mirror of
https://github.com/BlackMATov/evolved.lua.git
synced 2025-12-13 19:48:00 +07:00
6923 lines
216 KiB
Lua
6923 lines
216 KiB
Lua
local evolved = {
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__HOMEPAGE = 'https://github.com/BlackMATov/evolved.lua',
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__DESCRIPTION = 'Evolved ECS (Entity-Component-System) for Lua',
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__VERSION = '1.2.0',
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__LICENSE = [[
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MIT License
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Copyright (C) 2024-2025, by Matvey Cherevko (blackmatov@gmail.com)
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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]]
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}
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---@class evolved.id
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---@alias evolved.entity evolved.id
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---@alias evolved.fragment evolved.id
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---@alias evolved.query evolved.id
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---@alias evolved.system evolved.id
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---@alias evolved.component any
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---@alias evolved.storage evolved.component[]
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---@alias evolved.default evolved.component
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---@alias evolved.duplicate fun(component: evolved.component): evolved.component
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---@alias evolved.execute fun(
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--- chunk: evolved.chunk,
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--- entity_list: evolved.entity[],
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--- entity_count: integer)
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---@alias evolved.prologue fun()
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---@alias evolved.epilogue fun()
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---@alias evolved.set_hook fun(
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--- entity: evolved.entity,
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--- fragment: evolved.fragment,
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--- new_component: evolved.component,
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--- old_component?: evolved.component)
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---@alias evolved.assign_hook fun(
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--- entity: evolved.entity,
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--- fragment: evolved.fragment,
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--- new_component: evolved.component,
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--- old_component: evolved.component)
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---@alias evolved.insert_hook fun(
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--- entity: evolved.entity,
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--- fragment: evolved.fragment,
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--- new_component: evolved.component)
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---@alias evolved.remove_hook fun(
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--- entity: evolved.entity,
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--- fragment: evolved.fragment,
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--- component: evolved.component)
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---@class (exact) evolved.each_state
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---@field package [1] integer structural_changes
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---@field package [2] evolved.chunk entity_chunk
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---@field package [3] integer entity_place
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---@field package [4] integer chunk_fragment_index
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---@class (exact) evolved.execute_state
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---@field package [1] integer structural_changes
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---@field package [2] evolved.chunk[] chunk_stack
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---@field package [3] integer chunk_stack_size
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---@field package [4] table<evolved.fragment, integer>? exclude_set
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---@alias evolved.each_iterator fun(
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--- state: evolved.each_state?):
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--- evolved.fragment?, evolved.component?
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---@alias evolved.execute_iterator fun(
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--- state: evolved.execute_state?):
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--- evolved.chunk?, evolved.entity[]?, integer?
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---
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---
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---
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---
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---
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--[=[------------------------------------------------------------------\
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| |-------- OPTIONS --------|- SECONDARY -|-- PRIMARY --|
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| IDENTIFIER'S | | | |
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| ANATOMY | 12 bits | 20 bits | 20 bits |
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| | | | |
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|--------------|-------------------------|-------------|-------------|
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| ID | RESERVED | version | index |
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\------------------------------------------------------------------]=]
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---
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---
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---
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---
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---
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local __debug_mode = false ---@type boolean
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local __freelist_ids = {} ---@type integer[]
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local __acquired_count = 0 ---@type integer
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local __available_primary = 0 ---@type integer
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local __defer_depth = 0 ---@type integer
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local __defer_length = 0 ---@type integer
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local __defer_bytecode = {} ---@type any[]
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local __root_chunks = {} ---@type table<evolved.fragment, evolved.chunk>
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local __major_chunks = {} ---@type table<evolved.fragment, evolved.assoc_list<evolved.chunk>>
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local __minor_chunks = {} ---@type table<evolved.fragment, evolved.assoc_list<evolved.chunk>>
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local __pinned_chunks = {} ---@type table<evolved.chunk, integer>
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local __entity_chunks = {} ---@type table<integer, evolved.chunk>
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local __entity_places = {} ---@type table<integer, integer>
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local __structural_changes = 0 ---@type integer
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local __sorted_includes = {} ---@type table<evolved.query, evolved.assoc_list<evolved.fragment>>
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local __sorted_excludes = {} ---@type table<evolved.query, evolved.assoc_list<evolved.fragment>>
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local __sorted_requires = {} ---@type table<evolved.fragment, evolved.assoc_list<evolved.fragment>>
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local __group_subsystems = {} ---@type table<evolved.system, evolved.assoc_list<evolved.system>>
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---
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---
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---
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---
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---
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---@class evolved.chunk
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---@field package __parent? evolved.chunk
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---@field package __child_set table<evolved.chunk, integer>
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---@field package __child_list evolved.chunk[]
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---@field package __child_count integer
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---@field package __entity_list evolved.entity[]
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---@field package __entity_count integer
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---@field package __fragment evolved.fragment
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---@field package __fragment_set table<evolved.fragment, integer>
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---@field package __fragment_list evolved.fragment[]
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---@field package __fragment_count integer
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---@field package __component_count integer
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---@field package __component_indices table<evolved.fragment, integer>
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---@field package __component_storages evolved.storage[]
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---@field package __component_fragments evolved.fragment[]
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---@field package __with_fragment_edges table<evolved.fragment, evolved.chunk>
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---@field package __without_fragment_edges table<evolved.fragment, evolved.chunk>
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---@field package __unreachable_or_collected boolean
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---@field package __has_setup_hooks boolean
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---@field package __has_assign_hooks boolean
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---@field package __has_insert_hooks boolean
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---@field package __has_remove_hooks boolean
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---@field package __has_unique_major boolean
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---@field package __has_unique_minors boolean
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---@field package __has_unique_fragments boolean
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---@field package __has_explicit_major boolean
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---@field package __has_explicit_minors boolean
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---@field package __has_explicit_fragments boolean
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---@field package __has_internal_major boolean
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---@field package __has_internal_minors boolean
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---@field package __has_internal_fragments boolean
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---@field package __has_required_fragments boolean
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local __chunk_mt = {}
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__chunk_mt.__index = __chunk_mt
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---@class evolved.scheme
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local __scheme_mt = {}
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__scheme_mt.__index = __scheme_mt
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---@class evolved.builder
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---@field package __components table<evolved.fragment, evolved.component>
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local __builder_mt = {}
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__builder_mt.__index = __builder_mt
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---
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---
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---
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---
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---
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local __lua_error = error
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local __lua_next = next
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local __lua_pcall = pcall
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local __lua_print = print
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local __lua_select = select
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local __lua_setmetatable = setmetatable
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local __lua_string_format = string.format
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local __lua_table_concat = table.concat
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local __lua_table_sort = table.sort
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local __lua_tostring = tostring
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---@type fun(narray: integer, nhash: integer): table
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local __lua_table_new = (function()
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-- https://luajit.org/extensions.html
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-- https://create.roblox.com/docs/reference/engine/libraries/table#create
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-- https://forum.defold.com/t/solved-is-luajit-table-new-function-available-in-defold/78623
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do
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---@diagnostic disable-next-line: undefined-field
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local table_new = table and table.new
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if table_new then
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---@cast table_new fun(narray: integer, nhash: integer): table
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return table_new
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end
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end
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do
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---@diagnostic disable-next-line: undefined-field
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local table_create = table and table.create
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if table_create then
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---@cast table_create fun(count: integer, value: any): table
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return function(narray)
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return table_create(narray)
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end
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end
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end
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do
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local table_new_loader = package and package.preload and package.preload['table.new']
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local table_new = table_new_loader and table_new_loader()
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if table_new then
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---@cast table_new fun(narray: integer, nhash: integer): table
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return table_new
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end
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end
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---@return table
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return function()
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return {}
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end
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end)()
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---@type fun(tab: table)
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local __lua_table_clear = (function()
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-- https://luajit.org/extensions.html
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-- https://create.roblox.com/docs/reference/engine/libraries/table#clear
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-- https://forum.defold.com/t/solved-is-luajit-table-new-function-available-in-defold/78623
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do
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---@diagnostic disable-next-line: undefined-field
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local table_clear = table and table.clear
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if table_clear then
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---@cast table_clear fun(tab: table)
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return table_clear
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end
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end
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do
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local table_clear_loader = package and package.preload and package.preload['table.clear']
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local table_clear = table_clear_loader and table_clear_loader()
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if table_clear then
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---@cast table_clear fun(tab: table)
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return table_clear
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end
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end
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---@param tab table
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return function(tab)
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for i = 1, #tab do tab[i] = nil end
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for k in __lua_next, tab do tab[k] = nil end
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end
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end)()
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---@type fun(a1: table, f: integer, e: integer, t: integer, a2?: table): table
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local __lua_table_move = (function()
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-- https://luajit.org/extensions.html
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-- https://github.com/LuaJIT/LuaJIT/blob/v2.1/src/lib_table.c#L132
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-- https://create.roblox.com/docs/reference/engine/libraries/table#move
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do
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---@diagnostic disable-next-line: deprecated
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local table_move = table and table.move
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if table_move then
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---@cast table_move fun(a1: table, f: integer, e: integer, t: integer, a2?: table): table
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return table_move
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end
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end
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---@type fun(a1: table, f: integer, e: integer, t: integer, a2?: table): table
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return function(a1, f, e, t, a2)
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if a2 == nil then
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a2 = a1
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end
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if e < f then
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return a2
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end
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local d = t - f
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if t > e or t <= f or a2 ~= a1 then
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for i = f, e do
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a2[i + d] = a1[i]
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end
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else
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for i = e, f, -1 do
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a2[i + d] = a1[i]
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end
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end
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return a2
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end
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end)()
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---@type fun(lst: table, i: integer, j: integer): ...
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local __lua_table_unpack = (function()
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do
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---@diagnostic disable-next-line: deprecated
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local table_unpack = unpack
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if table_unpack then return table_unpack end
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end
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do
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---@diagnostic disable-next-line: deprecated
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local table_unpack = table and table.unpack
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if table_unpack then return table_unpack end
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end
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end)()
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---
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---
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---
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---
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---
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---@param fmt string
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---@param ... any
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local function __error_fmt(fmt, ...)
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__lua_error(__lua_string_format('| evolved.lua (e) | %s',
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__lua_string_format(fmt, ...)))
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end
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---@param fmt string
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---@param ... any
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local function __warning_fmt(fmt, ...)
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__lua_print(__lua_string_format('| evolved.lua (w) | %s',
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__lua_string_format(fmt, ...)))
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end
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---
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---
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---
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---
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---
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---@return evolved.id
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---@nodiscard
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local function __acquire_id()
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local freelist_ids = __freelist_ids
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local available_primary = __available_primary
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if available_primary ~= 0 then
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local acquired_primary = available_primary
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local freelist_id = freelist_ids[acquired_primary]
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local next_available_primary = freelist_id % 2 ^ 20
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local shifted_secondary = freelist_id - next_available_primary
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__available_primary = next_available_primary
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local acquired_id = acquired_primary + shifted_secondary
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freelist_ids[acquired_primary] = acquired_id
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return acquired_id --[[@as evolved.id]]
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else
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local acquired_count = __acquired_count
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if acquired_count == 2 ^ 20 - 1 then
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__error_fmt('id index overflow')
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end
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acquired_count = acquired_count + 1
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__acquired_count = acquired_count
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local acquired_primary = acquired_count
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local shifted_secondary = 2 ^ 20
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local acquired_id = acquired_primary + shifted_secondary
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freelist_ids[acquired_primary] = acquired_id
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return acquired_id --[[@as evolved.id]]
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end
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end
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---@param id evolved.id
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local function __release_id(id)
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local acquired_primary = id % 2 ^ 20
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local shifted_secondary = id - acquired_primary
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local freelist_ids = __freelist_ids
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if freelist_ids[acquired_primary] ~= id then
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__error_fmt('id is not acquired or already released')
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end
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shifted_secondary = shifted_secondary == 2 ^ 40 - 2 ^ 20
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and 2 ^ 20
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or shifted_secondary + 2 ^ 20
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freelist_ids[acquired_primary] = __available_primary + shifted_secondary
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__available_primary = acquired_primary
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end
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---
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---
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---
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---
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---
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---@enum evolved.table_pool_tag
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local __table_pool_tag = {
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bytecode = 1,
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chunk_list = 2,
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system_list = 3,
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each_state = 4,
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execute_state = 5,
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entity_set = 6,
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entity_list = 7,
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fragment_set = 8,
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fragment_list = 9,
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component_map = 10,
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component_list = 11,
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__count = 11,
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}
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---@class (exact) evolved.table_pool
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---@field package __size integer
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---@field package [integer] table
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---@type table<evolved.table_pool_tag, evolved.table_pool>
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local __tagged_table_pools = (function()
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local table_pools = __lua_table_new(__table_pool_tag.__count, 0)
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local table_pool_reserve = 16
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for tag = 1, __table_pool_tag.__count do
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---@type evolved.table_pool
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local table_pool = __lua_table_new(table_pool_reserve, 1)
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for i = 1, table_pool_reserve do table_pool[i] = {} end
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table_pool.__size = table_pool_reserve
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table_pools[tag] = table_pool
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end
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return table_pools
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end)()
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---@param tag evolved.table_pool_tag
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---@return table
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---@nodiscard
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local function __acquire_table(tag)
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local table_pool = __tagged_table_pools[tag]
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local table_pool_size = table_pool.__size
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if table_pool_size == 0 then
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return {}
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end
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local table = table_pool[table_pool_size]
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table_pool[table_pool_size] = nil
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table_pool_size = table_pool_size - 1
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table_pool.__size = table_pool_size
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return table
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end
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---@param tag evolved.table_pool_tag
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---@param table table
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---@param no_clear? boolean
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local function __release_table(tag, table, no_clear)
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local table_pool = __tagged_table_pools[tag]
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local table_pool_size = table_pool.__size
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if not no_clear then
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__lua_table_clear(table)
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end
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table_pool_size = table_pool_size + 1
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table_pool[table_pool_size] = table
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table_pool.__size = table_pool_size
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end
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---
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---
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---
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---
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---
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local __list_new
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local __list_dup
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---@param reserve? integer
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---@return any[]
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---@nodiscard
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function __list_new(reserve)
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return __lua_table_new(reserve or 0, 0)
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end
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---@generic V
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---@param list V[]
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---@return V[]
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---@nodiscard
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function __list_dup(list)
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local list_size = #list
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if list_size == 0 then
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return {}
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end
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local dup_list = __list_new(list_size)
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__lua_table_move(
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list, 1, list_size,
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1, dup_list)
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return dup_list
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end
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---
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---
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---
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---
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---
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---@class (exact) evolved.assoc_list<K>: {
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--- __item_set: { [K]: integer },
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--- __item_list: K[],
|
|
--- __item_count: integer,
|
|
--- }
|
|
|
|
local __assoc_list_new
|
|
local __assoc_list_move
|
|
local __assoc_list_move_ex
|
|
local __assoc_list_sort
|
|
local __assoc_list_sort_ex
|
|
local __assoc_list_insert
|
|
local __assoc_list_insert_ex
|
|
local __assoc_list_remove
|
|
local __assoc_list_remove_ex
|
|
|
|
---@param reserve? integer
|
|
---@return evolved.assoc_list
|
|
---@nodiscard
|
|
function __assoc_list_new(reserve)
|
|
---@type evolved.assoc_list
|
|
return {
|
|
__item_set = __lua_table_new(0, reserve or 0),
|
|
__item_list = __lua_table_new(reserve or 0, 0),
|
|
__item_count = 0,
|
|
}
|
|
end
|
|
|
|
---@generic K
|
|
---@param src_item_list K[]
|
|
---@param src_item_first integer
|
|
---@param src_item_last integer
|
|
---@param dst_al evolved.assoc_list<K>
|
|
---@return integer new_dst_item_count
|
|
function __assoc_list_move(src_item_list, src_item_first, src_item_last, dst_al)
|
|
local new_dst_item_count = __assoc_list_move_ex(
|
|
src_item_list, src_item_first, src_item_last,
|
|
dst_al.__item_set, dst_al.__item_list, dst_al.__item_count)
|
|
|
|
dst_al.__item_count = new_dst_item_count
|
|
return new_dst_item_count
|
|
end
|
|
|
|
---@generic K
|
|
---@param src_item_list K[]
|
|
---@param src_item_first integer
|
|
---@param src_item_last integer
|
|
---@param dst_item_set table<K, integer>
|
|
---@param dst_item_list K[]
|
|
---@param dst_item_count integer
|
|
---@return integer new_dst_item_count
|
|
---@nodiscard
|
|
function __assoc_list_move_ex(src_item_list, src_item_first, src_item_last,
|
|
dst_item_set, dst_item_list, dst_item_count)
|
|
if src_item_last < src_item_first then
|
|
return dst_item_count
|
|
end
|
|
|
|
for src_item_index = src_item_first, src_item_last do
|
|
local src_item = src_item_list[src_item_index]
|
|
if not dst_item_set[src_item] then
|
|
dst_item_count = dst_item_count + 1
|
|
dst_item_set[src_item] = dst_item_count
|
|
dst_item_list[dst_item_count] = src_item
|
|
end
|
|
end
|
|
|
|
return dst_item_count
|
|
end
|
|
|
|
---@generic K
|
|
---@param al evolved.assoc_list<K>
|
|
---@param comp? fun(a: K, b: K): boolean
|
|
function __assoc_list_sort(al, comp)
|
|
__assoc_list_sort_ex(
|
|
al.__item_set, al.__item_list, al.__item_count,
|
|
comp)
|
|
end
|
|
|
|
---@generic K
|
|
---@param al_item_set table<K, integer>
|
|
---@param al_item_list K[]
|
|
---@param al_item_count integer
|
|
---@param comp? fun(a: K, b: K): boolean
|
|
function __assoc_list_sort_ex(al_item_set, al_item_list, al_item_count, comp)
|
|
if al_item_count < 2 then
|
|
return
|
|
end
|
|
|
|
__lua_table_sort(al_item_list, comp)
|
|
|
|
for al_item_index = 1, al_item_count do
|
|
local al_item = al_item_list[al_item_index]
|
|
al_item_set[al_item] = al_item_index
|
|
end
|
|
end
|
|
|
|
---@generic K
|
|
---@param al evolved.assoc_list<K>
|
|
---@param item K
|
|
---@return integer new_al_count
|
|
function __assoc_list_insert(al, item)
|
|
local new_al_count = __assoc_list_insert_ex(
|
|
al.__item_set, al.__item_list, al.__item_count,
|
|
item)
|
|
|
|
al.__item_count = new_al_count
|
|
return new_al_count
|
|
end
|
|
|
|
---@generic K
|
|
---@param al_item_set table<K, integer>
|
|
---@param al_item_list K[]
|
|
---@param al_item_count integer
|
|
---@param item K
|
|
---@return integer new_al_count
|
|
---@nodiscard
|
|
function __assoc_list_insert_ex(al_item_set, al_item_list, al_item_count, item)
|
|
local item_index = al_item_set[item]
|
|
|
|
if item_index then
|
|
return al_item_count
|
|
end
|
|
|
|
al_item_count = al_item_count + 1
|
|
al_item_set[item] = al_item_count
|
|
al_item_list[al_item_count] = item
|
|
|
|
return al_item_count
|
|
end
|
|
|
|
---@generic K
|
|
---@param al evolved.assoc_list<K>
|
|
---@param item K
|
|
---@return integer new_al_count
|
|
function __assoc_list_remove(al, item)
|
|
local new_al_count = __assoc_list_remove_ex(
|
|
al.__item_set, al.__item_list, al.__item_count,
|
|
item)
|
|
|
|
al.__item_count = new_al_count
|
|
return new_al_count
|
|
end
|
|
|
|
---@generic K
|
|
---@param al_item_set table<K, integer>
|
|
---@param al_item_list K[]
|
|
---@param al_item_count integer
|
|
---@param item K
|
|
---@return integer new_al_count
|
|
---@nodiscard
|
|
function __assoc_list_remove_ex(al_item_set, al_item_list, al_item_count, item)
|
|
local item_index = al_item_set[item]
|
|
|
|
if not item_index then
|
|
return al_item_count
|
|
end
|
|
|
|
for al_item_index = item_index, al_item_count - 1 do
|
|
local al_next_item = al_item_list[al_item_index + 1]
|
|
al_item_set[al_next_item] = al_item_index
|
|
al_item_list[al_item_index] = al_next_item
|
|
end
|
|
|
|
al_item_set[item] = nil
|
|
al_item_list[al_item_count] = nil
|
|
al_item_count = al_item_count - 1
|
|
|
|
return al_item_count
|
|
end
|
|
|
|
---
|
|
---
|
|
---
|
|
---
|
|
---
|
|
|
|
local __TAG = __acquire_id()
|
|
local __NAME = __acquire_id()
|
|
|
|
local __UNIQUE = __acquire_id()
|
|
local __EXPLICIT = __acquire_id()
|
|
local __INTERNAL = __acquire_id()
|
|
|
|
local __SCHEME = __acquire_id()
|
|
local __DEFAULT = __acquire_id()
|
|
local __DUPLICATE = __acquire_id()
|
|
|
|
local __PREFAB = __acquire_id()
|
|
local __DISABLED = __acquire_id()
|
|
|
|
local __INCLUDES = __acquire_id()
|
|
local __EXCLUDES = __acquire_id()
|
|
local __REQUIRES = __acquire_id()
|
|
|
|
local __ON_SET = __acquire_id()
|
|
local __ON_ASSIGN = __acquire_id()
|
|
local __ON_INSERT = __acquire_id()
|
|
local __ON_REMOVE = __acquire_id()
|
|
|
|
local __GROUP = __acquire_id()
|
|
|
|
local __QUERY = __acquire_id()
|
|
local __EXECUTE = __acquire_id()
|
|
|
|
local __PROLOGUE = __acquire_id()
|
|
local __EPILOGUE = __acquire_id()
|
|
|
|
local __DESTRUCTION_POLICY = __acquire_id()
|
|
local __DESTRUCTION_POLICY_DESTROY_ENTITY = __acquire_id()
|
|
local __DESTRUCTION_POLICY_REMOVE_FRAGMENT = __acquire_id()
|
|
|
|
---
|
|
---
|
|
---
|
|
---
|
|
---
|
|
|
|
local __safe_tbls = {
|
|
__EMPTY_FRAGMENT_SET = __lua_setmetatable({}, {
|
|
__tostring = function() return 'empty fragment set' end,
|
|
__newindex = function() __error_fmt 'attempt to modify empty fragment set' end
|
|
}) --[[@as table<evolved.fragment, integer>]],
|
|
|
|
__EMPTY_FRAGMENT_LIST = __lua_setmetatable({}, {
|
|
__tostring = function() return 'empty fragment list' end,
|
|
__newindex = function() __error_fmt 'attempt to modify empty fragment list' end
|
|
}) --[=[@as evolved.fragment[]]=],
|
|
|
|
__EMPTY_COMPONENT_MAP = __lua_setmetatable({}, {
|
|
__tostring = function() return 'empty component map' end,
|
|
__newindex = function() __error_fmt 'attempt to modify empty component map' end
|
|
}) --[[@as table<evolved.fragment, evolved.component>]],
|
|
|
|
__EMPTY_COMPONENT_LIST = __lua_setmetatable({}, {
|
|
__tostring = function() return 'empty component list' end,
|
|
__newindex = function() __error_fmt 'attempt to modify empty component list' end
|
|
}) --[=[@as evolved.component[]]=],
|
|
|
|
__EMPTY_COMPONENT_STORAGE = __lua_setmetatable({}, {
|
|
__tostring = function() return 'empty component storage' end,
|
|
__newindex = function() __error_fmt 'attempt to modify empty component storage' end
|
|
}) --[=[@as evolved.component[]]=],
|
|
}
|
|
|
|
---
|
|
---
|
|
---
|
|
---
|
|
---
|
|
|
|
local __evolved_id
|
|
local __evolved_name
|
|
|
|
local __evolved_pack
|
|
local __evolved_unpack
|
|
|
|
local __evolved_defer
|
|
local __evolved_commit
|
|
|
|
local __evolved_spawn
|
|
local __evolved_multi_spawn
|
|
|
|
local __evolved_clone
|
|
local __evolved_multi_clone
|
|
|
|
local __evolved_alive
|
|
local __evolved_alive_all
|
|
local __evolved_alive_any
|
|
|
|
local __evolved_empty
|
|
local __evolved_empty_all
|
|
local __evolved_empty_any
|
|
|
|
local __evolved_has
|
|
local __evolved_has_all
|
|
local __evolved_has_any
|
|
|
|
local __evolved_get
|
|
|
|
local __evolved_set
|
|
local __evolved_remove
|
|
local __evolved_clear
|
|
local __evolved_destroy
|
|
|
|
local __evolved_batch_set
|
|
local __evolved_batch_remove
|
|
local __evolved_batch_clear
|
|
local __evolved_batch_destroy
|
|
|
|
local __evolved_each
|
|
local __evolved_execute
|
|
|
|
local __evolved_process
|
|
|
|
local __evolved_debug_mode
|
|
local __evolved_collect_garbage
|
|
|
|
local __evolved_chunk
|
|
local __evolved_scheme
|
|
local __evolved_builder
|
|
|
|
---
|
|
---
|
|
---
|
|
---
|
|
---
|
|
|
|
local __id_name
|
|
|
|
local __new_chunk
|
|
|
|
local __update_chunk_caches
|
|
local __update_chunk_storages
|
|
|
|
local __trace_major_chunks
|
|
local __trace_minor_chunks
|
|
|
|
local __update_major_chunks
|
|
local __update_major_chunks_trace
|
|
|
|
local __chunk_with_fragment
|
|
local __chunk_with_components
|
|
local __chunk_without_fragment
|
|
local __chunk_without_fragments
|
|
local __chunk_without_unique_fragments
|
|
|
|
local __chunk_fragments
|
|
local __chunk_components
|
|
|
|
local __chunk_has_fragment
|
|
local __chunk_has_all_fragments
|
|
local __chunk_has_all_fragment_list
|
|
local __chunk_has_any_fragments
|
|
local __chunk_has_any_fragment_list
|
|
|
|
local __chunk_get_all_components
|
|
|
|
local __chunk_required_fragments
|
|
local __fragment_required_fragments
|
|
|
|
local __detach_entity
|
|
local __detach_all_entities
|
|
|
|
local __spawn_entity
|
|
local __multi_spawn_entity
|
|
|
|
local __clone_entity
|
|
local __multi_clone_entity
|
|
|
|
local __purge_chunk
|
|
local __clear_chunk_list
|
|
local __destroy_entity_list
|
|
local __destroy_fragment_list
|
|
|
|
local __chunk_set
|
|
local __chunk_remove
|
|
local __chunk_clear
|
|
|
|
local __defer_set
|
|
local __defer_remove
|
|
local __defer_clear
|
|
local __defer_destroy
|
|
|
|
local __defer_batch_set
|
|
local __defer_batch_remove
|
|
local __defer_batch_clear
|
|
local __defer_batch_destroy
|
|
|
|
local __defer_spawn_entity
|
|
local __defer_multi_spawn_entity
|
|
|
|
local __defer_clone_entity
|
|
local __defer_multi_clone_entity
|
|
|
|
local __defer_call_hook
|
|
|
|
---
|
|
---
|
|
---
|
|
---
|
|
---
|
|
|
|
---@param id evolved.id
|
|
---@return string
|
|
---@nodiscard
|
|
function __id_name(id)
|
|
local id_primary, id_secondary = __evolved_unpack(id)
|
|
|
|
---@type string?
