little exporter fix

This commit is contained in:
2016-09-26 23:42:38 +07:00
parent 8ebc80b0d4
commit 2f28dfc674
2 changed files with 5 additions and 7 deletions

View File

@@ -517,7 +517,7 @@ if (!Function.prototype.bind) {
return ft.array_foldl(layer.frames, function(frame, acc2) {
return ft.array_foldl(frame.elements, function(elem, acc3) {
return acc3 && fttim.is_symbol_instance(elem)
? fttim.is_symbol_graphic_single_frame_instance(elem) || fttim.is_static(elem.libraryItem.timeline)
? elem.blendMode != "erase" && (fttim.is_symbol_graphic_single_frame_instance(elem) || fttim.is_static(elem.libraryItem.timeline))
: acc3;
}, acc2);
}, acc);

View File

@@ -1,12 +1,10 @@
<Properties StartupItem="Assembly-CSharp.csproj">
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" PreferredExecutionTarget="Unity.Instance.Unity Editor" />
<MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.Workbench ActiveDocument="Assets/FlashTools/Scripts/Internal/Editor/Postprocessors/SwfPostprocessor.cs">
<Files>
<File FileName="Assets/FlashTools/Resources/Shaders/SwfSimple.shader" Line="1" Column="1" />
<File FileName="Assets/FlashTools/Resources/Shaders/SwfMasked.shader" Line="1" Column="1" />
<File FileName="Assets/FlashTools/Scripts/SwfClip.cs" Line="1" Column="1" />
<File FileName="Assets/FlashTools/Scripts/Internal/Editor/SwfTools/SwfTypes/SwfBlendMode.cs" Line="1" Column="1" NotebookId="1" />
<File FileName="Assets/FlashTools/Scripts/Internal/Editor/SwfTools/SwfTags/PlaceObject3Tag.cs" Line="1" Column="1" NotebookId="1" />
<File FileName="Assets/FlashTools/Scripts/Internal/Editor/Postprocessors/SwfAssetPostprocessor.cs" Line="380" Column="7" />
<File FileName="Assets/FlashTools/Scripts/Internal/Editor/Postprocessors/SwfPostprocessor.cs" Line="138" Column="21" />
<File FileName="Assets/FlashTools/Scripts/SwfAsset.cs" Line="121" Column="3" />
</Files>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>