last_gui_enabled;
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// SwfSortingLayerDrawer
|
||||
//
|
||||
|
||||
@@ -1,9 +1,6 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace FlashTools.Internal {
|
||||
public class SwfReadOnlyAttribute : PropertyAttribute {
|
||||
}
|
||||
|
||||
public class SwfSortingLayerAttribute : PropertyAttribute {
|
||||
}
|
||||
|
||||
|
||||
@@ -6,14 +6,16 @@ namespace FlashTools {
|
||||
[ExecuteInEditMode]
|
||||
[RequireComponent(typeof(MeshFilter), typeof(MeshRenderer))]
|
||||
public class SwfAnimation : MonoBehaviour {
|
||||
public SwfAnimationAsset Asset = null;
|
||||
|
||||
public SwfAnimationAsset Asset = null;
|
||||
[SwfSortingLayer]
|
||||
public string SortingLayer = "Default";
|
||||
public int SortingOrder = 0;
|
||||
|
||||
MeshFilter _meshFilter = null;
|
||||
MeshRenderer _meshRenderer = null;
|
||||
MeshFilter _meshFilter = null;
|
||||
MeshRenderer _meshRenderer = null;
|
||||
|
||||
bool _inited = false;
|
||||
MaterialPropertyBlock _matPropBlock = null;
|
||||
|
||||
int _current_frame = 0;
|
||||
float _frame_timer = 0.0f;
|
||||
@@ -36,170 +38,17 @@ namespace FlashTools {
|
||||
//
|
||||
// ------------------------------------------------------------------------
|
||||
|
||||
MaterialPropertyBlock MatPropBlock;
|
||||
|
||||
class Frame {
|
||||
public Mesh Mesh;
|
||||
public Material[] Materials;
|
||||
}
|
||||
|
||||
List<Frame> _frames = new List<Frame>();
|
||||
|
||||
class Group {
|
||||
public SwfAnimationInstanceType Type;
|
||||
public int ClipDepth;
|
||||
public List<int> Triangles;
|
||||
public Material Material;
|
||||
}
|
||||
|
||||
List<Vector2> _uvs = new List<Vector2>();
|
||||
List<Color> _mulcolors = new List<Color>();
|
||||
List<Vector4> _addcolors = new List<Vector4>();
|
||||
List<Vector3> _vertices = new List<Vector3>();
|
||||
List<Group> _groups = new List<Group>();
|
||||
List<Material> _materials = new List<Material>();
|
||||
|
||||
void ClearTempBakeData() {
|
||||
_uvs.Clear();
|
||||
_mulcolors.Clear();
|
||||
_addcolors.Clear();
|
||||
_vertices.Clear();
|
||||
_groups.Clear();
|
||||
_materials.Clear();
|
||||
}
|
||||
|
||||
public void BakeFrameMeshes() {
|
||||
if ( Asset && Asset.Atlas && Asset.Data != null && Asset.Data.Frames.Count > 0 ) {
|
||||
MatPropBlock = new MaterialPropertyBlock();
|
||||
MatPropBlock.SetTexture("_MainTex", Asset.Atlas);
|
||||
for ( var i = 0; i < Asset.Data.Frames.Count; ++i ) {
|
||||
var frame = Asset.Data.Frames[i];
|
||||
BakeFrameMesh(frame);
|
||||
}
|
||||
public void InitStuff() {
|
||||
if ( Asset && !_inited ) {
|
||||
_inited = true;
|
||||
_matPropBlock = new MaterialPropertyBlock();
|
||||
_matPropBlock.SetTexture("_MainTex", Asset.Atlas);
|
||||
}
|
||||
FixCurrentMesh();
|
||||
}
|
||||
|
||||
void BakeFrameMesh(SwfAnimationFrameData frame) {
|
||||
var swf_manager = SwfManager.GetInstance(true);
|
||||
for ( var i = 0; i < frame.Instances.Count; ++i ) {
|
||||
var inst = frame.Instances[i];
|
||||
