mirror of
https://github.com/BlackMATov/evolved.lua.git
synced 2026-01-13 23:07:06 +07:00
Compare commits
2 Commits
dev
...
feature/pa
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
ffb0e37b7a | ||
|
|
a63b0d4400 |
2
.github/workflows/lua5.1.yml
vendored
2
.github/workflows/lua5.1.yml
vendored
@@ -14,7 +14,7 @@ jobs:
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
- uses: ilammy/msvc-dev-cmd@v1
|
||||
- uses: leafo/gh-actions-lua@v12
|
||||
- uses: leafo/gh-actions-lua@v11
|
||||
with:
|
||||
luaVersion: ${{matrix.lua_version}}
|
||||
- run: |
|
||||
|
||||
21
.github/workflows/lua5.2.yml
vendored
21
.github/workflows/lua5.2.yml
vendored
@@ -1,21 +0,0 @@
|
||||
name: lua5.2
|
||||
|
||||
on: [push, pull_request]
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: ${{matrix.operating_system}}
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
lua_version: ["5.2"]
|
||||
operating_system: ["ubuntu-latest", "macos-latest", "windows-latest"]
|
||||
name: ${{matrix.operating_system}}-${{matrix.lua_version}}
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
- uses: ilammy/msvc-dev-cmd@v1
|
||||
- uses: leafo/gh-actions-lua@v12
|
||||
with:
|
||||
luaVersion: ${{matrix.lua_version}}
|
||||
- run: |
|
||||
lua ./develop/all.lua
|
||||
21
.github/workflows/lua5.3.yml
vendored
21
.github/workflows/lua5.3.yml
vendored
@@ -1,21 +0,0 @@
|
||||
name: lua5.3
|
||||
|
||||
on: [push, pull_request]
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: ${{matrix.operating_system}}
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
lua_version: ["5.3"]
|
||||
operating_system: ["ubuntu-latest", "macos-latest", "windows-latest"]
|
||||
name: ${{matrix.operating_system}}-${{matrix.lua_version}}
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
- uses: ilammy/msvc-dev-cmd@v1
|
||||
- uses: leafo/gh-actions-lua@v12
|
||||
with:
|
||||
luaVersion: ${{matrix.lua_version}}
|
||||
- run: |
|
||||
lua ./develop/all.lua
|
||||
2
.github/workflows/lua5.4.yml
vendored
2
.github/workflows/lua5.4.yml
vendored
@@ -14,7 +14,7 @@ jobs:
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
- uses: ilammy/msvc-dev-cmd@v1
|
||||
- uses: leafo/gh-actions-lua@v12
|
||||
- uses: leafo/gh-actions-lua@v11
|
||||
with:
|
||||
luaVersion: ${{matrix.lua_version}}
|
||||
- run: |
|
||||
|
||||
2
.github/workflows/luajit.yml
vendored
2
.github/workflows/luajit.yml
vendored
@@ -14,7 +14,7 @@ jobs:
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
- uses: ilammy/msvc-dev-cmd@v1
|
||||
- uses: leafo/gh-actions-lua@v12
|
||||
- uses: leafo/gh-actions-lua@v11
|
||||
with:
|
||||
luaVersion: ${{matrix.lua_version}}
|
||||
- run: |
|
||||
|
||||
@@ -28,9 +28,6 @@
|
||||
"ignoreDir": [
|
||||
".vscode",
|
||||
"develop/3rdparty"
|
||||
],
|
||||
"library": [
|
||||
"${3rd}/love2d/library"
|
||||
]
|
||||
}
|
||||
}
|
||||
|
||||
38
.vscode/launch.json
vendored
38
.vscode/launch.json
vendored
@@ -10,24 +10,6 @@
|
||||
"file": "${workspaceFolder}/develop/all.lua"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Launch Evolved All (lua5.2)",
|
||||
"type": "lua-local",
|
||||
"request": "launch",
|
||||
"program": {
|
||||
"lua": "lua5.2",
|
||||
"file": "${workspaceFolder}/develop/all.lua"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Launch Evolved All (lua5.3)",
|
||||
"type": "lua-local",
|
||||
"request": "launch",
|
||||
"program": {
|
||||
"lua": "lua5.3",
|
||||
"file": "${workspaceFolder}/develop/all.lua"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Launch Evolved All (lua5.4)",
|
||||
"type": "lua-local",
|
||||
@@ -37,15 +19,6 @@
|
||||
"file": "${workspaceFolder}/develop/all.lua"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Launch Evolved All (lua5.5)",
|
||||
"type": "lua-local",
|
||||
"request": "launch",
|
||||
"program": {
|
||||
"lua": "lua5.5",
|
||||
"file": "${workspaceFolder}/develop/all.lua"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Launch Evolved All (luajit)",
|
||||
"type": "lua-local",
|
||||
@@ -54,17 +27,6 @@
|
||||
"lua": "luajit",
|
||||
"file": "${workspaceFolder}/develop/all.lua"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Launch Evolved Example (LÖVE)",
|
||||
"type": "lua-local",
|
||||
"request": "launch",
|
||||
"program": {
|
||||
"command": "love"
|
||||
},
|
||||
"args": [
|
||||
"${workspaceFolder}/example"
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
3
.vscode/settings.json
vendored
3
.vscode/settings.json
vendored
@@ -1,5 +1,5 @@
|
||||
{
|
||||
"[json][jsonc][lua][markdown][teal][yaml]": {
|
||||
"[json][jsonc][lua][markdown][yaml]": {
|
||||
"editor.formatOnSave": true,
|
||||
"files.insertFinalNewline": true,
|
||||
"files.trimFinalNewlines": true,
|
||||
@@ -8,6 +8,7 @@
|
||||
"markdown.extension.toc.levels": "2..6",
|
||||
"markdown.extension.toc.omittedFromToc": {
|
||||
"README.md": [
|
||||
"# Changelog",
|
||||
"# API Reference"
|
||||
]
|
||||
}
|
||||
|
||||
@@ -17,7 +17,6 @@
|
||||
1. Insert the new function into the `evolved` table in `evolved.lua`.
|
||||
2. Create tests for the function in `develop/testing/function_name_tests.lua`.
|
||||
3. Add the new test to `develop/all.lua`.
|
||||
4. Update the Teal type definitions in `evolved.d.tl`.
|
||||
5. Document the function in the **Cheat Sheet** and **API Reference** sections of `README.md`.
|
||||
6. Provide a description in the **Overview** section of `README.md`.
|
||||
7. Describe the update in the **Changelog** section of `README.md`.
|
||||
4. Document the function in the **Cheat Sheet** and **API Reference** sections of `README.md`.
|
||||
5. Provide a description in the **Overview** section of `README.md`.
|
||||
6. Describe the update in the **Changelog** section of `README.md`.
|
||||
@@ -1,6 +1,6 @@
|
||||
MIT License
|
||||
|
||||
Copyright (C) 2024-2026, by Matvey Cherevko (blackmatov@gmail.com)
|
||||
Copyright (C) 2024-2025, by Matvey Cherevko (blackmatov@gmail.com)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
|
||||
19
ROADMAP.md
Normal file
19
ROADMAP.md
Normal file
@@ -0,0 +1,19 @@
|
||||
# Roadmap
|
||||
|
||||
## Backlog
|
||||
|
||||
- Improve the performance of required fragments by caching first-level required chunks.
|
||||
- Improve the performance of builders that are used multiple times by caching hint chunks.
|
||||
- Queries can cache major chunks to avoid finding them every time.
|
||||
- Add multi-spawn to the builder to spawn multiple entities at once.
|
||||
- Add a function to shrink storages to free unused memory.
|
||||
- observers and events
|
||||
- add INDEX fragment trait
|
||||
- use compact prefix-tree for chunks
|
||||
- optional ffi component storages
|
||||
|
||||
## Thoughts
|
||||
|
||||
- We can return deferred status from modifying operations and spawn/clone methods.
|
||||
- Should we make one builder:build method instead of :spawn and :clone?
|
||||
- Should we cache the result of without_unique_fragments to clone faster?