|
|
local id_name = __evolved_get(id, __NAME)
|
|
|
|
if id_name then
|
|
return id_name
|
|
end
|
|
|
|
return __lua_string_format('$%d#%d:%d', id, id_primary, id_secondary)
|
|
end
|
|
|
|
---@param chunk_parent? evolved.chunk
|
|
---@param chunk_fragment evolved.fragment
|
|
---@return evolved.chunk
|
|
---@nodiscard
|
|
function __new_chunk(chunk_parent, chunk_fragment)
|
|
local chunk_fragment_primary = chunk_fragment % 2 ^ 20
|
|
|
|
if __freelist_ids[chunk_fragment_primary] ~= chunk_fragment then
|
|
__error_fmt('the id (%s) is not alive and cannot be used for a new chunk',
|
|
__id_name(chunk_fragment))
|
|
end
|
|
|
|
local chunk_fragment_set = {} ---@type table<evolved.fragment, integer>
|
|
local chunk_fragment_list = {} ---@type evolved.fragment[]
|
|
local chunk_fragment_count = 0 ---@type integer
|
|
|
|
if chunk_parent then
|
|
local chunk_parent_fragment_list = chunk_parent.__fragment_list
|
|
local chunk_parent_fragment_count = chunk_parent.__fragment_count
|
|
|
|
chunk_fragment_count = __assoc_list_move_ex(
|
|
chunk_parent_fragment_list, 1, chunk_parent_fragment_count,
|
|
chunk_fragment_set, chunk_fragment_list, chunk_fragment_count)
|
|
end
|
|
|
|
do
|
|
chunk_fragment_count = chunk_fragment_count + 1
|
|
chunk_fragment_set[chunk_fragment] = chunk_fragment_count
|
|
chunk_fragment_list[chunk_fragment_count] = chunk_fragment
|
|
end
|
|
|
|
---@type evolved.chunk
|
|
local chunk = __lua_setmetatable({
|
|
__parent = nil,
|
|
__child_set = {},
|
|
__child_list = {},
|
|
__child_count = 0,
|
|
__entity_list = {},
|
|
__entity_count = 0,
|
|
__fragment = chunk_fragment,
|
|
__fragment_set = chunk_fragment_set,
|
|
__fragment_list = chunk_fragment_list,
|
|
__fragment_count = chunk_fragment_count,
|
|
__component_count = 0,
|
|
__component_indices = {},
|
|
__component_storages = {},
|
|
__component_fragments = {},
|
|
__with_fragment_edges = {},
|
|
__without_fragment_edges = {},
|
|
__unreachable_or_collected = false,
|
|
__has_setup_hooks = false,
|
|
__has_assign_hooks = false,
|
|
__has_insert_hooks = false,
|
|
__has_remove_hooks = false,
|
|
__has_unique_major = false,
|
|
__has_unique_minors = false,
|
|
__has_unique_fragments = false,
|
|
__has_explicit_major = false,
|
|
__has_explicit_minors = false,
|
|
__has_explicit_fragments = false,
|
|
__has_internal_major = false,
|
|
__has_internal_minors = false,
|
|
__has_internal_fragments = false,
|
|
__has_required_fragments = false,
|
|
}, __chunk_mt)
|
|
|
|
if chunk_parent then
|
|
chunk.__parent = chunk_parent
|
|
|
|
chunk_parent.__child_count = __assoc_list_insert_ex(
|
|
chunk_parent.__child_set, chunk_parent.__child_list, chunk_parent.__child_count,
|
|
chunk)
|
|
|
|
chunk_parent.__with_fragment_edges[chunk_fragment] = chunk
|
|
chunk.__without_fragment_edges[chunk_fragment] = chunk_parent
|
|
end
|
|
|
|
if not chunk_parent then
|
|
if __root_chunks[chunk_fragment] ~= nil then
|
|
__error_fmt('unexpected root chunk %s',
|
|
__lua_tostring(__root_chunks[chunk_fragment]))
|
|
end
|
|
__root_chunks[chunk_fragment] = chunk
|
|
end
|
|
|
|
do
|
|
local major = chunk_fragment
|
|
local major_chunks = __major_chunks[major]
|
|
|
|
if not major_chunks then
|
|
---@type evolved.assoc_list<evolved.chunk>
|
|
major_chunks = __assoc_list_new(4)
|
|
__major_chunks[major] = major_chunks
|
|
end
|
|
|
|
__assoc_list_insert(major_chunks, chunk)
|
|
end
|
|
|
|
for chunk_fragment_index = 1, chunk_fragment_count do
|
|
local minor = chunk_fragment_list[chunk_fragment_index]
|
|
local minor_chunks = __minor_chunks[minor]
|
|
|
|
if not minor_chunks then
|
|
---@type evolved.assoc_list<evolved.chunk>
|
|
minor_chunks = __assoc_list_new(4)
|
|
__minor_chunks[minor] = minor_chunks
|
|
end
|
|
|
|
__assoc_list_insert(minor_chunks, chunk)
|
|
end
|
|
|
|
__update_chunk_caches(chunk)
|
|
__update_chunk_storages(chunk)
|
|
|
|
return chunk
|
|
end
|
|
|
|
---@param chunk evolved.chunk
|
|
function __update_chunk_caches(chunk)
|
|
local chunk_parent = chunk.__parent
|
|
local chunk_fragment = chunk.__fragment
|
|
|
|
local has_setup_hooks = chunk_parent ~= nil and chunk_parent.__has_setup_hooks
|
|
or __evolved_has_any(chunk_fragment, __DEFAULT, __DUPLICATE)
|
|
|
|
local has_assign_hooks = chunk_parent ~= nil and chunk_parent.__has_assign_hooks
|
|
or __evolved_has_any(chunk_fragment, __ON_SET, __ON_ASSIGN)
|
|
|
|
local has_insert_hooks = chunk_parent ~= nil and chunk_parent.__has_insert_hooks
|
|
or __evolved_has_any(chunk_fragment, __ON_SET, __ON_INSERT)
|
|
|
|
local has_remove_hooks = chunk_parent ~= nil and chunk_parent.__has_remove_hooks
|
|
or __evolved_has(chunk_fragment, __ON_REMOVE)
|
|
|
|
local has_unique_major = __evolved_has(chunk_fragment, __UNIQUE)
|
|
local has_unique_minors = chunk_parent ~= nil and chunk_parent.__has_unique_fragments
|
|
local has_unique_fragments = has_unique_major or has_unique_minors
|
|
|
|
local has_explicit_major = __evolved_has(chunk_fragment, __EXPLICIT)
|
|
local has_explicit_minors = chunk_parent ~= nil and chunk_parent.__has_explicit_fragments
|
|
local has_explicit_fragments = has_explicit_major or has_explicit_minors
|
|
|
|
local has_internal_major = __evolved_has(chunk_fragment, __INTERNAL)
|
|
local has_internal_minors = chunk_parent ~= nil and chunk_parent.__has_internal_fragments
|
|
local has_internal_fragments = has_internal_major or has_internal_minors
|
|
|
|
local has_required_fragments = chunk_parent ~= nil and chunk_parent.__has_required_fragments
|
|
or __evolved_has(chunk_fragment, __REQUIRES)
|
|
|
|
chunk.__has_setup_hooks = has_setup_hooks
|
|
chunk.__has_assign_hooks = has_assign_hooks
|
|
chunk.__has_insert_hooks = has_insert_hooks
|
|
chunk.__has_remove_hooks = has_remove_hooks
|
|
|
|
chunk.__has_unique_major = has_unique_major
|
|
chunk.__has_unique_minors = has_unique_minors
|
|
chunk.__has_unique_fragments = has_unique_fragments
|
|
|
|
chunk.__has_explicit_major = has_explicit_major
|
|
chunk.__has_explicit_minors = has_explicit_minors
|
|
chunk.__has_explicit_fragments = has_explicit_fragments
|
|
|
|
chunk.__has_internal_major = has_internal_major
|
|
chunk.__has_internal_minors = has_internal_minors
|
|
chunk.__has_internal_fragments = has_internal_fragments
|
|
|
|
chunk.__has_required_fragments = has_required_fragments
|
|
end
|
|
|
|
---@param chunk evolved.chunk
|
|
function __update_chunk_storages(chunk)
|
|
local fragment_list = chunk.__fragment_list
|
|
local fragment_count = chunk.__fragment_count
|
|
|
|
local component_count = chunk.__component_count
|
|
local component_indices = chunk.__component_indices
|
|
local component_storages = chunk.__component_storages
|
|
local component_fragments = chunk.__component_fragments
|
|
|
|
for fragment_index = 1, fragment_count do
|
|
local fragment = fragment_list[fragment_index]
|
|
local component_index = component_indices[fragment]
|
|
|
|
if component_index and __evolved_has(fragment, __TAG) then
|
|
if component_index ~= component_count then
|
|
local last_component_storage = component_storages[component_count]
|
|
local last_component_fragment = component_fragments[component_count]
|
|
component_indices[last_component_fragment] = component_index
|
|
component_storages[component_index] = last_component_storage
|
|
component_fragments[component_index] = last_component_fragment
|
|
end
|
|
|
|
component_indices[fragment] = nil
|
|
component_storages[component_count] = nil
|
|
component_fragments[component_count] = nil
|
|
|
|
component_count = component_count - 1
|
|
chunk.__component_count = component_count
|
|
end
|
|
|
|
if not component_index and not __evolved_has(fragment, __TAG) then
|
|
component_count = component_count + 1
|
|
chunk.__component_count = component_count
|
|
|
|
---@type evolved.storage
|
|
local component_storage = {}
|
|
local component_storage_index = component_count
|
|
|
|
component_indices[fragment] = component_storage_index
|
|
component_storages[component_storage_index] = component_storage
|
|
component_fragments[component_storage_index] = fragment
|
|
|
|
---@type evolved.default?, evolved.duplicate?
|
|
local fragment_default, fragment_duplicate =
|
|
__evolved_get(fragment, __DEFAULT, __DUPLICATE)
|
|
|
|
if fragment_duplicate then
|
|
for place = 1, chunk.__entity_count do
|
|
local new_component = fragment_default
|
|
if new_component ~= nil then new_component = fragment_duplicate(new_component) end
|
|
if new_component == nil then new_component = true end
|
|
component_storage[place] = new_component
|
|
end
|
|
else
|
|
local new_component = fragment_default
|
|
if new_component == nil then new_component = true end
|
|
for place = 1, chunk.__entity_count do
|
|
component_storage[place] = new_component
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
---@param major evolved.fragment
|
|
---@param trace fun(chunk: evolved.chunk, ...: any)
|
|
---@param ... any additional trace arguments
|
|
function __trace_major_chunks(major, trace, ...)
|
|
---@type evolved.chunk[]
|
|
local chunk_stack = __acquire_table(__table_pool_tag.chunk_list)
|
|
local chunk_stack_size = 0
|
|
|
|
do
|
|
local major_chunks = __major_chunks[major]
|
|
local major_chunk_list = major_chunks and major_chunks.__item_list
|
|
local major_chunk_count = major_chunks and major_chunks.__item_count or 0
|
|
|
|
if major_chunk_count > 0 then
|
|
__lua_table_move(
|
|
major_chunk_list, 1, major_chunk_count,
|
|
chunk_stack_size + 1, chunk_stack)
|
|
|
|
chunk_stack_size = chunk_stack_size + major_chunk_count
|
|
end
|
|
end
|
|
|
|
while chunk_stack_size > 0 do
|
|
local chunk = chunk_stack[chunk_stack_size]
|
|
|
|
trace(chunk, ...)
|
|
|
|
chunk_stack[chunk_stack_size] = nil
|
|
chunk_stack_size = chunk_stack_size - 1
|
|
|
|
do
|
|
local chunk_child_list = chunk.__child_list
|
|
local chunk_child_count = chunk.__child_count
|
|
|
|
__lua_table_move(
|
|
chunk_child_list, 1, chunk_child_count,
|
|
chunk_stack_size + 1, chunk_stack)
|
|
|
|
chunk_stack_size = chunk_stack_size + chunk_child_count
|
|
end
|
|
end
|
|
|
|
__release_table(__table_pool_tag.chunk_list, chunk_stack, true)
|
|
end
|
|
|
|
---@param minor evolved.fragment
|
|
---@param trace fun(chunk: evolved.chunk, ...: any)
|
|
---@param ... any additional trace arguments
|
|
function __trace_minor_chunks(minor, trace, ...)
|
|
---@type evolved.chunk[]
|
|
local chunk_stack = __acquire_table(__table_pool_tag.chunk_list)
|
|
local chunk_stack_size = 0
|
|
|
|
do
|
|
local minor_chunks = __minor_chunks[minor]
|
|
local minor_chunk_list = minor_chunks and minor_chunks.__item_list
|
|
local minor_chunk_count = minor_chunks and minor_chunks.__item_count or 0
|
|
|
|
if minor_chunk_count > 0 then
|
|
__lua_table_move(
|
|
minor_chunk_list, 1, minor_chunk_count,
|
|
chunk_stack_size + 1, chunk_stack)
|
|
|
|
chunk_stack_size = chunk_stack_size + minor_chunk_count
|
|
end
|
|
end
|
|
|
|
while chunk_stack_size > 0 do
|
|
local chunk = chunk_stack[chunk_stack_size]
|
|
|
|
trace(chunk, ...)
|
|
|
|
chunk_stack[chunk_stack_size] = nil
|
|
chunk_stack_size = chunk_stack_size - 1
|
|
end
|
|
|
|
__release_table(__table_pool_tag.chunk_list, chunk_stack, true)
|
|
end
|
|
|
|
---@param major evolved.fragment
|
|
function __update_major_chunks(major)
|
|
__trace_major_chunks(major, __update_major_chunks_trace)
|
|
end
|
|
|
|
---@param chunk evolved.chunk
|
|
function __update_major_chunks_trace(chunk)
|
|
__update_chunk_caches(chunk)
|
|
__update_chunk_storages(chunk)
|
|
end
|
|
|
|
---@param chunk? evolved.chunk
|
|
---@param fragment evolved.fragment
|
|
---@return evolved.chunk
|
|
---@nodiscard
|
|
function __chunk_with_fragment(chunk, fragment)
|
|
if not chunk then
|
|
local root_chunk = __root_chunks[fragment]
|
|
return root_chunk or __new_chunk(nil, fragment)
|
|
end
|
|
|
|
if chunk.__fragment_set[fragment] then
|
|
return chunk
|
|
end
|
|
|
|
do
|
|
local with_fragment_edge = chunk.__with_fragment_edges[fragment]
|
|
if with_fragment_edge then return with_fragment_edge end
|
|
end
|
|
|
|
if fragment < chunk.__fragment then
|
|
local sib_chunk = chunk.__parent
|
|
|
|
while sib_chunk and fragment < sib_chunk.__fragment do
|
|
sib_chunk = sib_chunk.__parent
|
|
end
|
|
|
|
sib_chunk = __chunk_with_fragment(sib_chunk, fragment)
|
|
|
|
local ini_fragment_list = chunk.__fragment_list
|
|
local ini_fragment_count = chunk.__fragment_count
|
|
|
|
local lst_fragment_index = sib_chunk and sib_chunk.__fragment_count or 1
|
|
|
|
for ini_fragment_index = lst_fragment_index, ini_fragment_count do
|
|
local ini_fragment = ini_fragment_list[ini_fragment_index]
|
|
sib_chunk = __chunk_with_fragment(sib_chunk, ini_fragment)
|
|
end
|
|
|
|
chunk.__with_fragment_edges[fragment] = sib_chunk
|
|
sib_chunk.__without_fragment_edges[fragment] = chunk
|
|
|
|
return sib_chunk
|
|
end
|
|
|
|
return __new_chunk(chunk, fragment)
|
|
end
|
|
|
|
---@param chunk? evolved.chunk
|
|
---@param components table<evolved.fragment, evolved.component>
|
|
---@return evolved.chunk?
|
|
---@nodiscard
|
|
function __chunk_with_components(chunk, components)
|
|
for fragment in __lua_next, components do
|
|
chunk = __chunk_with_fragment(chunk, fragment)
|
|
end
|
|
|
|
return chunk
|
|
end
|
|
|
|
---@param chunk? evolved.chunk
|
|
---@param fragment evolved.fragment
|
|
---@return evolved.chunk?
|
|
---@nodiscard
|
|
function __chunk_without_fragment(chunk, fragment)
|
|
if not chunk then
|
|
return nil
|
|
end
|
|
|
|
if fragment == chunk.__fragment then
|
|
return chunk.__parent
|
|
end
|
|
|
|
do
|
|
local without_fragment_edge = chunk.__without_fragment_edges[fragment]
|
|
if without_fragment_edge then return without_fragment_edge end
|
|
end
|
|
|
|
if fragment > chunk.__fragment or not chunk.__fragment_set[fragment] then
|
|
return chunk
|
|
end
|
|
|
|
do
|
|
local sib_chunk = chunk.__parent
|
|
|
|
while sib_chunk and fragment <= sib_chunk.__fragment do
|
|
sib_chunk = sib_chunk.__parent
|
|
end
|
|
|
|
local ini_fragment_list = chunk.__fragment_list
|
|
local ini_fragment_count = chunk.__fragment_count
|
|
|
|
local lst_fragment_index = sib_chunk and sib_chunk.__fragment_count + 2 or 2
|
|
|
|
for ini_fragment_index = lst_fragment_index, ini_fragment_count do
|
|
local ini_fragment = ini_fragment_list[ini_fragment_index]
|
|
sib_chunk = __chunk_with_fragment(sib_chunk, ini_fragment)
|
|
end
|
|
|
|
if sib_chunk then
|
|
chunk.__without_fragment_edges[fragment] = sib_chunk
|
|
sib_chunk.__with_fragment_edges[fragment] = chunk
|
|
end
|
|
|
|
return sib_chunk
|
|
end
|
|
end
|
|
|
|
---@param chunk? evolved.chunk
|
|
---@param ... evolved.fragment fragments
|
|
---@return evolved.chunk?
|
|
---@nodiscard
|
|
function __chunk_without_fragments(chunk, ...)
|
|
if not chunk then
|
|
return nil
|
|
end
|
|
|
|
local fragment_count = __lua_select('#', ...)
|
|
|
|
if fragment_count == 0 then
|
|
return chunk
|
|
end
|
|
|
|
for fragment_index = 1, fragment_count do
|
|
---@type evolved.fragment
|
|
local fragment = __lua_select(fragment_index, ...)
|
|
chunk = __chunk_without_fragment(chunk, fragment)
|
|
end
|
|
|
|
return chunk
|
|
end
|
|
|
|
---@param chunk? evolved.chunk
|
|
---@return evolved.chunk?
|
|
---@nodiscard
|
|
function __chunk_without_unique_fragments(chunk)
|
|
while chunk and chunk.__has_unique_major do
|
|
chunk = chunk.__parent
|
|
end
|
|
|
|
if not chunk or not chunk.__has_unique_fragments then
|
|
return chunk
|
|
end
|
|
|
|
local sib_chunk = chunk.__parent
|
|
|
|
while sib_chunk and sib_chunk.__has_unique_fragments do
|
|
sib_chunk = sib_chunk.__parent
|
|
end
|
|
|
|
local ini_fragment_list = chunk.__fragment_list
|
|
local ini_fragment_count = chunk.__fragment_count
|
|
|
|
local lst_fragment_index = sib_chunk and sib_chunk.__fragment_count + 2 or 2
|
|
|
|
for ini_fragment_index = lst_fragment_index, ini_fragment_count do
|
|
local ini_fragment = ini_fragment_list[ini_fragment_index]
|
|
if not __evolved_has(ini_fragment, __UNIQUE) then
|
|
sib_chunk = __chunk_with_fragment(sib_chunk, ini_fragment)
|
|
end
|
|
end
|
|
|
|
return sib_chunk
|
|
end
|
|
|
|
---@param head_fragment evolved.fragment
|
|
---@param ... evolved.fragment tail_fragments
|
|
---@return evolved.chunk
|
|
---@nodiscard
|
|
function __chunk_fragments(head_fragment, ...)
|
|
local chunk = __root_chunks[head_fragment]
|
|
or __new_chunk(nil, head_fragment)
|
|
|
|
for tail_fragment_index = 1, __lua_select('#', ...) do
|
|
---@type evolved.fragment
|
|
local tail_fragment = __lua_select(tail_fragment_index, ...)
|
|
chunk = chunk.__with_fragment_edges[tail_fragment]
|
|
or __chunk_with_fragment(chunk, tail_fragment)
|
|
end
|
|
|
|
return chunk
|
|
end
|
|
|
|
---@param components table<evolved.fragment, evolved.component>
|
|
---@return evolved.chunk?
|
|
---@nodiscard
|
|
function __chunk_components(components)
|
|
local head_fragment = __lua_next(components)
|
|
|
|
if not head_fragment then
|
|
return
|
|
end
|
|
|
|
local chunk = __root_chunks[head_fragment]
|
|
or __new_chunk(nil, head_fragment)
|
|
|
|
for tail_fragment in __lua_next, components, head_fragment do
|
|
chunk = chunk.__with_fragment_edges[tail_fragment]
|
|
or __chunk_with_fragment(chunk, tail_fragment)
|
|
end
|
|
|
|
return chunk
|
|
end
|
|
|
|
---@param chunk evolved.chunk
|
|
---@param fragment evolved.fragment
|
|
---@return boolean
|
|
---@nodiscard
|
|
function __chunk_has_fragment(chunk, fragment)
|
|
if chunk.__fragment_set[fragment] then
|
|
return true
|
|
end
|
|
|
|
return false
|
|
end
|
|
|
|
---@param chunk evolved.chunk
|
|
---@param ... evolved.fragment fragments
|
|
---@return boolean
|
|
---@nodiscard
|
|
function __chunk_has_all_fragments(chunk, ...)
|
|
local fragment_count = __lua_select('#', ...)
|
|
|
|
if fragment_count == 0 then
|
|
return true
|
|
end
|
|
|
|
local fs = chunk.__fragment_set
|
|
|
|
if fragment_count == 1 then
|
|
local f1 = ...
|
|
return fs[f1] ~= nil
|
|
end
|
|
|
|
if fragment_count == 2 then
|
|
local f1, f2 = ...
|
|
return fs[f1] ~= nil and fs[f2] ~= nil
|
|
end
|
|
|
|
if fragment_count == 3 then
|
|
local f1, f2, f3 = ...
|
|
return fs[f1] ~= nil and fs[f2] ~= nil and fs[f3] ~= nil
|
|
end
|
|
|
|
if fragment_count == 4 then
|
|
local f1, f2, f3, f4 = ...
|
|
return fs[f1] ~= nil and fs[f2] ~= nil and fs[f3] ~= nil and fs[f4] ~= nil
|
|
end
|
|
|
|
do
|
|
local f1, f2, f3, f4 = ...
|
|
return fs[f1] ~= nil and fs[f2] ~= nil and fs[f3] ~= nil and fs[f4] ~= nil
|
|
and __chunk_has_all_fragments(chunk, __lua_select(5, ...))
|
|
end
|
|
end
|
|
|
|
---@param chunk evolved.chunk
|
|
---@param fragment_list evolved.fragment[]
|
|
---@param fragment_count integer
|
|
---@return boolean
|
|
---@nodiscard
|
|
function __chunk_has_all_fragment_list(chunk, fragment_list, fragment_count)
|
|
if fragment_count == 0 then
|
|
return true
|
|
end
|
|
|
|
local fs = chunk.__fragment_set
|
|
|
|
for fragment_index = 1, fragment_count do
|
|
local f = fragment_list[fragment_index]
|
|
if fs[f] == nil then
|
|
return false
|
|
end
|
|
end
|
|
|
|
return true
|
|
end
|
|
|
|
---@param chunk evolved.chunk
|
|
---@param ... evolved.fragment fragments
|
|
---@return boolean
|
|
---@nodiscard
|
|
function __chunk_has_any_fragments(chunk, ...)
|
|
local fragment_count = __lua_select('#', ...)
|
|
|
|
if fragment_count == 0 then
|
|
return false
|
|
end
|
|
|
|
local fs = chunk.__fragment_set
|
|
|
|
if fragment_count == 1 then
|
|
local f1 = ...
|
|
return fs[f1] ~= nil
|
|
end
|
|
|
|
if fragment_count == 2 then
|
|
local f1, f2 = ...
|
|
return fs[f1] ~= nil or fs[f2] ~= nil
|
|
end
|
|
|
|
if fragment_count == 3 then
|
|
local f1, f2, f3 = ...
|
|
return fs[f1] ~= nil or fs[f2] ~= nil or fs[f3] ~= nil
|
|
end
|
|
|
|
if fragment_count == 4 then
|
|
local f1, f2, f3, f4 = ...
|
|
return fs[f1] ~= nil or fs[f2] ~= nil or fs[f3] ~= nil or fs[f4] ~= nil
|
|
end
|
|
|
|
do
|
|
local f1, f2, f3, f4 = ...
|
|
return fs[f1] ~= nil or fs[f2] ~= nil or fs[f3] ~= nil or fs[f4] ~= nil
|
|
or __chunk_has_any_fragments(chunk, __lua_select(5, ...))
|
|
end
|
|
end
|
|
|
|
---@param chunk evolved.chunk
|
|
---@param fragment_list evolved.fragment[]
|
|
---@param fragment_count integer
|
|
---@return boolean
|
|
---@nodiscard
|
|
function __chunk_has_any_fragment_list(chunk, fragment_list, fragment_count)
|
|
if fragment_count == 0 then
|
|
return false
|
|
end
|
|
|
|
local fs = chunk.__fragment_set
|
|
|
|
for fragment_index = 1, fragment_count do
|
|
local f = fragment_list[fragment_index]
|
|
if fs[f] ~= nil then
|
|
return true
|
|
end
|
|
end
|
|
|
|
return false
|
|
end
|
|
|
|
---@param chunk evolved.chunk
|
|
---@param place integer
|
|
---@param ... evolved.fragment fragments
|
|
---@return evolved.component ... components
|
|
---@nodiscard
|
|
function __chunk_get_all_components(chunk, place, ...)
|
|
local fragment_count = __lua_select('#', ...)
|
|
|
|
if fragment_count == 0 then
|
|
return
|
|
end
|
|
|
|
local indices = chunk.__component_indices
|
|
local storages = chunk.__component_storages
|
|
|
|
if fragment_count == 1 then
|
|
local f1 = ...
|
|
local i1 = indices[f1]
|
|
return
|
|
i1 and storages[i1][place]
|
|
end
|
|
|
|
if fragment_count == 2 then
|
|
local f1, f2 = ...
|
|
local i1, i2 = indices[f1], indices[f2]
|
|
return
|
|
i1 and storages[i1][place],
|
|
i2 and storages[i2][place]
|
|
end
|
|
|
|
if fragment_count == 3 then
|
|
local f1, f2, f3 = ...
|
|
local i1, i2, i3 = indices[f1], indices[f2], indices[f3]
|
|
return
|
|
i1 and storages[i1][place],
|
|
i2 and storages[i2][place],
|
|
i3 and storages[i3][place]
|
|
end
|
|
|
|
if fragment_count == 4 then
|
|
local f1, f2, f3, f4 = ...
|
|
local i1, i2, i3, i4 = indices[f1], indices[f2], indices[f3], indices[f4]
|
|
return
|
|
i1 and storages[i1][place],
|
|
i2 and storages[i2][place],
|
|
i3 and storages[i3][place],
|
|
i4 and storages[i4][place]
|
|
end
|
|
|
|
do
|
|
local f1, f2, f3, f4 = ...
|
|
local i1, i2, i3, i4 = indices[f1], indices[f2], indices[f3], indices[f4]
|
|
return
|
|
i1 and storages[i1][place],
|
|
i2 and storages[i2][place],
|
|
i3 and storages[i3][place],
|
|
i4 and storages[i4][place],
|
|
__chunk_get_all_components(chunk, place, __lua_select(5, ...))
|
|
end
|
|
end
|
|
|
|
---@param chunk evolved.chunk
|
|
---@param req_fragment_set table<evolved.fragment, integer>
|
|
---@param req_fragment_list evolved.fragment[]
|
|
---@param req_fragment_count integer
|
|
---@return integer
|
|
---@nodiscard
|
|
function __chunk_required_fragments(chunk, req_fragment_set, req_fragment_list, req_fragment_count)
|
|
---@type evolved.fragment[]
|
|
local fragment_stack = __acquire_table(__table_pool_tag.fragment_list)
|
|
local fragment_stack_size = 0
|
|
|
|
do
|
|
local chunk_fragment_list = chunk.__fragment_list
|
|
local chunk_fragment_count = chunk.__fragment_count
|
|
|
|
__lua_table_move(
|
|
chunk_fragment_list, 1, chunk_fragment_count,
|
|
fragment_stack_size + 1, fragment_stack)
|
|
|
|
fragment_stack_size = fragment_stack_size + chunk_fragment_count
|
|
end
|
|
|
|
while fragment_stack_size > 0 do
|
|
local stack_fragment = fragment_stack[fragment_stack_size]
|
|
|
|
fragment_stack[fragment_stack_size] = nil
|
|
fragment_stack_size = fragment_stack_size - 1
|
|
|
|
local fragment_requires = __sorted_requires[stack_fragment]
|
|
local fragment_require_list = fragment_requires and fragment_requires.__item_list
|
|
local fragment_require_count = fragment_requires and fragment_requires.__item_count or 0
|
|
|
|
for fragment_require_index = 1, fragment_require_count do
|
|
local required_fragment = fragment_require_list[fragment_require_index]
|
|
|
|
if req_fragment_set[required_fragment] then
|
|
-- this fragment has already been gathered
|
|
else
|
|
req_fragment_count = req_fragment_count + 1
|
|
req_fragment_set[required_fragment] = req_fragment_count
|
|
req_fragment_list[req_fragment_count] = required_fragment
|
|
|
|
fragment_stack_size = fragment_stack_size + 1
|
|
fragment_stack[fragment_stack_size] = required_fragment
|
|
end
|
|
end
|
|
end
|
|
|
|
__release_table(__table_pool_tag.fragment_list, fragment_stack, true)
|
|
return req_fragment_count
|
|
end
|
|
|
|
---@param fragment evolved.fragment
|
|
---@param req_fragment_set table<evolved.fragment, integer>
|
|
---@param req_fragment_list evolved.fragment[]
|
|
---@param req_fragment_count integer
|
|
---@return integer
|
|
---@nodiscard
|
|
function __fragment_required_fragments(fragment, req_fragment_set, req_fragment_list, req_fragment_count)
|
|
---@type evolved.fragment[]
|
|
local fragment_stack = __acquire_table(__table_pool_tag.fragment_list)
|
|
local fragment_stack_size = 0
|
|
|
|
do
|
|
fragment_stack_size = fragment_stack_size + 1
|
|
fragment_stack[fragment_stack_size] = fragment
|
|
end
|
|
|
|
while fragment_stack_size > 0 do
|
|
local stack_fragment = fragment_stack[fragment_stack_size]
|
|
|
|
fragment_stack[fragment_stack_size] = nil
|
|
fragment_stack_size = fragment_stack_size - 1
|
|
|
|
local fragment_requires = __sorted_requires[stack_fragment]
|
|
local fragment_require_list = fragment_requires and fragment_requires.__item_list
|
|
local fragment_require_count = fragment_requires and fragment_requires.__item_count or 0
|
|
|
|
for fragment_require_index = 1, fragment_require_count do
|
|
local required_fragment = fragment_require_list[fragment_require_index]
|
|
|
|
if req_fragment_set[required_fragment] then
|
|
-- this fragment has already been gathered
|
|
else
|
|
req_fragment_count = req_fragment_count + 1
|
|
req_fragment_set[required_fragment] = req_fragment_count
|
|
req_fragment_list[req_fragment_count] = required_fragment
|
|
|
|
fragment_stack_size = fragment_stack_size + 1
|
|
fragment_stack[fragment_stack_size] = required_fragment
|
|
end
|
|
end
|
|
end
|
|
|
|
__release_table(__table_pool_tag.fragment_list, fragment_stack, true)
|
|
return req_fragment_count
|
|
end
|
|
|
|
---@param chunk evolved.chunk
|
|
---@param place integer
|
|
function __detach_entity(chunk, place)
|
|
local entity_list = chunk.__entity_list
|
|
local entity_count = chunk.__entity_count
|
|
|
|
local component_count = chunk.__component_count
|
|
local component_storages = chunk.__component_storages
|
|
|
|
if place == entity_count then
|
|
entity_list[place] = nil
|
|
|
|
for component_index = 1, component_count do
|
|
local component_storage = component_storages[component_index]
|
|
component_storage[place] = nil
|
|
end
|
|
else
|
|
local last_entity = entity_list[entity_count]
|
|
local last_entity_primary = last_entity % 2 ^ 20
|
|
__entity_places[last_entity_primary] = place
|
|
|
|
entity_list[place] = last_entity
|
|
entity_list[entity_count] = nil
|
|
|
|
for component_index = 1, component_count do
|
|
local component_storage = component_storages[component_index]
|
|
local last_component = component_storage[entity_count]
|
|
component_storage[place] = last_component
|
|
component_storage[entity_count] = nil
|
|
end
|
|
end
|
|
|
|
chunk.__entity_count = entity_count - 1
|
|
end
|
|
|
|
---@param chunk evolved.chunk
|
|
function __detach_all_entities(chunk)
|
|
local entity_list = chunk.__entity_list
|
|
|
|
local component_count = chunk.__component_count
|
|
local component_storages = chunk.__component_storages
|
|
|
|
__lua_table_clear(entity_list)
|
|
|
|
for component_index = 1, component_count do
|
|
__lua_table_clear(component_storages[component_index])
|
|
end
|
|
|
|
chunk.__entity_count = 0
|
|
end
|
|
|
|
---@param entity evolved.entity
|
|
---@param components table<evolved.fragment, evolved.component>
|
|
function __spawn_entity(entity, components)
|
|
if __defer_depth <= 0 then
|
|
__error_fmt('spawn entity operations should be deferred')
|
|
end
|
|
|
|
local chunk = __chunk_components(components)
|
|
|
|
if not chunk then
|
|
return
|
|
end
|
|
|
|
local req_fragment_set
|
|
local req_fragment_list
|
|
local req_fragment_count = 0
|
|
|
|
local ini_chunk = chunk
|
|
local ini_fragment_set = ini_chunk.__fragment_set
|
|
|
|
if chunk.__has_required_fragments then
|
|
---@type table<evolved.fragment, integer>
|
|
req_fragment_set = __acquire_table(__table_pool_tag.fragment_set)
|
|
|
|
---@type evolved.fragment[]
|
|
req_fragment_list = __acquire_table(__table_pool_tag.fragment_list)
|
|
|
|
req_fragment_count = __chunk_required_fragments(ini_chunk,
|
|
req_fragment_set, req_fragment_list, req_fragment_count)
|
|
|
|
for req_fragment_index = 1, req_fragment_count do
|
|
local req_fragment = req_fragment_list[req_fragment_index]
|
|
chunk = __chunk_with_fragment(chunk, req_fragment)
|
|
end
|
|
end
|
|
|
|
local chunk_entity_list = chunk.__entity_list
|
|
local chunk_entity_count = chunk.__entity_count
|
|
|
|
local chunk_component_indices = chunk.__component_indices
|
|
local chunk_component_storages = chunk.__component_storages
|
|
|
|
local place = chunk_entity_count + 1
|
|
|
|
do
|
|
chunk.__entity_count = place
|
|
__structural_changes = __structural_changes + 1
|
|
|
|
chunk_entity_list[place] = entity
|
|
|
|
local entity_primary = entity % 2 ^ 20
|
|
__entity_chunks[entity_primary] = chunk
|
|
__entity_places[entity_primary] = place
|
|
end
|
|
|
|
if chunk.__has_setup_hooks then
|
|
for fragment, component in __lua_next, components do
|
|
local component_index = chunk_component_indices[fragment]
|
|
|
|
if component_index then
|
|
local component_storage = chunk_component_storages[component_index]
|
|
|
|
---@type evolved.duplicate?