var bitmap = inst != null ? FindBitmap(inst.Bitmap) : null;
|
||||
if ( bitmap != null ) {
|
||||
var width = bitmap.RealSize.x / 20.0f;
|
||||
var height = bitmap.RealSize.y / 20.0f;
|
||||
|
||||
var v0 = new Vector3( 0, 0, 0);
|
||||
var v1 = new Vector3(width, 0, 0);
|
||||
var v2 = new Vector3(width, height, 0);
|
||||
var v3 = new Vector3( 0, height, 0);
|
||||
|
||||
var matrix =
|
||||
Matrix4x4.Scale(new Vector3(
|
||||
+1.0f / Asset.Settings.PixelsPerUnit,
|
||||
-1.0f / Asset.Settings.PixelsPerUnit,
|
||||
+1.0f / Asset.Settings.PixelsPerUnit)) * inst.Matrix;
|
||||
|
||||
_vertices.Add(matrix.MultiplyPoint3x4(v0));
|
||||
_vertices.Add(matrix.MultiplyPoint3x4(v1));
|
||||
_vertices.Add(matrix.MultiplyPoint3x4(v2));
|
||||
_vertices.Add(matrix.MultiplyPoint3x4(v3));
|
||||
|
||||
var source_rect = bitmap.SourceRect;
|
||||
_uvs.Add(new Vector2(source_rect.xMin, source_rect.yMin));
|
||||
_uvs.Add(new Vector2(source_rect.xMax, source_rect.yMin));
|
||||
_uvs.Add(new Vector2(source_rect.xMax, source_rect.yMax));
|
||||
_uvs.Add(new Vector2(source_rect.xMin, source_rect.yMax));
|
||||
|
||||
_mulcolors.Add(inst.ColorTransform.Mul);
|
||||
_mulcolors.Add(inst.ColorTransform.Mul);
|
||||
_mulcolors.Add(inst.ColorTransform.Mul);
|
||||
_mulcolors.Add(inst.ColorTransform.Mul);
|
||||
|
||||
_addcolors.Add(inst.ColorTransform.Add);
|
||||
_addcolors.Add(inst.ColorTransform.Add);
|
||||
_addcolors.Add(inst.ColorTransform.Add);
|
||||
_addcolors.Add(inst.ColorTransform.Add);
|
||||
|
||||
if ( _groups.Count == 0 ||
|
||||
_groups[_groups.Count - 1].Type != inst.Type ||
|
||||
_groups[_groups.Count - 1].ClipDepth != inst.ClipDepth )
|
||||
{
|
||||
_groups.Add(new Group{
|
||||
Type = inst.Type,
|
||||
ClipDepth = inst.ClipDepth,
|
||||
Triangles = new List<int>(),
|
||||
Material = null
|
||||
});
|
||||
}
|
||||
|
||||
_groups[_groups.Count - 1].Triangles.Add(_vertices.Count - 4 + 2);
|
||||
_groups[_groups.Count - 1].Triangles.Add(_vertices.Count - 4 + 1);
|
||||
_groups[_groups.Count - 1].Triangles.Add(_vertices.Count - 4 + 0);
|
||||
_groups[_groups.Count - 1].Triangles.Add(_vertices.Count - 4 + 0);
|
||||
_groups[_groups.Count - 1].Triangles.Add(_vertices.Count - 4 + 3);
|
||||
_groups[_groups.Count - 1].Triangles.Add(_vertices.Count - 4 + 2);
|
||||
}
|
||||
}
|
||||
|
||||
for ( var i = 0; i < _groups.Count; ++i ) {
|
||||
var group = _groups[i];
|
||||
switch ( group.Type ) {
|
||||
case SwfAnimationInstanceType.Mask:
|
||||
group.Material = swf_manager.GetIncrMaskMaterial();
|
||||
break;
|
||||
case SwfAnimationInstanceType.Group:
|
||||
group.Material = swf_manager.GetSimpleMaterial();
|
||||
break;
|
||||
case SwfAnimationInstanceType.Masked:
|
||||
group.Material = swf_manager.GetMaskedMaterial(group.ClipDepth);
|
||||
break;
|
||||
case SwfAnimationInstanceType.MaskReset:
|
||||
group.Material = swf_manager.GetDecrMaskMaterial();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
for ( var i = 0; i < _groups.Count; ++i ) {
|
||||
var group = _groups[i];
|