|
||||
@@ -1,16 +0,0 @@
|
||||
# Roadmap
|
||||
|
||||
## Backlog
|
||||
|
||||
- observers and events
|
||||
- add INDEX fragment trait
|
||||
- use compact prefix-tree for chunks
|
||||
- optional ffi component storages
|
||||
|
||||
## Thoughts
|
||||
|
||||
- We should have a way to not copy components on deferred spawn/clone
|
||||
|
||||
## Known Issues
|
||||
|
||||
- Errors in hooks are cannot be handled properly right now
|
||||
@@ -1,31 +1,21 @@
|
||||
require 'develop.testing.build_tests'
|
||||
require 'develop.testing.cancel_tests'
|
||||
require 'develop.testing.clone_tests'
|
||||
require 'develop.testing.depth_tests'
|
||||
require 'develop.testing.destroy_tests'
|
||||
require 'develop.testing.locate_tests'
|
||||
require 'develop.testing.main_tests'
|
||||
require 'develop.testing.multi_spawn_tests'
|
||||
require 'develop.samples.relations'
|
||||
require 'develop.samples.systems'
|
||||
|
||||
require 'develop.testing.name_tests'
|
||||
require 'develop.testing.process_with_tests'
|
||||
require 'develop.testing.pairs_tests'
|
||||
require 'develop.testing.requires_fragment_tests'
|
||||
require 'develop.testing.spawn_tests'
|
||||
require 'develop.testing.system_as_query_tests'
|
||||
|
||||
require 'develop.benchmarks.clone_bmarks'
|
||||
require 'develop.benchmarks.common_bmarks'
|
||||
require 'develop.benchmarks.migration_bmarks'
|
||||
require 'develop.benchmarks.process_bmarks'
|
||||
require 'develop.benchmarks.spawn_bmarks'
|
||||
require 'develop.benchmarks.table_bmarks'
|
||||
require 'develop.untests'
|
||||
|
||||
require 'develop.unbench'
|
||||
require 'develop.usbench'
|
||||
|
||||
local basics = require 'develop.basics'
|
||||
|
||||
print '----------------------------------------'
|
||||
basics.describe_fuzz 'develop.fuzzing.destroy_fuzz'
|
||||
print '----------------------------------------'
|
||||
basics.describe_fuzz 'develop.fuzzing.execute_fuzz'
|
||||
print '----------------------------------------'
|
||||
basics.describe_fuzz 'develop.fuzzing.batch_destroy_fuzz'
|
||||
print '----------------------------------------'
|
||||
basics.describe_fuzz 'develop.fuzzing.explicit_fuzz'
|
||||
@@ -35,3 +25,5 @@ print '----------------------------------------'
|
||||
basics.describe_fuzz 'develop.fuzzing.requires_fuzz'
|
||||
print '----------------------------------------'
|
||||
basics.describe_fuzz 'develop.fuzzing.unique_fuzz'
|
||||
print '----------------------------------------'
|
||||
basics.describe_fuzz 'develop.fuzzing.wildcard_fuzz'
|
||||
|
||||
@@ -1,535 +0,0 @@
|
||||
local evo = require 'evolved'
|
||||
local basics = require 'develop.basics'
|
||||
|
||||
evo.debug_mode(false)
|
||||
|
||||
local N = 1000
|
||||
|
||||
local F1, F2, F3, F4, F5 = evo.id(5)
|
||||
local D1, D2, D3, D4, D5 = evo.id(5)
|
||||
|
||||
evo.set(D1, evo.DEFAULT, true)
|
||||
evo.set(D2, evo.DEFAULT, true)
|
||||
evo.set(D3, evo.DEFAULT, true)
|
||||
evo.set(D4, evo.DEFAULT, true)
|
||||
evo.set(D5, evo.DEFAULT, true)
|
||||
|
||||
evo.set(D1, evo.DUPLICATE, function(v) return not v end)
|
||||
evo.set(D2, evo.DUPLICATE, function(v) return not v end)
|
||||
evo.set(D3, evo.DUPLICATE, function(v) return not v end)
|
||||
evo.set(D4, evo.DUPLICATE, function(v) return not v end)
|
||||
evo.set(D5, evo.DUPLICATE, function(v) return not v end)
|
||||
|
||||
local QF1 = evo.builder():include(F1):spawn()
|
||||
local QD1 = evo.builder():include(D1):spawn()
|
||||
|
||||
local RF1 = evo.builder():require(F1):spawn()
|
||||
local RF123 = evo.builder():require(F1, F2, F3):spawn()
|
||||
local RF12345 = evo.builder():require(F1, F2, F3, F4, F5):spawn()
|
||||
|
||||
local RD1 = evo.builder():require(D1):spawn()
|
||||
local RD123 = evo.builder():require(D1, D2, D3):spawn()
|
||||
local RD12345 = evo.builder():require(D1, D2, D3, D4, D5):spawn()
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Simple Clone | %d entities with 1 component', N),
|
||||
function()
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn { [F1] = true }
|
||||
|
||||
for _ = 1, N do
|
||||
clone(prefab)
|
||||
end
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Simple Defer Clone | %d entities with 1 component', N),
|
||||
function()
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn { [F1] = true }
|
||||
|
||||
evo.defer()
|
||||
for _ = 1, N do
|
||||
clone(prefab)
|
||||
end
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Simple Clone With Defaults | %d entities with 1 component', N),
|
||||
function()
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn { [D1] = true }
|
||||
|
||||
for _ = 1, N do
|
||||
clone(prefab)
|
||||
end
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Simple Clone | %d entities with 3 components', N),
|
||||
function()
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn { [F1] = true, [F2] = true, [F3] = true }
|
||||
|
||||
for _ = 1, N do
|
||||
clone(prefab)
|
||||
end
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Simple Defer Clone | %d entities with 3 components', N),
|
||||
function()
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn { [F1] = true, [F2] = true, [F3] = true }
|
||||
|
||||
evo.defer()
|
||||
for _ = 1, N do
|
||||
clone(prefab)
|
||||
end
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Simple Clone With Defaults | %d entities with 3 components', N),
|
||||
function()
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn { [D1] = true, [D2] = true, [D3] = true }
|
||||
|
||||
for _ = 1, N do
|
||||
clone(prefab)
|
||||
end
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Simple Clone | %d entities with 5 components', N),
|
||||
function()
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn { [F1] = true, [F2] = true, [F3] = true, [F4] = true, [F5] = true }
|
||||
|
||||
for _ = 1, N do
|
||||
clone(prefab)
|
||||
end
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Simple Defer Clone | %d entities with 5 components', N),
|
||||
function()
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn { [F1] = true, [F2] = true, [F3] = true, [F4] = true, [F5] = true }
|
||||
|
||||
evo.defer()
|
||||
for _ = 1, N do
|
||||
clone(prefab)
|
||||
end
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Simple Clone With Defaults | %d entities with 5 components', N),
|
||||
function()
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn { [D1] = true, [D2] = true, [D3] = true, [D4] = true, [D5] = true }
|
||||
|
||||
for _ = 1, N do
|
||||
clone(prefab)
|
||||
end
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Simple Clone | %d entities with 1 required component', N),
|
||||
function()
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn { [RF1] = true }
|
||||
evo.remove(prefab, F1)
|
||||
|
||||
for _ = 1, N do
|
||||
clone(prefab)
|
||||
end
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Simple Defer Clone | %d entities with 1 required component', N),
|
||||
function()
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn { [RF1] = true }
|
||||
|
||||
evo.defer()
|
||||
for _ = 1, N do
|
||||
clone(prefab)
|
||||
end
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Simple Clone With Defaults | %d entities with 1 required component', N),
|
||||
function()
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn { [RD1] = true }
|
||||
|
||||
for _ = 1, N do
|
||||
clone(prefab)
|
||||
end
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Simple Clone | %d entities with 3 required components', N),
|
||||
function()
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn { [RF123] = true }
|
||||
evo.remove(prefab, F1, F2, F3)
|
||||
|
||||
for _ = 1, N do
|
||||
clone(prefab)
|
||||
end
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Simple Defer Clone | %d entities with 3 required components', N),
|
||||
function()
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn { [RF123] = true }
|
||||
|
||||
evo.defer()
|
||||
for _ = 1, N do
|
||||
clone(prefab)
|
||||
end
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Simple Clone With Defaults | %d entities with 3 required components', N),
|
||||
function()
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn { [RD123] = true }
|
||||
|
||||
for _ = 1, N do
|
||||
clone(prefab)
|
||||
end
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Simple Clone | %d entities with 5 required components', N),
|
||||
function()
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn { [RF12345] = true }
|
||||
evo.remove(prefab, F1, F2, F3, F4, F5)
|
||||
|
||||
for _ = 1, N do
|
||||
clone(prefab)
|
||||
end
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Simple Defer Clone | %d entities with 5 required components', N),
|
||||
function()
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn { [RF12345] = true }
|
||||
|
||||
evo.defer()
|
||||
for _ = 1, N do
|
||||
clone(prefab)
|
||||
end
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Simple Clone With Defaults | %d entities with 5 required components', N),
|
||||
function()
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn { [RD12345] = true }
|
||||
|
||||
for _ = 1, N do
|
||||
clone(prefab)
|
||||
end
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Multi Clone | %d entities with 1 component', N),
|
||||
function()
|
||||
local multi_clone = evo.multi_clone
|
||||
|
||||
