mirror of
https://github.com/BlackMATov/unity-flash-tools.git
synced 2025-12-16 14:11:19 +07:00
little style fix
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@@ -1,7 +1,6 @@
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using UnityEngine;
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using UnityEditor;
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using System;
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using System.IO;
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using System.Linq;
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using System.Collections.Generic;
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@@ -86,13 +85,20 @@ namespace FlashTools.Internal {
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.ToArray();
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}
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//
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//
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//
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//
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//
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//
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void DrawGUISequences() {
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SwfEditorUtils.DoWithEnabledGUI(false, () => {
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var sequences_prop = SwfEditorUtils.GetPropertyByName(serializedObject, "Sequences");
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var sequences_prop = SwfEditorUtils.GetPropertyByName(
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serializedObject, "Sequences");
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if ( sequences_prop.isArray ) {
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SwfEditorUtils.DoWithMixedValue(
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sequences_prop.hasMultipleDifferentValues, () => {
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