|
|
local fragment_duplicate =
|
|
__evolved_get(fragment, __DUPLICATE)
|
|
|
|
local new_component = component
|
|
|
|
if new_component ~= nil and fragment_duplicate then
|
|
new_component = fragment_duplicate(new_component)
|
|
end
|
|
|
|
if new_component == nil then
|
|
new_component = true
|
|
end
|
|
|
|
component_storage[place] = new_component
|
|
end
|
|
end
|
|
|
|
for req_fragment_index = 1, req_fragment_count do
|
|
local req_fragment = req_fragment_list[req_fragment_index]
|
|
|
|
if ini_fragment_set[req_fragment] then
|
|
-- this fragment has already been initialized
|
|
else
|
|
local req_component_index = chunk_component_indices[req_fragment]
|
|
|
|
if req_component_index then
|
|
local req_component_storage = chunk_component_storages[req_component_index]
|
|
|
|
---@type evolved.default?, evolved.duplicate?
|
|
local req_fragment_default, req_fragment_duplicate =
|
|
__evolved_get(req_fragment, __DEFAULT, __DUPLICATE)
|
|
|
|
local req_component = req_fragment_default
|
|
|
|
if req_component ~= nil and req_fragment_duplicate then
|
|
req_component = req_fragment_duplicate(req_component)
|
|
end
|
|
|
|
if req_component == nil then
|
|
req_component = true
|
|
end
|
|
|
|
req_component_storage[place] = req_component
|
|
end
|
|
end
|
|
end
|
|
else
|
|
for fragment, component in __lua_next, components do
|
|
local component_index = chunk_component_indices[fragment]
|
|
|
|
if component_index then
|
|
local component_storage = chunk_component_storages[component_index]
|
|
|
|
local new_component = component
|
|
if new_component == nil then new_component = true end
|
|
component_storage[place] = new_component
|
|
end
|
|
end
|
|
|
|
for req_fragment_index = 1, req_fragment_count do
|
|
local req_fragment = req_fragment_list[req_fragment_index]
|
|
|
|
if ini_fragment_set[req_fragment] then
|
|
-- this fragment has already been initialized
|
|
else
|
|
local req_component_index = chunk_component_indices[req_fragment]
|
|
|
|
if req_component_index then
|
|
local req_component_storage = chunk_component_storages[req_component_index]
|
|
|
|
local req_component = true
|
|
req_component_storage[place] = req_component
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
if chunk.__has_insert_hooks then
|
|
local chunk_fragment_list = chunk.__fragment_list
|
|
local chunk_fragment_count = chunk.__fragment_count
|
|
|
|
for chunk_fragment_index = 1, chunk_fragment_count do
|
|
local fragment = chunk_fragment_list[chunk_fragment_index]
|
|
|
|
---@type evolved.set_hook?, evolved.insert_hook?
|
|
local fragment_on_set, fragment_on_insert =
|
|
__evolved_get(fragment, __ON_SET, __ON_INSERT)
|
|
|
|
local component_index = chunk_component_indices[fragment]
|
|
|
|
if component_index then
|
|
local component_storage = chunk_component_storages[component_index]
|
|
|
|
local new_component = component_storage[place]
|
|
|
|
if fragment_on_set then
|
|
__defer_call_hook(fragment_on_set, entity, fragment, new_component)
|
|
end
|
|
|
|
if fragment_on_insert then
|
|
__defer_call_hook(fragment_on_insert, entity, fragment, new_component)
|
|
end
|
|
else
|
|
if fragment_on_set then
|
|
__defer_call_hook(fragment_on_set, entity, fragment)
|
|
end
|
|
|
|
if fragment_on_insert then
|
|
__defer_call_hook(fragment_on_insert, entity, fragment)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
if req_fragment_set then
|
|
__release_table(__table_pool_tag.fragment_set, req_fragment_set)
|
|
end
|
|
|
|
if req_fragment_list then
|
|
__release_table(__table_pool_tag.fragment_list, req_fragment_list)
|
|
end
|
|
end
|
|
|
|
---@param entity_list evolved.entity[]
|
|
---@param entity_count integer
|
|
---@param components table<evolved.fragment, evolved.component>
|
|
function __multi_spawn_entity(entity_list, entity_count, components)
|
|
if __defer_depth <= 0 then
|
|
__error_fmt('spawn entity operations should be deferred')
|
|
end
|
|
|
|
local chunk = __chunk_components(components)
|
|
|
|
if not chunk then
|
|
return
|
|
end
|
|
|
|
local req_fragment_set
|
|
local req_fragment_list
|
|
local req_fragment_count = 0
|
|
|
|
local ini_chunk = chunk
|
|
local ini_fragment_set = ini_chunk.__fragment_set
|
|
|
|
if chunk.__has_required_fragments then
|
|
---@type table<evolved.fragment, integer>
|
|
req_fragment_set = __acquire_table(__table_pool_tag.fragment_set)
|
|
|
|
---@type evolved.fragment[]
|
|
req_fragment_list = __acquire_table(__table_pool_tag.fragment_list)
|
|
|
|
req_fragment_count = __chunk_required_fragments(ini_chunk,
|
|
req_fragment_set, req_fragment_list, req_fragment_count)
|
|
|
|
for req_fragment_index = 1, req_fragment_count do
|
|
local req_fragment = req_fragment_list[req_fragment_index]
|
|
chunk = __chunk_with_fragment(chunk, req_fragment)
|
|
end
|
|
end
|
|
|
|
local chunk_entity_list = chunk.__entity_list
|
|
local chunk_entity_count = chunk.__entity_count
|
|
|
|
local chunk_component_indices = chunk.__component_indices
|
|
local chunk_component_storages = chunk.__component_storages
|
|
|
|
local b_place = chunk_entity_count + 1
|
|
local e_place = chunk_entity_count + entity_count
|
|
|
|
do
|
|
chunk.__entity_count = e_place
|
|
__structural_changes = __structural_changes + 1
|
|
|
|
local entity_chunks = __entity_chunks
|
|
local entity_places = __entity_places
|
|
|
|
for place = b_place, e_place do
|
|
local entity = entity_list[place - b_place + 1]
|
|
chunk_entity_list[place] = entity
|
|
|
|
local entity_primary = entity % 2 ^ 20
|
|
entity_chunks[entity_primary] = chunk
|
|
entity_places[entity_primary] = place
|
|
end
|
|
end
|
|
|
|
if chunk.__has_setup_hooks then
|
|
for fragment, component in __lua_next, components do
|
|
local component_index = chunk_component_indices[fragment]
|
|
|
|
if component_index then
|
|
local component_storage = chunk_component_storages[component_index]
|
|
|
|
---@type evolved.duplicate?
|
|
local fragment_duplicate =
|
|
__evolved_get(fragment, __DUPLICATE)
|
|
|
|
if fragment_duplicate then
|
|
for place = b_place, e_place do
|
|
local new_component = component
|
|
if new_component ~= nil then new_component = fragment_duplicate(new_component) end
|
|
if new_component == nil then new_component = true end
|
|
component_storage[place] = new_component
|
|
end
|
|
else
|
|
local new_component = component
|
|
if new_component == nil then new_component = true end
|
|
for place = b_place, e_place do
|
|
component_storage[place] = new_component
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
for req_fragment_index = 1, req_fragment_count do
|
|
local req_fragment = req_fragment_list[req_fragment_index]
|
|
|
|
if ini_fragment_set[req_fragment] then
|
|
-- this fragment has already been initialized
|
|
else
|
|
local req_component_index = chunk_component_indices[req_fragment]
|
|
|
|
if req_component_index then
|
|
local req_component_storage = chunk_component_storages[req_component_index]
|
|
|
|
---@type evolved.default?, evolved.duplicate?
|
|
local req_fragment_default, req_fragment_duplicate =
|
|
__evolved_get(req_fragment, __DEFAULT, __DUPLICATE)
|
|
|
|
if req_fragment_duplicate then
|
|
for place = b_place, e_place do
|
|
local req_component = req_fragment_default
|
|
if req_component ~= nil then req_component = req_fragment_duplicate(req_component) end
|
|
if req_component == nil then req_component = true end
|
|
req_component_storage[place] = req_component
|
|
end
|
|
else
|
|
local req_component = req_fragment_default
|
|
if req_component == nil then req_component = true end
|
|
for place = b_place, e_place do
|
|
req_component_storage[place] = req_component
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
else
|
|
for fragment, component in __lua_next, components do
|
|
local component_index = chunk_component_indices[fragment]
|
|
|
|
if component_index then
|
|
local component_storage = chunk_component_storages[component_index]
|
|
|
|
local new_component = component
|
|
if new_component == nil then new_component = true end
|
|
for place = b_place, e_place do
|
|
component_storage[place] = new_component
|
|
end
|
|
end
|
|
end
|
|
|
|
for req_fragment_index = 1, req_fragment_count do
|
|
local req_fragment = req_fragment_list[req_fragment_index]
|
|
|
|
if ini_fragment_set[req_fragment] then
|
|
-- this fragment has already been initialized
|
|
else
|
|
local req_component_index = chunk_component_indices[req_fragment]
|
|
|
|
if req_component_index then
|
|
local req_component_storage = chunk_component_storages[req_component_index]
|
|
|
|
local req_component = true
|
|
for place = b_place, e_place do
|
|
req_component_storage[place] = req_component
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
if chunk.__has_insert_hooks then
|
|
local chunk_fragment_list = chunk.__fragment_list
|
|
local chunk_fragment_count = chunk.__fragment_count
|
|
|
|
for chunk_fragment_index = 1, chunk_fragment_count do
|
|
local fragment = chunk_fragment_list[chunk_fragment_index]
|
|
|
|
---@type evolved.set_hook?, evolved.insert_hook?
|
|
local fragment_on_set, fragment_on_insert =
|
|
__evolved_get(fragment, __ON_SET, __ON_INSERT)
|
|
|
|
local component_index = chunk_component_indices[fragment]
|
|
|
|
if component_index then
|
|
local component_storage = chunk_component_storages[component_index]
|
|
|
|
if fragment_on_set or fragment_on_insert then
|
|
for place = b_place, e_place do
|
|
local entity = chunk_entity_list[place]
|
|
|
|
local new_component = component_storage[place]
|
|
|
|
if fragment_on_set then
|
|
__defer_call_hook(fragment_on_set, entity, fragment, new_component)
|
|
end
|
|
|
|
if fragment_on_insert then
|
|
__defer_call_hook(fragment_on_insert, entity, fragment, new_component)
|
|
end
|
|
end
|
|
else
|
|
-- nothing
|
|
end
|
|
else
|
|
if fragment_on_set or fragment_on_insert then
|
|
for place = b_place, e_place do
|
|
local entity = chunk_entity_list[place]
|
|
|
|
if fragment_on_set then
|
|
__defer_call_hook(fragment_on_set, entity, fragment)
|
|
end
|
|
|
|
if fragment_on_insert then
|
|
__defer_call_hook(fragment_on_insert, entity, fragment)
|
|
end
|
|
end
|
|
else
|
|
-- nothing
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
if req_fragment_set then
|
|
__release_table(__table_pool_tag.fragment_set, req_fragment_set)
|
|
end
|
|
|
|
if req_fragment_list then
|
|
__release_table(__table_pool_tag.fragment_list, req_fragment_list)
|
|
end
|
|
end
|
|
|
|
---@param entity evolved.entity
|
|
---@param prefab evolved.entity
|
|
---@param components table<evolved.fragment, evolved.component>
|
|
function __clone_entity(entity, prefab, components)
|
|
if __defer_depth <= 0 then
|
|
__error_fmt('clone entity operations should be deferred')
|
|
end
|
|
|
|
local prefab_primary = prefab % 2 ^ 20
|
|
|
|
local prefab_chunk = __entity_chunks[prefab_primary]
|
|
local prefab_place = __entity_places[prefab_primary]
|
|
|
|
local chunk = __chunk_with_components(
|
|
__chunk_without_unique_fragments(prefab_chunk),
|
|
components)
|
|
|
|
if not chunk then
|
|
return
|
|
end
|
|
|
|
local req_fragment_set
|
|
local req_fragment_list
|
|
local req_fragment_count = 0
|
|
|
|
local ini_chunk = chunk
|
|
local ini_fragment_set = ini_chunk.__fragment_set
|
|
|
|
if chunk.__has_required_fragments then
|
|
---@type table<evolved.fragment, integer>
|
|
req_fragment_set = __acquire_table(__table_pool_tag.fragment_set)
|
|
|
|
---@type evolved.fragment[]
|
|
req_fragment_list = __acquire_table(__table_pool_tag.fragment_list)
|
|
|
|
req_fragment_count = __chunk_required_fragments(ini_chunk,
|
|
req_fragment_set, req_fragment_list, req_fragment_count)
|
|
|
|
for req_fragment_index = 1, req_fragment_count do
|
|
local req_fragment = req_fragment_list[req_fragment_index]
|
|
chunk = __chunk_with_fragment(chunk, req_fragment)
|
|
end
|
|
end
|
|
|
|
local chunk_entity_list = chunk.__entity_list
|
|
local chunk_entity_count = chunk.__entity_count
|
|
|
|
local chunk_component_indices = chunk.__component_indices
|
|
local chunk_component_storages = chunk.__component_storages
|
|
|
|
local place = chunk_entity_count + 1
|
|
|
|
do
|
|
chunk.__entity_count = place
|
|
__structural_changes = __structural_changes + 1
|
|
|
|
chunk_entity_list[place] = entity
|
|
|
|
local entity_primary = entity % 2 ^ 20
|
|
__entity_chunks[entity_primary] = chunk
|
|
__entity_places[entity_primary] = place
|
|
end
|
|
|
|
if prefab_chunk then
|
|
local prefab_component_count = prefab_chunk.__component_count
|
|
local prefab_component_storages = prefab_chunk.__component_storages
|
|
local prefab_component_fragments = prefab_chunk.__component_fragments
|
|
|
|
if prefab_chunk.__has_setup_hooks then
|
|
for prefab_component_index = 1, prefab_component_count do
|
|
local fragment = prefab_component_fragments[prefab_component_index]
|
|
local component_index = chunk_component_indices[fragment]
|
|
|
|
if component_index then
|
|
local component_storage = chunk_component_storages[component_index]
|
|
|
|
---@type evolved.duplicate?
|
|
local fragment_duplicate =
|
|
__evolved_get(fragment, __DUPLICATE)
|
|
|
|
local prefab_component_storage = prefab_component_storages[prefab_component_index]
|
|
local prefab_component = prefab_component_storage[prefab_place]
|
|
|
|
local new_component = prefab_component
|
|
|
|
if new_component ~= nil and fragment_duplicate then
|
|
new_component = fragment_duplicate(new_component)
|
|
end
|
|
|
|
if new_component == nil then
|
|
new_component = true
|
|
end
|
|
|
|
component_storage[place] = new_component
|
|
end
|
|
end
|
|
else
|
|
for prefab_component_index = 1, prefab_component_count do
|
|
local fragment = prefab_component_fragments[prefab_component_index]
|
|
local component_index = chunk_component_indices[fragment]
|
|
|
|
if component_index then
|
|
local component_storage = chunk_component_storages[component_index]
|
|
|
|
local prefab_component_storage = prefab_component_storages[prefab_component_index]
|
|
local prefab_component = prefab_component_storage[prefab_place]
|
|
|
|
local new_component = prefab_component
|
|
|
|
if new_component == nil then
|
|
new_component = true
|
|
end
|
|
|
|
component_storage[place] = new_component
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
if chunk.__has_setup_hooks then
|
|
for fragment, component in __lua_next, components do
|
|
local component_index = chunk_component_indices[fragment]
|
|
|
|
if component_index then
|
|
local component_storage = chunk_component_storages[component_index]
|
|
|
|
---@type evolved.duplicate?
|
|
local fragment_duplicate =
|
|
__evolved_get(fragment, __DUPLICATE)
|
|
|
|
local new_component = component
|
|
|
|
if new_component ~= nil and fragment_duplicate then
|
|
new_component = fragment_duplicate(new_component)
|
|
end
|
|
|
|
if new_component == nil then
|
|
new_component = true
|
|
end
|
|
|
|
component_storage[place] = new_component
|
|
end
|
|
end
|
|
|
|
for req_fragment_index = 1, req_fragment_count do
|
|
local req_fragment = req_fragment_list[req_fragment_index]
|
|
|
|
if ini_fragment_set[req_fragment] then
|
|
-- this fragment has already been initialized
|
|
else
|
|
local req_component_index = chunk_component_indices[req_fragment]
|
|
|
|
if req_component_index then
|
|
local req_component_storage = chunk_component_storages[req_component_index]
|
|
|
|
---@type evolved.default?, evolved.duplicate?
|
|
local req_fragment_default, req_fragment_duplicate =
|
|
__evolved_get(req_fragment, __DEFAULT, __DUPLICATE)
|
|
|
|
local req_component = req_fragment_default
|
|
|
|
if req_component ~= nil and req_fragment_duplicate then
|
|
req_component = req_fragment_duplicate(req_component)
|
|
end
|
|
|
|
if req_component == nil then
|
|
req_component = true
|
|
end
|
|
|
|
req_component_storage[place] = req_component
|
|
end
|
|
end
|
|
end
|
|
else
|
|
for fragment, component in __lua_next, components do
|
|
local component_index = chunk_component_indices[fragment]
|
|
|
|
if component_index then
|
|
local component_storage = chunk_component_storages[component_index]
|
|
|
|
local new_component = component
|
|
if new_component == nil then new_component = true end
|
|
component_storage[place] = new_component
|
|
end
|
|
end
|
|
|
|
for req_fragment_index = 1, req_fragment_count do
|
|
local req_fragment = req_fragment_list[req_fragment_index]
|
|
|
|
if ini_fragment_set[req_fragment] then
|
|
-- this fragment has already been initialized
|
|
else
|
|
local req_component_index = chunk_component_indices[req_fragment]
|
|
|
|
if req_component_index then
|
|
local req_component_storage = chunk_component_storages[req_component_index]
|
|
|
|
local req_component = true
|
|
req_component_storage[place] = req_component
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
if chunk.__has_insert_hooks then
|
|
local chunk_fragment_list = chunk.__fragment_list
|
|
local chunk_fragment_count = chunk.__fragment_count
|
|
|
|
for chunk_fragment_index = 1, chunk_fragment_count do
|
|
local fragment = chunk_fragment_list[chunk_fragment_index]
|
|
|
|
---@type evolved.set_hook?, evolved.insert_hook?
|
|
local fragment_on_set, fragment_on_insert =
|
|
__evolved_get(fragment, __ON_SET, __ON_INSERT)
|
|
|
|
local component_index = chunk_component_indices[fragment]
|
|
|
|
if component_index then
|
|
local component_storage = chunk_component_storages[component_index]
|
|
|
|
local new_component = component_storage[place]
|
|
|
|
if fragment_on_set then
|
|
__defer_call_hook(fragment_on_set, entity, fragment, new_component)
|
|
end
|
|
|
|
if fragment_on_insert then
|
|
__defer_call_hook(fragment_on_insert, entity, fragment, new_component)
|
|
end
|
|
else
|
|
if fragment_on_set then
|
|
__defer_call_hook(fragment_on_set, entity, fragment)
|
|
end
|
|
|
|
if fragment_on_insert then
|
|
__defer_call_hook(fragment_on_insert, entity, fragment)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
if req_fragment_set then
|
|
__release_table(__table_pool_tag.fragment_set, req_fragment_set)
|
|
end
|
|
|
|
if req_fragment_list then
|
|
__release_table(__table_pool_tag.fragment_list, req_fragment_list)
|
|
end
|
|
end
|
|
|
|
---@param entity_list evolved.entity[]
|
|
---@param entity_count integer
|
|
---@param prefab evolved.entity
|
|
---@param components table<evolved.fragment, evolved.component>
|
|
function __multi_clone_entity(entity_list, entity_count, prefab, components)
|
|
if __defer_depth <= 0 then
|
|
__error_fmt('clone entity operations should be deferred')
|
|
end
|
|
|
|
local prefab_primary = prefab % 2 ^ 20
|
|
|
|
local prefab_chunk = __entity_chunks[prefab_primary]
|
|
local prefab_place = __entity_places[prefab_primary]
|
|
|
|
local chunk = __chunk_with_components(
|
|
__chunk_without_unique_fragments(prefab_chunk),
|
|
components)
|
|
|
|
if not chunk then
|
|
return
|
|
end
|
|
|
|
local req_fragment_set
|
|
local req_fragment_list
|
|
local req_fragment_count = 0
|
|
|
|
local ini_chunk = chunk
|
|
local ini_fragment_set = ini_chunk.__fragment_set
|
|
|
|
if chunk.__has_required_fragments then
|
|
---@type table<evolved.fragment, integer>
|
|
req_fragment_set = __acquire_table(__table_pool_tag.fragment_set)
|
|
|
|
---@type evolved.fragment[]
|
|
req_fragment_list = __acquire_table(__table_pool_tag.fragment_list)
|
|
|
|
req_fragment_count = __chunk_required_fragments(ini_chunk,
|
|
req_fragment_set, req_fragment_list, req_fragment_count)
|
|
|
|
for req_fragment_index = 1, req_fragment_count do
|
|
local req_fragment = req_fragment_list[req_fragment_index]
|
|
chunk = __chunk_with_fragment(chunk, req_fragment)
|
|
end
|
|
end
|
|
|
|
local chunk_entity_list = chunk.__entity_list
|
|
local chunk_entity_count = chunk.__entity_count
|
|
|
|
local chunk_component_indices = chunk.__component_indices
|
|
local chunk_component_storages = chunk.__component_storages
|
|
|
|
local b_place = chunk_entity_count + 1
|
|
local e_place = chunk_entity_count + entity_count
|
|
|
|
do
|
|
chunk.__entity_count = e_place
|
|
__structural_changes = __structural_changes + 1
|
|
|
|
local entity_chunks = __entity_chunks
|
|
local entity_places = __entity_places
|
|
|
|
for place = b_place, e_place do
|
|
local entity = entity_list[place - b_place + 1]
|
|
chunk_entity_list[place] = entity
|
|
|
|
local entity_primary = entity % 2 ^ 20
|
|
entity_chunks[entity_primary] = chunk
|
|
entity_places[entity_primary] = place
|
|
end
|
|
end
|
|
|
|
if prefab_chunk then
|
|
local prefab_component_count = prefab_chunk.__component_count
|
|
local prefab_component_storages = prefab_chunk.__component_storages
|
|
local prefab_component_fragments = prefab_chunk.__component_fragments
|
|
|
|
if prefab_chunk.__has_setup_hooks then
|
|
for prefab_component_index = 1, prefab_component_count do
|
|
local fragment = prefab_component_fragments[prefab_component_index]
|
|
local component_index = chunk_component_indices[fragment]
|
|
|
|
if component_index then
|
|
local component_storage = chunk_component_storages[component_index]
|
|
|
|
---@type evolved.duplicate?
|
|
local fragment_duplicate =
|
|
__evolved_get(fragment, __DUPLICATE)
|
|
|
|
local prefab_component_storage = prefab_component_storages[prefab_component_index]
|
|
local prefab_component = prefab_component_storage[prefab_place]
|
|
|
|
if fragment_duplicate then
|
|
for place = b_place, e_place do
|
|
local new_component = prefab_component
|
|
if new_component ~= nil then new_component = fragment_duplicate(new_component) end
|
|
if new_component == nil then new_component = true end
|
|
component_storage[place] = new_component
|
|
end
|
|
else
|
|
local new_component = prefab_component
|
|
if new_component == nil then new_component = true end
|
|
for place = b_place, e_place do
|
|
component_storage[place] = new_component
|
|
end
|
|
end
|
|
end
|
|
end
|
|
else
|
|
for prefab_component_index = 1, prefab_component_count do
|
|
local fragment = prefab_component_fragments[prefab_component_index]
|
|
local component_index = chunk_component_indices[fragment]
|
|
|
|
if component_index then
|
|
local component_storage = chunk_component_storages[component_index]
|
|
|
|
local prefab_component_storage = prefab_component_storages[prefab_component_index]
|
|
local prefab_component = prefab_component_storage[prefab_place]
|
|
|
|
local new_component = prefab_component
|
|
if new_component == nil then new_component = true end
|
|
for place = b_place, e_place do
|
|
component_storage[place] = new_component
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
if chunk.__has_setup_hooks then
|
|
for fragment, component in __lua_next, components do
|
|
local component_index = chunk_component_indices[fragment]
|
|
|
|
if component_index then
|
|
local component_storage = chunk_component_storages[component_index]
|
|
|
|
---@type evolved.duplicate?
|
|
local fragment_duplicate =
|
|
__evolved_get(fragment, __DUPLICATE)
|
|
|
|
if fragment_duplicate then
|
|
for place = b_place, e_place do
|
|
local new_component = component
|
|
if new_component ~= nil then new_component = fragment_duplicate(new_component) end
|
|
if new_component == nil then new_component = true end
|
|
component_storage[place] = new_component
|
|
end
|
|
else
|
|
local new_component = component
|
|
if new_component == nil then new_component = true end
|
|
for place = b_place, e_place do
|
|
component_storage[place] = new_component
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
for req_fragment_index = 1, req_fragment_count do
|
|
local req_fragment = req_fragment_list[req_fragment_index]
|
|
|
|
if ini_fragment_set[req_fragment] then
|
|
-- this fragment has already been initialized
|
|
else
|
|
local req_component_index = chunk_component_indices[req_fragment]
|
|
|
|
if req_component_index then
|
|
local req_component_storage = chunk_component_storages[req_component_index]
|
|
|
|
---@type evolved.default?, evolved.duplicate?
|
|
local req_fragment_default, req_fragment_duplicate =
|
|
__evolved_get(req_fragment, __DEFAULT, __DUPLICATE)
|
|
|
|
if req_fragment_duplicate then
|
|
for place = b_place, e_place do
|
|
local req_component = req_fragment_default
|
|
if req_component ~= nil then req_component = req_fragment_duplicate(req_component) end
|
|
if req_component == nil then req_component = true end
|
|
req_component_storage[place] = req_component
|
|
end
|
|
else
|
|
local req_component = req_fragment_default
|
|
if req_component == nil then req_component = true end
|
|
for place = b_place, e_place do
|
|
req_component_storage[place] = req_component
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
else
|
|
for fragment, component in __lua_next, components do
|
|
local component_index = chunk_component_indices[fragment]
|
|
|
|
if component_index then
|
|
local component_storage = chunk_component_storages[component_index]
|
|
|
|
local new_component = component
|
|
if new_component == nil then new_component = true end
|
|
for place = b_place, e_place do
|
|
component_storage[place] = new_component
|
|
end
|
|
end
|
|
end
|
|
|
|
for req_fragment_index = 1, req_fragment_count do
|
|
local req_fragment = req_fragment_list[req_fragment_index]
|
|
|
|
if ini_fragment_set[req_fragment] then
|
|
-- this fragment has already been initialized
|
|
else
|
|
local req_component_index = chunk_component_indices[req_fragment]
|
|
|
|
if req_component_index then
|
|
local req_component_storage = chunk_component_storages[req_component_index]
|
|
|
|
local req_component = true
|
|
for place = b_place, e_place do
|
|
req_component_storage[place] = req_component
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
if chunk.__has_insert_hooks then
|
|
local chunk_fragment_list = chunk.__fragment_list
|
|
local chunk_fragment_count = chunk.__fragment_count
|
|
|
|
for chunk_fragment_index = 1, chunk_fragment_count do
|
|
local fragment = chunk_fragment_list[chunk_fragment_index]
|
|
|
|
---@type evolved.set_hook?, evolved.insert_hook?