local prefab = evo.spawn { [F1] = true }
|
||||
|
||||
multi_clone(N, prefab)
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Multi Defer Clone | %d entities with 1 component', N),
|
||||
function()
|
||||
local multi_clone = evo.multi_clone
|
||||
|
||||
local prefab = evo.spawn { [F1] = true }
|
||||
|
||||
evo.defer()
|
||||
multi_clone(N, prefab)
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Multi Clone With Defaults | %d entities with 1 component', N),
|
||||
function()
|
||||
local multi_clone = evo.multi_clone
|
||||
|
||||
local prefab = evo.spawn { [D1] = true }
|
||||
|
||||
multi_clone(N, prefab)
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Multi Clone | %d entities with 3 components', N),
|
||||
function()
|
||||
local multi_clone = evo.multi_clone
|
||||
|
||||
local prefab = evo.spawn { [F1] = true, [F2] = true, [F3] = true }
|
||||
|
||||
multi_clone(N, prefab)
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Multi Defer Clone | %d entities with 3 components', N),
|
||||
function()
|
||||
local multi_clone = evo.multi_clone
|
||||
|
||||
local prefab = evo.spawn { [F1] = true, [F2] = true, [F3] = true }
|
||||
|
||||
evo.defer()
|
||||
multi_clone(N, prefab)
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Multi Clone With Defaults | %d entities with 3 components', N),
|
||||
function()
|
||||
local multi_clone = evo.multi_clone
|
||||
|
||||
local prefab = evo.spawn { [D1] = true, [D2] = true, [D3] = true }
|
||||
|
||||
multi_clone(N, prefab)
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Multi Clone | %d entities with 5 components', N),
|
||||
function()
|
||||
local multi_clone = evo.multi_clone
|
||||
|
||||
local prefab = evo.spawn { [F1] = true, [F2] = true, [F3] = true, [F4] = true, [F5] = true }
|
||||
|
||||
multi_clone(N, prefab)
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Multi Defer Clone | %d entities with 5 components', N),
|
||||
function()
|
||||
local multi_clone = evo.multi_clone
|
||||
|
||||
local prefab = evo.spawn { [F1] = true, [F2] = true, [F3] = true, [F4] = true, [F5] = true }
|
||||
|
||||
evo.defer()
|
||||
multi_clone(N, prefab)
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Multi Clone With Defaults | %d entities with 5 components', N),
|
||||
function()
|
||||
local multi_clone = evo.multi_clone
|
||||
|
||||
local prefab = evo.spawn { [D1] = true, [D2] = true, [D3] = true, [D4] = true, [D5] = true }
|
||||
|
||||
multi_clone(N, prefab)
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Multi Clone | %d entities with 1 required component', N),
|
||||
function()
|
||||
local multi_clone = evo.multi_clone
|
||||
|
||||
local prefab = evo.spawn { [RF1] = true }
|
||||
|
||||
multi_clone(N, prefab)
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Multi Defer Clone | %d entities with 1 required component', N),
|
||||
function()
|
||||
local multi_clone = evo.multi_clone
|
||||
|
||||
local prefab = evo.spawn { [RF1] = true }
|
||||
|
||||
evo.defer()
|
||||
multi_clone(N, prefab)
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Multi Clone With Defaults | %d entities with 1 required component', N),
|
||||
function()
|
||||
local multi_clone = evo.multi_clone
|
||||
|
||||
local prefab = evo.spawn { [RD1] = true }
|
||||
|
||||
multi_clone(N, prefab)
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Multi Clone | %d entities with 3 required components', N),
|
||||
function()
|
||||
local multi_clone = evo.multi_clone
|
||||
|
||||
local prefab = evo.spawn { [RF123] = true }
|
||||
|
||||
multi_clone(N, prefab)
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Multi Defer Clone | %d entities with 3 required components', N),
|
||||
function()
|
||||
local multi_clone = evo.multi_clone
|
||||
|
||||
local prefab = evo.spawn { [RF123] = true }
|
||||
|
||||
evo.defer()
|
||||
multi_clone(N, prefab)
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Multi Clone With Defaults | %d entities with 3 required components', N),
|
||||
function()
|
||||
local multi_clone = evo.multi_clone
|
||||
|
||||
local prefab = evo.spawn { [RD123] = true }
|
||||
|
||||
multi_clone(N, prefab)
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Multi Clone | %d entities with 5 required components', N),
|
||||
function()
|
||||
local multi_clone = evo.multi_clone
|
||||
|
||||
local prefab = evo.spawn { [RF12345] = true }
|
||||
|
||||
multi_clone(N, prefab)
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Multi Defer Clone | %d entities with 5 required components', N),
|
||||
function()
|
||||
local multi_clone = evo.multi_clone
|
||||
|
||||
local prefab = evo.spawn { [RF12345] = true }
|
||||
|
||||
evo.defer()
|
||||
multi_clone(N, prefab)
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Clone Benchmarks: Multi Clone With Defaults | %d entities with 5 required components', N),
|
||||
function()
|
||||
local multi_clone = evo.multi_clone
|
||||
|
||||
local prefab = evo.spawn { [RD12345] = true }
|
||||
|
||||
multi_clone(N, prefab)
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
@@ -1,340 +0,0 @@
|
||||
local evo = require 'evolved'
|
||||
local basics = require 'develop.basics'
|
||||
|
||||
local tiny = require 'develop.3rdparty.tiny'
|
||||
|
||||
evo.debug_mode(false)
|
||||
|
||||
local N = 1000
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(string.format('Common Benchmarks: Tiny Entity Cycle | %d entities', N),
|
||||
function(world)
|
||||
world:update()
|
||||
end, function()
|
||||
local world = tiny.world()
|
||||
|
||||
for _ = 1, N do
|
||||
world:addEntity({ a = 0 })
|
||||
end
|
||||
|
||||
local A = tiny.processingSystem()
|
||||
A.filter = tiny.requireAll('a')
|
||||
A.process = function(_, e) world:addEntity({ b = e.a }) end
|
||||
A.postProcess = function(_) world:refresh() end
|
||||
|
||||
local B = tiny.processingSystem()
|
||||
B.filter = tiny.requireAll('b')
|
||||
B.process = function(_, e) world:removeEntity(e) end
|
||||
B.postProcess = function(_) world:refresh() end
|
||||
|
||||
world:addSystem(A)
|
||||
world:addSystem(B)
|
||||
|
||||
world:refresh()
|
||||
|
||||
return world
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('Common Benchmarks: Evolved Entity Cycle | %d entities', N),
|
||||
function(world)
|
||||
evo.process(world)
|
||||
end, function()
|
||||
local world = evo.builder()
|
||||
:destruction_policy(evo.DESTRUCTION_POLICY_DESTROY_ENTITY)
|
||||
:spawn()
|
||||
|
||||
local a = evo.builder():set(world):spawn()
|
||||
local b = evo.builder():set(world):spawn()
|
||||
|
||||
local query_a = evo.builder():set(world):include(a):spawn()
|
||||
local query_b = evo.builder():set(world):include(b):spawn()
|
||||
|
||||
local prefab_a = evo.builder():prefab():set(world):set(a, 0):spawn()
|
||||
local prefab_b = evo.builder():prefab():set(world):set(b, 0):spawn()
|
||||
|
||||
evo.multi_clone(N, prefab_a)
|
||||
|
||||
evo.builder()
|
||||
:set(world):group(world):query(query_a)
|
||||
:execute(function(chunk, _, entity_count)
|
||||
local as = chunk:components(a)
|
||||
local entity_bs = evo.multi_clone(entity_count, prefab_b)
|
||||
for i = 1, entity_count do evo.set(entity_bs[i], b, as[i]) end
|
||||
end):spawn()
|
||||
|
||||
evo.builder()
|
||||
:set(world):group(world):query(query_b)
|
||||
:prologue(function()
|
||||
evo.batch_destroy(query_b)
|
||||
end):spawn()
|
||||
|
||||
return world
|
||||
end, function(world)
|
||||
evo.destroy(world)
|
||||
end)
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(string.format('Common Benchmarks: Tiny Simple Iteration | %d entities', N),
|
||||
function(world)
|
||||
world:update()
|
||||
end, function()
|
||||
local world = tiny.world()
|
||||
|
||||
for _ = 1, N do
|
||||
world:addEntity({ a = 0, b = 0 })
|
||||
world:addEntity({ a = 0, b = 0, c = 0 })
|
||||
world:addEntity({ a = 0, b = 0, c = 0, d = 0 })
|
||||
world:addEntity({ a = 0, b = 0, c = 0, e = 0 })
|
||||
end
|
||||
|
||||
local AB = tiny.processingSystem()
|
||||
AB.filter = tiny.requireAll('a', 'b')
|
||||
AB.process = function(_, e) e.a, e.b = e.b, e.a end
|
||||
|
||||
local CD = tiny.processingSystem()
|
||||
CD.filter = tiny.requireAll('c', 'd')
|
||||
CD.process = function(_, e) e.c, e.d = e.d, e.c end
|
||||
|
||||
local CE = tiny.processingSystem()
|
||||
CE.filter = tiny.requireAll('c', 'e')
|
||||
CE.process = function(_, e) e.c, e.e = e.e, e.c end
|
||||
|
||||
world:addSystem(AB)
|
||||
world:addSystem(CD)
|
||||
world:addSystem(CE)
|
||||
|
||||
world:refresh()
|
||||
|
||||
return world
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('Common Benchmarks: Evolved Simple Iteration | %d entities', N),
|
||||
function(world)
|
||||
evo.process(world)
|
||||
end, function()
|
||||
local world = evo.builder()
|
||||
:destruction_policy(evo.DESTRUCTION_POLICY_DESTROY_ENTITY)
|
||||
:spawn()
|
||||
|
||||
local a = evo.builder():set(world):spawn()
|
||||
local b = evo.builder():set(world):spawn()
|
||||
local c = evo.builder():set(world):spawn()
|
||||
local d = evo.builder():set(world):spawn()
|
||||
local e = evo.builder():set(world):spawn()
|
||||
|
||||
local query_ab = evo.builder():set(world):include(a, b):spawn()
|
||||
local query_cd = evo.builder():set(world):include(c, d):spawn()
|
||||
local query_ce = evo.builder():set(world):include(c, e):spawn()
|
||||
