mirror of
https://github.com/BlackMATov/unity-flash-tools.git
synced 2025-12-13 19:48:03 +07:00
move zip plugin
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@@ -115,9 +115,6 @@
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<Reference Include="UnityEditor.TreeEditor">
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<HintPath>/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/TreeEditor/Editor/UnityEditor.TreeEditor.dll</HintPath>
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</Reference>
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<Reference Include="Ionic.Zip.Unity">
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<HintPath>/Users/matov/Programming/Projects/unityflash/Assets/Plugins/Ionic.Zip.Unity.dll</HintPath>
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</Reference>
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<Reference Include="UnityEditor.Graphs">
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<HintPath>/Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.Graphs.dll</HintPath>
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</Reference>
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@@ -148,6 +145,9 @@
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<Reference Include="UnityEditor.OSXStandalone.Extensions">
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<HintPath>/Applications/Unity/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll</HintPath>
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</Reference>
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<Reference Include="Ionic.Zip.Unity">
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<HintPath>/Users/matov/Programming/Projects/unityflash/Assets/FlashTools/Plugins/Ionic.Zip.Unity.dll</HintPath>
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</Reference>
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<Reference Include="UnityEditor.iOS.Extensions.Xcode">
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<HintPath>/Applications/Unity/PlaybackEngines/AppleTVSupport/UnityEditor.iOS.Extensions.Xcode.dll</HintPath>
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</Reference>
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@@ -58,7 +58,7 @@
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<HintPath>/Applications/Unity/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll</HintPath>
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</Reference>
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<Reference Include="Ionic.Zip.Unity">
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<HintPath>/Users/matov/Programming/Projects/unityflash/Assets/Plugins/Ionic.Zip.Unity.dll</HintPath>
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<HintPath>/Users/matov/Programming/Projects/unityflash/Assets/FlashTools/Plugins/Ionic.Zip.Unity.dll</HintPath>
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</Reference>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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@@ -1,9 +1,8 @@
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<Properties StartupItem="Assembly-CSharp.csproj">
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<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" PreferredExecutionTarget="Unity.Instance.Unity Editor" />
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<MonoDevelop.Ide.Workbench ActiveDocument="Assets/FlashTools/Scripts/Internal/Editor/SwfPostprocessor.cs">
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<MonoDevelop.Ide.Workbench>
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<Files>
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<File FileName="Assets/FlashTools/Scripts/Internal/Editor/SwfPostprocessor.cs" Line="21" Column="37" />
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<File FileName="Assets/FlashTools/Scripts/SwfAnimationAsset.cs" Line="40" Column="3" NotebookId="1" />
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<File FileName="Assets/FlashTools/Scripts/SwfAnimationAsset.cs" Line="1" Column="1" />
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</Files>
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</MonoDevelop.Ide.Workbench>
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<MonoDevelop.Ide.DebuggingService.Breakpoints>
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