|
|
local fragment_on_set, fragment_on_insert =
|
|
__evolved_get(fragment, __ON_SET, __ON_INSERT)
|
|
|
|
local component_index = chunk_component_indices[fragment]
|
|
|
|
if component_index then
|
|
local component_storage = chunk_component_storages[component_index]
|
|
|
|
if fragment_on_set or fragment_on_insert then
|
|
for place = b_place, e_place do
|
|
local entity = chunk_entity_list[place]
|
|
|
|
local new_component = component_storage[place]
|
|
|
|
if fragment_on_set then
|
|
__defer_call_hook(fragment_on_set, entity, fragment, new_component)
|
|
end
|
|
|
|
if fragment_on_insert then
|
|
__defer_call_hook(fragment_on_insert, entity, fragment, new_component)
|
|
end
|
|
end
|
|
else
|
|
-- nothing
|
|
end
|
|
else
|
|
if fragment_on_set or fragment_on_insert then
|
|
for place = b_place, e_place do
|
|
local entity = chunk_entity_list[place]
|
|
|
|
if fragment_on_set then
|
|
__defer_call_hook(fragment_on_set, entity, fragment)
|
|
end
|
|
|
|
if fragment_on_insert then
|
|
__defer_call_hook(fragment_on_insert, entity, fragment)
|
|
end
|
|
end
|
|
else
|
|
-- nothing
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
if req_fragment_set then
|
|
__release_table(__table_pool_tag.fragment_set, req_fragment_set)
|
|
end
|
|
|
|
if req_fragment_list then
|
|
__release_table(__table_pool_tag.fragment_list, req_fragment_list)
|
|
end
|
|
end
|
|
|
|
---@param chunk evolved.chunk
|
|
function __purge_chunk(chunk)
|
|
if __defer_depth <= 0 then
|
|
__error_fmt('this operation should be deferred')
|
|
end
|
|
|
|
if chunk.__child_count > 0 or chunk.__entity_count > 0 then
|
|
__error_fmt('chunk should be empty before purging')
|
|
end
|
|
|
|
local chunk_parent = chunk.__parent
|
|
local chunk_fragment = chunk.__fragment
|
|
|
|
local chunk_fragment_list = chunk.__fragment_list
|
|
local chunk_fragment_count = chunk.__fragment_count
|
|
|
|
local with_fragment_edges = chunk.__with_fragment_edges
|
|
local without_fragment_edges = chunk.__without_fragment_edges
|
|
|
|
if not chunk_parent then
|
|
if __root_chunks[chunk_fragment] ~= chunk then
|
|
__error_fmt('unexpected root chunk %s',
|
|
__lua_tostring(__root_chunks[chunk_fragment]))
|
|
end
|
|
__root_chunks[chunk_fragment] = nil
|
|
end
|
|
|
|
do
|
|
local major = chunk_fragment
|
|
local major_chunks = __major_chunks[major]
|
|
|
|
if major_chunks and __assoc_list_remove(major_chunks, chunk) == 0 then
|
|
__major_chunks[major] = nil
|
|
end
|
|
end
|
|
|
|
for chunk_fragment_index = 1, chunk_fragment_count do
|
|
local minor = chunk_fragment_list[chunk_fragment_index]
|
|
local minor_chunks = __minor_chunks[minor]
|
|
|
|
if minor_chunks and __assoc_list_remove(minor_chunks, chunk) == 0 then
|
|
__minor_chunks[minor] = nil
|
|
end
|
|
end
|
|
|
|
if chunk_parent then
|
|
chunk.__parent, chunk_parent.__child_count = nil, __assoc_list_remove_ex(
|
|
chunk_parent.__child_set, chunk_parent.__child_list, chunk_parent.__child_count,
|
|
chunk)
|
|
end
|
|
|
|
for with_fragment, with_fragment_edge in __lua_next, with_fragment_edges do
|
|
with_fragment_edges[with_fragment] = nil
|
|
with_fragment_edge.__without_fragment_edges[with_fragment] = nil
|
|
end
|
|
|
|
for without_fragment, without_fragment_edge in __lua_next, without_fragment_edges do
|
|
without_fragment_edges[without_fragment] = nil
|
|
without_fragment_edge.__with_fragment_edges[without_fragment] = nil
|
|
end
|
|
|
|
chunk.__unreachable_or_collected = true
|
|
end
|
|
|
|
---@param chunk_list evolved.chunk[]
|
|
---@param chunk_count integer
|
|
function __clear_chunk_list(chunk_list, chunk_count)
|
|
if __defer_depth <= 0 then
|
|
__error_fmt('this operation should be deferred')
|
|
end
|
|
|
|
if chunk_count == 0 then
|
|
return
|
|
end
|
|
|
|
for chunk_index = 1, chunk_count do
|
|
local chunk = chunk_list[chunk_index]
|
|
__chunk_clear(chunk)
|
|
end
|
|
end
|
|
|
|
---@param entity_list evolved.entity[]
|
|
---@param entity_count integer
|
|
function __destroy_entity_list(entity_list, entity_count)
|
|
if __defer_depth <= 0 then
|
|
__error_fmt('this operation should be deferred')
|
|
end
|
|
|
|
if entity_count == 0 then
|
|
return
|
|
end
|
|
|
|
for entity_index = 1, entity_count do
|
|
local entity = entity_list[entity_index]
|
|
local entity_primary = entity % 2 ^ 20
|
|
|
|
if __freelist_ids[entity_primary] ~= entity then
|
|
-- this entity is not alive, nothing to purge
|
|
else
|
|
local chunk = __entity_chunks[entity_primary]
|
|
local place = __entity_places[entity_primary]
|
|
|
|
if chunk and chunk.__has_remove_hooks then
|
|
local chunk_fragment_list = chunk.__fragment_list
|
|
local chunk_fragment_count = chunk.__fragment_count
|
|
local chunk_component_indices = chunk.__component_indices
|
|
local chunk_component_storages = chunk.__component_storages
|
|
|
|
for chunk_fragment_index = 1, chunk_fragment_count do
|
|
local fragment = chunk_fragment_list[chunk_fragment_index]
|
|
|
|
---@type evolved.remove_hook?
|
|
local fragment_on_remove = __evolved_get(fragment, __ON_REMOVE)
|
|
|
|
if fragment_on_remove then
|
|
local component_index = chunk_component_indices[fragment]
|
|
|
|
if component_index then
|
|
local component_storage = chunk_component_storages[component_index]
|
|
local old_component = component_storage[place]
|
|
__defer_call_hook(fragment_on_remove, entity, fragment, old_component)
|
|
else
|
|
__defer_call_hook(fragment_on_remove, entity, fragment)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
if chunk then
|
|
__detach_entity(chunk, place)
|
|
|
|
__entity_chunks[entity_primary] = nil
|
|
__entity_places[entity_primary] = nil
|
|
|
|
__structural_changes = __structural_changes + 1
|
|
end
|
|
|
|
__release_id(entity)
|
|
end
|
|
end
|
|
end
|
|
|
|
---@param fragment_list evolved.fragment[]
|
|
---@param fragment_count integer
|
|
function __destroy_fragment_list(fragment_list, fragment_count)
|
|
if __defer_depth <= 0 then
|
|
__error_fmt('this operation should be deferred')
|
|
end
|
|
|
|
if fragment_count == 0 then
|
|
return
|
|
end
|
|
|
|
local processed_fragment_set = __acquire_table(__table_pool_tag.fragment_set)
|
|
local processing_fragment_stack = __acquire_table(__table_pool_tag.fragment_list)
|
|
local processing_fragment_stack_size = 0
|
|
|
|
do
|
|
__lua_table_move(
|
|
fragment_list, 1, fragment_count,
|
|
processing_fragment_stack_size + 1, processing_fragment_stack)
|
|
|
|
processing_fragment_stack_size = processing_fragment_stack_size + fragment_count
|
|
end
|
|
|
|
local releasing_fragment_list = __acquire_table(__table_pool_tag.fragment_list)
|
|
local releasing_fragment_count = 0
|
|
|
|
local destroy_entity_policy_fragment_list = __acquire_table(__table_pool_tag.fragment_list)
|
|
local destroy_entity_policy_fragment_count = 0
|
|
|
|
local remove_fragment_policy_fragment_list = __acquire_table(__table_pool_tag.fragment_list)
|
|
local remove_fragment_policy_fragment_count = 0
|
|
|
|
while processing_fragment_stack_size > 0 do
|
|
local processing_fragment = processing_fragment_stack[processing_fragment_stack_size]
|
|
|
|
processing_fragment_stack[processing_fragment_stack_size] = nil
|
|
processing_fragment_stack_size = processing_fragment_stack_size - 1
|
|
|
|
if processed_fragment_set[processing_fragment] then
|
|
-- this fragment has already beed processed
|
|
else
|
|
processed_fragment_set[processing_fragment] = true
|
|
|
|
releasing_fragment_count = releasing_fragment_count + 1
|
|
releasing_fragment_list[releasing_fragment_count] = processing_fragment
|
|
|
|
local processing_fragment_destruction_policy = __evolved_get(processing_fragment, __DESTRUCTION_POLICY)
|
|
or __DESTRUCTION_POLICY_REMOVE_FRAGMENT
|
|
|
|
if processing_fragment_destruction_policy == __DESTRUCTION_POLICY_DESTROY_ENTITY then
|
|
destroy_entity_policy_fragment_count = destroy_entity_policy_fragment_count + 1
|
|
destroy_entity_policy_fragment_list[destroy_entity_policy_fragment_count] = processing_fragment
|
|
|
|
__trace_minor_chunks(processing_fragment, function(chunk)
|
|
local chunk_entity_list = chunk.__entity_list
|
|
local chunk_entity_count = chunk.__entity_count
|
|
|
|
__lua_table_move(
|
|
chunk_entity_list, 1, chunk_entity_count,
|
|
processing_fragment_stack_size + 1, processing_fragment_stack)
|
|
|
|
processing_fragment_stack_size = processing_fragment_stack_size + chunk_entity_count
|
|
end)
|
|
elseif processing_fragment_destruction_policy == __DESTRUCTION_POLICY_REMOVE_FRAGMENT then
|
|
remove_fragment_policy_fragment_count = remove_fragment_policy_fragment_count + 1
|
|
remove_fragment_policy_fragment_list[remove_fragment_policy_fragment_count] = processing_fragment
|
|
else
|
|
__error_fmt('unknown DESTRUCTION_POLICY (%s) on (%s)',
|
|
__id_name(processing_fragment_destruction_policy), __id_name(processing_fragment))
|
|
end
|
|
end
|
|
end
|
|
|
|
__release_table(__table_pool_tag.fragment_set, processed_fragment_set)
|
|
__release_table(__table_pool_tag.fragment_list, processing_fragment_stack, true)
|
|
|
|
if destroy_entity_policy_fragment_count > 0 then
|
|
for i = 1, destroy_entity_policy_fragment_count do
|
|
local fragment = destroy_entity_policy_fragment_list[i]
|
|
|
|
__trace_minor_chunks(fragment, __chunk_clear)
|
|
end
|
|
|
|
__release_table(__table_pool_tag.fragment_list, destroy_entity_policy_fragment_list)
|
|
else
|
|
__release_table(__table_pool_tag.fragment_list, destroy_entity_policy_fragment_list, true)
|
|
end
|
|
|
|
if remove_fragment_policy_fragment_count > 0 then
|
|
for i = 1, remove_fragment_policy_fragment_count do
|
|
local fragment = remove_fragment_policy_fragment_list[i]
|
|
|
|
__trace_minor_chunks(fragment, __chunk_remove, fragment)
|
|
end
|
|
|
|
__release_table(__table_pool_tag.fragment_list, remove_fragment_policy_fragment_list)
|
|
else
|
|
__release_table(__table_pool_tag.fragment_list, remove_fragment_policy_fragment_list, true)
|
|
end
|
|
|
|
if releasing_fragment_count > 0 then
|
|
__destroy_entity_list(releasing_fragment_list, releasing_fragment_count)
|
|
__release_table(__table_pool_tag.fragment_list, releasing_fragment_list)
|
|
else
|
|
__release_table(__table_pool_tag.fragment_list, releasing_fragment_list, true)
|
|
end
|
|
end
|
|
|
|
---@param old_chunk evolved.chunk
|
|
---@param fragment evolved.fragment
|
|
---@param component evolved.component
|
|
function __chunk_set(old_chunk, fragment, component)
|
|
if __defer_depth <= 0 then
|
|
__error_fmt('batched chunk operations should be deferred')
|
|
end
|
|
|
|
local old_entity_list = old_chunk.__entity_list
|
|
local old_entity_count = old_chunk.__entity_count
|
|
|
|
local old_component_count = old_chunk.__component_count
|
|
local old_component_indices = old_chunk.__component_indices
|
|
local old_component_storages = old_chunk.__component_storages
|
|
local old_component_fragments = old_chunk.__component_fragments
|
|
|
|
if old_entity_count == 0 then
|
|
return
|
|
end
|
|
|
|
local new_chunk = __chunk_with_fragment(old_chunk, fragment)
|
|
|
|
if not new_chunk then
|
|
return
|
|
end
|
|
|
|
if old_chunk == new_chunk then
|
|
local old_chunk_has_setup_hooks = old_chunk.__has_setup_hooks
|
|
local old_chunk_has_assign_hooks = old_chunk.__has_assign_hooks
|
|
|
|
---@type evolved.default?, evolved.duplicate?, evolved.set_hook?, evolved.assign_hook?
|
|
local fragment_default, fragment_duplicate, fragment_on_set, fragment_on_assign
|
|
|
|
if old_chunk_has_setup_hooks or old_chunk_has_assign_hooks then
|
|
fragment_default, fragment_duplicate, fragment_on_set, fragment_on_assign =
|
|
__evolved_get(fragment, __DEFAULT, __DUPLICATE, __ON_SET, __ON_ASSIGN)
|
|
end
|
|
|
|
if fragment_on_set or fragment_on_assign then
|
|
local old_component_index = old_component_indices[fragment]
|
|
|
|
if old_component_index then
|
|
local old_component_storage = old_component_storages[old_component_index]
|
|
|
|
if fragment_duplicate then
|
|
for old_place = 1, old_entity_count do
|
|
local entity = old_entity_list[old_place]
|
|
|
|
local new_component = component
|
|
if new_component == nil then new_component = fragment_default end
|
|
if new_component ~= nil then new_component = fragment_duplicate(new_component) end
|
|
if new_component == nil then new_component = true end
|
|
|
|
local old_component = old_component_storage[old_place]
|
|
old_component_storage[old_place] = new_component
|
|
|
|
if fragment_on_set then
|
|
__defer_call_hook(fragment_on_set, entity, fragment, new_component, old_component)
|
|
end
|
|
|
|
if fragment_on_assign then
|
|
__defer_call_hook(fragment_on_assign, entity, fragment, new_component, old_component)
|
|
end
|
|
end
|
|
else
|
|
local new_component = component
|
|
if new_component == nil then new_component = fragment_default end
|
|
if new_component == nil then new_component = true end
|
|
|
|
for old_place = 1, old_entity_count do
|
|
local entity = old_entity_list[old_place]
|
|
|
|
local old_component = old_component_storage[old_place]
|
|
old_component_storage[old_place] = new_component
|
|
|
|
if fragment_on_set then
|
|
__defer_call_hook(fragment_on_set, entity, fragment, new_component, old_component)
|
|
end
|
|
|
|
if fragment_on_assign then
|
|
__defer_call_hook(fragment_on_assign, entity, fragment, new_component, old_component)
|
|
end
|
|
end
|
|
end
|
|
else
|
|
for old_place = 1, old_entity_count do
|
|
local entity = old_entity_list[old_place]
|
|
|
|
if fragment_on_set then
|
|
__defer_call_hook(fragment_on_set, entity, fragment)
|
|
end
|
|
|
|
if fragment_on_assign then
|
|
__defer_call_hook(fragment_on_assign, entity, fragment)
|
|
end
|
|
end
|
|
end
|
|
else
|
|
local old_component_index = old_component_indices[fragment]
|
|
|
|
if old_component_index then
|
|
local old_component_storage = old_component_storages[old_component_index]
|
|
|
|
if fragment_duplicate then
|
|
for old_place = 1, old_entity_count do
|
|
local new_component = component
|
|
if new_component == nil then new_component = fragment_default end
|
|
if new_component ~= nil then new_component = fragment_duplicate(new_component) end
|
|
if new_component == nil then new_component = true end
|
|
old_component_storage[old_place] = new_component
|
|
end
|
|
else
|
|
local new_component = component
|
|
if new_component == nil then new_component = fragment_default end
|
|
if new_component == nil then new_component = true end
|
|
for old_place = 1, old_entity_count do
|
|
old_component_storage[old_place] = new_component
|
|
end
|
|
end
|
|
else
|
|
-- nothing
|
|
end
|
|
end
|
|
else
|
|
local req_fragment_set
|
|
local req_fragment_list
|
|
local req_fragment_count = 0
|
|
|
|
local ini_new_chunk = new_chunk
|
|
local ini_fragment_set = ini_new_chunk.__fragment_set
|
|
|
|
if new_chunk.__has_required_fragments then
|
|
---@type table<evolved.fragment, integer>
|
|
req_fragment_set = __acquire_table(__table_pool_tag.fragment_set)
|
|
|
|
---@type evolved.fragment[]
|
|
req_fragment_list = __acquire_table(__table_pool_tag.fragment_list)
|
|
|
|
req_fragment_count = __fragment_required_fragments(fragment,
|
|
req_fragment_set, req_fragment_list, req_fragment_count)
|
|
|
|
for req_fragment_index = 1, req_fragment_count do
|
|
local req_fragment = req_fragment_list[req_fragment_index]
|
|
new_chunk = __chunk_with_fragment(new_chunk, req_fragment)
|
|
end
|
|
end
|
|
|
|
local new_entity_list = new_chunk.__entity_list
|
|
local new_entity_count = new_chunk.__entity_count
|
|
|
|
local new_component_indices = new_chunk.__component_indices
|
|
local new_component_storages = new_chunk.__component_storages
|
|
|
|
local new_chunk_has_setup_hooks = new_chunk.__has_setup_hooks
|
|
local new_chunk_has_insert_hooks = new_chunk.__has_insert_hooks
|
|
|
|
---@type evolved.default?, evolved.duplicate?, evolved.set_hook?, evolved.insert_hook?
|
|
local fragment_default, fragment_duplicate, fragment_on_set, fragment_on_insert
|
|
|
|
if new_chunk_has_setup_hooks or new_chunk_has_insert_hooks then
|
|
fragment_default, fragment_duplicate, fragment_on_set, fragment_on_insert =
|
|
__evolved_get(fragment, __DEFAULT, __DUPLICATE, __ON_SET, __ON_INSERT)
|
|
end
|
|
|
|
if new_entity_count == 0 then
|
|
old_chunk.__entity_list, new_chunk.__entity_list =
|
|
new_entity_list, old_entity_list
|
|
|
|
old_entity_list, new_entity_list =
|
|
new_entity_list, old_entity_list
|
|
|
|
for old_ci = 1, old_component_count do
|
|
local old_f = old_component_fragments[old_ci]
|
|
local new_ci = new_component_indices[old_f]
|
|
old_component_storages[old_ci], new_component_storages[new_ci] =
|
|
new_component_storages[new_ci], old_component_storages[old_ci]
|
|
end
|
|
|
|
new_chunk.__entity_count = old_entity_count
|
|
else
|
|
__lua_table_move(
|
|
old_entity_list, 1, old_entity_count,
|
|
new_entity_count + 1, new_entity_list)
|
|
|
|
for old_ci = 1, old_component_count do
|
|
local old_f = old_component_fragments[old_ci]
|
|
local old_cs = old_component_storages[old_ci]
|
|
local new_ci = new_component_indices[old_f]
|
|
local new_cs = new_component_storages[new_ci]
|
|
__lua_table_move(old_cs, 1, old_entity_count, new_entity_count + 1, new_cs)
|
|
end
|
|
|
|
new_chunk.__entity_count = new_entity_count + old_entity_count
|
|
end
|
|
|
|
do
|
|
local entity_chunks = __entity_chunks
|
|
local entity_places = __entity_places
|
|
|
|
for new_place = new_entity_count + 1, new_entity_count + old_entity_count do
|
|
local entity = new_entity_list[new_place]
|
|
local entity_primary = entity % 2 ^ 20
|
|
entity_chunks[entity_primary] = new_chunk
|
|
entity_places[entity_primary] = new_place
|
|
end
|
|
|
|
__detach_all_entities(old_chunk)
|
|
end
|
|
|
|
if fragment_on_set or fragment_on_insert then
|
|
local new_component_index = new_component_indices[fragment]
|
|
|
|
if new_component_index then
|
|
local new_component_storage = new_component_storages[new_component_index]
|
|
|
|
if fragment_duplicate then
|
|
for new_place = new_entity_count + 1, new_entity_count + old_entity_count do
|
|
local entity = new_entity_list[new_place]
|
|
|
|
local new_component = component
|
|
if new_component == nil then new_component = fragment_default end
|
|
if new_component ~= nil then new_component = fragment_duplicate(new_component) end
|
|
if new_component == nil then new_component = true end
|
|
|
|
new_component_storage[new_place] = new_component
|
|
|
|
if fragment_on_set then
|
|
__defer_call_hook(fragment_on_set, entity, fragment, new_component)
|
|
end
|
|
|
|
if fragment_on_insert then
|
|
__defer_call_hook(fragment_on_insert, entity, fragment, new_component)
|
|
end
|
|
end
|
|
else
|
|
local new_component = component
|
|
if new_component == nil then new_component = fragment_default end
|
|
if new_component == nil then new_component = true end
|
|
|
|
for new_place = new_entity_count + 1, new_entity_count + old_entity_count do
|
|
local entity = new_entity_list[new_place]
|
|
|
|
new_component_storage[new_place] = new_component
|
|
|
|
if fragment_on_set then
|
|
__defer_call_hook(fragment_on_set, entity, fragment, new_component)
|
|
end
|
|
|
|
if fragment_on_insert then
|
|
__defer_call_hook(fragment_on_insert, entity, fragment, new_component)
|
|
end
|
|
end
|
|
end
|
|
else
|
|
for new_place = new_entity_count + 1, new_entity_count + old_entity_count do
|
|
local entity = new_entity_list[new_place]
|
|
|
|
if fragment_on_set then
|
|
__defer_call_hook(fragment_on_set, entity, fragment)
|
|
end
|
|
|
|
if fragment_on_insert then
|
|
__defer_call_hook(fragment_on_insert, entity, fragment)
|
|
end
|
|
end
|
|
end
|
|
else
|
|
local new_component_index = new_component_indices[fragment]
|
|
|
|
if new_component_index then
|
|
local new_component_storage = new_component_storages[new_component_index]
|
|
|
|
if fragment_duplicate then
|
|
for new_place = new_entity_count + 1, new_entity_count + old_entity_count do
|
|
local new_component = component
|
|
if new_component == nil then new_component = fragment_default end
|
|
if new_component ~= nil then new_component = fragment_duplicate(new_component) end
|
|
if new_component == nil then new_component = true end
|
|
new_component_storage[new_place] = new_component
|
|
end
|
|
else
|
|
local new_component = component
|
|
if new_component == nil then new_component = fragment_default end
|
|
if new_component == nil then new_component = true end
|
|
for new_place = new_entity_count + 1, new_entity_count + old_entity_count do
|
|
new_component_storage[new_place] = new_component
|
|
end
|
|
end
|
|
else
|
|
-- nothing
|
|
end
|
|
end
|
|
|
|
for req_fragment_index = 1, req_fragment_count do
|
|
local req_fragment = req_fragment_list[req_fragment_index]
|
|
|
|
if ini_fragment_set[req_fragment] then
|
|
-- this fragment has already been initialized
|
|
else
|
|
---@type evolved.default?, evolved.duplicate?, evolved.set_hook?, evolved.insert_hook?
|
|
local req_fragment_default, req_fragment_duplicate, req_fragment_on_set, req_fragment_on_insert
|
|
|
|
if new_chunk_has_setup_hooks or new_chunk_has_insert_hooks then
|
|
req_fragment_default, req_fragment_duplicate, req_fragment_on_set, req_fragment_on_insert =
|
|
__evolved_get(req_fragment, __DEFAULT, __DUPLICATE, __ON_SET, __ON_INSERT)
|
|
end
|
|
|
|
if req_fragment_on_set or req_fragment_on_insert then
|
|
local req_component_index = new_component_indices[req_fragment]
|
|
|
|
if req_component_index then
|
|
local req_component_storage = new_component_storages[req_component_index]
|
|
|
|
if req_fragment_duplicate then
|
|
for new_place = new_entity_count + 1, new_entity_count + old_entity_count do
|
|
local entity = new_entity_list[new_place]
|
|
|
|
local req_component = req_fragment_default
|
|
if req_component ~= nil then req_component = req_fragment_duplicate(req_component) end
|
|
if req_component == nil then req_component = true end
|
|
|
|
req_component_storage[new_place] = req_component
|
|
|
|
if req_fragment_on_set then
|
|
__defer_call_hook(req_fragment_on_set, entity, req_fragment, req_component)
|
|
end
|
|
|
|
if req_fragment_on_insert then
|
|
__defer_call_hook(req_fragment_on_insert, entity, req_fragment, req_component)
|
|
end
|
|
end
|
|
else
|
|
local req_component = req_fragment_default
|
|
if req_component == nil then req_component = true end
|
|
|
|
for new_place = new_entity_count + 1, new_entity_count + old_entity_count do
|
|
local entity = new_entity_list[new_place]
|
|
|
|
req_component_storage[new_place] = req_component
|
|
|
|
if req_fragment_on_set then
|
|
__defer_call_hook(req_fragment_on_set, entity, req_fragment, req_component)
|
|
end
|
|
|
|
if req_fragment_on_insert then
|
|
__defer_call_hook(req_fragment_on_insert, entity, req_fragment, req_component)
|
|
end
|
|
end
|
|
end
|
|
else
|
|
for new_place = new_entity_count + 1, new_entity_count + old_entity_count do
|
|
local entity = new_entity_list[new_place]
|
|
|
|
if req_fragment_on_set then
|
|
__defer_call_hook(req_fragment_on_set, entity, req_fragment)
|
|
end
|
|
|
|
if req_fragment_on_insert then
|
|
__defer_call_hook(req_fragment_on_insert, entity, req_fragment)
|
|
end
|
|
end
|
|
end
|
|
else
|
|
local req_component_index = new_component_indices[req_fragment]
|
|
|
|
if req_component_index then
|
|
local req_component_storage = new_component_storages[req_component_index]
|
|
|
|
if req_fragment_duplicate then
|
|
for new_place = new_entity_count + 1, new_entity_count + old_entity_count do
|
|
local req_component = req_fragment_default
|
|
if req_component ~= nil then req_component = req_fragment_duplicate(req_component) end
|
|
if req_component == nil then req_component = true end
|
|
req_component_storage[new_place] = req_component
|
|
end
|
|
else
|
|
local req_component = req_fragment_default
|
|
if req_component == nil then req_component = true end
|
|
for new_place = new_entity_count + 1, new_entity_count + old_entity_count do
|
|
req_component_storage[new_place] = req_component
|
|
end
|
|
end
|
|
else
|
|
-- nothing
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
if req_fragment_set then
|
|
__release_table(__table_pool_tag.fragment_set, req_fragment_set)
|
|
end
|
|
|
|
if req_fragment_list then
|
|
__release_table(__table_pool_tag.fragment_list, req_fragment_list)
|
|
end
|
|
|
|
__structural_changes = __structural_changes + 1
|
|
end
|
|
end
|
|
|
|
---@param old_chunk evolved.chunk
|
|
---@param ... evolved.fragment fragments
|
|
function __chunk_remove(old_chunk, ...)
|
|
if __defer_depth <= 0 then
|
|
__error_fmt('batched chunk operations should be deferred')
|
|
end
|
|
|
|
local fragment_count = __lua_select('#', ...)
|
|
|
|
if fragment_count == 0 then
|
|
return
|
|
end
|
|
|
|
local old_entity_list = old_chunk.__entity_list
|
|
local old_entity_count = old_chunk.__entity_count
|
|
|
|
local old_fragment_list = old_chunk.__fragment_list
|
|
local old_fragment_count = old_chunk.__fragment_count
|
|
local old_component_indices = old_chunk.__component_indices
|
|
local old_component_storages = old_chunk.__component_storages
|
|
|
|
if old_entity_count == 0 then
|
|
return
|
|
end
|
|
|
|
local new_chunk = __chunk_without_fragments(old_chunk, ...)
|
|
|
|
if old_chunk == new_chunk then
|
|
return
|
|
end
|
|
|
|
if old_chunk.__has_remove_hooks then
|
|
local new_fragment_set = new_chunk and new_chunk.__fragment_set
|
|
or __safe_tbls.__EMPTY_FRAGMENT_SET
|
|
|
|
for old_fragment_index = 1, old_fragment_count do
|
|
local fragment = old_fragment_list[old_fragment_index]
|
|
|
|
if not new_fragment_set[fragment] then
|
|
---@type evolved.remove_hook?
|
|
local fragment_on_remove = __evolved_get(fragment, __ON_REMOVE)
|
|
|
|
if fragment_on_remove then
|
|
local old_component_index = old_component_indices[fragment]
|
|
|
|
if old_component_index then
|
|
local old_component_storage = old_component_storages[old_component_index]
|
|
|
|
for old_place = 1, old_entity_count do
|
|
local entity = old_entity_list[old_place]
|
|
local old_component = old_component_storage[old_place]
|
|
__defer_call_hook(fragment_on_remove, entity, fragment, old_component)
|
|
end
|
|
else
|
|
for old_place = 1, old_entity_count do
|
|
local entity = old_entity_list[old_place]
|
|
__defer_call_hook(fragment_on_remove, entity, fragment)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
if new_chunk then
|
|
local new_entity_list = new_chunk.__entity_list
|
|
local new_entity_count = new_chunk.__entity_count
|
|
|
|
local new_component_count = new_chunk.__component_count
|
|
local new_component_storages = new_chunk.__component_storages
|
|
local new_component_fragments = new_chunk.__component_fragments
|
|
|
|
if new_entity_count == 0 then
|
|
old_chunk.__entity_list, new_chunk.__entity_list =
|
|
new_entity_list, old_entity_list
|
|
|
|
old_entity_list, new_entity_list =
|
|
new_entity_list, old_entity_list
|
|
|
|
for new_ci = 1, new_component_count do
|
|
local new_f = new_component_fragments[new_ci]
|
|
local old_ci = old_component_indices[new_f]
|
|
old_component_storages[old_ci], new_component_storages[new_ci] =
|
|
new_component_storages[new_ci], old_component_storages[old_ci]
|
|
end
|
|
|
|
new_chunk.__entity_count = old_entity_count
|
|
else
|
|
__lua_table_move(
|
|
old_entity_list, 1, old_entity_count,
|
|
new_entity_count + 1, new_entity_list)
|
|
|
|
for new_ci = 1, new_component_count do
|
|
local new_f = new_component_fragments[new_ci]
|
|
local new_cs = new_component_storages[new_ci]
|
|
local old_ci = old_component_indices[new_f]
|
|
local old_cs = old_component_storages[old_ci]
|
|
__lua_table_move(old_cs, 1, old_entity_count, new_entity_count + 1, new_cs)
|
|
end
|
|
|
|
new_chunk.__entity_count = new_entity_count + old_entity_count
|
|
end
|
|
|
|
do
|
|
local entity_chunks = __entity_chunks
|
|
local entity_places = __entity_places
|
|
|
|
for new_place = new_entity_count + 1, new_entity_count + old_entity_count do
|
|
local entity = new_entity_list[new_place]
|
|
local entity_primary = entity % 2 ^ 20
|
|
entity_chunks[entity_primary] = new_chunk
|
|
entity_places[entity_primary] = new_place
|
|
end
|
|
|
|
__detach_all_entities(old_chunk)
|
|
end
|
|
else
|
|
local entity_chunks = __entity_chunks
|
|
local entity_places = __entity_places
|
|
|
|
for old_place = 1, old_entity_count do
|
|
local entity = old_entity_list[old_place]
|
|
local entity_primary = entity % 2 ^ 20
|
|
entity_chunks[entity_primary] = nil
|
|
entity_places[entity_primary] = nil
|
|
end
|
|
|
|
__detach_all_entities(old_chunk)
|
|
end
|
|
|
|
__structural_changes = __structural_changes + 1
|
|
end
|
|
|
|
---@param chunk evolved.chunk
|
|
function __chunk_clear(chunk)
|
|
if __defer_depth <= 0 then
|
|
__error_fmt('batched chunk operations should be deferred')
|
|
end
|
|
|
|
local chunk_entity_list = chunk.__entity_list
|
|
local chunk_entity_count = chunk.__entity_count
|
|
|
|
if chunk_entity_count == 0 then
|
|
return
|
|
end
|
|
|
|
if chunk.__has_remove_hooks then
|
|
local chunk_fragment_list = chunk.__fragment_list
|
|
local chunk_fragment_count = chunk.__fragment_count
|
|
local chunk_component_indices = chunk.__component_indices
|
|
local chunk_component_storages = chunk.__component_storages
|
|
|
|
for chunk_fragment_index = 1, chunk_fragment_count do
|
|
local fragment = chunk_fragment_list[chunk_fragment_index]
|
|
|
|
---@type evolved.remove_hook?