|
||||
evo.multi_spawn(N, { [world] = true, [a] = 0, [b] = 0 })
|
||||
evo.multi_spawn(N, { [world] = true, [a] = 0, [b] = 0, [c] = 0 })
|
||||
evo.multi_spawn(N, { [world] = true, [a] = 0, [b] = 0, [c] = 0, [d] = 0 })
|
||||
evo.multi_spawn(N, { [world] = true, [a] = 0, [b] = 0, [c] = 0, [e] = 0 })
|
||||
|
||||
evo.builder()
|
||||
:set(world):group(world):query(query_ab)
|
||||
:execute(function(chunk, _, entity_count)
|
||||
local as, bs = chunk:components(a, b)
|
||||
for i = 1, entity_count do as[i], bs[i] = bs[i], as[i] end
|
||||
end):spawn()
|
||||
|
||||
evo.builder()
|
||||
:set(world):group(world):query(query_cd)
|
||||
:execute(function(chunk, _, entity_count)
|
||||
local cs, ds = chunk:components(c, d)
|
||||
for i = 1, entity_count do cs[i], ds[i] = ds[i], cs[i] end
|
||||
end):spawn()
|
||||
|
||||
evo.builder()
|
||||
:set(world):group(world):query(query_ce)
|
||||
:execute(function(chunk, _, entity_count)
|
||||
local cs, es = chunk:components(c, e)
|
||||
for i = 1, entity_count do cs[i], es[i] = es[i], cs[i] end
|
||||
end):spawn()
|
||||
|
||||
return world
|
||||
end, function(world)
|
||||
evo.destroy(world)
|
||||
end)
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(string.format('Common Benchmarks: Tiny Packed Iteration | %d entities', N),
|
||||
function(world)
|
||||
world:update()
|
||||
end, function()
|
||||
local world = tiny.world()
|
||||
|
||||
for _ = 1, N do
|
||||
world:addEntity({ a = 0, b = 0, c = 0, d = 0, e = 0 })
|
||||
end
|
||||
|
||||
local A = tiny.processingSystem()
|
||||
A.filter = tiny.requireAll('a')
|
||||
A.process = function(_, e) e.a = e.a * 2 end
|
||||
|
||||
local B = tiny.processingSystem()
|
||||
B.filter = tiny.requireAll('b')
|
||||
B.process = function(_, e) e.b = e.b * 2 end
|
||||
|
||||
local C = tiny.processingSystem()
|
||||
C.filter = tiny.requireAll('c')
|
||||
C.process = function(_, e) e.c = e.c * 2 end
|
||||
|
||||
local D = tiny.processingSystem()
|
||||
D.filter = tiny.requireAll('d')
|
||||
D.process = function(_, e) e.d = e.d * 2 end
|
||||
|
||||
local E = tiny.processingSystem()
|
||||
E.filter = tiny.requireAll('e')
|
||||
E.process = function(_, e) e.e = e.e * 2 end
|
||||
|
||||
world:addSystem(A)
|
||||
world:addSystem(B)
|
||||
world:addSystem(C)
|
||||
world:addSystem(D)
|
||||
world:addSystem(E)
|
||||
|
||||
world:refresh()
|
||||
|
||||
return world
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('Common Benchmarks: Evolved Packed Iteration | %d entities', N),
|
||||
function(world)
|
||||
evo.process(world)
|
||||
end, function()
|
||||
local world = evo.builder()
|
||||
:destruction_policy(evo.DESTRUCTION_POLICY_DESTROY_ENTITY)
|
||||
:spawn()
|
||||
|
||||
local a = evo.builder():set(world):spawn()
|
||||
local b = evo.builder():set(world):spawn()
|
||||
local c = evo.builder():set(world):spawn()
|
||||
local d = evo.builder():set(world):spawn()
|
||||
local e = evo.builder():set(world):spawn()
|
||||
|
||||
local query_a = evo.builder():set(world):include(a):spawn()
|
||||
local query_b = evo.builder():set(world):include(b):spawn()
|
||||
local query_c = evo.builder():set(world):include(c):spawn()
|
||||
local query_d = evo.builder():set(world):include(d):spawn()
|
||||
local query_e = evo.builder():set(world):include(e):spawn()
|
||||
|
||||
evo.multi_spawn(N, { [world] = true, [a] = 0, [b] = 0, [c] = 0, [d] = 0, [e] = 0 })
|
||||
|
||||
evo.builder()
|
||||
:set(world):group(world):query(query_a)
|
||||
:execute(function(chunk, _, entity_count)
|
||||
local as = chunk:components(a)
|
||||
for i = 1, entity_count do as[i] = as[i] * 2 end
|
||||
end):spawn()
|
||||
|
||||
evo.builder()
|
||||
:set(world):group(world):query(query_b)
|
||||
:execute(function(chunk, _, entity_count)
|
||||
local bs = chunk:components(b)
|
||||
for i = 1, entity_count do bs[i] = bs[i] * 2 end
|
||||
end):spawn()
|
||||
|
||||
evo.builder()
|
||||
:set(world):group(world):query(query_c)
|
||||
:execute(function(chunk, _, entity_count)
|
||||
local cs = chunk:components(c)
|
||||
for i = 1, entity_count do cs[i] = cs[i] * 2 end
|
||||
end):spawn()
|
||||
|
||||
evo.builder()
|
||||
:set(world):group(world):query(query_d)
|
||||
:execute(function(chunk, _, entity_count)
|
||||
local ds = chunk:components(d)
|
||||
for i = 1, entity_count do ds[i] = ds[i] * 2 end
|
||||
end):spawn()
|
||||
|
||||
evo.builder()
|
||||
:set(world):group(world):query(query_e)
|
||||
:execute(function(chunk, _, entity_count)
|
||||
local es = chunk:components(e)
|
||||
for i = 1, entity_count do es[i] = es[i] * 2 end
|
||||
end):spawn()
|
||||
|
||||
return world
|
||||
end, function(world)
|
||||
evo.destroy(world)
|
||||
end)
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(string.format('Common Benchmarks: Tiny Fragmented Iteration | %d entities', N),
|
||||
function(world)
|
||||
world:update()
|
||||
end, function()
|
||||
local world = tiny.world()
|
||||
|
||||
---@type string[]
|
||||
local chars = {}
|
||||
|
||||
for i = 1, 26 do
|
||||
chars[i] = string.char(string.byte('a') + i - 1)
|
||||
end
|
||||
|
||||
for i, char in ipairs(chars) do
|
||||
for _ = 1, N do
|
||||
world:addEntity({ [char] = i, data = i })
|
||||
end
|
||||
end
|
||||
|
||||
local Data = tiny.processingSystem()
|
||||
Data.filter = tiny.requireAll('data')
|
||||
Data.process = function(_, e) e.data = e.data * 2 end
|
||||
|
||||
local Last = tiny.processingSystem()
|
||||
Last.filter = tiny.requireAll('z')
|
||||
Last.process = function(_, e) e.z = e.z * 2 end
|
||||
|
||||
world:addSystem(Data)
|
||||
world:addSystem(Last)
|
||||
|
||||
world:refresh()
|
||||
|
||||
return world
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('Common Benchmarks: Evolved Fragmented Iteration | %d entities', N),
|
||||
function(world)
|
||||
evo.process(world)
|
||||
end, function()
|
||||
local world = evo.builder()
|
||||
:destruction_policy(evo.DESTRUCTION_POLICY_DESTROY_ENTITY)
|
||||
:spawn()
|
||||
|
||||
local data = evo.spawn { [world] = true }
|
||||
local chars = evo.multi_spawn(26, { [world] = true })
|
||||
|
||||
local query_data = evo.builder():set(world):include(data):spawn()
|
||||
local query_z = evo.builder():set(world):include(chars[#chars]):spawn()
|
||||
|
||||
for i = 1, #chars do
|
||||
evo.multi_spawn(N, { [world] = true, [chars[i]] = i, [data] = i })
|
||||
end
|
||||
|
||||
evo.builder()
|
||||
:set(world):group(world):query(query_data)
|
||||
:execute(function(chunk, _, entity_count)
|
||||
local datas = chunk:components(data)
|
||||
for i = 1, entity_count do datas[i] = datas[i] * 2 end
|
||||
end):spawn()
|
||||
|
||||
evo.builder()
|
||||
:set(world):group(world):query(query_z)
|
||||
:execute(function(chunk, _, entity_count)
|
||||
local zs = chunk:components(chars[#chars])
|
||||
for i = 1, entity_count do zs[i] = zs[i] * 2 end
|
||||
end):spawn()
|
||||
|
||||
return world
|
||||
end, function(world)
|
||||
evo.destroy(world)
|
||||
end)
|
||||
@@ -1,104 +0,0 @@
|
||||
local evo = require 'evolved'
|
||||
local basics = require 'develop.basics'
|
||||
|
||||
evo.debug_mode(false)
|
||||
|
||||
local N = 1000
|
||||
|
||||
local F1, F2, F3, F4, F5 = evo.id(5)
|
||||
|
||||
local Q1 = evo.builder():include(F1):spawn()
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(string.format('Migration Benchmarks: Defer Set | %d entities with 1 component', N),
|
||||
function()
|
||||
local id, set = evo.id, evo.set
|
||||
|
||||
evo.defer()
|
||||
for _ = 1, N do
|
||||
local e = id()
|
||||
set(e, F1)
|
||||
end
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('Migration Benchmarks: Defer Set | %d entities with 3 components', N),
|
||||
function()
|
||||
local id, set = evo.id, evo.set
|
||||
|
||||
evo.defer()
|
||||
for _ = 1, N do
|
||||
local e = id()
|
||||
set(e, F1)
|
||||
set(e, F2)
|
||||
set(e, F3)
|
||||
end
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('Migration Benchmarks: Defer Set | %d entities with 5 components', N),
|
||||
function()
|
||||
local id, set = evo.id, evo.set
|
||||
|
||||
evo.defer()
|
||||
for _ = 1, N do
|
||||
local e = id()
|
||||
set(e, F1)
|
||||
set(e, F2)
|
||||
set(e, F3)
|
||||
set(e, F4)
|
||||
set(e, F5)
|
||||
end
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end)
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(string.format('Migration Benchmarks: Simple Set | %d entities with 1 component', N),
|
||||
function()
|
||||
local id, set = evo.id, evo.set
|
||||
|
||||
for _ = 1, N do
|
||||
local e = id()
|
||||
set(e, F1)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('Migration Benchmarks: Simple Set | %d entities with 3 components', N),
|
||||
function()
|
||||
local id, set = evo.id, evo.set
|
||||
|
||||
for _ = 1, N do
|
||||
local e = id()
|
||||
set(e, F1)
|
||||
set(e, F2)
|
||||
set(e, F3)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('Migration Benchmarks: Simple Set | %d entities with 5 components', N),
|
||||
function()
|
||||
local id, set = evo.id, evo.set
|
||||
|
||||
for _ = 1, N do
|
||||
local e = id()
|
||||
set(e, F1)
|
||||
set(e, F2)
|
||||
set(e, F3)
|
||||
set(e, F4)
|
||||
set(e, F5)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end)
|
||||
@@ -1,102 +0,0 @@
|
||||
local evo = require 'evolved'
|
||||
local basics = require 'develop.basics'
|
||||
|