||||
_materials.Add(group.Material);
|
||||
}
|
||||
|
||||
var mesh = new Mesh();
|
||||
mesh.subMeshCount = _groups.Count;
|
||||
mesh.SetVertices(_vertices);
|
||||
for ( var i = 0; i < _groups.Count; ++i ) {
|
||||
mesh.SetTriangles(_groups[i].Triangles, i);
|
||||
}
|
||||
mesh.SetUVs(0, _uvs);
|
||||
mesh.SetUVs(1, _addcolors);
|
||||
mesh.SetColors(_mulcolors);
|
||||
mesh.RecalculateNormals();
|
||||
|
||||
_frames.Add(new Frame{
|
||||
Mesh = mesh,
|
||||
Materials = _materials.ToArray()});
|
||||
ClearTempBakeData();
|
||||
}
|
||||
|
||||
SwfAnimationBitmapData FindBitmap(int bitmap_id) {
|
||||
if ( Asset ) {
|
||||
for ( var i = 0; i < Asset.Data.Bitmaps.Count; ++i ) {
|
||||
var bitmap = Asset.Data.Bitmaps[i];
|
||||
if ( bitmap.Id == bitmap_id ) {
|
||||
return bitmap;
|
||||
}
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
void UpdateFrameTimer() {
|
||||
if ( Asset ) {
|
||||
if ( _frames.Count == 0 ) {
|
||||
BakeFrameMeshes();
|
||||
FixCurrentMesh();
|
||||
}
|
||||
_frame_timer += Asset.Data.FrameRate * Time.deltaTime;
|
||||
while ( _frame_timer > 1.0f ) {
|
||||
_frame_timer -= 1.0f;
|
||||
@@ -213,13 +62,13 @@ namespace FlashTools {
|
||||
}
|
||||
|
||||
void FixCurrentMesh() {
|
||||
if ( _frames.Count > 0 ) {
|
||||
var frame = _frames[Mathf.Clamp(currentFrame, 0, _frames.Count)];
|
||||
if ( Asset && Asset.BakedFrames.Count > 0 ) {
|
||||
var frame = Asset.BakedFrames[Mathf.Clamp(currentFrame, 0, Asset.BakedFrames.Count)];
|
||||
_meshFilter.sharedMesh = frame.Mesh;
|
||||
_meshRenderer.sharedMaterials = frame.Materials;
|
||||
_meshRenderer.sortingOrder = SortingOrder;
|
||||
_meshRenderer.sortingLayerName = SortingLayer;
|
||||
_meshRenderer.SetPropertyBlock(MatPropBlock);
|
||||
_meshRenderer.SetPropertyBlock(_matPropBlock);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -242,6 +91,7 @@ namespace FlashTools {
|
||||
void Awake() {
|
||||
_meshFilter = GetComponent<MeshFilter>();
|
||||
_meshRenderer = GetComponent<MeshRenderer>();
|
||||
InitStuff();
|
||||
}
|
||||
|
||||
void OnEnable() {
|
||||
|
||||
@@ -70,8 +70,14 @@ namespace FlashTools {
|
||||
}
|
||||
|
||||
public class SwfAnimationAsset : ScriptableObject {
|
||||
[System.Serializable]
|
||||
public class BakedFrame {
|
||||
public Mesh Mesh = null;
|
||||
public Material[] Materials = new Material[0];
|
||||
}
|
||||
public SwfAnimationData Data;
|
||||
public Texture2D Atlas;
|
||||
public List<BakedFrame> BakedFrames;
|
||||
#if UNITY_EDITOR
|
||||
public SwfConverterSettings.Settings Settings;
|
||||
public SwfConverterSettings.Settings Overridden;
|
||||
@@ -79,10 +85,11 @@ namespace FlashTools {
|
||||
|
||||
#if UNITY_EDITOR
|
||||
void Reset() {
|
||||
Data = new SwfAnimationData();
|
||||
Atlas = null;
|
||||
Settings = SwfConverterSettings.GetDefaultSettings();
|
||||
Overridden = SwfConverterSettings.GetDefaultSettings();
|
||||
Data = new SwfAnimationData();
|
||||
Atlas = null;
|
||||
BakedFrames = new List<BakedFrame>();
|
||||