|
|
local fragment_on_remove = __evolved_get(fragment, __ON_REMOVE)
|
|
|
|
if fragment_on_remove then
|
|
local component_index = chunk_component_indices[fragment]
|
|
|
|
if component_index then
|
|
local component_storage = chunk_component_storages[component_index]
|
|
|
|
for place = 1, chunk_entity_count do
|
|
local entity = chunk_entity_list[place]
|
|
local old_component = component_storage[place]
|
|
__defer_call_hook(fragment_on_remove, entity, fragment, old_component)
|
|
end
|
|
else
|
|
for place = 1, chunk_entity_count do
|
|
local entity = chunk_entity_list[place]
|
|
__defer_call_hook(fragment_on_remove, entity, fragment)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
do
|
|
local entity_chunks = __entity_chunks
|
|
local entity_places = __entity_places
|
|
|
|
for place = 1, chunk_entity_count do
|
|
local entity = chunk_entity_list[place]
|
|
local entity_primary = entity % 2 ^ 20
|
|
entity_chunks[entity_primary] = nil
|
|
entity_places[entity_primary] = nil
|
|
end
|
|
|
|
__detach_all_entities(chunk)
|
|
end
|
|
|
|
__structural_changes = __structural_changes + 1
|
|
end
|
|
|
|
---
|
|
---
|
|
---
|
|
---
|
|
---
|
|
|
|
---@enum evolved.defer_op
|
|
local __defer_op = {
|
|
set = 1,
|
|
remove = 2,
|
|
clear = 3,
|
|
destroy = 4,
|
|
|
|
batch_set = 5,
|
|
batch_remove = 6,
|
|
batch_clear = 7,
|
|
batch_destroy = 8,
|
|
|
|
spawn_entity = 9,
|
|
multi_spawn_entity = 10,
|
|
|
|
clone_entity = 11,
|
|
multi_clone_entity = 12,
|
|
|
|
call_hook = 13,
|
|
|
|
__count = 13,
|
|
}
|
|
|
|
---@type table<evolved.defer_op, fun(bytes: any[], index: integer): integer>
|
|
local __defer_ops = __list_new(__defer_op.__count)
|
|
|
|
---@param entity evolved.entity
|
|
---@param fragment evolved.fragment
|
|
---@param component evolved.component
|
|
function __defer_set(entity, fragment, component)
|
|
local length = __defer_length
|
|
local bytecode = __defer_bytecode
|
|
|
|
bytecode[length + 1] = __defer_op.set
|
|
bytecode[length + 2] = entity
|
|
bytecode[length + 3] = fragment
|
|
bytecode[length + 4] = component
|
|
|
|
__defer_length = length + 4
|
|
end
|
|
|
|
__defer_ops[__defer_op.set] = function(bytes, index)
|
|
local entity = bytes[index + 0]
|
|
local fragment = bytes[index + 1]
|
|
local component = bytes[index + 2]
|
|
|
|
__evolved_set(entity, fragment, component)
|
|
|
|
return 3
|
|
end
|
|
|
|
---@param entity evolved.entity
|
|
---@param ... evolved.fragment fragments
|
|
function __defer_remove(entity, ...)
|
|
local fragment_count = __lua_select('#', ...)
|
|
if fragment_count == 0 then return end
|
|
|
|
local length = __defer_length
|
|
local bytecode = __defer_bytecode
|
|
|
|
bytecode[length + 1] = __defer_op.remove
|
|
bytecode[length + 2] = entity
|
|
bytecode[length + 3] = fragment_count
|
|
|
|
if fragment_count == 0 then
|
|
-- nothing
|
|
elseif fragment_count == 1 then
|
|
local f1 = ...
|
|
bytecode[length + 4] = f1
|
|
elseif fragment_count == 2 then
|
|
local f1, f2 = ...
|
|
bytecode[length + 4] = f1
|
|
bytecode[length + 5] = f2
|
|
elseif fragment_count == 3 then
|
|
local f1, f2, f3 = ...
|
|
bytecode[length + 4] = f1
|
|
bytecode[length + 5] = f2
|
|
bytecode[length + 6] = f3
|
|
elseif fragment_count == 4 then
|
|
local f1, f2, f3, f4 = ...
|
|
bytecode[length + 4] = f1
|
|
bytecode[length + 5] = f2
|
|
bytecode[length + 6] = f3
|
|
bytecode[length + 7] = f4
|
|
else
|
|
local f1, f2, f3, f4 = ...
|
|
bytecode[length + 4] = f1
|
|
bytecode[length + 5] = f2
|
|
bytecode[length + 6] = f3
|
|
bytecode[length + 7] = f4
|
|
for i = 5, fragment_count do
|
|
bytecode[length + 3 + i] = __lua_select(i, ...)
|
|
end
|
|
end
|
|
|
|
__defer_length = length + 3 + fragment_count
|
|
end
|
|
|
|
__defer_ops[__defer_op.remove] = function(bytes, index)
|
|
local entity = bytes[index + 0]
|
|
local fragment_count = bytes[index + 1]
|
|
|
|
if fragment_count == 0 then
|
|
-- nothing
|
|
elseif fragment_count == 1 then
|
|
local f1 = bytes[index + 2]
|
|
__evolved_remove(entity, f1)
|
|
elseif fragment_count == 2 then
|
|
local f1, f2 = bytes[index + 2], bytes[index + 3]
|
|
__evolved_remove(entity, f1, f2)
|
|
elseif fragment_count == 3 then
|
|
local f1, f2, f3 = bytes[index + 2], bytes[index + 3], bytes[index + 4]
|
|
__evolved_remove(entity, f1, f2, f3)
|
|
elseif fragment_count == 4 then
|
|
local f1, f2, f3, f4 = bytes[index + 2], bytes[index + 3], bytes[index + 4], bytes[index + 5]
|
|
__evolved_remove(entity, f1, f2, f3, f4)
|
|
else
|
|
local f1, f2, f3, f4 = bytes[index + 2], bytes[index + 3], bytes[index + 4], bytes[index + 5]
|
|
__evolved_remove(entity, f1, f2, f3, f4,
|
|
__lua_table_unpack(bytes, index + 6, index + 1 + fragment_count))
|
|
end
|
|
|
|
return 2 + fragment_count
|
|
end
|
|
|
|
---@param ... evolved.entity entities
|
|
function __defer_clear(...)
|
|
local entity_count = __lua_select('#', ...)
|
|
if entity_count == 0 then return end
|
|
|
|
local length = __defer_length
|
|
local bytecode = __defer_bytecode
|
|
|
|
bytecode[length + 1] = __defer_op.clear
|
|
bytecode[length + 2] = entity_count
|
|
|
|
if entity_count == 0 then
|
|
-- nothing
|
|
elseif entity_count == 1 then
|
|
local e1 = ...
|
|
bytecode[length + 3] = e1
|
|
elseif entity_count == 2 then
|
|
local e1, e2 = ...
|
|
bytecode[length + 3] = e1
|
|
bytecode[length + 4] = e2
|
|
elseif entity_count == 3 then
|
|
local e1, e2, e3 = ...
|
|
bytecode[length + 3] = e1
|
|
bytecode[length + 4] = e2
|
|
bytecode[length + 5] = e3
|
|
elseif entity_count == 4 then
|
|
local e1, e2, e3, e4 = ...
|
|
bytecode[length + 3] = e1
|
|
bytecode[length + 4] = e2
|
|
bytecode[length + 5] = e3
|
|
bytecode[length + 6] = e4
|
|
else
|
|
local e1, e2, e3, e4 = ...
|
|
bytecode[length + 3] = e1
|
|
bytecode[length + 4] = e2
|
|
bytecode[length + 5] = e3
|
|
bytecode[length + 6] = e4
|
|
for i = 5, entity_count do
|
|
bytecode[length + 2 + i] = __lua_select(i, ...)
|
|
end
|
|
end
|
|
|
|
__defer_length = length + 2 + entity_count
|
|
end
|
|
|
|
__defer_ops[__defer_op.clear] = function(bytes, index)
|
|
local entity_count = bytes[index + 0]
|
|
|
|
if entity_count == 0 then
|
|
-- nothing
|
|
elseif entity_count == 1 then
|
|
local e1 = bytes[index + 1]
|
|
__evolved_clear(e1)
|
|
elseif entity_count == 2 then
|
|
local e1, e2 = bytes[index + 1], bytes[index + 2]
|
|
__evolved_clear(e1, e2)
|
|
elseif entity_count == 3 then
|
|
local e1, e2, e3 = bytes[index + 1], bytes[index + 2], bytes[index + 3]
|
|
__evolved_clear(e1, e2, e3)
|
|
elseif entity_count == 4 then
|
|
local e1, e2, e3, e4 = bytes[index + 1], bytes[index + 2], bytes[index + 3], bytes[index + 4]
|
|
__evolved_clear(e1, e2, e3, e4)
|
|
else
|
|
local e1, e2, e3, e4 = bytes[index + 1], bytes[index + 2], bytes[index + 3], bytes[index + 4]
|
|
__evolved_clear(e1, e2, e3, e4,
|
|
__lua_table_unpack(bytes, index + 5, index + 0 + entity_count))
|
|
end
|
|
|
|
return 1 + entity_count
|
|
end
|
|
|
|
---@param ... evolved.entity entities
|
|
function __defer_destroy(...)
|
|
local entity_count = __lua_select('#', ...)
|
|
if entity_count == 0 then return end
|
|
|
|
local length = __defer_length
|
|
local bytecode = __defer_bytecode
|
|
|
|
bytecode[length + 1] = __defer_op.destroy
|
|
bytecode[length + 2] = entity_count
|
|
|
|
if entity_count == 0 then
|
|
-- nothing
|
|
elseif entity_count == 1 then
|
|
local e1 = ...
|
|
bytecode[length + 3] = e1
|
|
elseif entity_count == 2 then
|
|
local e1, e2 = ...
|
|
bytecode[length + 3] = e1
|
|
bytecode[length + 4] = e2
|
|
elseif entity_count == 3 then
|
|
local e1, e2, e3 = ...
|
|
bytecode[length + 3] = e1
|
|
bytecode[length + 4] = e2
|
|
bytecode[length + 5] = e3
|
|
elseif entity_count == 4 then
|
|
local e1, e2, e3, e4 = ...
|
|
bytecode[length + 3] = e1
|
|
bytecode[length + 4] = e2
|
|
bytecode[length + 5] = e3
|
|
bytecode[length + 6] = e4
|
|
else
|
|
local e1, e2, e3, e4 = ...
|
|
bytecode[length + 3] = e1
|
|
bytecode[length + 4] = e2
|
|
bytecode[length + 5] = e3
|
|
bytecode[length + 6] = e4
|
|
for i = 5, entity_count do
|
|
bytecode[length + 2 + i] = __lua_select(i, ...)
|
|
end
|
|
end
|
|
|
|
__defer_length = length + 2 + entity_count
|
|
end
|
|
|
|
__defer_ops[__defer_op.destroy] = function(bytes, index)
|
|
local entity_count = bytes[index + 0]
|
|
|
|
if entity_count == 0 then
|
|
-- nothing
|
|
elseif entity_count == 1 then
|
|
local e1 = bytes[index + 1]
|
|
__evolved_destroy(e1)
|
|
elseif entity_count == 2 then
|
|
local e1, e2 = bytes[index + 1], bytes[index + 2]
|
|
__evolved_destroy(e1, e2)
|
|
elseif entity_count == 3 then
|
|
local e1, e2, e3 = bytes[index + 1], bytes[index + 2], bytes[index + 3]
|
|
__evolved_destroy(e1, e2, e3)
|
|
elseif entity_count == 4 then
|
|
local e1, e2, e3, e4 = bytes[index + 1], bytes[index + 2], bytes[index + 3], bytes[index + 4]
|
|
__evolved_destroy(e1, e2, e3, e4)
|
|
else
|
|
local e1, e2, e3, e4 = bytes[index + 1], bytes[index + 2], bytes[index + 3], bytes[index + 4]
|
|
__evolved_destroy(e1, e2, e3, e4,
|
|
__lua_table_unpack(bytes, index + 5, index + 0 + entity_count))
|
|
end
|
|
|
|
return 1 + entity_count
|
|
end
|
|
|
|
---@param query evolved.query
|
|
---@param fragment evolved.fragment
|
|
---@param component evolved.component
|
|
function __defer_batch_set(query, fragment, component)
|
|
local length = __defer_length
|
|
local bytecode = __defer_bytecode
|
|
|
|
bytecode[length + 1] = __defer_op.batch_set
|
|
bytecode[length + 2] = query
|
|
bytecode[length + 3] = fragment
|
|
bytecode[length + 4] = component
|
|
|
|
__defer_length = length + 4
|
|
end
|
|
|
|
__defer_ops[__defer_op.batch_set] = function(bytes, index)
|
|
local query = bytes[index + 0]
|
|
local fragment = bytes[index + 1]
|
|
local component = bytes[index + 2]
|
|
|
|
__evolved_batch_set(query, fragment, component)
|
|
|
|
return 3
|
|
end
|
|
|
|
---@param query evolved.query
|
|
---@param ... evolved.fragment fragments
|
|
function __defer_batch_remove(query, ...)
|
|
local length = __defer_length
|
|
local bytecode = __defer_bytecode
|
|
|
|
local fragment_count = __lua_select('#', ...)
|
|
|
|
bytecode[length + 1] = __defer_op.batch_remove
|
|
bytecode[length + 2] = query
|
|
bytecode[length + 3] = fragment_count
|
|
|
|
if fragment_count == 0 then
|
|
-- nothing
|
|
elseif fragment_count == 1 then
|
|
local f1 = ...
|
|
bytecode[length + 4] = f1
|
|
elseif fragment_count == 2 then
|
|
local f1, f2 = ...
|
|
bytecode[length + 4] = f1
|
|
bytecode[length + 5] = f2
|
|
elseif fragment_count == 3 then
|
|
local f1, f2, f3 = ...
|
|
bytecode[length + 4] = f1
|
|
bytecode[length + 5] = f2
|
|
bytecode[length + 6] = f3
|
|
elseif fragment_count == 4 then
|
|
local f1, f2, f3, f4 = ...
|
|
bytecode[length + 4] = f1
|
|
bytecode[length + 5] = f2
|
|
bytecode[length + 6] = f3
|
|
bytecode[length + 7] = f4
|
|
else
|
|
local f1, f2, f3, f4 = ...
|
|
bytecode[length + 4] = f1
|
|
bytecode[length + 5] = f2
|
|
bytecode[length + 6] = f3
|
|
bytecode[length + 7] = f4
|
|
for i = 5, fragment_count do
|
|
bytecode[length + 3 + i] = __lua_select(i, ...)
|
|
end
|
|
end
|
|
|
|
__defer_length = length + 3 + fragment_count
|
|
end
|
|
|
|
__defer_ops[__defer_op.batch_remove] = function(bytes, index)
|
|
local query = bytes[index + 0]
|
|
local fragment_count = bytes[index + 1]
|
|
|
|
if fragment_count == 0 then
|
|
-- nothing
|
|
elseif fragment_count == 1 then
|
|
local f1 = bytes[index + 2]
|
|
__evolved_batch_remove(query, f1)
|
|
elseif fragment_count == 2 then
|
|
local f1, f2 = bytes[index + 2], bytes[index + 3]
|
|
__evolved_batch_remove(query, f1, f2)
|
|
elseif fragment_count == 3 then
|
|
local f1, f2, f3 = bytes[index + 2], bytes[index + 3], bytes[index + 4]
|
|
__evolved_batch_remove(query, f1, f2, f3)
|
|
elseif fragment_count == 4 then
|
|
local f1, f2, f3, f4 = bytes[index + 2], bytes[index + 3], bytes[index + 4], bytes[index + 5]
|
|
__evolved_batch_remove(query, f1, f2, f3, f4)
|
|
else
|
|
local f1, f2, f3, f4 = bytes[index + 2], bytes[index + 3], bytes[index + 4], bytes[index + 5]
|
|
__evolved_batch_remove(query, f1, f2, f3, f4,
|
|
__lua_table_unpack(bytes, index + 6, index + 1 + fragment_count))
|
|
end
|
|
|
|
return 2 + fragment_count
|
|
end
|
|
|
|
---@param ... evolved.query chunks_or_queries
|
|
function __defer_batch_clear(...)
|
|
local argument_count = __lua_select('#', ...)
|
|
if argument_count == 0 then return end
|
|
|
|
local length = __defer_length
|
|
local bytecode = __defer_bytecode
|
|
|
|
bytecode[length + 1] = __defer_op.batch_clear
|
|
bytecode[length + 2] = argument_count
|
|
|
|
if argument_count == 0 then
|
|
-- nothing
|
|
elseif argument_count == 1 then
|
|
local a1 = ...
|
|
bytecode[length + 3] = a1
|
|
elseif argument_count == 2 then
|
|
local a1, a2 = ...
|
|
bytecode[length + 3] = a1
|
|
bytecode[length + 4] = a2
|
|
elseif argument_count == 3 then
|
|
local a1, a2, a3 = ...
|
|
bytecode[length + 3] = a1
|
|
bytecode[length + 4] = a2
|
|
bytecode[length + 5] = a3
|
|
elseif argument_count == 4 then
|
|
local a1, a2, a3, a4 = ...
|
|
bytecode[length + 3] = a1
|
|
bytecode[length + 4] = a2
|
|
bytecode[length + 5] = a3
|
|
bytecode[length + 6] = a4
|
|
else
|
|
local a1, a2, a3, a4 = ...
|
|
bytecode[length + 3] = a1
|
|
bytecode[length + 4] = a2
|
|
bytecode[length + 5] = a3
|
|
bytecode[length + 6] = a4
|
|
for i = 5, argument_count do
|
|
bytecode[length + 2 + i] = __lua_select(i, ...)
|
|
end
|
|
end
|
|
|
|
__defer_length = length + 2 + argument_count
|
|
end
|
|
|
|
__defer_ops[__defer_op.batch_clear] = function(bytes, index)
|
|
local argument_count = bytes[index + 0]
|
|
|
|
if argument_count == 0 then
|
|
-- nothing
|
|
elseif argument_count == 1 then
|
|
local a1 = bytes[index + 1]
|
|
__evolved_batch_clear(a1)
|
|
elseif argument_count == 2 then
|
|
local a1, a2 = bytes[index + 1], bytes[index + 2]
|
|
__evolved_batch_clear(a1, a2)
|
|
elseif argument_count == 3 then
|
|
local a1, a2, a3 = bytes[index + 1], bytes[index + 2], bytes[index + 3]
|
|
__evolved_batch_clear(a1, a2, a3)
|
|
elseif argument_count == 4 then
|
|
local a1, a2, a3, a4 = bytes[index + 1], bytes[index + 2], bytes[index + 3], bytes[index + 4]
|
|
__evolved_batch_clear(a1, a2, a3, a4)
|
|
else
|
|
local a1, a2, a3, a4 = bytes[index + 1], bytes[index + 2], bytes[index + 3], bytes[index + 4]
|
|
__evolved_batch_clear(a1, a2, a3, a4,
|
|
__lua_table_unpack(bytes, index + 5, index + 0 + argument_count))
|
|
end
|
|
|
|
return 1 + argument_count
|
|
end
|
|
|
|
---@param ... evolved.query chunks_or_queries
|
|
function __defer_batch_destroy(...)
|
|
local argument_count = __lua_select('#', ...)
|
|
if argument_count == 0 then return end
|
|
|
|
local length = __defer_length
|
|
local bytecode = __defer_bytecode
|
|
|
|
bytecode[length + 1] = __defer_op.batch_destroy
|
|
bytecode[length + 2] = argument_count
|
|
|
|
if argument_count == 0 then
|
|
-- nothing
|
|
elseif argument_count == 1 then
|
|
local a1 = ...
|
|
bytecode[length + 3] = a1
|
|
elseif argument_count == 2 then
|
|
local a1, a2 = ...
|
|
bytecode[length + 3] = a1
|
|
bytecode[length + 4] = a2
|
|
elseif argument_count == 3 then
|
|
local a1, a2, a3 = ...
|
|
bytecode[length + 3] = a1
|
|
bytecode[length + 4] = a2
|
|
bytecode[length + 5] = a3
|
|
elseif argument_count == 4 then
|
|
local a1, a2, a3, a4 = ...
|
|
bytecode[length + 3] = a1
|
|
bytecode[length + 4] = a2
|
|
bytecode[length + 5] = a3
|
|
bytecode[length + 6] = a4
|
|
else
|
|
local a1, a2, a3, a4 = ...
|
|
bytecode[length + 3] = a1
|
|
bytecode[length + 4] = a2
|
|
bytecode[length + 5] = a3
|
|
bytecode[length + 6] = a4
|
|
for i = 5, argument_count do
|
|
bytecode[length + 2 + i] = __lua_select(i, ...)
|
|
end
|
|
end
|
|
|
|
__defer_length = length + 2 + argument_count
|
|
end
|
|
|
|
__defer_ops[__defer_op.batch_destroy] = function(bytes, index)
|
|
local argument_count = bytes[index + 0]
|
|
|
|
if argument_count == 0 then
|
|
-- nothing
|
|
elseif argument_count == 1 then
|
|
local a1 = bytes[index + 1]
|
|
__evolved_batch_destroy(a1)
|
|
elseif argument_count == 2 then
|
|
local a1, a2 = bytes[index + 1], bytes[index + 2]
|
|
__evolved_batch_destroy(a1, a2)
|
|
elseif argument_count == 3 then
|
|
local a1, a2, a3 = bytes[index + 1], bytes[index + 2], bytes[index + 3]
|
|
__evolved_batch_destroy(a1, a2, a3)
|
|
elseif argument_count == 4 then
|
|
local a1, a2, a3, a4 = bytes[index + 1], bytes[index + 2], bytes[index + 3], bytes[index + 4]
|
|
__evolved_batch_destroy(a1, a2, a3, a4)
|
|
else
|
|
local a1, a2, a3, a4 = bytes[index + 1], bytes[index + 2], bytes[index + 3], bytes[index + 4]
|
|
__evolved_batch_destroy(a1, a2, a3, a4,
|
|
__lua_table_unpack(bytes, index + 5, index + 0 + argument_count))
|
|
end
|
|
|
|
return 1 + argument_count
|
|
end
|
|
|
|
---@param entity evolved.entity
|
|
---@param component_map table<evolved.fragment, evolved.component>
|
|
function __defer_spawn_entity(entity, component_map)
|
|
---@type table<evolved.fragment, evolved.component>
|
|
local component_map_dup = __acquire_table(__table_pool_tag.component_map)
|
|
|
|
for fragment, component in __lua_next, component_map do
|
|
component_map_dup[fragment] = component
|
|
end
|
|
|
|
local length = __defer_length
|
|
local bytecode = __defer_bytecode
|
|
|
|
bytecode[length + 1] = __defer_op.spawn_entity
|
|
bytecode[length + 2] = entity
|
|
bytecode[length + 3] = component_map_dup
|
|
|
|
__defer_length = length + 3
|
|
end
|
|
|
|
__defer_ops[__defer_op.spawn_entity] = function(bytes, index)
|
|
local entity = bytes[index + 0]
|
|
local component_map_dup = bytes[index + 1]
|
|
|
|
__evolved_defer()
|
|
do
|
|
__spawn_entity(entity, component_map_dup)
|
|
__release_table(__table_pool_tag.component_map, component_map_dup)
|
|
end
|
|
__evolved_commit()
|
|
|
|
return 2
|
|
end
|
|
|
|
---@param entity_list evolved.entity[]
|
|
---@param entity_count integer
|
|
---@param component_map table<evolved.fragment, evolved.component>
|
|
function __defer_multi_spawn_entity(entity_list, entity_count, component_map)
|
|
---@type evolved.entity[]
|
|
local entity_list_dup = __acquire_table(__table_pool_tag.entity_list)
|
|
|
|
__lua_table_move(
|
|
entity_list, 1, entity_count,
|
|
1, entity_list_dup)
|
|
|
|
---@type table<evolved.fragment, evolved.component>
|
|
local component_map_dup = __acquire_table(__table_pool_tag.component_map)
|
|
|
|
for fragment, component in __lua_next, component_map do
|
|
component_map_dup[fragment] = component
|
|
end
|
|
|
|
local length = __defer_length
|
|
local bytecode = __defer_bytecode
|
|
|
|
bytecode[length + 1] = __defer_op.multi_spawn_entity
|
|
bytecode[length + 2] = entity_count
|
|
bytecode[length + 3] = entity_list_dup
|
|
bytecode[length + 4] = component_map_dup
|
|
|
|
__defer_length = length + 4
|
|
end
|
|
|
|
__defer_ops[__defer_op.multi_spawn_entity] = function(bytes, index)
|
|
local entity_count = bytes[index + 0]
|
|
local entity_list_dup = bytes[index + 1]
|
|
local component_map_dup = bytes[index + 2]
|
|
|
|
__evolved_defer()
|
|
do
|
|
__multi_spawn_entity(entity_list_dup, entity_count, component_map_dup)
|
|
__release_table(__table_pool_tag.entity_list, entity_list_dup)
|
|
__release_table(__table_pool_tag.component_map, component_map_dup)
|
|
end
|
|
__evolved_commit()
|
|
|
|
return 3
|
|
end
|
|
|
|
---@param entity evolved.entity
|
|
---@param prefab evolved.entity
|
|
---@param components table<evolved.fragment, evolved.component>
|
|
function __defer_clone_entity(entity, prefab, components)
|
|
---@type table<evolved.fragment, evolved.component>
|
|
local component_map_dup = __acquire_table(__table_pool_tag.component_map)
|
|
|
|
for fragment, component in __lua_next, components do
|
|
component_map_dup[fragment] = component
|
|
end
|
|
|
|
local length = __defer_length
|
|
local bytecode = __defer_bytecode
|
|
|
|
bytecode[length + 1] = __defer_op.clone_entity
|
|
bytecode[length + 2] = prefab
|
|
bytecode[length + 3] = entity
|
|
bytecode[length + 4] = component_map_dup
|
|
|
|
__defer_length = length + 4
|
|
end
|
|
|
|
__defer_ops[__defer_op.clone_entity] = function(bytes, index)
|
|
local prefab = bytes[index + 0]
|
|
local entity = bytes[index + 1]
|
|
local component_map_dup = bytes[index + 2]
|
|
|
|
__evolved_defer()
|
|
do
|
|
__clone_entity(entity, prefab, component_map_dup)
|
|
__release_table(__table_pool_tag.component_map, component_map_dup)
|
|
end
|
|
__evolved_commit()
|
|
|
|
return 3
|
|
end
|
|
|
|
---@param entity_list evolved.entity[]
|
|
---@param entity_count integer
|
|
---@param prefab evolved.entity
|
|
---@param components table<evolved.fragment, evolved.component>
|
|
function __defer_multi_clone_entity(entity_list, entity_count, prefab, components)
|
|
---@type evolved.entity[]
|
|
local entity_list_dup = __acquire_table(__table_pool_tag.entity_list)
|
|
|
|
__lua_table_move(
|
|
entity_list, 1, entity_count,
|
|
1, entity_list_dup)
|
|
|
|
---@type table<evolved.fragment, evolved.component>
|
|
local component_map_dup = __acquire_table(__table_pool_tag.component_map)
|
|
|
|
for fragment, component in __lua_next, components do
|
|
component_map_dup[fragment] = component
|
|
end
|
|
|
|
local length = __defer_length
|
|
local bytecode = __defer_bytecode
|
|
|
|
bytecode[length + 1] = __defer_op.multi_clone_entity
|
|
bytecode[length + 2] = prefab
|
|
bytecode[length + 3] = entity_count
|
|
bytecode[length + 4] = entity_list_dup
|
|
bytecode[length + 5] = component_map_dup
|
|
|
|
__defer_length = length + 5
|
|
end
|
|
|
|
__defer_ops[__defer_op.multi_clone_entity] = function(bytes, index)
|
|
local prefab = bytes[index + 0]
|
|
local entity_count = bytes[index + 1]
|
|
local entity_list_dup = bytes[index + 2]
|
|
local component_map_dup = bytes[index + 3]
|
|
|
|
__evolved_defer()
|
|
do
|
|
__multi_clone_entity(entity_list_dup, entity_count, prefab, component_map_dup)
|
|
__release_table(__table_pool_tag.entity_list, entity_list_dup)
|
|
__release_table(__table_pool_tag.component_map, component_map_dup)
|
|
end
|
|
__evolved_commit()
|
|
|
|
return 4
|
|
end
|
|
|
|
---@param hook fun(...)
|
|
---@param ... any hook arguments
|
|
function __defer_call_hook(hook, ...)
|
|
local length = __defer_length
|
|
local bytecode = __defer_bytecode
|
|
|
|
local argument_count = __lua_select('#', ...)
|
|
|
|
bytecode[length + 1] = __defer_op.call_hook
|
|
bytecode[length + 2] = hook
|
|
bytecode[length + 3] = argument_count
|
|
|
|
if argument_count == 0 then
|
|
-- nothing
|
|
elseif argument_count == 1 then
|
|
local a1 = ...
|
|
bytecode[length + 4] = a1
|
|
elseif argument_count == 2 then
|
|
local a1, a2 = ...
|
|
bytecode[length + 4] = a1
|
|
bytecode[length + 5] = a2
|
|
elseif argument_count == 3 then
|
|
local a1, a2, a3 = ...
|
|
bytecode[length + 4] = a1
|
|
bytecode[length + 5] = a2
|
|
bytecode[length + 6] = a3
|
|
elseif argument_count == 4 then
|
|
local a1, a2, a3, a4 = ...
|
|
bytecode[length + 4] = a1
|
|
bytecode[length + 5] = a2
|
|
bytecode[length + 6] = a3
|
|
bytecode[length + 7] = a4
|
|
else
|
|
local a1, a2, a3, a4 = ...
|
|
bytecode[length + 4] = a1
|
|
bytecode[length + 5] = a2
|
|
bytecode[length + 6] = a3
|
|
bytecode[length + 7] = a4
|
|
for i = 5, argument_count do
|
|
bytecode[length + 3 + i] = __lua_select(i, ...)