||||
evo.debug_mode(false)
|
||||
|
||||
local N = 10000
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(string.format('Process Benchmarks: Evolved AoS Processing | %d entities', N),
|
||||
function(w)
|
||||
evo.process(w)
|
||||
end,
|
||||
|
||||
function()
|
||||
local wf = evo.builder()
|
||||
:set(evo.DESTRUCTION_POLICY, evo.DESTRUCTION_POLICY_DESTROY_ENTITY)
|
||||
:spawn()
|
||||
|
||||
local pf = evo.builder():set(wf):spawn()
|
||||
local vf = evo.builder():set(wf):spawn()
|
||||
|
||||
evo.multi_spawn(N, {
|
||||
[wf] = true,
|
||||
[pf] = { x = 0, y = 0, z = 0, w = 0 },
|
||||
[vf] = { x = 0, y = 0, z = 0, w = 0 },
|
||||
})
|
||||
|
||||
evo.builder()
|
||||
:set(wf)
|
||||
:set(evo.GROUP, wf)
|
||||
:set(evo.QUERY, evo.builder():set(wf):include(pf, vf):spawn())
|
||||
:set(evo.EXECUTE, function(chunk, _, entity_count)
|
||||
local ps, vs = chunk:components(pf, vf)
|
||||
|
||||
for i = 1, entity_count do
|
||||
local p, s = ps[i], vs[i]
|
||||
p.x = p.x + s.x
|
||||
p.y = p.y + s.y
|
||||
end
|
||||
end)
|
||||
:spawn()
|
||||
|
||||
return wf
|
||||
end,
|
||||
|
||||
function(w)
|
||||
evo.destroy(w)
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('Process Benchmarks: Evolved SoA Processing | %d entities', N),
|
||||
function(w)
|
||||
evo.process(w)
|
||||
end,
|
||||
|
||||
function()
|
||||
local wf = evo.builder()
|
||||
:set(evo.DESTRUCTION_POLICY, evo.DESTRUCTION_POLICY_DESTROY_ENTITY)
|
||||
:spawn()
|
||||
|
||||
local pxf = evo.builder():set(wf):spawn()
|
||||
local pyf = evo.builder():set(wf):spawn()
|
||||
local pzf = evo.builder():set(wf):spawn()
|
||||
local pwf = evo.builder():set(wf):spawn()
|
||||
local vxf = evo.builder():set(wf):spawn()
|
||||
local vyf = evo.builder():set(wf):spawn()
|
||||
local vzf = evo.builder():set(wf):spawn()
|
||||
local vwf = evo.builder():set(wf):spawn()
|
||||
|
||||
evo.multi_spawn(N, {
|
||||
[wf] = true,
|
||||
[pxf] = 0,
|
||||
[pyf] = 0,
|
||||
[pzf] = 0,
|
||||
[pwf] = 0,
|
||||
[vxf] = 0,
|
||||
[vyf] = 0,
|
||||
[vzf] = 0,
|
||||
[vwf] = 0,
|
||||
})
|
||||
|
||||
evo.builder()
|
||||
:set(wf)
|
||||
:set(evo.GROUP, wf)
|
||||
:set(evo.QUERY, evo.builder():set(wf):include(pxf, pyf, vxf, vyf):spawn())
|
||||
:set(evo.EXECUTE, function(chunk, _, entity_count)
|
||||
local pxs, pys = chunk:components(pxf, pyf)
|
||||
local vxs, vys = chunk:components(vxf, vyf)
|
||||
|
||||
for i = 1, entity_count do
|
||||
pxs[i] = pxs[i] + vxs[i]
|
||||
pys[i] = pys[i] + vys[i]
|
||||
end
|
||||
end)
|
||||
:spawn()
|
||||
|
||||
return wf
|
||||
end,
|
||||
|
||||
function(w)
|
||||
evo.destroy(w)
|
||||
end)
|
||||
@@ -1,764 +0,0 @@
|
||||
local evo = require 'evolved'
|
||||
local basics = require 'develop.basics'
|
||||
|
||||
evo.debug_mode(false)
|
||||
|
||||
local N = 1000
|
||||
|
||||
local F1, F2, F3, F4, F5 = evo.id(5)
|
||||
local D1, D2, D3, D4, D5 = evo.id(5)
|
||||
|
||||
evo.set(D1, evo.DEFAULT, true)
|
||||
evo.set(D2, evo.DEFAULT, true)
|
||||
evo.set(D3, evo.DEFAULT, true)
|
||||
evo.set(D4, evo.DEFAULT, true)
|
||||
evo.set(D5, evo.DEFAULT, true)
|
||||
|
||||
evo.set(D1, evo.DUPLICATE, function(v) return not v end)
|
||||
evo.set(D2, evo.DUPLICATE, function(v) return not v end)
|
||||
evo.set(D3, evo.DUPLICATE, function(v) return not v end)
|
||||
evo.set(D4, evo.DUPLICATE, function(v) return not v end)
|
||||
evo.set(D5, evo.DUPLICATE, function(v) return not v end)
|
||||
|
||||
local QF1 = evo.builder():include(F1):spawn()
|
||||
local QD1 = evo.builder():include(D1):spawn()
|
||||
|
||||
local RF1 = evo.builder():require(F1):spawn()
|
||||
local RF123 = evo.builder():require(F1, F2, F3):spawn()
|
||||
local RF12345 = evo.builder():require(F1, F2, F3, F4, F5):spawn()
|
||||
|
||||
local RD1 = evo.builder():require(D1):spawn()
|
||||
local RD123 = evo.builder():require(D1, D2, D3):spawn()
|
||||
local RD12345 = evo.builder():require(D1, D2, D3, D4, D5):spawn()
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Simple Spawn | %d entities with 1 component', N),
|
||||
function()
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [F1] = true }
|
||||
|
||||
for _ = 1, N do
|
||||
spawn(components)
|
||||
end
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Simple Defer Spawn | %d entities with 1 component', N),
|
||||
function()
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [F1] = true }
|
||||
|
||||
evo.defer()
|
||||
for _ = 1, N do
|
||||
spawn(components)
|
||||
end
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Simple Spawn With Defaults | %d entities with 1 component', N),
|
||||
function()
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [D1] = true }
|
||||
|
||||
for _ = 1, N do
|
||||
spawn(components)
|
||||
end
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Simple Spawn | %d entities with 3 components', N),
|
||||
function()
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [F1] = true, [F2] = true, [F3] = true }
|
||||
|
||||
for _ = 1, N do
|
||||
spawn(components)
|
||||
end
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Simple Defer Spawn | %d entities with 3 components', N),
|
||||
function()
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [F1] = true, [F2] = true, [F3] = true }
|
||||
|
||||
evo.defer()
|
||||
for _ = 1, N do
|
||||
spawn(components)
|
||||
end
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Simple Spawn With Defaults | %d entities with 3 components', N),
|
||||
function()
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [D1] = true, [D2] = true, [D3] = true }
|
||||
|
||||
for _ = 1, N do
|
||||
spawn(components)
|
||||
end
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Simple Spawn | %d entities with 5 components', N),
|
||||
function()
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [F1] = true, [F2] = true, [F3] = true, [F4] = true, [F5] = true }
|
||||
|
||||
for _ = 1, N do
|
||||
spawn(components)
|
||||
end
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Simple Defer Spawn | %d entities with 5 components', N),
|
||||
function()
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [F1] = true, [F2] = true, [F3] = true, [F4] = true, [F5] = true }
|
||||
|
||||
evo.defer()
|
||||
for _ = 1, N do
|
||||
spawn(components)
|
||||
end
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Simple Spawn With Defaults | %d entities with 5 components', N),
|
||||
function()
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [D1] = true, [D2] = true, [D3] = true, [D4] = true, [D5] = true }
|
||||
|
||||
for _ = 1, N do
|
||||
spawn(components)
|
||||
end
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Simple Spawn | %d entities with 1 required component', N),
|
||||
function()
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [RF1] = true }
|
||||
|
||||
for _ = 1, N do
|
||||
spawn(components)
|
||||
end
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Simple Defer Spawn | %d entities with 1 required component', N),
|
||||
function()
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [RF1] = true }
|
||||
|
||||
evo.defer()
|
||||
for _ = 1, N do
|
||||
spawn(components)
|
||||
end
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Simple Spawn With Defaults | %d entities with 1 required component', N),
|
||||
function()
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [RD1] = true }
|
||||
|
||||
for _ = 1, N do
|
||||
spawn(components)
|
||||
end
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Simple Spawn | %d entities with 3 required components', N),
|
||||
function()
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [RF123] = true }
|
||||
|
||||
for _ = 1, N do
|
||||
spawn(components)
|
||||
end
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Simple Defer Spawn | %d entities with 3 required components', N),
|
||||
function()
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [RF123] = true }
|
||||
|
||||
evo.defer()
|
||||
for _ = 1, N do
|
||||
spawn(components)
|
||||
end
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Simple Spawn With Defaults | %d entities with 3 required components', N),
|
||||
function()
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [RD123] = true }
|
||||
|
||||
for _ = 1, N do
|
||||
spawn(components)
|
||||
end
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Simple Spawn | %d entities with 5 required components', N),
|
||||
function()
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [RF12345] = true }
|
||||
|
||||
for _ = 1, N do
|
||||
spawn(components)
|
||||
end
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Simple Defer Spawn | %d entities with 5 required components', N),
|
||||
function()
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [RF12345] = true }
|
||||
|
||||
evo.defer()
|
||||
for _ = 1, N do
|
||||
spawn(components)
|
||||
end
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Simple Spawn With Defaults | %d entities with 5 required components', N),
|
||||
function()
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [RD12345] = true }
|
||||
|
||||
for _ = 1, N do
|
||||
spawn(components)
|
||||
end
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Builder Spawn | %d entities with 1 component', N),
|
||||
function()
|
||||
local builder = evo.builder():set(F1)
|
||||
|
||||
for _ = 1, N do
|
||||
builder:spawn()
