auto play and loop by default

This commit is contained in:
2016-10-10 02:55:57 +07:00
parent d2e18f4b9a
commit 4fff634d9c
@@ -38,7 +38,7 @@ namespace FTRuntime {
// ---------------------------------------------------------------------
[SerializeField]
bool _autoPlay = false;
bool _autoPlay = true;
[SerializeField, SwfFloatRange(0.0f, float.MaxValue)]
float _rateScale = 1.0f;
@@ -50,7 +50,7 @@ namespace FTRuntime {
PlayModes _playMode = PlayModes.Forward;
[SerializeField]
LoopModes _loopMode = LoopModes.Once;
LoopModes _loopMode = LoopModes.Loop;
// ---------------------------------------------------------------------
//