|
|
end
|
|
end
|
|
|
|
__defer_length = length + 3 + argument_count
|
|
end
|
|
|
|
__defer_ops[__defer_op.call_hook] = function(bytes, index)
|
|
local hook = bytes[index + 0]
|
|
local argument_count = bytes[index + 1]
|
|
|
|
if argument_count == 0 then
|
|
hook()
|
|
elseif argument_count == 1 then
|
|
local a1 = bytes[index + 2]
|
|
hook(a1)
|
|
elseif argument_count == 2 then
|
|
local a1, a2 = bytes[index + 2], bytes[index + 3]
|
|
hook(a1, a2)
|
|
elseif argument_count == 3 then
|
|
local a1, a2, a3 = bytes[index + 2], bytes[index + 3], bytes[index + 4]
|
|
hook(a1, a2, a3)
|
|
elseif argument_count == 4 then
|
|
local a1, a2, a3, a4 = bytes[index + 2], bytes[index + 3], bytes[index + 4], bytes[index + 5]
|
|
hook(a1, a2, a3, a4)
|
|
else
|
|
local a1, a2, a3, a4 = bytes[index + 2], bytes[index + 3], bytes[index + 4], bytes[index + 5]
|
|
hook(a1, a2, a3, a4,
|
|
__lua_table_unpack(bytes, index + 6, index + 1 + argument_count))
|
|
end
|
|
|
|
return 2 + argument_count
|
|
end
|
|
|
|
---
|
|
---
|
|
---
|
|
---
|
|
---
|
|
|
|
local __iterator_fns = {}
|
|
|
|
---@type evolved.each_iterator
|
|
function __iterator_fns.__each_iterator(each_state)
|
|
if not each_state then return end
|
|
|
|
local structural_changes = each_state[1]
|
|
local entity_chunk = each_state[2]
|
|
local entity_place = each_state[3]
|
|
local chunk_fragment_index = each_state[4]
|
|
|
|
if structural_changes ~= __structural_changes then
|
|
__error_fmt('structural changes are prohibited during iteration')
|
|
end
|
|
|
|
local chunk_fragment_list = entity_chunk.__fragment_list
|
|
local chunk_fragment_count = entity_chunk.__fragment_count
|
|
local chunk_component_indices = entity_chunk.__component_indices
|
|
local chunk_component_storages = entity_chunk.__component_storages
|
|
|
|
if chunk_fragment_index <= chunk_fragment_count then
|
|
each_state[4] = chunk_fragment_index + 1
|
|
local fragment = chunk_fragment_list[chunk_fragment_index]
|
|
local component_index = chunk_component_indices[fragment]
|
|
local component_storage = chunk_component_storages[component_index]
|
|
return fragment, component_storage and component_storage[entity_place]
|
|
end
|
|
|
|
__release_table(__table_pool_tag.each_state, each_state, true)
|
|
end
|
|
|
|
---@type evolved.execute_iterator
|
|
function __iterator_fns.__execute_iterator(execute_state)
|
|
if not execute_state then return end
|
|
|
|
local structural_changes = execute_state[1]
|
|
local chunk_stack = execute_state[2]
|
|
local chunk_stack_size = execute_state[3]
|
|
local exclude_set = execute_state[4]
|
|
|
|
if structural_changes ~= __structural_changes then
|
|
__error_fmt('structural changes are prohibited during iteration')
|
|
end
|
|
|
|
while chunk_stack_size > 0 do
|
|
local chunk = chunk_stack[chunk_stack_size]
|
|
|
|
chunk_stack[chunk_stack_size] = nil
|
|
chunk_stack_size = chunk_stack_size - 1
|
|
|
|
local chunk_child_list = chunk.__child_list
|
|
local chunk_child_count = chunk.__child_count
|
|
|
|
for chunk_child_index = 1, chunk_child_count do
|
|
local chunk_child = chunk_child_list[chunk_child_index]
|
|
local chunk_child_fragment = chunk_child.__fragment
|
|
|
|
local is_chunk_child_matched =
|
|
(not chunk_child.__has_explicit_major) and
|
|
(not exclude_set or not exclude_set[chunk_child_fragment])
|
|
|
|
if is_chunk_child_matched then
|
|
chunk_stack_size = chunk_stack_size + 1
|
|
chunk_stack[chunk_stack_size] = chunk_child
|
|
end
|
|
end
|
|
|
|
local chunk_entity_list = chunk.__entity_list
|
|
local chunk_entity_count = chunk.__entity_count
|
|
|
|
if chunk_entity_count > 0 then
|
|
execute_state[3] = chunk_stack_size
|
|
return chunk, chunk_entity_list, chunk_entity_count
|
|
end
|
|
end
|
|
|
|
__release_table(__table_pool_tag.chunk_list, chunk_stack, true)
|
|
__release_table(__table_pool_tag.execute_state, execute_state, true)
|
|
end
|
|
|
|
---@param system evolved.system
|
|
local function __system_process(system)
|
|
---@type evolved.query?, evolved.execute?, evolved.prologue?, evolved.epilogue?
|
|
local query, execute, prologue, epilogue = __evolved_get(system,
|
|
__QUERY, __EXECUTE, __PROLOGUE, __EPILOGUE)
|
|
|
|
if prologue then
|
|
local success, result = __lua_pcall(prologue)
|
|
|
|
if not success then
|
|
__error_fmt('system prologue failed: %s', result)
|
|
end
|
|
end
|
|
|
|
if execute then
|
|
__evolved_defer()
|
|
for chunk, entity_list, entity_count in __evolved_execute(query or system) do
|
|
local success, result = __lua_pcall(execute, chunk, entity_list, entity_count)
|
|
|
|
if not success then
|
|
__evolved_commit()
|
|
__error_fmt('system execution failed: %s', result)
|
|
end
|
|
end
|
|
__evolved_commit()
|
|
end
|
|
|
|
do
|
|
local group_subsystems = __group_subsystems[system]
|
|
local group_subsystem_list = group_subsystems and group_subsystems.__item_list
|
|
local group_subsystem_count = group_subsystems and group_subsystems.__item_count or 0
|
|
|
|
if group_subsystem_count > 0 then
|
|
local subsystem_list = __acquire_table(__table_pool_tag.system_list)
|
|
|
|
__lua_table_move(
|
|
group_subsystem_list, 1, group_subsystem_count,
|
|
1, subsystem_list)
|
|
|
|
for subsystem_index = 1, group_subsystem_count do
|
|
local subsystem = subsystem_list[subsystem_index]
|
|
if not __evolved_has(subsystem, __DISABLED) then
|
|
__system_process(subsystem)
|
|
end
|
|
end
|
|
|
|
__release_table(__table_pool_tag.system_list, subsystem_list)
|
|
end
|
|
end
|
|
|
|
if epilogue then
|
|
local success, result = __lua_pcall(epilogue)
|
|
|
|
if not success then
|
|
__error_fmt('system epilogue failed: %s', result)
|
|
end
|
|
end
|
|
end
|
|
|
|
---
|
|
---
|
|
---
|
|
---
|
|
---
|
|
|
|
---@param count? integer
|
|
---@return evolved.id ... ids
|
|
---@nodiscard
|
|
function __evolved_id(count)
|
|
count = count or 1
|
|
|
|
if count <= 0 then
|
|
return
|
|
end
|
|
|
|
if count == 1 then
|
|
return __acquire_id()
|
|
end
|
|
|
|
if count == 2 then
|
|
return __acquire_id(), __acquire_id()
|
|
end
|
|
|
|
if count == 3 then
|
|
return __acquire_id(), __acquire_id(), __acquire_id()
|
|
end
|
|
|
|
if count == 4 then
|
|
return __acquire_id(), __acquire_id(), __acquire_id(), __acquire_id()
|
|
end
|
|
|
|
do
|
|
return __acquire_id(), __acquire_id(), __acquire_id(), __acquire_id(),
|
|
__evolved_id(count - 4)
|
|
end
|
|
end
|
|
|
|
---@param ... evolved.id ids
|
|
---@return string ... names
|
|
---@nodiscard
|
|
function __evolved_name(...)
|
|
local id_count = __lua_select('#', ...)
|
|
|
|
if id_count == 0 then
|
|
return
|
|
end
|
|
|
|
if id_count == 1 then
|
|
local id1 = ...
|
|
return __id_name(id1)
|
|
end
|
|
|
|
if id_count == 2 then
|
|
local id1, id2 = ...
|
|
return __id_name(id1), __id_name(id2)
|
|
end
|
|
|
|
if id_count == 3 then
|
|
local id1, id2, id3 = ...
|
|
return __id_name(id1), __id_name(id2), __id_name(id3)
|
|
end
|
|
|
|
if id_count == 4 then
|
|
local id1, id2, id3, id4 = ...
|
|
return __id_name(id1), __id_name(id2), __id_name(id3), __id_name(id4)
|
|
end
|
|
|
|
do
|
|
local id1, id2, id3, id4 = ...
|
|
return __id_name(id1), __id_name(id2), __id_name(id3), __id_name(id4),
|
|
__evolved_name(__lua_select(5, ...))
|
|
end
|
|
end
|
|
|
|
---@param index integer
|
|
---@param version integer
|
|
---@return evolved.id id
|
|
---@nodiscard
|
|
function __evolved_pack(index, version)
|
|
if index < 1 or index > 2 ^ 20 - 1 then
|
|
__error_fmt('the index (%d) is out of range [1, 2 ^ 20 - 1]', index)
|
|
end
|
|
|
|
if version < 1 or version > 2 ^ 20 - 1 then
|
|
__error_fmt('the version (%d) is out of range [1, 2 ^ 20 - 1]', version)
|
|
end
|
|
|
|
return index + version * 2 ^ 20 --[[@as evolved.id]]
|
|
end
|
|
|
|
---@param id evolved.id
|
|
---@return integer primary
|
|
---@return integer secondary
|
|
---@nodiscard
|
|
function __evolved_unpack(id)
|
|
return id % 2 ^ 20,
|
|
(id - id % 2 ^ 20) / 2 ^ 20 % 2 ^ 20
|
|
end
|
|
|
|
---@return boolean started
|
|
function __evolved_defer()
|
|
__defer_depth = __defer_depth + 1
|
|
return __defer_depth == 1
|
|
end
|
|
|
|
---@return boolean committed
|
|
function __evolved_commit()
|
|
if __defer_depth <= 0 then
|
|
__error_fmt('unbalanced defer/commit')
|
|
end
|
|
|
|
__defer_depth = __defer_depth - 1
|
|
|
|
if __defer_depth > 0 then
|
|
return false
|
|
end
|
|
|
|
if __defer_length == 0 then
|
|
return true
|
|
end
|
|
|
|
local length = __defer_length
|
|
local bytecode = __defer_bytecode
|
|
|
|
__defer_length = 0
|
|
__defer_bytecode = __acquire_table(__table_pool_tag.bytecode)
|
|
|
|
local bytecode_index = 1
|
|
while bytecode_index <= length do
|
|
local op = __defer_ops[bytecode[bytecode_index]]
|
|
bytecode_index = bytecode_index + op(bytecode, bytecode_index + 1) + 1
|
|
end
|
|
|
|
__release_table(__table_pool_tag.bytecode, bytecode, true)
|
|
return true
|
|
end
|
|
|
|
---@param components? table<evolved.fragment, evolved.component>
|
|
---@return evolved.entity entity
|
|
function __evolved_spawn(components)
|
|
if not components then
|
|
components = __safe_tbls.__EMPTY_COMPONENT_MAP
|
|
end
|
|
|
|
if __debug_mode then
|
|
for fragment in __lua_next, components do
|
|
if not __evolved_alive(fragment) then
|
|
__error_fmt('the fragment (%s) is not alive and cannot be used',
|
|
__id_name(fragment))
|
|
end
|
|
end
|
|
end
|
|
|
|
local entity = __acquire_id()
|
|
|
|
if __defer_depth > 0 then
|
|
__defer_spawn_entity(entity, components)
|
|
else
|
|
__evolved_defer()
|
|
do
|
|
__spawn_entity(entity, components)
|
|
end
|
|
__evolved_commit()
|
|
end
|
|
|
|
return entity
|
|
end
|
|
|
|
---@param entity_count integer
|
|
---@param components? table<evolved.fragment, evolved.component>
|
|
---@return evolved.entity[] entity_list
|
|
function __evolved_multi_spawn(entity_count, components)
|
|
entity_count = entity_count or 1
|
|
|
|
if entity_count <= 0 then
|
|
return {}
|
|
end
|
|
|
|
if not components then
|
|
components = __safe_tbls.__EMPTY_COMPONENT_MAP
|
|
end
|
|
|
|
if __debug_mode then
|
|
for fragment in __lua_next, components do
|
|
if not __evolved_alive(fragment) then
|
|
__error_fmt('the fragment (%s) is not alive and cannot be used',
|
|
__id_name(fragment))
|
|
end
|
|
end
|
|
end
|
|
|
|
local entity_list = __list_new(entity_count)
|
|
|
|
for entity_index = 1, entity_count do
|
|
entity_list[entity_index] = __acquire_id()
|
|
end
|
|
|
|
if __defer_depth > 0 then
|
|
__defer_multi_spawn_entity(entity_list, entity_count, components)
|
|
else
|
|
__evolved_defer()
|
|
do
|
|
__multi_spawn_entity(entity_list, entity_count, components)
|
|
end
|
|
__evolved_commit()
|
|
end
|
|
|
|
return entity_list
|
|
end
|
|
|
|
---@param prefab evolved.entity
|
|
---@param components? table<evolved.fragment, evolved.component>
|
|
---@return evolved.entity entity
|
|
function __evolved_clone(prefab, components)
|
|
if not components then
|
|
components = __safe_tbls.__EMPTY_COMPONENT_MAP
|
|
end
|
|
|
|
if __debug_mode then
|
|
if not __evolved_alive(prefab) then
|
|
__error_fmt('the prefab (%s) is not alive and cannot be used',
|
|
__id_name(prefab))
|
|
end
|
|
|
|
for fragment in __lua_next, components do
|
|
if not __evolved_alive(fragment) then
|
|
__error_fmt('the fragment (%s) is not alive and cannot be used',
|
|
__id_name(fragment))
|
|
end
|
|
end
|
|
end
|
|
|
|
local entity = __acquire_id()
|
|
|
|
if __defer_depth > 0 then
|
|
__defer_clone_entity(entity, prefab, components)
|
|
else
|
|
__evolved_defer()
|
|
do
|
|
__clone_entity(entity, prefab, components)
|
|
end
|
|
__evolved_commit()
|
|
end
|
|
|
|
return entity
|
|
end
|
|
|
|
---@param entity_count integer
|
|
---@param prefab evolved.entity
|
|
---@param components? table<evolved.fragment, evolved.component>
|
|
---@return evolved.entity[] entity_list
|
|
function __evolved_multi_clone(entity_count, prefab, components)
|
|
entity_count = entity_count or 1
|
|
|
|
if entity_count <= 0 then
|
|
return {}
|
|
end
|
|
|
|
if not components then
|
|
components = __safe_tbls.__EMPTY_COMPONENT_MAP
|
|
end
|
|
|
|
if __debug_mode then
|
|
if not __evolved_alive(prefab) then
|
|
__error_fmt('the prefab (%s) is not alive and cannot be used',
|
|
__id_name(prefab))
|
|
end
|
|
|
|
for fragment in __lua_next, components do
|
|
if not __evolved_alive(fragment) then
|
|
__error_fmt('the fragment (%s) is not alive and cannot be used',
|
|
__id_name(fragment))
|
|
end
|
|
end
|
|
end
|
|
|
|
local entity_list = __list_new(entity_count)
|
|
|
|
for entity_index = 1, entity_count do
|
|
entity_list[entity_index] = __acquire_id()
|
|
end
|
|
|
|
if __defer_depth > 0 then
|
|
__defer_multi_clone_entity(entity_list, entity_count, prefab, components)
|
|
else
|
|
__evolved_defer()
|
|
do
|
|
__multi_clone_entity(entity_list, entity_count, prefab, components)
|
|
end
|
|
__evolved_commit()
|
|
end
|
|
|
|
return entity_list
|
|
end
|
|
|
|
---@param entity evolved.entity
|
|
---@return boolean
|
|
---@nodiscard
|
|
function __evolved_alive(entity)
|
|
local entity_primary = entity % 2 ^ 20
|
|
|
|
if __freelist_ids[entity_primary] ~= entity then
|
|
return false
|
|
end
|
|
|
|
return true
|
|
end
|
|
|
|
---@param ... evolved.entity entities
|
|
---@return boolean
|
|
---@nodiscard
|
|
function __evolved_alive_all(...)
|
|
local argument_count = __lua_select('#', ...)
|
|
|
|
if argument_count == 0 then
|
|
return true
|
|
end
|
|
|
|
for argument_index = 1, argument_count do
|
|
---@type evolved.entity
|
|
local entity = __lua_select(argument_index, ...)
|
|
if not __evolved_alive(entity) then
|
|
return false
|
|
end
|
|
end
|
|
|
|
return true
|
|
end
|
|
|
|
---@param ... evolved.entity entities
|
|
---@return boolean
|
|
---@nodiscard
|
|
function __evolved_alive_any(...)
|
|
local argument_count = __lua_select('#', ...)
|
|
|
|
if argument_count == 0 then
|
|
return false
|
|
end
|
|
|
|
for argument_index = 1, argument_count do
|
|
---@type evolved.entity
|
|
local entity = __lua_select(argument_index, ...)
|
|
if __evolved_alive(entity) then
|
|
return true
|
|
end
|
|
end
|
|
|
|
return false
|
|
end
|
|
|
|
---@param entity evolved.entity
|
|
---@return boolean
|
|
---@nodiscard
|
|
function __evolved_empty(entity)
|
|
local entity_primary = entity % 2 ^ 20
|
|
|
|
if __freelist_ids[entity_primary] ~= entity then
|
|
return true
|
|
end
|
|
|
|
return not __entity_chunks[entity_primary]
|
|
end
|
|
|
|
---@param ... evolved.entity entities
|
|
---@return boolean
|
|
---@nodiscard
|
|
function __evolved_empty_all(...)
|
|
local argument_count = __lua_select('#', ...)
|
|
|
|
if argument_count == 0 then
|
|
return true
|
|
end
|
|
|
|
for argument_index = 1, argument_count do
|
|
---@type evolved.entity
|
|
local entity = __lua_select(argument_index, ...)
|
|
if not __evolved_empty(entity) then
|
|
return false
|
|
end
|
|
end
|
|
|
|
return true
|
|
end
|
|
|
|
---@param ... evolved.entity entities
|
|
---@return boolean
|
|
---@nodiscard
|
|
function __evolved_empty_any(...)
|
|
local argument_count = __lua_select('#', ...)
|
|
|
|
if argument_count == 0 then
|
|
return false
|
|
end
|
|
|
|
for argument_index = 1, argument_count do
|
|
---@type evolved.entity
|
|
local entity = __lua_select(argument_index, ...)
|
|
if __evolved_empty(entity) then
|
|
return true
|
|
end
|
|
end
|
|
|
|
return false
|
|
end
|
|
|
|
---@param entity evolved.entity
|
|
---@param fragment evolved.fragment
|
|
---@return boolean
|
|
---@nodiscard
|
|
function __evolved_has(entity, fragment)
|
|
local entity_primary = entity % 2 ^ 20
|
|
|
|
if __freelist_ids[entity_primary] ~= entity then
|
|
return false
|
|
end
|
|
|
|
local entity_chunk = __entity_chunks[entity_primary]
|
|
|
|
return entity_chunk and __chunk_has_fragment(entity_chunk, fragment) or false
|
|
end
|
|
|
|
---@param entity evolved.entity
|
|
---@param ... evolved.fragment fragments
|
|
---@return boolean
|
|
---@nodiscard
|
|
function __evolved_has_all(entity, ...)
|
|
local argument_count = __lua_select('#', ...)
|
|
|
|
if argument_count == 0 then
|
|
return true
|
|
end
|
|
|
|
local entity_primary = entity % 2 ^ 20
|
|
|
|
if __freelist_ids[entity_primary] ~= entity then
|
|
return false
|
|
end
|
|
|
|
local entity_chunk = __entity_chunks[entity_primary]
|
|
|
|
return entity_chunk and __chunk_has_all_fragments(entity_chunk, ...) or false
|
|
end
|
|
|
|
---@param entity evolved.entity
|
|
---@param ... evolved.fragment fragments
|
|
---@return boolean
|
|
---@nodiscard
|
|
function __evolved_has_any(entity, ...)
|
|
local argument_count = __lua_select('#', ...)
|
|
|
|
if argument_count == 0 then
|
|
return false
|
|
end
|
|
|
|
local entity_primary = entity % 2 ^ 20
|
|
|
|
if __freelist_ids[entity_primary] ~= entity then
|
|
return false
|
|
end
|
|
|
|
local entity_chunk = __entity_chunks[entity_primary]
|
|
|
|
return entity_chunk and __chunk_has_any_fragments(entity_chunk, ...) or false
|
|
end
|
|
|
|
---@param entity evolved.entity
|
|
---@param ... evolved.fragment fragments
|
|
---@return evolved.component ... components
|
|
---@nodiscard
|
|
function __evolved_get(entity, ...)
|
|
local entity_primary = entity % 2 ^ 20
|
|
|
|
if __freelist_ids[entity_primary] ~= entity then
|
|
return
|
|
end
|
|
|
|
local entity_chunk = __entity_chunks[entity_primary]
|
|
|
|
if not entity_chunk then
|
|
return
|
|
end
|
|
|
|
local entity_place = __entity_places[entity_primary]
|
|
return __chunk_get_all_components(entity_chunk, entity_place, ...)
|
|
end
|
|
|
|
---@param entity evolved.entity
|
|
---@param fragment evolved.fragment
|
|
---@param component evolved.component
|
|
function __evolved_set(entity, fragment, component)
|
|
local entity_primary = entity % 2 ^ 20
|
|
|
|
if __freelist_ids[entity_primary] ~= entity then
|
|
__error_fmt('the id (%s) is not alive and cannot be changed',
|
|
__id_name(entity))
|
|
end
|
|
|
|
local fragment_primary = fragment % 2 ^ 20
|
|
|
|
if __debug_mode then
|
|
if __freelist_ids[fragment_primary] ~= fragment then
|
|
__error_fmt('the id (%s) is not alive and cannot be set',
|
|
__id_name(fragment))
|
|
end
|
|
end
|
|
|
|
if __defer_depth > 0 then
|
|
__defer_set(entity, fragment, component)
|
|
return
|
|
end
|
|
|
|
local entity_chunks = __entity_chunks
|
|
local entity_places = __entity_places
|
|
|
|
local old_chunk = entity_chunks[entity_primary]
|
|
local old_place = entity_places[entity_primary]
|
|
|
|
local new_chunk = __chunk_with_fragment(old_chunk, fragment)
|
|
|
|
if not new_chunk then
|
|
return
|
|
end
|
|
|
|
__evolved_defer()
|
|
|
|
if old_chunk == new_chunk then
|
|
local old_component_indices = old_chunk.__component_indices
|
|
local old_component_storages = old_chunk.__component_storages
|
|
|
|
local old_chunk_has_setup_hooks = old_chunk.__has_setup_hooks
|
|
local old_chunk_has_assign_hooks = old_chunk.__has_assign_hooks
|
|
|
|
---@type evolved.default?, evolved.duplicate?, evolved.set_hook?, evolved.assign_hook?
|
|
local fragment_default, fragment_duplicate, fragment_on_set, fragment_on_assign
|
|
|
|
if old_chunk_has_setup_hooks or old_chunk_has_assign_hooks then
|
|
fragment_default, fragment_duplicate, fragment_on_set, fragment_on_assign =
|
|
__evolved_get(fragment, __DEFAULT, __DUPLICATE, __ON_SET, __ON_ASSIGN)
|
|
end
|
|
|
|
local old_component_index = old_component_indices[fragment]
|
|
|
|
if old_component_index then
|
|
local old_component_storage = old_component_storages[old_component_index]
|
|
|
|
local new_component = component
|
|
if new_component == nil then new_component = fragment_default end
|
|
if new_component ~= nil and fragment_duplicate then new_component = fragment_duplicate(new_component) end
|
|
if new_component == nil then new_component = true end
|
|
|
|
local old_component = old_component_storage[old_place]
|
|
old_component_storage[old_place] = new_component
|
|
|
|
if fragment_on_set then
|
|
__defer_call_hook(fragment_on_set, entity, fragment, new_component, old_component)
|
|
end
|
|
|
|
if fragment_on_assign then
|
|
__defer_call_hook(fragment_on_assign, entity, fragment, new_component, old_component)
|
|
end
|
|
else
|
|
if fragment_on_set then
|
|
__defer_call_hook(fragment_on_set, entity, fragment)
|
|
end
|
|
|
|
if fragment_on_assign then
|
|
__defer_call_hook(fragment_on_assign, entity, fragment)
|
|
end
|
|
end
|
|
else
|
|
local req_fragment_set
|
|
local req_fragment_list
|
|
local req_fragment_count = 0
|
|
|
|
local ini_new_chunk = new_chunk
|
|
local ini_fragment_set = ini_new_chunk.__fragment_set
|
|
|
|
if new_chunk.__has_required_fragments then
|
|
---@type table<evolved.fragment, integer>
|
|
req_fragment_set = __acquire_table(__table_pool_tag.fragment_set)
|
|
|
|
---@type evolved.fragment[]
|
|
req_fragment_list = __acquire_table(__table_pool_tag.fragment_list)
|
|
|
|
req_fragment_count = __fragment_required_fragments(fragment,
|
|
req_fragment_set, req_fragment_list, req_fragment_count)
|
|
|
|
for req_fragment_index = 1, req_fragment_count do
|
|
local req_fragment = req_fragment_list[req_fragment_index]
|
|
new_chunk = __chunk_with_fragment(new_chunk, req_fragment)
|
|
end
|
|
end
|
|
|
|
local new_entity_list = new_chunk.__entity_list
|
|
local new_entity_count = new_chunk.__entity_count
|
|
|
|
local new_component_indices = new_chunk.__component_indices
|
|
local new_component_storages = new_chunk.__component_storages
|
|
|
|
local new_chunk_has_setup_hooks = new_chunk.__has_setup_hooks
|
|
local new_chunk_has_insert_hooks = new_chunk.__has_insert_hooks
|
|
|
|
---@type evolved.default?, evolved.duplicate?, evolved.set_hook?, evolved.insert_hook?
|
|
local fragment_default, fragment_duplicate, fragment_on_set, fragment_on_insert
|
|
|
|
if new_chunk_has_setup_hooks or new_chunk_has_insert_hooks then
|
|
fragment_default, fragment_duplicate, fragment_on_set, fragment_on_insert =
|
|
__evolved_get(fragment, __DEFAULT, __DUPLICATE, __ON_SET, __ON_INSERT)
|
|
end
|
|
|
|
local new_place = new_entity_count + 1
|
|
new_chunk.__entity_count = new_place
|
|
|
|
new_entity_list[new_place] = entity
|
|
|
|
if old_chunk then
|
|
local old_component_count = old_chunk.__component_count
|
|
local old_component_storages = old_chunk.__component_storages
|
|
local old_component_fragments = old_chunk.__component_fragments
|
|
|
|
for old_ci = 1, old_component_count do
|
|
local old_f = old_component_fragments[old_ci]
|
|
local old_cs = old_component_storages[old_ci]
|
|
local new_ci = new_component_indices[old_f]
|
|
local new_cs = new_component_storages[new_ci]
|
|
new_cs[new_place] = old_cs[old_place]
|
|
end
|
|
|
|
__detach_entity(old_chunk, old_place)
|
|
end
|
|
|
|
do
|
|
entity_chunks[entity_primary] = new_chunk
|
|
entity_places[entity_primary] = new_place
|
|
|
|
__structural_changes = __structural_changes + 1
|
|
end
|
|
|
|
do
|
|
local new_component_index = new_component_indices[fragment]
|
|
|
|
if new_component_index then
|
|
local new_component_storage = new_component_storages[new_component_index]
|
|
|
|
local new_component = component
|
|
if new_component == nil then new_component = fragment_default end
|
|
if new_component ~= nil and fragment_duplicate then new_component = fragment_duplicate(new_component) end
|
|
if new_component == nil then new_component = true end
|
|
|
|
new_component_storage[new_place] = new_component
|
|
|
|
if fragment_on_set then
|
|
__defer_call_hook(fragment_on_set, entity, fragment, new_component)
|
|
end
|
|
|
|
if fragment_on_insert then
|
|
__defer_call_hook(fragment_on_insert, entity, fragment, new_component)
|
|
end
|
|
else
|
|
if fragment_on_set then
|
|
__defer_call_hook(fragment_on_set, entity, fragment)
|
|
end
|
|
|
|
if fragment_on_insert then
|
|
__defer_call_hook(fragment_on_insert, entity, fragment)
|
|
end
|
|
end
|
|
end
|
|
|
|
for req_fragment_index = 1, req_fragment_count do
|
|
local req_fragment = req_fragment_list[req_fragment_index]
|
|
|
|
if ini_fragment_set[req_fragment] then
|
|
-- this fragment has already been initialized
|
|
else
|
|
---@type evolved.default?, evolved.duplicate?, evolved.set_hook?, evolved.insert_hook?
|
|
local req_fragment_default, req_fragment_duplicate, req_fragment_on_set, req_fragment_on_insert
|
|
|
|
if new_chunk_has_setup_hooks or new_chunk_has_insert_hooks then
|
|
req_fragment_default, req_fragment_duplicate, req_fragment_on_set, req_fragment_on_insert =
|
|
__evolved_get(req_fragment, __DEFAULT, __DUPLICATE, __ON_SET, __ON_INSERT)
|
|
end
|
|
|
|
local req_component_index = new_component_indices[req_fragment]
|
|
|
|
if req_component_index then
|
|
local req_component_storage = new_component_storages[req_component_index]
|
|
|
|
local req_component = req_fragment_default
|
|
|
|
if req_component ~= nil and req_fragment_duplicate then
|
|
req_component = req_fragment_duplicate(req_component)
|
|
end
|
|
|
|
if req_component == nil then
|
|
req_component = true
|
|
end
|
|
|
|
req_component_storage[new_place] = req_component
|
|
|
|
if req_fragment_on_set then
|
|
__defer_call_hook(req_fragment_on_set, entity, req_fragment, req_component)
|
|
end
|
|
|
|
if req_fragment_on_insert then
|
|
__defer_call_hook(req_fragment_on_insert, entity, req_fragment, req_component)
|
|
end
|
|
else
|
|
if req_fragment_on_set then
|
|
__defer_call_hook(req_fragment_on_set, entity, req_fragment)
|
|
end
|
|
|
|
if req_fragment_on_insert then
|
|
__defer_call_hook(req_fragment_on_insert, entity, req_fragment)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
if req_fragment_set then
|
|
__release_table(__table_pool_tag.fragment_set, req_fragment_set)
|
|
end
|
|
|
|
if req_fragment_list then
|
|
__release_table(__table_pool_tag.fragment_list, req_fragment_list)
|
|
end
|
|
end
|
|
|
|
__evolved_commit()
|
|
end
|
|
|
|
---@param entity evolved.entity
|
|
---@param ... evolved.fragment fragments
|
|
function __evolved_remove(entity, ...)