|
||||
end
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Builder Defer Spawn | %d entities with 1 component', N),
|
||||
function()
|
||||
local builder = evo.builder():set(F1)
|
||||
|
||||
evo.defer()
|
||||
for _ = 1, N do
|
||||
builder:spawn()
|
||||
end
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Builder Spawn With Defaults | %d entities with 1 component', N),
|
||||
function()
|
||||
local builder = evo.builder():set(D1)
|
||||
|
||||
for _ = 1, N do
|
||||
builder:spawn()
|
||||
end
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Builder Spawn | %d entities with 3 components', N),
|
||||
function()
|
||||
local builder = evo.builder():set(F1):set(F2):set(F3)
|
||||
|
||||
for _ = 1, N do
|
||||
builder:spawn()
|
||||
end
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Builder Defer Spawn | %d entities with 3 components', N),
|
||||
function()
|
||||
local builder = evo.builder():set(F1):set(F2):set(F3)
|
||||
|
||||
evo.defer()
|
||||
for _ = 1, N do
|
||||
builder:spawn()
|
||||
end
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Builder Spawn With Defaults | %d entities with 3 components', N),
|
||||
function()
|
||||
local builder = evo.builder():set(D1):set(D2):set(D3)
|
||||
|
||||
for _ = 1, N do
|
||||
builder:spawn()
|
||||
end
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Builder Spawn | %d entities with 5 components', N),
|
||||
function()
|
||||
local builder = evo.builder():set(F1):set(F2):set(F3):set(F4):set(F5)
|
||||
|
||||
for _ = 1, N do
|
||||
builder:spawn()
|
||||
end
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Builder Defer Spawn | %d entities with 5 components', N),
|
||||
function()
|
||||
local builder = evo.builder():set(F1):set(F2):set(F3):set(F4):set(F5)
|
||||
|
||||
evo.defer()
|
||||
for _ = 1, N do
|
||||
builder:spawn()
|
||||
end
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Builder Spawn With Defaults | %d entities with 5 components', N),
|
||||
function()
|
||||
local builder = evo.builder():set(D1):set(D2):set(D3):set(D4):set(D5)
|
||||
|
||||
for _ = 1, N do
|
||||
builder:spawn()
|
||||
end
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Builder Spawn | %d entities with 1 required component', N),
|
||||
function()
|
||||
local builder = evo.builder():set(RF1)
|
||||
|
||||
for _ = 1, N do
|
||||
builder:spawn()
|
||||
end
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Builder Defer Spawn | %d entities with 1 required component', N),
|
||||
function()
|
||||
local builder = evo.builder():set(RF1)
|
||||
|
||||
evo.defer()
|
||||
for _ = 1, N do
|
||||
builder:spawn()
|
||||
end
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Builder Spawn With Defaults | %d entities with 1 required component', N),
|
||||
function()
|
||||
local builder = evo.builder():set(RD1)
|
||||
|
||||
for _ = 1, N do
|
||||
builder:spawn()
|
||||
end
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Builder Spawn | %d entities with 3 required components', N),
|
||||
function()
|
||||
local builder = evo.builder():set(RF123)
|
||||
|
||||
for _ = 1, N do
|
||||
builder:spawn()
|
||||
end
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Builder Defer Spawn | %d entities with 3 required components', N),
|
||||
function()
|
||||
local builder = evo.builder():set(RF123)
|
||||
|
||||
evo.defer()
|
||||
for _ = 1, N do
|
||||
builder:spawn()
|
||||
end
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Builder Spawn With Defaults | %d entities with 3 required components', N),
|
||||
function()
|
||||
local builder = evo.builder():set(RD123)
|
||||
|
||||
for _ = 1, N do
|
||||
builder:spawn()
|
||||
end
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Builder Spawn | %d entities with 5 required components', N),
|
||||
function()
|
||||
local builder = evo.builder():set(RF12345)
|
||||
|
||||
for _ = 1, N do
|
||||
builder:spawn()
|
||||
end
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Builder Defer Spawn | %d entities with 5 required components', N),
|
||||
function()
|
||||
local builder = evo.builder():set(RF12345)
|
||||
|
||||
evo.defer()
|
||||
for _ = 1, N do
|
||||
builder:spawn()
|
||||
end
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Builder Spawn With Defaults | %d entities with 5 required components', N),
|
||||
function()
|
||||
local builder = evo.builder():set(RD12345)
|
||||
|
||||
for _ = 1, N do
|
||||
builder:spawn()
|
||||
end
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Multi Spawn | %d entities with 1 component', N),
|
||||
function()
|
||||
local multi_spawn = evo.multi_spawn
|
||||
|
||||
local components = { [F1] = true }
|
||||
|
||||
multi_spawn(N, components)
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Multi Defer Spawn | %d entities with 1 component', N),
|
||||
function()
|
||||
local multi_spawn = evo.multi_spawn
|
||||
|
||||
local components = { [F1] = true }
|
||||
|
||||
evo.defer()
|
||||
multi_spawn(N, components)
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Multi Spawn With Defaults | %d entities with 1 component', N),
|
||||
function()
|
||||
local multi_spawn = evo.multi_spawn
|
||||
|
||||
local components = { [D1] = true }
|
||||
|
||||
multi_spawn(N, components)
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Multi Spawn | %d entities with 3 components', N),
|
||||
function()
|
||||
local multi_spawn = evo.multi_spawn
|
||||
|
||||
local components = { [F1] = true, [F2] = true, [F3] = true }
|
||||
|
||||
multi_spawn(N, components)
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Multi Defer Spawn | %d entities with 3 components', N),
|
||||
function()
|
||||
local multi_spawn = evo.multi_spawn
|
||||
|
||||
local components = { [F1] = true, [F2] = true, [F3] = true }
|
||||
|
||||
evo.defer()
|
||||
multi_spawn(N, components)
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Multi Spawn With Defaults | %d entities with 3 components', N),
|
||||
function()
|
||||
local multi_spawn = evo.multi_spawn
|
||||
|
||||
local components = { [D1] = true, [D2] = true, [D3] = true }
|
||||
|
||||
multi_spawn(N, components)
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Multi Spawn | %d entities with 5 components', N),
|
||||
function()
|
||||
local multi_spawn = evo.multi_spawn
|
||||
|
||||
local components = { [F1] = true, [F2] = true, [F3] = true, [F4] = true, [F5] = true }
|
||||
|
||||
multi_spawn(N, components)
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Multi Defer Spawn | %d entities with 5 components', N),
|
||||
function()
|
||||
local multi_spawn = evo.multi_spawn
|
||||
|
||||
local components = { [F1] = true, [F2] = true, [F3] = true, [F4] = true, [F5] = true }
|
||||
|
||||
evo.defer()
|
||||
multi_spawn(N, components)
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Multi Spawn With Defaults | %d entities with 5 components', N),
|
||||
function()
|
||||
local multi_spawn = evo.multi_spawn
|
||||
|
||||
local components = { [D1] = true, [D2] = true, [D3] = true, [D4] = true, [D5] = true }
|
||||
|
||||
multi_spawn(N, components)
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Multi Spawn | %d entities with 1 required component', N),
|
||||
function()
|
||||
local multi_spawn = evo.multi_spawn
|
||||
|
||||
local components = { [F1] = true }
|
||||
|
||||
multi_spawn(N, components)
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Multi Defer Spawn | %d entities with 1 required component', N),
|
||||
function()
|
||||
local multi_spawn = evo.multi_spawn
|
||||
|
||||
local components = { [F1] = true }
|
||||
|
||||
evo.defer()
|
||||
multi_spawn(N, components)
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Multi Spawn With Defaults | %d entities with 1 required component', N),
|
||||
function()
|
||||
local multi_spawn = evo.multi_spawn
|
||||
|
||||
local components = { [D1] = true }
|
||||
|
||||
multi_spawn(N, components)
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Multi Spawn | %d entities with 3 required components', N),
|
||||
function()
|
||||
local multi_spawn = evo.multi_spawn
|
||||
|
||||
local components = { [RF123] = true }
|
||||
|
||||
multi_spawn(N, components)
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Multi Defer Spawn | %d entities with 3 required components', N),
|
||||
function()
|
||||
local multi_spawn = evo.multi_spawn
|
||||
|
||||
local components = { [RF123] = true }
|
||||
|
||||
evo.defer()
|
||||
multi_spawn(N, components)
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Multi Spawn With Defaults | %d entities with 3 required components', N),
|
||||
function()
|
||||
local multi_spawn = evo.multi_spawn
|
||||
|
||||
local components = { [RD123] = true }
|
||||
|
||||
multi_spawn(N, components)
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Multi Spawn | %d entities with 5 required components', N),
|
||||
function()
|
||||
local multi_spawn = evo.multi_spawn
|
||||
|
||||
local components = { [RF12345] = true }
|
||||
|
||||
multi_spawn(N, components)
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Multi Defer Spawn | %d entities with 5 required components', N),
|
||||
function()
|
||||
local multi_spawn = evo.multi_spawn
|
||||
|
||||
local components = { [RF12345] = true }
|
||||
|
||||
evo.defer()
|
||||
multi_spawn(N, components)
