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evolved.lua

Module idpools

idpools.idpool -> (idpool)
idpools.pack -> integer -> integer -> (id)
idpools.unpack -> id -> (integer, integer)
idpools.acquire -> idpool -> (id)
idpools.release -> idpool -> id -> ()
idpools.is_alive -> idpool -> id -> (boolean)

Instance idpool

idpool.pack -> integer -> integer -> (id)
idpool.unpack -> id -> (integer, integer)
idpool:acquire -> (id)
idpool:release -> id -> ()
idpool:is_alive -> id -> (boolean)

Module registry

registry.entity -> (entity)
registry.guid -> entity -> (id)
registry.is_alive -> entity -> (boolean)
registry.destroy -> entity -> ()
registry.get -> entity -> entity -> (any)
registry.get_or -> entity -> entity -> any -> (any)
registry.has -> entity -> entity -> (boolean)
registry.has_all -> entity -> entity... -> (boolean)
registry.has_any -> entity -> entity... -> (boolean)
registry.assign -> entity -> entity -> any -> (boolean)
registry.insert -> entity -> entity -> any -> (boolean)
registry.remove -> entity -> entity... -> (boolean)
registry.query -> entity -> entity... -> (query)
registry.execute -> query -> (() -> (chunk?))
registry.chunk -> entity -> entity... -> (chunk)
registry.entities -> chunk -> entity -> (entity[])
registry.components -> chunk -> entity -> (any[])

Instance entity

entity:guid -> (id)
entity:is_alive -> (boolean)
entity:destroy -> ()
entity:get -> entity -> (any)
entity:get_or -> entity -> any -> (any)
entity:has -> entity -> (boolean)
entity:has_all -> entity... -> (boolean)
entity:has_any -> entity... -> (boolean)
entity:assign -> entity -> any -> (boolean)
entity:insert -> entity -> any -> (boolean)
entity:remove -> entity... -> (boolean)

Instance query

query:execute -> (() -> (chunk?))

Instance chunk

chunk:entities -> entity -> (entity[])
chunk:components -> entity -> (any[])

Module singles

singles.single -> any -> (entity)
singles.get -> entity -> (any)
singles.has -> entity -> (boolean)
singles.assign -> entity -> any -> ()

Module vectors

vectors.vector2 -> number -> number -> (vector2)
vectors.is_vector2 -> any -> (boolean)

License (MIT)

Description
Evolved ECS (Entity-Component-System) for Lua
Readme 6.6 MiB
Languages
Lua 100%