|
|
local fragment_count = __lua_select('#', ...)
|
|
|
|
if fragment_count == 0 then
|
|
return
|
|
end
|
|
|
|
local entity_primary = entity % 2 ^ 20
|
|
|
|
if __freelist_ids[entity_primary] ~= entity then
|
|
-- the id is not alive, nothing to remove
|
|
return
|
|
end
|
|
|
|
if __defer_depth > 0 then
|
|
__defer_remove(entity, ...)
|
|
return
|
|
end
|
|
|
|
local entity_chunks = __entity_chunks
|
|
local entity_places = __entity_places
|
|
|
|
local old_chunk = entity_chunks[entity_primary]
|
|
local old_place = entity_places[entity_primary]
|
|
|
|
local new_chunk = __chunk_without_fragments(old_chunk, ...)
|
|
|
|
if old_chunk == new_chunk then
|
|
return
|
|
end
|
|
|
|
__evolved_defer()
|
|
|
|
do
|
|
local old_fragment_list = old_chunk.__fragment_list
|
|
local old_fragment_count = old_chunk.__fragment_count
|
|
local old_component_indices = old_chunk.__component_indices
|
|
local old_component_storages = old_chunk.__component_storages
|
|
|
|
if old_chunk.__has_remove_hooks then
|
|
local new_fragment_set = new_chunk and new_chunk.__fragment_set
|
|
or __safe_tbls.__EMPTY_FRAGMENT_SET
|
|
|
|
for old_fragment_index = 1, old_fragment_count do
|
|
local fragment = old_fragment_list[old_fragment_index]
|
|
|
|
if not new_fragment_set[fragment] then
|
|
---@type evolved.remove_hook?
|
|
local fragment_on_remove = __evolved_get(fragment, __ON_REMOVE)
|
|
|
|
if fragment_on_remove then
|
|
local old_component_index = old_component_indices[fragment]
|
|
|
|
if old_component_index then
|
|
local old_component_storage = old_component_storages[old_component_index]
|
|
local old_component = old_component_storage[old_place]
|
|
__defer_call_hook(fragment_on_remove, entity, fragment, old_component)
|
|
else
|
|
__defer_call_hook(fragment_on_remove, entity, fragment)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
if new_chunk then
|
|
local new_entity_list = new_chunk.__entity_list
|
|
local new_entity_count = new_chunk.__entity_count
|
|
|
|
local new_component_count = new_chunk.__component_count
|
|
local new_component_storages = new_chunk.__component_storages
|
|
local new_component_fragments = new_chunk.__component_fragments
|
|
|
|
local new_place = new_entity_count + 1
|
|
new_chunk.__entity_count = new_place
|
|
|
|
new_entity_list[new_place] = entity
|
|
|
|
for new_ci = 1, new_component_count do
|
|
local new_f = new_component_fragments[new_ci]
|
|
local new_cs = new_component_storages[new_ci]
|
|
local old_ci = old_component_indices[new_f]
|
|
local old_cs = old_component_storages[old_ci]
|
|
new_cs[new_place] = old_cs[old_place]
|
|
end
|
|
end
|
|
|
|
do
|
|
__detach_entity(old_chunk, old_place)
|
|
|
|
entity_chunks[entity_primary] = new_chunk
|
|
entity_places[entity_primary] = new_chunk and new_chunk.__entity_count
|
|
|
|
__structural_changes = __structural_changes + 1
|
|
end
|
|
end
|
|
|
|
__evolved_commit()
|
|
end
|
|
|
|
---@param ... evolved.entity entities
|
|
function __evolved_clear(...)
|
|
local argument_count = __lua_select('#', ...)
|
|
|
|
if argument_count == 0 then
|
|
return
|
|
end
|
|
|
|
if __defer_depth > 0 then
|
|
__defer_clear(...)
|
|
return
|
|
end
|
|
|
|
__evolved_defer()
|
|
|
|
do
|
|
local entity_chunks = __entity_chunks
|
|
local entity_places = __entity_places
|
|
|
|
for argument_index = 1, argument_count do
|
|
---@type evolved.entity
|
|
local entity = __lua_select(argument_index, ...)
|
|
local entity_primary = entity % 2 ^ 20
|
|
|
|
if __freelist_ids[entity_primary] ~= entity then
|
|
-- the id is not alive, nothing to clear
|
|
else
|
|
local chunk = entity_chunks[entity_primary]
|
|
local place = entity_places[entity_primary]
|
|
|
|
if chunk and chunk.__has_remove_hooks then
|
|
local chunk_fragment_list = chunk.__fragment_list
|
|
local chunk_fragment_count = chunk.__fragment_count
|
|
local chunk_component_indices = chunk.__component_indices
|
|
local chunk_component_storages = chunk.__component_storages
|
|
|
|
for chunk_fragment_index = 1, chunk_fragment_count do
|
|
local fragment = chunk_fragment_list[chunk_fragment_index]
|
|
|
|
---@type evolved.remove_hook?
|
|
local fragment_on_remove = __evolved_get(fragment, __ON_REMOVE)
|
|
|
|
if fragment_on_remove then
|
|
local component_index = chunk_component_indices[fragment]
|
|
|
|
if component_index then
|
|
local component_storage = chunk_component_storages[component_index]
|
|
local old_component = component_storage[place]
|
|
__defer_call_hook(fragment_on_remove, entity, fragment, old_component)
|
|
else
|
|
__defer_call_hook(fragment_on_remove, entity, fragment)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
if chunk then
|
|
__detach_entity(chunk, place)
|
|
|
|
entity_chunks[entity_primary] = nil
|
|
entity_places[entity_primary] = nil
|
|
|
|
__structural_changes = __structural_changes + 1
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
__evolved_commit()
|
|
end
|
|
|
|
---@param ... evolved.entity entities
|
|
function __evolved_destroy(...)
|
|
local argument_count = __lua_select('#', ...)
|
|
|
|
if argument_count == 0 then
|
|
return
|
|
end
|
|
|
|
if __defer_depth > 0 then
|
|
__defer_destroy(...)
|
|
return
|
|
end
|
|
|
|
__evolved_defer()
|
|
|
|
do
|
|
local minor_chunks = __minor_chunks
|
|
|
|
local purging_entity_list = __acquire_table(__table_pool_tag.entity_list)
|
|
local purging_entity_count = 0
|
|
|
|
local purging_fragment_list = __acquire_table(__table_pool_tag.fragment_list)
|
|
local purging_fragment_count = 0
|
|
|
|
for argument_index = 1, argument_count do
|
|
---@type evolved.entity
|
|
local entity = __lua_select(argument_index, ...)
|
|
local entity_primary = entity % 2 ^ 20
|
|
|
|
if __freelist_ids[entity_primary] ~= entity then
|
|
-- the id is not alive, nothing to destroy
|
|
else
|
|
local is_fragment = minor_chunks[entity]
|
|
|
|
if not is_fragment then
|
|
purging_entity_count = purging_entity_count + 1
|
|
purging_entity_list[purging_entity_count] = entity
|
|
else
|
|
purging_fragment_count = purging_fragment_count + 1
|
|
purging_fragment_list[purging_fragment_count] = entity
|
|
end
|
|
end
|
|
end
|
|
|
|
if purging_fragment_count > 0 then
|
|
__destroy_fragment_list(purging_fragment_list, purging_fragment_count)
|
|
__release_table(__table_pool_tag.fragment_list, purging_fragment_list)
|
|
else
|
|
__release_table(__table_pool_tag.fragment_list, purging_fragment_list, true)
|
|
end
|
|
|
|
if purging_entity_count > 0 then
|
|
__destroy_entity_list(purging_entity_list, purging_entity_count)
|
|
__release_table(__table_pool_tag.entity_list, purging_entity_list)
|
|
else
|
|
__release_table(__table_pool_tag.entity_list, purging_entity_list, true)
|
|
end
|
|
end
|
|
|
|
__evolved_commit()
|
|
end
|
|
|
|
---@param query evolved.query
|
|
---@param fragment evolved.fragment
|
|
---@param component evolved.component
|
|
function __evolved_batch_set(query, fragment, component)
|
|
local query_primary = query % 2 ^ 20
|
|
|
|
if __freelist_ids[query_primary] ~= query then
|
|
__error_fmt('the id (%s) is not alive and cannot be queried',
|
|
__id_name(query))
|
|
end
|
|
|
|
if __debug_mode then
|
|
local fragment_primary = fragment % 2 ^ 20
|
|
|
|
if __freelist_ids[fragment_primary] ~= fragment then
|
|
__error_fmt('the id (%s) is not alive and cannot be set',
|
|
__id_name(fragment))
|
|
end
|
|
end
|
|
|
|
if __defer_depth > 0 then
|
|
__defer_batch_set(query, fragment, component)
|
|
return
|
|
end
|
|
|
|
__evolved_defer()
|
|
|
|
do
|
|
---@type evolved.chunk[]
|
|
local chunk_list = __acquire_table(__table_pool_tag.chunk_list)
|
|
local chunk_count = 0
|
|
|
|
for chunk in __evolved_execute(query) do
|
|
chunk_count = chunk_count + 1
|
|
chunk_list[chunk_count] = chunk
|
|
end
|
|
|
|
for chunk_index = 1, chunk_count do
|
|
local chunk = chunk_list[chunk_index]
|
|
__chunk_set(chunk, fragment, component)
|
|
end
|
|
|
|
__release_table(__table_pool_tag.chunk_list, chunk_list)
|
|
end
|
|
|
|
__evolved_commit()
|
|
end
|
|
|
|
---@param query evolved.query
|
|
---@param ... evolved.fragment fragments
|
|
function __evolved_batch_remove(query, ...)
|
|
local fragment_count = __lua_select('#', ...)
|
|
|
|
if fragment_count == 0 then
|
|
return
|
|
end
|
|
|
|
local query_primary = query % 2 ^ 20
|
|
|
|
if __freelist_ids[query_primary] ~= query then
|
|
__error_fmt('the id (%s) is not alive and cannot be queried',
|
|
__id_name(query))
|
|
end
|
|
|
|
if __defer_depth > 0 then
|
|
__defer_batch_remove(query, ...)
|
|
return
|
|
end
|
|
|
|
__evolved_defer()
|
|
|
|
do
|
|
---@type evolved.chunk[]
|
|
local chunk_list = __acquire_table(__table_pool_tag.chunk_list)
|
|
local chunk_count = 0
|
|
|
|
for chunk in __evolved_execute(query) do
|
|
chunk_count = chunk_count + 1
|
|
chunk_list[chunk_count] = chunk
|
|
end
|
|
|
|
for chunk_index = 1, chunk_count do
|
|
local chunk = chunk_list[chunk_index]
|
|
__chunk_remove(chunk, ...)
|
|
end
|
|
|
|
__release_table(__table_pool_tag.chunk_list, chunk_list)
|
|
end
|
|
|
|
__evolved_commit()
|
|
end
|
|
|
|
---@param ... evolved.query queries
|
|
function __evolved_batch_clear(...)
|
|
local argument_count = __lua_select('#', ...)
|
|
|
|
if argument_count == 0 then
|
|
return
|
|
end
|
|
|
|
if __defer_depth > 0 then
|
|
__defer_batch_clear(...)
|
|
return
|
|
end
|
|
|
|
__evolved_defer()
|
|
|
|
do
|
|
---@type evolved.chunk[]
|
|
local chunk_list = __acquire_table(__table_pool_tag.chunk_list)
|
|
local chunk_count = 0
|
|
|
|
for argument_index = 1, argument_count do
|
|
---@type evolved.query
|
|
local query = __lua_select(argument_index, ...)
|
|
local query_primary = query % 2 ^ 20
|
|
|
|
if __freelist_ids[query_primary] ~= query then
|
|
__warning_fmt('the id (%s) is not alive and cannot be queried',
|
|
__id_name(query))
|
|
else
|
|
for chunk in __evolved_execute(query) do
|
|
chunk_count = chunk_count + 1
|
|
chunk_list[chunk_count] = chunk
|
|
end
|
|
end
|
|
end
|
|
|
|
for chunk_index = 1, chunk_count do
|
|
local chunk = chunk_list[chunk_index]
|
|
__chunk_clear(chunk)
|
|
end
|
|
|
|
__release_table(__table_pool_tag.chunk_list, chunk_list)
|
|
end
|
|
|
|
__evolved_commit()
|
|
end
|
|
|
|
---@param ... evolved.query queries
|
|
function __evolved_batch_destroy(...)
|
|
local argument_count = __lua_select('#', ...)
|
|
|
|
if argument_count == 0 then
|
|
return
|
|
end
|
|
|
|
if __defer_depth > 0 then
|
|
__defer_batch_destroy(...)
|
|
return
|
|
end
|
|
|
|
__evolved_defer()
|
|
|
|
do
|
|
local minor_chunks = __minor_chunks
|
|
|
|
local clearing_chunk_list = __acquire_table(__table_pool_tag.chunk_list)
|
|
local clearing_chunk_count = 0
|
|
|
|
local purging_entity_list = __acquire_table(__table_pool_tag.entity_list)
|
|
local purging_entity_count = 0
|
|
|
|
local purging_fragment_list = __acquire_table(__table_pool_tag.fragment_list)
|
|
local purging_fragment_count = 0
|
|
|
|
for argument_index = 1, argument_count do
|
|
---@type evolved.query
|
|
local query = __lua_select(argument_index, ...)
|
|
local query_primary = query % 2 ^ 20
|
|
|
|
if __freelist_ids[query_primary] ~= query then
|
|
__warning_fmt('the id (%s) is not alive and cannot be queried',
|
|
__id_name(query))
|
|
else
|
|
for chunk, entity_list, entity_count in __evolved_execute(query) do
|
|
clearing_chunk_count = clearing_chunk_count + 1
|
|
clearing_chunk_list[clearing_chunk_count] = chunk
|
|
|
|
for i = 1, entity_count do
|
|
local entity = entity_list[i]
|
|
|
|
local is_fragment = minor_chunks[entity]
|
|
|
|
if not is_fragment then
|
|
purging_entity_count = purging_entity_count + 1
|
|
purging_entity_list[purging_entity_count] = entity
|
|
else
|
|
purging_fragment_count = purging_fragment_count + 1
|
|
purging_fragment_list[purging_fragment_count] = entity
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
if purging_fragment_count > 0 then
|
|
__destroy_fragment_list(purging_fragment_list, purging_fragment_count)
|
|
__release_table(__table_pool_tag.fragment_list, purging_fragment_list)
|
|
else
|
|
__release_table(__table_pool_tag.fragment_list, purging_fragment_list, true)
|
|
end
|
|
|
|
if clearing_chunk_count > 0 then
|
|
__clear_chunk_list(clearing_chunk_list, clearing_chunk_count)
|
|
__release_table(__table_pool_tag.chunk_list, clearing_chunk_list)
|
|
else
|
|
__release_table(__table_pool_tag.chunk_list, clearing_chunk_list, true)
|
|
end
|
|
|
|
if purging_entity_count > 0 then
|
|
__destroy_entity_list(purging_entity_list, purging_entity_count)
|
|
__release_table(__table_pool_tag.entity_list, purging_entity_list)
|
|
else
|
|
__release_table(__table_pool_tag.entity_list, purging_entity_list, true)
|
|
end
|
|
end
|
|
|
|
__evolved_commit()
|
|
end
|
|
|
|
---@param entity evolved.entity
|
|
---@return evolved.each_iterator iterator
|
|
---@return evolved.each_state? iterator_state
|
|
---@nodiscard
|
|
function __evolved_each(entity)
|
|
local entity_primary = entity % 2 ^ 20
|
|
|
|
if __freelist_ids[entity_primary] ~= entity then
|
|
__error_fmt('the id (%s) is not alive and cannot be iterated',
|
|
__id_name(entity))
|
|
end
|
|
|
|
local entity_chunk = __entity_chunks[entity_primary]
|
|
|
|
if not entity_chunk then
|
|
return __iterator_fns.__each_iterator
|
|
end
|
|
|
|
---@type evolved.each_state
|
|
local each_state = __acquire_table(__table_pool_tag.each_state)
|
|
|
|
each_state[1] = __structural_changes
|
|
each_state[2] = entity_chunk
|
|
each_state[3] = __entity_places[entity_primary]
|
|
each_state[4] = 1
|
|
|
|
return __iterator_fns.__each_iterator, each_state
|
|
end
|
|
|
|
---@param query evolved.query
|
|
---@return evolved.execute_iterator iterator
|
|
---@return evolved.execute_state? iterator_state
|
|
---@nodiscard
|
|
function __evolved_execute(query)
|
|
local query_primary = query % 2 ^ 20
|
|
|
|
if __freelist_ids[query_primary] ~= query then
|
|
__error_fmt('the id (%s) is not alive and cannot be executed',
|
|
__id_name(query))
|
|
end
|
|
|
|
---@type evolved.chunk[]
|
|
local chunk_stack = __acquire_table(__table_pool_tag.chunk_list)
|
|
local chunk_stack_size = 0
|
|
|
|
local query_includes = __sorted_includes[query]
|
|
local query_include_set = query_includes and query_includes.__item_set
|
|
local query_include_list = query_includes and query_includes.__item_list
|
|
local query_include_count = query_includes and query_includes.__item_count or 0
|
|
|
|
local query_excludes = __sorted_excludes[query]
|
|
local query_exclude_set = query_excludes and query_excludes.__item_set
|
|
local query_exclude_list = query_excludes and query_excludes.__item_list
|
|
local query_exclude_count = query_excludes and query_excludes.__item_count or 0
|
|
|
|
if query_include_count > 0 then
|
|
local query_major = query_include_list[query_include_count]
|
|
|
|
local major_chunks = __major_chunks[query_major]
|
|
local major_chunk_list = major_chunks and major_chunks.__item_list
|
|
local major_chunk_count = major_chunks and major_chunks.__item_count or 0
|
|
|
|
for major_chunk_index = 1, major_chunk_count do
|
|
local major_chunk = major_chunk_list[major_chunk_index]
|
|
|
|
local is_major_chunk_matched = true
|
|
|
|
if is_major_chunk_matched and query_include_count > 1 then
|
|
is_major_chunk_matched = __chunk_has_all_fragment_list(
|
|
major_chunk, query_include_list, query_include_count - 1)
|
|
end
|
|
|
|
if is_major_chunk_matched and query_exclude_count > 0 then
|
|
is_major_chunk_matched = not __chunk_has_any_fragment_list(
|
|
major_chunk, query_exclude_list, query_exclude_count)
|
|
end
|
|
|
|
if is_major_chunk_matched and major_chunk.__has_explicit_minors then
|
|
local major_chunk_minor_list = major_chunk.__fragment_list
|
|
local major_chunk_minor_count = major_chunk.__fragment_count - 1
|
|
|
|
for major_chunk_fragment_index = 1, major_chunk_minor_count do
|
|
local major_chunk_minor = major_chunk_minor_list[major_chunk_fragment_index]
|
|
|
|
local is_major_chunk_minor_included = query_include_set[major_chunk_minor]
|
|
|
|
if not is_major_chunk_minor_included and __evolved_has(major_chunk_minor, __EXPLICIT) then
|
|
is_major_chunk_matched = false
|
|
break
|
|
end
|
|
end
|
|
end
|
|
|
|
if is_major_chunk_matched then
|
|
chunk_stack_size = chunk_stack_size + 1
|
|
chunk_stack[chunk_stack_size] = major_chunk
|
|
end
|
|
end
|
|
|
|
---@type evolved.execute_state
|
|
local execute_state = __acquire_table(__table_pool_tag.execute_state)
|
|
|
|
execute_state[1] = __structural_changes
|
|
execute_state[2] = chunk_stack
|
|
execute_state[3] = chunk_stack_size
|
|
execute_state[4] = query_exclude_set
|
|
|
|
return __iterator_fns.__execute_iterator, execute_state
|
|
else
|
|
for _, root_chunk in __lua_next, __root_chunks do
|
|
local is_root_chunk_matched = true
|
|
|
|
if is_root_chunk_matched and root_chunk.__has_explicit_fragments then
|
|
is_root_chunk_matched = false
|
|
end
|
|
|
|
if is_root_chunk_matched and query_exclude_count > 0 then
|
|
is_root_chunk_matched = not __chunk_has_any_fragment_list(
|
|
root_chunk, query_exclude_list, query_exclude_count)
|
|
end
|
|
|
|
if is_root_chunk_matched then
|
|
chunk_stack_size = chunk_stack_size + 1
|
|
chunk_stack[chunk_stack_size] = root_chunk
|
|
end
|
|
end
|
|
|
|
---@type evolved.execute_state
|
|
local execute_state = __acquire_table(__table_pool_tag.execute_state)
|
|
|
|
execute_state[1] = __structural_changes
|
|
execute_state[2] = chunk_stack
|
|
execute_state[3] = chunk_stack_size
|
|
execute_state[4] = query_exclude_set
|
|
|
|
return __iterator_fns.__execute_iterator, execute_state
|
|
end
|
|
end
|
|
|
|
---@param ... evolved.system systems
|
|
function __evolved_process(...)
|
|
local argument_count = __lua_select('#', ...)
|
|
|
|
if argument_count == 0 then
|
|
return
|
|
end
|
|
|
|
for argument_index = 1, argument_count do
|
|
---@type evolved.system
|
|
local system = __lua_select(argument_index, ...)
|
|
local system_primary = system % 2 ^ 20
|
|
|
|
if __freelist_ids[system_primary] ~= system then
|
|
__warning_fmt('the id (%s) is not alive and cannot be processed',
|
|
__id_name(system))
|
|
elseif __evolved_has(system, __DISABLED) then
|
|
-- the system is disabled, nothing to process
|
|
else
|
|
__system_process(system)
|
|
end
|
|
end
|
|
end
|
|
|
|
---@param yesno boolean
|
|
function __evolved_debug_mode(yesno)
|
|
__debug_mode = yesno
|
|
end
|
|
|
|
function __evolved_collect_garbage()
|
|
if __defer_depth > 0 then
|
|
__defer_call_hook(__evolved_collect_garbage)
|
|
return
|
|
end
|
|
|
|
__evolved_defer()
|
|
|
|
do
|
|
---@type evolved.chunk[]
|
|
local working_chunk_stack = __acquire_table(__table_pool_tag.chunk_list)
|
|
local working_chunk_stack_size = 0
|
|
|
|
---@type evolved.chunk[]
|
|
local postorder_chunk_stack = __acquire_table(__table_pool_tag.chunk_list)
|
|
local postorder_chunk_stack_size = 0
|
|
|
|
for _, root_chunk in __lua_next, __root_chunks do
|
|
working_chunk_stack_size = working_chunk_stack_size + 1
|
|
working_chunk_stack[working_chunk_stack_size] = root_chunk
|
|
|
|
while working_chunk_stack_size > 0 do
|
|
local working_chunk = working_chunk_stack[working_chunk_stack_size]
|
|
|
|
working_chunk_stack[working_chunk_stack_size] = nil
|
|
working_chunk_stack_size = working_chunk_stack_size - 1
|
|
|
|
do
|
|
local working_chunk_child_list = working_chunk.__child_list
|
|
local working_chunk_child_count = working_chunk.__child_count
|
|
|
|
__lua_table_move(
|
|
working_chunk_child_list, 1, working_chunk_child_count,
|
|
working_chunk_stack_size + 1, working_chunk_stack)
|
|
|
|
working_chunk_stack_size = working_chunk_stack_size + working_chunk_child_count
|
|
end
|
|
|
|
postorder_chunk_stack_size = postorder_chunk_stack_size + 1
|
|
postorder_chunk_stack[postorder_chunk_stack_size] = working_chunk
|
|
end
|
|
end
|
|
|
|
for postorder_chunk_index = postorder_chunk_stack_size, 1, -1 do
|
|
local postorder_chunk = postorder_chunk_stack[postorder_chunk_index]
|
|
local postorder_chunk_pins = __pinned_chunks[postorder_chunk] or 0
|
|
|
|
local is_not_pinned =
|
|
postorder_chunk_pins == 0
|
|
|
|
local should_be_purged =
|
|
postorder_chunk.__child_count == 0 and
|
|
postorder_chunk.__entity_count == 0
|
|
|
|
if is_not_pinned and should_be_purged then
|
|
__purge_chunk(postorder_chunk)
|
|
end
|
|
end
|
|
|
|
__release_table(__table_pool_tag.chunk_list, working_chunk_stack)
|
|
__release_table(__table_pool_tag.chunk_list, postorder_chunk_stack)
|
|
end
|
|
|
|
__evolved_commit()
|
|
end
|
|
|
|
---
|
|
---
|
|
---
|
|
---
|
|
---
|
|
|
|
---@param fragment evolved.fragment
|
|
---@param ... evolved.fragment fragments
|
|
---@return evolved.chunk chunk
|
|
---@return evolved.entity[] entity_list
|
|
---@return integer entity_count
|
|
---@nodiscard
|
|
function __evolved_chunk(fragment, ...)
|
|
local chunk = __chunk_fragments(fragment, ...)
|
|
return chunk, chunk.__entity_list, chunk.__entity_count
|
|
end
|
|
|
|
function __chunk_mt:__tostring()
|
|
local fragment_names = {} ---@type string[]
|
|
|
|
for fragment_index = 1, self.__fragment_count do
|
|
fragment_names[fragment_index] = __id_name(self.__fragment_list[fragment_index])
|
|
end
|
|
|
|
return __lua_string_format('<%s>', __lua_table_concat(fragment_names, ', '))
|
|
end
|
|
|
|
---@return boolean
|
|
---@nodiscard
|
|
function __chunk_mt:alive()
|
|
return not self.__unreachable_or_collected
|
|
end
|
|
|
|
---@return boolean
|
|
---@nodiscard
|
|
function __chunk_mt:empty()
|
|
return self.__unreachable_or_collected or self.__entity_count == 0
|
|
end
|
|
|
|
---@param fragment evolved.fragment
|
|
---@return boolean
|
|
---@nodiscard
|
|
function __chunk_mt:has(fragment)
|
|
return __chunk_has_fragment(self, fragment)
|
|
end
|
|
|
|
---@param ... evolved.fragment fragments
|
|
---@return boolean
|
|
---@nodiscard
|
|
function __chunk_mt:has_all(...)
|
|
return __chunk_has_all_fragments(self, ...)
|
|
end
|
|
|
|
---@param ... evolved.fragment fragments
|
|
---@return boolean
|
|
---@nodiscard
|
|
function __chunk_mt:has_any(...)
|
|
return __chunk_has_any_fragments(self, ...)
|
|
end
|
|
|
|
---@return evolved.entity[] entity_list
|
|
---@return integer entity_count
|
|
---@nodiscard
|
|
function __chunk_mt:entities()
|
|
return self.__entity_list, self.__entity_count
|
|
end
|
|
|
|
---@return evolved.fragment[] fragment_list
|
|
---@return integer fragment_count
|
|
---@nodiscard
|
|
function __chunk_mt:fragments()
|
|
return self.__fragment_list, self.__fragment_count
|
|
end
|
|
|
|
---@param ... evolved.fragment fragments
|
|
---@return evolved.storage ... storages
|
|
---@nodiscard
|
|
function __chunk_mt:components(...)
|
|
local fragment_count = __lua_select('#', ...)
|
|
|
|
if fragment_count == 0 then
|
|
return
|
|
end
|
|
|
|
local indices = self.__component_indices
|
|
local storages = self.__component_storages
|
|
|
|
local empty_component_storage = __safe_tbls.__EMPTY_COMPONENT_STORAGE
|
|
|
|
if fragment_count == 1 then
|
|
local f1 = ...
|
|
local i1 = indices[f1]
|
|
return
|
|
i1 and storages[i1] or empty_component_storage
|
|
end
|
|
|
|
if fragment_count == 2 then
|
|
local f1, f2 = ...
|
|
local i1, i2 = indices[f1], indices[f2]
|
|
return
|
|
i1 and storages[i1] or empty_component_storage,
|
|
i2 and storages[i2] or empty_component_storage
|
|
end
|
|
|
|
if fragment_count == 3 then
|
|
local f1, f2, f3 = ...
|
|
local i1, i2, i3 = indices[f1], indices[f2], indices[f3]
|
|
return
|
|
i1 and storages[i1] or empty_component_storage,
|
|
i2 and storages[i2] or empty_component_storage,
|
|
i3 and storages[i3] or empty_component_storage
|
|
end
|
|
|
|
if fragment_count == 4 then
|
|
local f1, f2, f3, f4 = ...
|
|
local i1, i2, i3, i4 = indices[f1], indices[f2], indices[f3], indices[f4]
|
|
return
|
|
i1 and storages[i1] or empty_component_storage,
|
|
i2 and storages[i2] or empty_component_storage,
|
|
i3 and storages[i3] or empty_component_storage,
|
|
i4 and storages[i4] or empty_component_storage
|
|
end
|
|
|
|
do
|
|
local f1, f2, f3, f4 = ...
|
|
local i1, i2, i3, i4 = indices[f1], indices[f2], indices[f3], indices[f4]
|
|
return
|
|
i1 and storages[i1] or empty_component_storage,
|
|
i2 and storages[i2] or empty_component_storage,
|
|
i3 and storages[i3] or empty_component_storage,
|
|
i4 and storages[i4] or empty_component_storage,
|
|
self:components(__lua_select(5, ...))
|
|
end
|
|
end
|
|
|
|
---
|
|
---
|
|
---
|
|
---
|
|
---
|
|
|
|
---@return evolved.scheme scheme
|
|
---@nodiscard
|
|
function __evolved_scheme()
|
|
return __lua_setmetatable({
|
|
}, __scheme_mt)
|
|
end
|
|
|
|
---
|
|
---
|
|
---
|
|
---
|
|
---
|
|
|
|
---@return evolved.builder builder
|
|
---@nodiscard
|
|
function __evolved_builder()
|
|
return __lua_setmetatable({
|
|
__components = {},
|
|
}, __builder_mt)
|
|
end
|
|
|
|
function __builder_mt:__tostring()
|
|
local fragment_list = {} ---@type evolved.fragment[]
|
|
local fragment_count = 0 ---@type integer
|
|
|
|
for fragment in __lua_next, self.__components do
|
|
fragment_count = fragment_count + 1
|
|
fragment_list[fragment_count] = fragment
|
|
end
|
|
|
|
__lua_table_sort(fragment_list)
|
|
|
|
local fragment_names = {} ---@type string[]
|
|
|
|
for fragment_index = 1, fragment_count do
|
|
fragment_names[fragment_index] = __id_name(fragment_list[fragment_index])
|
|
end
|
|
|
|
return __lua_string_format('<%s>', __lua_table_concat(fragment_names, ', '))
|
|
end
|
|
|
|
---@return evolved.entity entity
|
|
function __builder_mt:spawn()
|
|
return __evolved_spawn(self.__components)
|
|
end
|
|
|
|
---@param entity_count integer
|
|
---@return evolved.entity[] entity_list
|
|
function __builder_mt:multi_spawn(entity_count)
|
|
return __evolved_multi_spawn(entity_count, self.__components)
|
|
end
|
|
|
|
---@param prefab evolved.entity
|
|
---@return evolved.entity entity
|
|
function __builder_mt:clone(prefab)
|
|
return __evolved_clone(prefab, self.__components)
|
|
end
|
|
|
|
---@param entity_count integer
|
|
---@param prefab evolved.entity
|
|
---@return evolved.entity[] entity_list
|
|
function __builder_mt:multi_clone(entity_count, prefab)
|
|
return __evolved_multi_clone(entity_count, prefab, self.__components)
|
|
end
|
|
|
|
---@param fragment evolved.fragment
|
|
---@return boolean
|
|
---@nodiscard
|
|
function __builder_mt:has(fragment)
|
|
if self.__components[fragment] then
|
|
return true
|
|
end
|
|
|
|
return false
|
|
end
|
|
|
|
---@param ... evolved.fragment fragments
|
|
---@return boolean
|
|
---@nodiscard
|
|
function __builder_mt:has_all(...)