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(QF1)
|
||||
end)
|
||||
|
||||
basics.describe_bench(
|
||||
string.format('Spawn Benchmarks: Multi Spawn With Defaults | %d entities with 5 required components', N),
|
||||
function()
|
||||
local multi_spawn = evo.multi_spawn
|
||||
|
||||
local components = { [RD12345] = true }
|
||||
|
||||
multi_spawn(N, components)
|
||||
|
||||
evo.batch_destroy(QD1)
|
||||
end)
|
||||
@@ -1,136 +0,0 @@
|
||||
local evo = require 'evolved'
|
||||
local basics = require 'develop.basics'
|
||||
|
||||
evo.debug_mode(false)
|
||||
|
||||
local N = 1000
|
||||
|
||||
local F1, F2, F3, F4, F5 = evo.id(5)
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(string.format('Table Benchmarks: Allocate %d tables', N),
|
||||
function(tables)
|
||||
for i = 1, N do
|
||||
local t = {}
|
||||
tables[i] = t
|
||||
end
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('Table Benchmarks: Allocate and Collect %d tables', N),
|
||||
function(tables)
|
||||
for i = 1, N do
|
||||
local t = {}
|
||||
tables[i] = t
|
||||
end
|
||||
|
||||
for i = 1, N do
|
||||
tables[i] = nil
|
||||
end
|
||||
|
||||
collectgarbage('collect')
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(string.format('Table Benchmarks: Allocate %d tables with 1 component / AoS', N),
|
||||
function(tables)
|
||||
for i = 1, N do
|
||||
local e = {}
|
||||
e[F1] = true
|
||||
tables[i] = e
|
||||
end
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('Table Benchmarks: Allocate %d tables with 3 components / AoS', N),
|
||||
function(tables)
|
||||
for i = 1, N do
|
||||
local e = {}
|
||||
e[F1] = true
|
||||
e[F2] = true
|
||||
e[F3] = true
|
||||
tables[i] = e
|
||||
end
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('Table Benchmarks: Allocate %d tables with 5 components / AoS', N),
|
||||
function(tables)
|
||||
for i = 1, N do
|
||||
local e = {}
|
||||
e[F1] = true
|
||||
e[F2] = true
|
||||
e[F3] = true
|
||||
e[F4] = true
|
||||
e[F5] = true
|
||||
tables[i] = e
|
||||
end
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(string.format('Table Benchmarks: Allocate %d tables with 1 component / SoA', N),
|
||||
function(tables)
|
||||
local fs1 = {}
|
||||
for i = 1, N do
|
||||
local e = {}
|
||||
fs1[i] = true
|
||||
tables[i] = e
|
||||
end
|
||||
tables[F1] = fs1
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('Table Benchmarks: Allocate %d tables with 3 components / SoA', N),
|
||||
function(tables)
|
||||
local fs1 = {}
|
||||
local fs2 = {}
|
||||
local fs3 = {}
|
||||
for i = 1, N do
|
||||
local e = {}
|
||||
fs1[i] = true
|
||||
fs2[i] = true
|
||||
fs3[i] = true
|
||||
tables[i] = e
|
||||
end
|
||||
tables[F1] = fs1
|
||||
tables[F2] = fs2
|
||||
tables[F3] = fs3
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('Table Benchmarks: Allocate %d tables with 5 components / SoA', N),
|
||||
function(tables)
|
||||
local fs1 = {}
|
||||
local fs2 = {}
|
||||
local fs3 = {}
|
||||
local fs4 = {}
|
||||
local fs5 = {}
|
||||
for i = 1, N do
|
||||
local e = {}
|
||||
fs1[i] = true
|
||||
fs2[i] = true
|
||||
fs3[i] = true
|
||||
fs4[i] = true
|
||||
fs5[i] = true
|
||||
tables[i] = e
|
||||
end
|
||||
tables[F1] = fs1
|
||||
tables[F2] = fs2
|
||||
tables[F3] = fs3
|
||||
tables[F4] = fs4
|
||||
tables[F5] = fs5
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
@@ -1,308 +0,0 @@
|
||||
local evo = require 'evolved'
|
||||
|
||||
evo.debug_mode(true)
|
||||
|
||||
---
|
||||
---
|
||||
---
|
||||
---
|
||||
---
|
||||
|
||||
local __table_unpack = (function()
|
||||
---@diagnostic disable-next-line: deprecated
|
||||
return table.unpack or unpack
|
||||
end)()
|
||||
|
||||
---
|
||||
---
|
||||
---
|
||||
---
|
||||
---
|
||||
|
||||
local all_fragment_list = {} ---@type evolved.fragment[]
|
||||
|
||||
for i = 1, math.random(1, 10) do
|
||||
local fragment = evo.id()
|
||||
all_fragment_list[i] = fragment
|
||||
end
|
||||
|
||||
---@param query evolved.query
|
||||
local function generate_query(query)
|
||||
local include_set = {}
|
||||
local include_list = {}
|
||||
local include_count = 0
|
||||
|
||||
for _ = 1, math.random(0, #all_fragment_list) do
|
||||
local include = all_fragment_list[math.random(1, #all_fragment_list)]
|
||||
|
||||
if not include_set[include] then
|
||||
include_count = include_count + 1
|
||||
include_set[include] = include_count
|
||||
include_list[include_count] = include
|
||||
end
|
||||
end
|
||||
|
||||
local exclude_set = {}
|
||||
local exclude_list = {}
|
||||
local exclude_count = 0
|
||||
|
||||
for _ = 1, math.random(0, #all_fragment_list) do
|
||||
local exclude = all_fragment_list[math.random(1, #all_fragment_list)]
|
||||
|
||||
if not exclude_set[exclude] then
|
||||
exclude_count = exclude_count + 1
|
||||
exclude_set[exclude] = exclude_count
|
||||
exclude_list[exclude_count] = exclude
|
||||
end
|
||||
end
|
||||
|
||||
local variant_set = {}
|
||||
local variant_list = {}
|
||||
local variant_count = 0
|
||||
|
||||
for _ = 1, math.random(0, #all_fragment_list) do
|
||||
local variant = all_fragment_list[math.random(1, #all_fragment_list)]
|
||||
|
||||
if not variant_set[variant] then
|
||||
variant_count = variant_count + 1
|
||||
variant_set[variant] = variant_count
|
||||
variant_list[variant_count] = variant
|
||||
end
|
||||
end
|
||||
|
||||
if include_count > 0 then
|
||||
evo.set(query, evo.INCLUDES, include_list)
|
||||
end
|
||||
|
||||
if exclude_count > 0 then
|
||||
evo.set(query, evo.EXCLUDES, exclude_list)
|
||||
end
|
||||
|
||||
if variant_count > 0 then
|
||||
evo.set(query, evo.VARIANTS, variant_list)
|
||||
end
|
||||
end
|
||||
|
||||
---@param query_count integer
|
||||
---@return evolved.query[] query_list
|
||||
---@return integer query_count
|
||||
---@nodiscard
|
||||
local function generate_queries(query_count)
|
||||
local query_list = {} ---@type evolved.query[]
|
||||
|
||||
for i = 1, query_count do
|
||||
local query = evo.id()
|
||||
query_list[i] = query
|
||||
generate_query(query)
|
||||
end
|
||||
|
||||
return query_list, query_count
|
||||
end
|
||||
|
||||
---@param entity evolved.entity
|
||||
local function generate_entity(entity)
|
||||
for _ = 0, math.random(0, #all_fragment_list) do
|
||||
local fragment = all_fragment_list[math.random(1, #all_fragment_list)]
|
||||
evo.set(entity, fragment)
|
||||
end
|
||||
end
|
||||
|
||||
---@param entity_count integer
|
||||
---@return evolved.entity[] entity_list
|
||||
---@return integer entity_count
|
||||
local function generate_entities(entity_count)
|
||||
local entity_list = {} ---@type evolved.entity[]
|
||||
|
||||
for i = 1, entity_count do
|
||||
local entity = evo.id()
|
||||
entity_list[i] = entity
|
||||
generate_entity(entity)
|
||||
end
|
||||
|
||||
return entity_list, entity_count
|
||||
end
|
||||
|
||||
local pre_query_list, pre_query_count = generate_queries(math.random(1, 10))
|
||||
local pre_entity_list, pre_entity_count = generate_entities(math.random(1, 10))
|
||||
|
||||
for _ = 1, math.random(1, 5) do
|
||||
local fragment = all_fragment_list[math.random(1, #all_fragment_list)]
|
||||
|
||||
evo.set(fragment, evo.EXPLICIT)
|
||||
end
|
||||
|
||||
for _ = 1, math.random(1, 5) do
|
||||
local query = pre_query_list[math.random(1, pre_query_count)]
|
||||
|
||||
if math.random(1, 2) == 1 then
|
||||
generate_query(query)
|
||||
else
|
||||
if math.random(1, 2) == 1 then
|
||||
evo.remove(query, evo.INCLUDES)
|
||||
else
|
||||
evo.remove(query, evo.EXCLUDES)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local post_query_list, post_query_count = generate_queries(math.random(1, 10))
|
||||
local post_entity_list, post_entity_count = generate_entities(math.random(1, 10))
|
||||
|
||||
---
|
||||
---
|
||||
---
|
||||
---
|
||||
---
|
||||
|
||||
local all_query_list = {}
|
||||
local all_query_count = 0
|
||||
local all_entity_list = {}
|
||||
local all_entity_count = 0
|
||||
|
||||
for i = 1, pre_query_count do
|
||||
all_query_count = all_query_count + 1
|
||||
all_query_list[all_query_count] = pre_query_list[i]
|
||||
end
|
||||
|
||||
for i = 1, post_query_count do
|
||||
all_query_count = all_query_count + 1
|
||||
all_query_list[all_query_count] = post_query_list[i]
|
||||
end
|
||||
|
||||
for i = 1, pre_entity_count do
|
||||
all_entity_count = all_entity_count + 1
|
||||
all_entity_list[all_entity_count] = pre_entity_list[i]
|
||||
end
|
||||
|
||||
for i = 1, post_entity_count do
|
||||
all_entity_count = all_entity_count + 1
|
||||
all_entity_list[all_entity_count] = post_entity_list[i]
|
||||
end
|
||||
|
||||
---
|
||||
---
|
||||
---
|
||||
---
|
||||
---
|
||||
|
||||
local function execute_query(query)
|
||||
local query_chunk_set = {}
|
||||
local query_entity_set = {}
|
||||
|
||||
local query_include_list = evo.get(query, evo.INCLUDES) or {}
|
||||
local query_exclude_list = evo.get(query, evo.EXCLUDES) or {}
|
||||
local query_variant_list = evo.get(query, evo.VARIANTS) or {}
|
||||
|
||||
local query_include_count = #query_include_list
|
||||
local query_exclude_count = #query_exclude_list
|
||||
local query_variant_count = #query_variant_list
|
||||
|
||||
local query_include_set = {}
|
||||
for _, include in ipairs(query_include_list) do
|
||||
query_include_set[include] = true
|
||||
end
|
||||
|