Settings = SwfConverterSettings.GetDefaultSettings();
|
||||
Overridden = SwfConverterSettings.GetDefaultSettings();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -1,21 +1,23 @@
|
||||
using UnityEngine;
|
||||
using System.Collections.Generic;
|
||||
using FlashTools.Internal;
|
||||
|
||||
#if UNITY_EDITOR
|
||||
using UnityEditor;
|
||||
#endif
|
||||
|
||||
namespace FlashTools {
|
||||
[ExecuteInEditMode]
|
||||
public class SwfManager : MonoBehaviour {
|
||||
// ---------------------------------------------------------------------
|
||||
//
|
||||
// Consts
|
||||
// Constants
|
||||
//
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
const int SwfStencilIdCount = 10;
|
||||
const string SwfSimpleShaderPath = "FlashTools/SwfSimple";
|
||||
const string SwfMaskedShaderPath = "FlashTools/SwfMasked";
|
||||
const string SwfIncrMaskShaderPath = "FlashTools/SwfIncrMask";
|
||||
const string SwfDecrMaskShaderPath = "FlashTools/SwfDecrMask";
|
||||
const string SwfSimpleMatPath = "Assets/FlashTools/Resources/Materials/SwfSimpleMat.mat";
|
||||
const string SwfIncrMaskMatPath = "Assets/FlashTools/Resources/Materials/SwfIncrMaskMat.mat";
|
||||
const string SwfDecrMaskMatPath = "Assets/FlashTools/Resources/Materials/SwfDecrMaskMat.mat";
|
||||
const string SwfMaskedMatPathFmt = "Assets/FlashTools/Resources/Materials/SwfMaskedMat_{0}.mat";
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
//
|
||||
@@ -23,11 +25,10 @@ namespace FlashTools {
|
||||
//
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
[SerializeField] [HideInInspector] Shader _maskedShader = null;
|
||||
[SerializeField] [HideInInspector] List<Material> _maskedMaterials = null;
|
||||
[SerializeField] [HideInInspector] Material _simpleMaterial = null;
|
||||
[SerializeField] [HideInInspector] Material _incrMaskMaterial = null;
|
||||
[SerializeField] [HideInInspector] Material _decrMaskMaterial = null;
|
||||
[SerializeField] [HideInInspector] List<Material> _maskedMaterials = null;
|
||||
|
||||
HashSet<SwfAnimation> _animations = new HashSet<SwfAnimation>();
|
||||
|
||||
@@ -70,6 +71,7 @@ namespace FlashTools {
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
void FillMaterialsCache() {
|
||||
/*
|
||||
if ( !_maskedShader ) {
|
||||
_maskedShader = SafeLoadShader(SwfMaskedShaderPath);
|
||||
}
|
||||
@@ -89,9 +91,48 @@ namespace FlashTools {
|
||||
}
|
||||
if ( !_decrMaskMaterial ) {
|
||||
_decrMaskMaterial = new Material(SafeLoadShader(SwfDecrMaskShaderPath));
|
||||
}*/
|
||||
|
||||
if ( !_simpleMaterial ) {
|
||||
_simpleMaterial = SafeLoadMaterial(SwfSimpleMatPath, true);
|
||||
}
|
||||
|
||||
if ( !_incrMaskMaterial ) {
|
||||
_incrMaskMaterial = SafeLoadMaterial(SwfIncrMaskMatPath, true);
|
||||
}
|
||||
|
||||
if ( !_decrMaskMaterial ) {
|
||||
_decrMaskMaterial = SafeLoadMaterial(SwfDecrMaskMatPath, true);
|
||||
}
|
||||
|
||||
if ( _maskedMaterials == null ) {
|
||||
_maskedMaterials = new List<Material>();
|
||||
for ( var i = 0; i < 100; ++i ) {
|
||||