|
|
local fragment_count = __lua_select("#", ...)
|
|
|
|
if fragment_count == 0 then
|
|
return true
|
|
end
|
|
|
|
local cs = self.__components
|
|
|
|
if fragment_count == 1 then
|
|
local f1 = ...
|
|
return cs[f1] ~= nil
|
|
end
|
|
|
|
if fragment_count == 2 then
|
|
local f1, f2 = ...
|
|
return cs[f1] ~= nil and cs[f2] ~= nil
|
|
end
|
|
|
|
if fragment_count == 3 then
|
|
local f1, f2, f3 = ...
|
|
return cs[f1] ~= nil and cs[f2] ~= nil and cs[f3] ~= nil
|
|
end
|
|
|
|
if fragment_count == 4 then
|
|
local f1, f2, f3, f4 = ...
|
|
return cs[f1] ~= nil and cs[f2] ~= nil and cs[f3] ~= nil and cs[f4] ~= nil
|
|
end
|
|
|
|
do
|
|
local f1, f2, f3, f4 = ...
|
|
return cs[f1] ~= nil and cs[f2] ~= nil and cs[f3] ~= nil and cs[f4] ~= nil
|
|
and self:has_all(__lua_select(5, ...))
|
|
end
|
|
end
|
|
|
|
---@param ... evolved.fragment fragments
|
|
---@return boolean
|
|
---@nodiscard
|
|
function __builder_mt:has_any(...)
|
|
local fragment_count = __lua_select("#", ...)
|
|
|
|
if fragment_count == 0 then
|
|
return false
|
|
end
|
|
|
|
local cs = self.__components
|
|
|
|
if fragment_count == 1 then
|
|
local f1 = ...
|
|
return cs[f1] ~= nil
|
|
end
|
|
|
|
if fragment_count == 2 then
|
|
local f1, f2 = ...
|
|
return cs[f1] ~= nil or cs[f2] ~= nil
|
|
end
|
|
|
|
if fragment_count == 3 then
|
|
local f1, f2, f3 = ...
|
|
return cs[f1] ~= nil or cs[f2] ~= nil or cs[f3] ~= nil
|
|
end
|
|
|
|
if fragment_count == 4 then
|
|
local f1, f2, f3, f4 = ...
|
|
return cs[f1] ~= nil or cs[f2] ~= nil or cs[f3] ~= nil or cs[f4] ~= nil
|
|
end
|
|
|
|
do
|
|
local f1, f2, f3, f4 = ...
|
|
return cs[f1] ~= nil or cs[f2] ~= nil or cs[f3] ~= nil or cs[f4] ~= nil
|
|
or self:has_any(__lua_select(5, ...))
|
|
end
|
|
end
|
|
|
|
---@param ... evolved.fragment fragments
|
|
---@return evolved.component ... components
|
|
---@nodiscard
|
|
function __builder_mt:get(...)
|
|
local fragment_count = __lua_select("#", ...)
|
|
|
|
if fragment_count == 0 then
|
|
return
|
|
end
|
|
|
|
local cs = self.__components
|
|
|
|
if fragment_count == 1 then
|
|
local f1 = ...
|
|
return cs[f1]
|
|
end
|
|
|
|
if fragment_count == 2 then
|
|
local f1, f2 = ...
|
|
return cs[f1], cs[f2]
|
|
end
|
|
|
|
if fragment_count == 3 then
|
|
local f1, f2, f3 = ...
|
|
return cs[f1], cs[f2], cs[f3]
|
|
end
|
|
|
|
if fragment_count == 4 then
|
|
local f1, f2, f3, f4 = ...
|
|
return cs[f1], cs[f2], cs[f3], cs[f4]
|
|
end
|
|
|
|
do
|
|
local f1, f2, f3, f4 = ...
|
|
return cs[f1], cs[f2], cs[f3], cs[f4],
|
|
self:get(__lua_select(5, ...))
|
|
end
|
|
end
|
|
|
|
---@param fragment evolved.fragment
|
|
---@param component evolved.component
|
|
---@return evolved.builder builder
|
|
function __builder_mt:set(fragment, component)
|
|
local fragment_primary = fragment % 2 ^ 20
|
|
|
|
if __debug_mode then
|
|
if __freelist_ids[fragment_primary] ~= fragment then
|
|
__error_fmt('the id (%s) is not alive and cannot be set',
|
|
__id_name(fragment))
|
|
end
|
|
end
|
|
|
|
do
|
|
---@type evolved.default?, evolved.duplicate?
|
|
local fragment_default, fragment_duplicate =
|
|
__evolved_get(fragment, __DEFAULT, __DUPLICATE)
|
|
|
|
local new_component = component
|
|
if new_component == nil then new_component = fragment_default end
|
|
if new_component ~= nil and fragment_duplicate then new_component = fragment_duplicate(new_component) end
|
|
if new_component == nil then new_component = true end
|
|
|
|
self.__components[fragment] = new_component
|
|
end
|
|
|
|
return self
|
|
end
|
|
|
|
---@param ... evolved.fragment fragments
|
|
---@return evolved.builder builder
|
|
function __builder_mt:remove(...)
|
|
local fragment_count = __lua_select("#", ...)
|
|
|
|
if fragment_count == 0 then
|
|
return self
|
|
end
|
|
|
|
local cs = self.__components
|
|
|
|
if fragment_count == 1 then
|
|
local f1 = ...
|
|
cs[f1] = nil
|
|
return self
|
|
end
|
|
|
|
if fragment_count == 2 then
|
|
local f1, f2 = ...
|
|
cs[f1], cs[f2] = nil, nil
|
|
return self
|
|
end
|
|
|
|
if fragment_count == 3 then
|
|
local f1, f2, f3 = ...
|
|
cs[f1], cs[f2], cs[f3] = nil, nil, nil
|
|
return self
|
|
end
|
|
|
|
if fragment_count == 4 then
|
|
local f1, f2, f3, f4 = ...
|
|
cs[f1], cs[f2], cs[f3], cs[f4] = nil, nil, nil, nil
|
|
return self
|
|
end
|
|
|
|
do
|
|
local f1, f2, f3, f4 = ...
|
|
cs[f1], cs[f2], cs[f3], cs[f4] = nil, nil, nil, nil
|
|
return self:remove(__lua_select(5, ...))
|
|
end
|
|
end
|
|
|
|
---@return evolved.builder builder
|
|
function __builder_mt:clear()
|
|
__lua_table_clear(self.__components)
|
|
return self
|
|
end
|
|
|
|
---@return evolved.builder builder
|
|
function __builder_mt:tag()
|
|
return self:set(__TAG)
|
|
end
|
|
|
|
---@param name string
|
|
---@return evolved.builder builder
|
|
function __builder_mt:name(name)
|
|
return self:set(__NAME, name)
|
|
end
|
|
|
|
---@return evolved.builder builder
|
|
function __builder_mt:unique()
|
|
return self:set(__UNIQUE)
|
|
end
|
|
|
|
---@return evolved.builder builder
|
|
function __builder_mt:explicit()
|
|
return self:set(__EXPLICIT)
|
|
end
|
|
|
|
---@return evolved.builder builder
|
|
function __builder_mt:internal()
|
|
return self:set(__INTERNAL)
|
|
end
|
|
|
|
---@param scheme evolved.scheme
|
|
---@return evolved.builder builder
|
|
function __builder_mt:scheme(scheme)
|
|
return self:set(__SCHEME, scheme)
|
|
end
|
|
|
|
---@param default evolved.component
|
|
---@return evolved.builder builder
|
|
function __builder_mt:default(default)
|
|
return self:set(__DEFAULT, default)
|
|
end
|
|
|
|
---@param duplicate evolved.duplicate
|
|
---@return evolved.builder builder
|
|
function __builder_mt:duplicate(duplicate)
|
|
return self:set(__DUPLICATE, duplicate)
|
|
end
|
|
|
|
---@return evolved.builder builder
|
|
function __builder_mt:prefab()
|
|
return self:set(__PREFAB)
|
|
end
|
|
|
|
---@return evolved.builder builder
|
|
function __builder_mt:disabled()
|
|
return self:set(__DISABLED)
|
|
end
|
|
|
|
---@param ... evolved.fragment fragments
|
|
---@return evolved.builder builder
|
|
function __builder_mt:include(...)
|
|
local argument_count = __lua_select('#', ...)
|
|
|
|
if argument_count == 0 then
|
|
return self
|
|
end
|
|
|
|
local include_list = self:get(__INCLUDES)
|
|
local include_count = include_list and #include_list or 0
|
|
|
|
if include_count == 0 then
|
|
include_list = __list_new(argument_count)
|
|
end
|
|
|
|
for argument_index = 1, argument_count do
|
|
---@type evolved.fragment
|
|
local fragment = __lua_select(argument_index, ...)
|
|
include_list[include_count + argument_index] = fragment
|
|
end
|
|
|
|
return self:set(__INCLUDES, include_list)
|
|
end
|
|
|
|
---@param ... evolved.fragment fragments
|
|
---@return evolved.builder builder
|
|
function __builder_mt:exclude(...)
|
|
local argument_count = __lua_select('#', ...)
|
|
|
|
if argument_count == 0 then
|
|
return self
|
|
end
|
|
|
|
local exclude_list = self:get(__EXCLUDES)
|
|
local exclude_count = exclude_list and #exclude_list or 0
|
|
|
|
if exclude_count == 0 then
|
|
exclude_list = __list_new(argument_count)
|
|
end
|
|
|
|
for argument_index = 1, argument_count do
|
|
---@type evolved.fragment
|
|
local fragment = __lua_select(argument_index, ...)
|
|
exclude_list[exclude_count + argument_index] = fragment
|
|
end
|
|
|
|
return self:set(__EXCLUDES, exclude_list)
|
|
end
|
|
|
|
---@param ... evolved.fragment fragments
|
|
---@return evolved.builder builder
|
|
function __builder_mt:require(...)
|
|
local argument_count = __lua_select('#', ...)
|
|
|
|
if argument_count == 0 then
|
|
return self
|
|
end
|
|
|
|
local require_list = self:get(__REQUIRES)
|
|
local require_count = require_list and #require_list or 0
|
|
|
|
if require_count == 0 then
|
|
require_list = __list_new(argument_count)
|
|
end
|
|
|
|
for argument_index = 1, argument_count do
|
|
---@type evolved.fragment
|
|
local fragment = __lua_select(argument_index, ...)
|
|
require_list[require_count + argument_index] = fragment
|
|
end
|
|
|
|
return self:set(__REQUIRES, require_list)
|
|
end
|
|
|
|
---@param on_set evolved.set_hook
|
|
---@return evolved.builder builder
|
|
function __builder_mt:on_set(on_set)
|
|
return self:set(__ON_SET, on_set)
|
|
end
|
|
|
|
---@param on_assign evolved.assign_hook
|
|
---@return evolved.builder builder
|
|
function __builder_mt:on_assign(on_assign)
|
|
return self:set(__ON_ASSIGN, on_assign)
|
|
end
|
|
|
|
---@param on_insert evolved.insert_hook
|
|
---@return evolved.builder builder
|
|
function __builder_mt:on_insert(on_insert)
|
|
return self:set(__ON_INSERT, on_insert)
|
|
end
|
|
|
|
---@param on_remove evolved.remove_hook
|
|
---@return evolved.builder builder
|
|
function __builder_mt:on_remove(on_remove)
|
|
return self:set(__ON_REMOVE, on_remove)
|
|
end
|
|
|
|
---@param group evolved.system
|
|
---@return evolved.builder builder
|
|
function __builder_mt:group(group)
|
|
return self:set(__GROUP, group)
|
|
end
|
|
|
|
---@param query evolved.query
|
|
---@return evolved.builder builder
|
|
function __builder_mt:query(query)
|
|
return self:set(__QUERY, query)
|
|
end
|
|
|
|
---@param execute evolved.execute
|
|
---@return evolved.builder builder
|
|
function __builder_mt:execute(execute)
|
|
return self:set(__EXECUTE, execute)
|
|
end
|
|
|
|
---@param prologue evolved.prologue
|
|
---@return evolved.builder builder
|
|
function __builder_mt:prologue(prologue)
|
|
return self:set(__PROLOGUE, prologue)
|
|
end
|
|
|
|
---@param epilogue evolved.epilogue
|
|
---@return evolved.builder builder
|
|
function __builder_mt:epilogue(epilogue)
|
|
return self:set(__EPILOGUE, epilogue)
|
|
end
|
|
|
|
---@param destruction_policy evolved.id
|
|
---@return evolved.builder builder
|
|
function __builder_mt:destruction_policy(destruction_policy)
|
|
return self:set(__DESTRUCTION_POLICY, destruction_policy)
|
|
end
|
|
|
|
---
|
|
---
|
|
---
|
|
---
|
|
---
|
|
|
|
__evolved_set(__ON_SET, __ON_INSERT, __update_major_chunks)
|
|
__evolved_set(__ON_SET, __ON_REMOVE, __update_major_chunks)
|
|
|
|
__evolved_set(__ON_ASSIGN, __ON_INSERT, __update_major_chunks)
|
|
__evolved_set(__ON_ASSIGN, __ON_REMOVE, __update_major_chunks)
|
|
|
|
__evolved_set(__ON_INSERT, __ON_INSERT, __update_major_chunks)
|
|
__evolved_set(__ON_INSERT, __ON_REMOVE, __update_major_chunks)
|
|
|
|
__evolved_set(__ON_REMOVE, __ON_INSERT, __update_major_chunks)
|
|
__evolved_set(__ON_REMOVE, __ON_REMOVE, __update_major_chunks)
|
|
|
|
---
|
|
---
|
|
---
|
|
---
|
|
---
|
|
|
|
__evolved_set(__TAG, __ON_INSERT, __update_major_chunks)
|
|
__evolved_set(__TAG, __ON_REMOVE, __update_major_chunks)
|
|
|
|
__evolved_set(__UNIQUE, __ON_INSERT, __update_major_chunks)
|
|
__evolved_set(__UNIQUE, __ON_REMOVE, __update_major_chunks)
|
|
|
|
__evolved_set(__EXPLICIT, __ON_INSERT, __update_major_chunks)
|
|
__evolved_set(__EXPLICIT, __ON_REMOVE, __update_major_chunks)
|
|
|
|
__evolved_set(__INTERNAL, __ON_INSERT, __update_major_chunks)
|
|
__evolved_set(__INTERNAL, __ON_REMOVE, __update_major_chunks)
|
|
|
|
__evolved_set(__SCHEME, __ON_INSERT, __update_major_chunks)
|
|
__evolved_set(__SCHEME, __ON_REMOVE, __update_major_chunks)
|
|
|
|
__evolved_set(__DEFAULT, __ON_INSERT, __update_major_chunks)
|
|
__evolved_set(__DEFAULT, __ON_REMOVE, __update_major_chunks)
|
|
|
|
__evolved_set(__DUPLICATE, __ON_INSERT, __update_major_chunks)
|
|
__evolved_set(__DUPLICATE, __ON_REMOVE, __update_major_chunks)
|
|
|
|
__evolved_set(__REQUIRES, __ON_INSERT, __update_major_chunks)
|
|
__evolved_set(__REQUIRES, __ON_REMOVE, __update_major_chunks)
|
|
|
|
---
|
|
---
|
|
---
|
|
---
|
|
---
|
|
|
|
__evolved_set(__TAG, __NAME, 'TAG')
|
|
__evolved_set(__NAME, __NAME, 'NAME')
|
|
|
|
__evolved_set(__UNIQUE, __NAME, 'UNIQUE')
|
|
__evolved_set(__EXPLICIT, __NAME, 'EXPLICIT')
|
|
__evolved_set(__INTERNAL, __NAME, 'INTERNAL')
|
|
|
|
__evolved_set(__SCHEME, __NAME, 'SCHEME')
|
|
__evolved_set(__DEFAULT, __NAME, 'DEFAULT')
|
|
__evolved_set(__DUPLICATE, __NAME, 'DUPLICATE')
|
|
|
|
__evolved_set(__PREFAB, __NAME, 'PREFAB')
|
|
__evolved_set(__DISABLED, __NAME, 'DISABLED')
|
|
|
|
__evolved_set(__INCLUDES, __NAME, 'INCLUDES')
|
|
__evolved_set(__EXCLUDES, __NAME, 'EXCLUDES')
|
|
__evolved_set(__REQUIRES, __NAME, 'REQUIRES')
|
|
|
|
__evolved_set(__ON_SET, __NAME, 'ON_SET')
|
|
__evolved_set(__ON_ASSIGN, __NAME, 'ON_ASSIGN')
|
|
__evolved_set(__ON_INSERT, __NAME, 'ON_INSERT')
|
|
__evolved_set(__ON_REMOVE, __NAME, 'ON_REMOVE')
|
|
|
|
__evolved_set(__GROUP, __NAME, 'GROUP')
|
|
|
|
__evolved_set(__QUERY, __NAME, 'QUERY')
|
|
__evolved_set(__EXECUTE, __NAME, 'EXECUTE')
|
|
|
|
__evolved_set(__PROLOGUE, __NAME, 'PROLOGUE')
|
|
__evolved_set(__EPILOGUE, __NAME, 'EPILOGUE')
|
|
|
|
__evolved_set(__DESTRUCTION_POLICY, __NAME, 'DESTRUCTION_POLICY')
|
|
__evolved_set(__DESTRUCTION_POLICY_DESTROY_ENTITY, __NAME, 'DESTRUCTION_POLICY_DESTROY_ENTITY')
|
|
__evolved_set(__DESTRUCTION_POLICY_REMOVE_FRAGMENT, __NAME, 'DESTRUCTION_POLICY_REMOVE_FRAGMENT')
|
|
|
|
---
|
|
---
|
|
---
|
|
---
|
|
---
|
|
|
|
__evolved_set(__TAG, __INTERNAL)
|
|
__evolved_set(__NAME, __INTERNAL)
|
|
|
|
__evolved_set(__UNIQUE, __INTERNAL)
|
|
__evolved_set(__EXPLICIT, __INTERNAL)
|
|
__evolved_set(__INTERNAL, __INTERNAL)
|
|
|
|
__evolved_set(__SCHEME, __INTERNAL)
|
|
__evolved_set(__DEFAULT, __INTERNAL)
|
|
__evolved_set(__DUPLICATE, __INTERNAL)
|
|
|
|
__evolved_set(__PREFAB, __INTERNAL)
|
|
__evolved_set(__DISABLED, __INTERNAL)
|
|
|
|
__evolved_set(__INCLUDES, __INTERNAL)
|
|
__evolved_set(__EXCLUDES, __INTERNAL)
|
|
__evolved_set(__REQUIRES, __INTERNAL)
|
|
|
|
__evolved_set(__ON_SET, __INTERNAL)
|
|
__evolved_set(__ON_ASSIGN, __INTERNAL)
|
|
__evolved_set(__ON_INSERT, __INTERNAL)
|
|
__evolved_set(__ON_REMOVE, __INTERNAL)
|
|
|
|
__evolved_set(__GROUP, __INTERNAL)
|
|
|
|
__evolved_set(__QUERY, __INTERNAL)
|
|
__evolved_set(__EXECUTE, __INTERNAL)
|
|
|
|
__evolved_set(__PROLOGUE, __INTERNAL)
|
|
__evolved_set(__EPILOGUE, __INTERNAL)
|
|
|
|
__evolved_set(__DESTRUCTION_POLICY, __INTERNAL)
|
|
__evolved_set(__DESTRUCTION_POLICY_DESTROY_ENTITY, __INTERNAL)
|
|
__evolved_set(__DESTRUCTION_POLICY_REMOVE_FRAGMENT, __INTERNAL)
|
|
|
|
---
|
|
---
|
|
---
|
|
---
|
|
---
|
|
|
|
__evolved_set(__TAG, __TAG)
|
|
|
|
__evolved_set(__UNIQUE, __TAG)
|
|
|
|
__evolved_set(__EXPLICIT, __TAG)
|
|
|
|
__evolved_set(__INTERNAL, __TAG)
|
|
__evolved_set(__INTERNAL, __UNIQUE)
|
|
__evolved_set(__INTERNAL, __EXPLICIT)
|
|
|
|
__evolved_set(__PREFAB, __TAG)
|
|
__evolved_set(__PREFAB, __UNIQUE)
|
|
__evolved_set(__PREFAB, __EXPLICIT)
|
|
|
|
__evolved_set(__DISABLED, __TAG)
|
|
__evolved_set(__DISABLED, __UNIQUE)
|
|
__evolved_set(__DISABLED, __EXPLICIT)
|
|
|
|
__evolved_set(__INCLUDES, __DEFAULT, __list_new())
|
|
__evolved_set(__INCLUDES, __DUPLICATE, __list_dup)
|
|
|
|
__evolved_set(__EXCLUDES, __DEFAULT, __list_new())
|
|
__evolved_set(__EXCLUDES, __DUPLICATE, __list_dup)
|
|
|
|
__evolved_set(__REQUIRES, __DEFAULT, __list_new())
|
|
__evolved_set(__REQUIRES, __DUPLICATE, __list_dup)
|
|
|
|
__evolved_set(__ON_SET, __UNIQUE)
|
|
__evolved_set(__ON_ASSIGN, __UNIQUE)
|
|
__evolved_set(__ON_INSERT, __UNIQUE)
|
|
__evolved_set(__ON_REMOVE, __UNIQUE)
|
|
|
|
---
|
|
---
|
|
---
|
|
---
|
|
---
|
|
|
|
---@param query evolved.query
|
|
---@param include_list evolved.fragment[]
|
|
__evolved_set(__INCLUDES, __ON_SET, function(query, _, include_list)
|
|
local include_count = #include_list
|
|
|
|
if include_count == 0 then
|
|
__sorted_includes[query] = nil
|
|
return
|
|
end
|
|
|
|
---@type evolved.assoc_list<evolved.fragment>
|
|
local sorted_includes = __assoc_list_new(include_count)
|
|
|
|
__assoc_list_move(include_list, 1, include_count, sorted_includes)
|
|
__assoc_list_sort(sorted_includes)
|
|
|
|
__sorted_includes[query] = sorted_includes
|
|
end)
|
|
|
|
__evolved_set(__INCLUDES, __ON_REMOVE, function(query)
|
|
__sorted_includes[query] = nil
|
|
end)
|
|
|
|
---
|
|
---
|
|
---
|
|
---
|
|
---
|
|
|
|
---@param query evolved.query
|
|
---@param exclude_list evolved.fragment[]
|
|
__evolved_set(__EXCLUDES, __ON_SET, function(query, _, exclude_list)
|
|
local exclude_count = #exclude_list
|
|
|
|
if exclude_count == 0 then
|
|
__sorted_excludes[query] = nil
|
|
return
|
|
end
|
|
|
|
---@type evolved.assoc_list<evolved.fragment>
|
|
local sorted_excludes = __assoc_list_new(exclude_count)
|
|
|
|
__assoc_list_move(exclude_list, 1, exclude_count, sorted_excludes)
|
|
__assoc_list_sort(sorted_excludes)
|
|
|
|
__sorted_excludes[query] = sorted_excludes
|
|
end)
|
|
|
|
__evolved_set(__EXCLUDES, __ON_REMOVE, function(query)
|
|
__sorted_excludes[query] = nil
|
|
end)
|
|
|
|
---
|
|
---
|
|
---
|
|
---
|
|
---
|
|
|
|
---@param fragment evolved.fragment
|
|
---@param require_list evolved.fragment[]
|
|
__evolved_set(__REQUIRES, __ON_SET, function(fragment, _, require_list)
|
|
local require_count = #require_list
|
|
|
|
if require_count == 0 then
|
|
__sorted_requires[fragment] = nil
|
|
return
|
|
end
|
|
|
|
---@type evolved.assoc_list<evolved.fragment>
|
|
local sorted_requires = __assoc_list_new(require_count)
|
|
|
|
__assoc_list_move(require_list, 1, require_count, sorted_requires)
|
|
__assoc_list_sort(sorted_requires)
|
|
|
|
__sorted_requires[fragment] = sorted_requires
|
|
end)
|
|
|
|
__evolved_set(__REQUIRES, __ON_REMOVE, function(fragment)
|
|
__sorted_requires[fragment] = nil
|
|
end)
|
|
|
|
---
|
|
---
|
|
---
|
|
---
|
|
---
|
|
|
|
---@param system evolved.system
|
|
---@param new_group evolved.system
|
|
---@param old_group? evolved.system
|
|
__evolved_set(__GROUP, __ON_SET, function(system, _, new_group, old_group)
|
|
if new_group == old_group then
|
|
return
|
|
end
|
|
|
|
if old_group then
|
|
local old_group_systems = __group_subsystems[old_group]
|
|
|
|
if old_group_systems and __assoc_list_remove(old_group_systems, system) == 0 then
|
|
__group_subsystems[old_group] = nil
|
|
end
|
|
end
|
|
|
|
local new_group_systems = __group_subsystems[new_group]
|
|
|
|
if not new_group_systems then
|
|
---@type evolved.assoc_list<evolved.system>
|
|
new_group_systems = __assoc_list_new(4)
|
|
__group_subsystems[new_group] = new_group_systems
|
|
end
|
|
|
|
__assoc_list_insert(new_group_systems, system)
|
|
end)
|
|
|
|
---@param system evolved.system
|
|
---@param old_group evolved.system
|
|
__evolved_set(__GROUP, __ON_REMOVE, function(system, _, old_group)
|
|
local old_group_systems = __group_subsystems[old_group]
|
|
|
|
if old_group_systems and __assoc_list_remove(old_group_systems, system) == 0 then
|
|
__group_subsystems[old_group] = nil
|
|
end
|
|
end)
|
|
|
|
---
|
|
---
|
|
--- Predefs
|
|
---
|
|
---
|
|
|
|
evolved.TAG = __TAG
|
|
evolved.NAME = __NAME
|
|
|
|
evolved.UNIQUE = __UNIQUE
|
|
evolved.EXPLICIT = __EXPLICIT
|
|
evolved.INTERNAL = __INTERNAL
|
|
|
|
evolved.SCHEME = __SCHEME
|
|
evolved.DEFAULT = __DEFAULT
|
|
evolved.DUPLICATE = __DUPLICATE
|
|
|
|
evolved.PREFAB = __PREFAB
|
|
evolved.DISABLED = __DISABLED
|
|
|
|
evolved.INCLUDES = __INCLUDES
|
|
evolved.EXCLUDES = __EXCLUDES
|
|
evolved.REQUIRES = __REQUIRES
|
|
|
|
evolved.ON_SET = __ON_SET
|
|
evolved.ON_ASSIGN = __ON_ASSIGN
|
|
evolved.ON_INSERT = __ON_INSERT
|
|
evolved.ON_REMOVE = __ON_REMOVE
|
|
|
|
evolved.GROUP = __GROUP
|
|
|
|
evolved.QUERY = __QUERY
|
|
evolved.EXECUTE = __EXECUTE
|
|
|
|
evolved.PROLOGUE = __PROLOGUE
|
|
evolved.EPILOGUE = __EPILOGUE
|
|
|
|
evolved.DESTRUCTION_POLICY = __DESTRUCTION_POLICY
|
|
evolved.DESTRUCTION_POLICY_DESTROY_ENTITY = __DESTRUCTION_POLICY_DESTROY_ENTITY
|
|
evolved.DESTRUCTION_POLICY_REMOVE_FRAGMENT = __DESTRUCTION_POLICY_REMOVE_FRAGMENT
|
|
|
|
---
|
|
---
|
|
--- Functions
|
|
---
|
|
---
|
|
|
|
evolved.id = __evolved_id
|
|
evolved.name = __evolved_name
|
|
|
|
evolved.pack = __evolved_pack
|
|
evolved.unpack = __evolved_unpack
|
|
|
|
evolved.defer = __evolved_defer
|
|
evolved.commit = __evolved_commit
|
|
|
|
evolved.spawn = __evolved_spawn
|
|
evolved.multi_spawn = __evolved_multi_spawn
|
|
|
|
evolved.clone = __evolved_clone
|
|
evolved.multi_clone = __evolved_multi_clone
|
|
|
|
evolved.alive = __evolved_alive
|
|
evolved.alive_all = __evolved_alive_all
|
|
evolved.alive_any = __evolved_alive_any
|
|
|
|
evolved.empty = __evolved_empty
|
|
evolved.empty_all = __evolved_empty_all
|
|
evolved.empty_any = __evolved_empty_any
|
|
|
|
evolved.has = __evolved_has
|
|
evolved.has_all = __evolved_has_all
|
|
evolved.has_any = __evolved_has_any
|
|
|
|
evolved.get = __evolved_get
|
|
|
|
evolved.set = __evolved_set
|
|
evolved.remove = __evolved_remove
|
|
evolved.clear = __evolved_clear
|
|
evolved.destroy = __evolved_destroy
|
|
|
|
evolved.batch_set = __evolved_batch_set
|
|
evolved.batch_remove = __evolved_batch_remove
|
|
evolved.batch_clear = __evolved_batch_clear
|
|
evolved.batch_destroy = __evolved_batch_destroy
|
|
|
|
evolved.each = __evolved_each
|
|
evolved.execute = __evolved_execute
|
|
|
|
evolved.process = __evolved_process
|
|
|
|
evolved.debug_mode = __evolved_debug_mode
|
|
evolved.collect_garbage = __evolved_collect_garbage
|
|
|
|
evolved.chunk = __evolved_chunk
|
|
evolved.scheme = __evolved_scheme
|
|
evolved.builder = __evolved_builder
|
|
|
|
---
|
|
---
|
|
---
|
|
---
|
|
---
|
|
|
|
evolved.collect_garbage()
|
|
|
|
return evolved
|