var mat = SafeLoadMaterial(string.Format(SwfMaskedMatPathFmt, i), false);
|
||||
if ( mat ) {
|
||||
_maskedMaterials.Add(mat);
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Material SafeLoadMaterial(string path, bool exception) {
|
||||
#if UNITY_EDITOR
|
||||
var material = AssetDatabase.LoadAssetAtPath<Material>(path);
|
||||
if ( !material && exception ) {
|
||||
throw new UnityException(string.Format(
|
||||
"SwfManager. Material not found: {0}",
|
||||
path));
|
||||
}
|
||||
return material;
|
||||
#else
|
||||
throw new UnityException("IMPLME!");
|
||||
#endif
|
||||
}
|
||||
|
||||
/*
|
||||
Shader SafeLoadShader(string path) {
|
||||
var shader = Shader.Find(path);
|
||||
if ( !shader ) {
|
||||
@@ -100,6 +141,27 @@ namespace FlashTools {
|
||||
path));
|
||||
}
|
||||
return shader;
|
||||
}*/
|
||||
|
||||
void GrabEnabledAnimations() {
|
||||
var all_animations = FindObjectsOfType<SwfAnimation>();
|
||||
for ( int i = 0, e = all_animations.Length; i < e; ++i ) {
|
||||
var animation = all_animations[i];
|
||||
if ( animation.enabled ) {
|
||||
_animations.Add(animation);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DropAnimations() {
|
||||
_animations.Clear();
|
||||
}
|
||||
|
||||
void UpdateAnimations() {
|
||||
var iter = _animations.GetEnumerator();
|
||||
while ( iter.MoveNext() ) {
|
||||
iter.Current.InternalUpdate();
|
||||
}
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
@@ -109,27 +171,23 @@ namespace FlashTools {
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
public Material GetMaskedMaterial(int stencil_id) {
|
||||
if ( stencil_id < 0 || stencil_id >= SwfStencilIdCount ) {
|
||||
if ( stencil_id < 0 || stencil_id >= _maskedMaterials.Count ) {
|
||||
throw new UnityException(string.Format(
|
||||
"SwfManager. Unsupported stencil id: {0}",
|
||||
stencil_id));
|
||||
}
|
||||
FillMaterialsCache();
|
||||
return _maskedMaterials[stencil_id];
|
||||
}
|
||||
|
||||
public Material GetSimpleMaterial() {
|
||||
FillMaterialsCache();
|
||||
return _simpleMaterial;
|
||||
}
|
||||
|
||||
public Material GetIncrMaskMaterial() {
|
||||
FillMaterialsCache();
|
||||
return _incrMaskMaterial;
|
||||
}
|
||||
|
||||
public Material GetDecrMaskMaterial() {
|
||||
FillMaterialsCache();
|
||||
return _decrMaskMaterial;
|
||||
}
|
||||
|
||||
@@ -144,24 +202,15 @@ namespace FlashTools {
|
||||
}
|
||||
|
||||
void OnEnable() {
|
||||
var all_animations = FindObjectsOfType<SwfAnimation>();
|
||||
for ( int i = 0, e = all_animations.Length; i < e; ++i ) {
|
||||
var animation = all_animations[i];
|
||||
if ( animation.enabled ) {
|
||||
_animations.Add(animation);
|
||||
}
|
||||
}
|
||||
GrabEnabledAnimations();
|
||||
}
|
||||
|
||||
void OnDisable() {
|
||||
_animations.Clear();
|
||||
DropAnimations();
|
||||
}
|
||||
|
||||
void Update() {
|
||||
var iter = _animations.GetEnumerator();
|
||||
while ( iter.MoveNext() ) {
|
||||
iter.Current.InternalUpdate();
|
||||
}
|
||||
UpdateAnimations();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user