||||
local query_variant_set = {}
|
||||
for _, variant in ipairs(query_variant_list) do
|
||||
query_variant_set[variant] = true
|
||||
end
|
||||
|
||||
for chunk, entity_list, entity_count in evo.execute(query) do
|
||||
assert(not query_chunk_set[chunk])
|
||||
query_chunk_set[chunk] = true
|
||||
|
||||
for i = 1, entity_count do
|
||||
local entity = entity_list[i]
|
||||
assert(not query_entity_set[entity])
|
||||
query_entity_set[entity] = true
|
||||
end
|
||||
|
||||
if query_include_count > 0 then
|
||||
assert(chunk:has_all(__table_unpack(query_include_list)))
|
||||
end
|
||||
|
||||
if query_exclude_count > 0 then
|
||||
assert(not chunk:has_any(__table_unpack(query_exclude_list)))
|
||||
end
|
||||
|
||||
if query_variant_count > 0 then
|
||||
assert(chunk:has_any(__table_unpack(query_variant_list)))
|
||||
end
|
||||
end
|
||||
|
||||
for i = 1, all_entity_count do
|
||||
local entity = all_entity_list[i]
|
||||
|
||||
local is_entity_matched =
|
||||
(query_variant_count == 0 or evo.has_any(entity, __table_unpack(query_variant_list))) and
|
||||
(query_include_count == 0 or evo.has_all(entity, __table_unpack(query_include_list))) and
|
||||
(query_exclude_count == 0 or not evo.has_any(entity, __table_unpack(query_exclude_list)))
|
||||
|
||||
for fragment in evo.each(entity) do
|
||||
if evo.has(fragment, evo.EXPLICIT) and not query_variant_set[fragment] and not query_include_set[fragment] then
|
||||
is_entity_matched = false
|
||||
end
|
||||
end
|
||||
|
||||
if is_entity_matched then
|
||||
assert(query_entity_set[entity])
|
||||
else
|
||||
assert(not query_entity_set[entity])
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
for i = 1, all_query_count do
|
||||
execute_query(all_query_list[i])
|
||||
end
|
||||
|
||||
---
|
||||
---
|
||||
---
|
||||
---
|
||||
---
|
||||
|
||||
for _ = 1, math.random(1, 5) do
|
||||
local fragment = all_fragment_list[math.random(1, #all_fragment_list)]
|
||||
|
||||
evo.set(fragment, evo.EXPLICIT)
|
||||
end
|
||||
|
||||
for _ = 1, math.random(1, 5) do
|
||||
local query = pre_query_list[math.random(1, pre_query_count)]
|
||||
|
||||
if math.random(1, 2) == 1 then
|
||||
generate_query(query)
|
||||
else
|
||||
local r = math.random(1, 3)
|
||||
if r == 1 then
|
||||
evo.remove(query, evo.INCLUDES)
|
||||
elseif r == 2 then
|
||||
evo.remove(query, evo.EXCLUDES)
|
||||
else
|
||||
evo.remove(query, evo.VARIANTS)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
for i = 1, all_query_count do
|
||||
execute_query(all_query_list[i])
|
||||
end
|
||||
|
||||
---
|
||||
---
|
||||
---
|
||||
---
|
||||
---
|
||||
|
||||
if math.random(1, 2) == 1 then
|
||||
evo.collect_garbage()
|
||||
end
|
||||
|
||||
evo.destroy(__table_unpack(all_query_list))
|
||||
evo.destroy(__table_unpack(all_entity_list))
|
||||
evo.destroy(__table_unpack(all_fragment_list))
|
||||
|
||||
if math.random(1, 2) == 1 then
|
||||
evo.collect_garbage()
|
||||
end
|
||||
@@ -13,8 +13,9 @@ for _ = 1, 1000 do
|
||||
local initial_secondary = math.random(1, 2 ^ 20 - 1)
|
||||
|
||||
local packed_id = evo.pack(initial_primary, initial_secondary)
|
||||
local unpacked_primary, unpacked_secondary = evo.unpack(packed_id)
|
||||
local unpacked_primary, unpacked_secondary, unpacked_options = evo.unpack(packed_id)
|
||||
|
||||
assert(initial_primary == unpacked_primary)
|
||||
assert(initial_secondary == unpacked_secondary)
|
||||
assert(0 == unpacked_options)
|
||||
end
|
||||
|
||||
275
develop/fuzzing/wildcard_fuzz.lua
Normal file
275
develop/fuzzing/wildcard_fuzz.lua
Normal file
@@ -0,0 +1,275 @@
|
||||
local evo = require 'evolved'
|
||||
|
||||
evo.debug_mode(true)
|
||||
|
||||
---
|
||||
---
|
||||
---
|
||||
---
|
||||
---
|
||||
|
||||
local __table_unpack = (function()
|
||||
---@diagnostic disable-next-line: deprecated
|
||||
return table.unpack or unpack
|
||||
end)()
|
||||
|
||||
---
|
||||
---
|
||||
---
|
||||
---
|
||||
---
|
||||
|
||||
local all_entity_list = {} ---@type evolved.entity[]
|
||||
local all_fragment_list = {} ---@type evolved.fragment[]
|
||||
|
||||
for i = 1, math.random(1, 5) do
|
||||
local fragment_builder = evo.builder()
|
||||
|
||||
if math.random(1, 3) == 1 then
|
||||
fragment_builder:explicit()
|
||||
end
|
||||
|
||||
if math.random(1, 3) == 1 then
|
||||
if math.random(1, 2) == 1 then
|
||||
fragment_builder:destruction_policy(evo.DESTRUCTION_POLICY_DESTROY_ENTITY)
|
||||
else
|
||||
fragment_builder:destruction_policy(evo.DESTRUCTION_POLICY_REMOVE_FRAGMENT)
|
||||
end
|
||||
end
|
||||
|
||||
all_fragment_list[i] = fragment_builder:spawn()
|
||||
end
|
||||
|
||||
for i = 1, math.random(50, 100) do
|
||||
local entity_builder = evo.builder()
|
||||
|
||||
for _ = 0, math.random(0, #all_fragment_list) do
|
||||
if math.random(1, 2) == 1 then
|
||||
local fragment = all_fragment_list[math.random(1, #all_fragment_list)]
|
||||
entity_builder:set(fragment)
|
||||
else
|
||||
local primary = all_fragment_list[math.random(1, #all_fragment_list)]
|
||||
local secondary = all_fragment_list[math.random(1, #all_fragment_list)]
|
||||
entity_builder:set(evo.pair(primary, secondary))
|
||||
end
|
||||
end
|
||||
|
||||
all_entity_list[i] = entity_builder:spawn()
|
||||
end
|
||||
|
||||
---
|
||||
---
|
||||
---
|
||||
---
|
||||
---
|
||||
|
||||
for _ = 1, math.random(1, 100) do
|
||||
local query_builder = evo.builder()
|
||||
|
||||
local query_include_set = {} ---@type table<evolved.fragment, integer>
|
||||
local query_include_list = {} ---@type evolved.entity[]
|
||||
local query_include_count = 0 ---@type integer
|
||||
|
||||
local query_exclude_set = {} ---@type table<evolved.fragment, integer>
|
||||
local query_exclude_list = {} ---@type evolved.entity[]
|
||||
local query_exclude_count = 0 ---@type integer
|
||||
|
||||
for _ = 1, math.random(0, 2) do
|
||||
if math.random(1, 2) == 1 then
|
||||
local fragment = all_fragment_list[math.random(1, #all_fragment_list)]
|
||||
|
||||
query_builder:include(fragment)
|
||||
|
||||
if not query_include_set[fragment] then
|
||||
query_include_count = query_include_count + 1
|
||||
query_include_set[fragment] = query_include_count
|
||||
query_include_list[query_include_count] = fragment
|
||||
end
|
||||
else
|
||||
local primary = all_fragment_list[math.random(1, #all_fragment_list)]
|
||||
local secondary = all_fragment_list[math.random(1, #all_fragment_list)]
|
||||
|
||||
if math.random(1, 3) == 1 then
|
||||
primary = evo.ANY
|
||||
end
|
||||
|
||||
if math.random(1, 3) == 1 then
|
||||
secondary = evo.ANY
|
||||
end
|
||||
|
||||
local pair = evo.pair(primary, secondary)
|
||||
|
||||
query_builder:include(pair)
|
||||
|
||||
if not query_include_set[pair] then
|
||||
query_include_count = query_include_count + 1
|
||||
query_include_set[pair] = query_include_count
|
||||
query_include_list[query_include_count] = pair
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
for _ = 1, math.random(0, 2) do
|
||||
if math.random(1, 2) == 1 then
|
||||
local fragment = all_fragment_list[math.random(1, #all_fragment_list)]
|
||||
|
||||
query_builder:exclude(fragment)
|
||||
|
||||
if not query_exclude_set[fragment] then
|
||||
query_exclude_count = query_exclude_count + 1
|
||||
query_exclude_set[fragment] = query_exclude_count
|
||||
query_exclude_list[query_exclude_count] = fragment
|
||||
end
|
||||
else
|
||||
local primary = all_fragment_list[math.random(1, #all_fragment_list)]
|
||||
local secondary = all_fragment_list[math.random(1, #all_fragment_list)]
|
||||
|
||||
if math.random(1, 3) == 1 then
|
||||
primary = evo.ANY
|
||||
end
|
||||
|
||||
if math.random(1, 3) == 1 then
|
||||
secondary = evo.ANY
|
||||
end
|
||||
|
||||
local pair = evo.pair(primary, secondary)
|
||||
|
||||
query_builder:exclude(pair)
|
||||
|
||||
if not query_exclude_set[pair] then
|
||||
query_exclude_count = query_exclude_count + 1
|
||||
query_exclude_set[pair] = query_exclude_count
|
||||
query_exclude_list[query_exclude_count] = pair
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local query_entity_set = {} ---@type table<evolved.entity, integer>
|
||||
local query_entity_count = 0 ---@type integer
|
||||
|
||||
do
|
||||
local query = query_builder:spawn()
|
||||
|
||||
for chunk, entity_list, entity_count in evo.execute(query) do
|
||||
if not chunk:has(evo.INTERNAL) then
|
||||
for i = 1, entity_count do
|
||||
local entity = entity_list[i]
|
||||
assert(not query_entity_set[entity])
|
||||
query_entity_count = query_entity_count + 1
|
||||
query_entity_set[entity] = query_entity_count
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if query_entity_set[query] then
|
||||
query_entity_set[query] = nil
|
||||
query_entity_count = query_entity_count - 1
|
||||
end
|
||||
|
||||
evo.destroy(query)
|
||||
end
|
||||
|
||||
do
|
||||
local expected_entity_count = 0
|
||||
|
||||
for _, entity in ipairs(all_entity_list) do
|
||||
local is_entity_expected =
|
||||
not evo.empty(entity) and
|
||||
evo.has_all(entity, __table_unpack(query_include_list)) and
|
||||
not evo.has_any(entity, __table_unpack(query_exclude_list))
|
||||
|
||||
for fragment in evo.each(entity) do
|
||||
local is_fragment_explicit = false
|
||||
|
||||
if not is_fragment_explicit and evo.is_pair(fragment) then
|
||||
is_fragment_explicit = evo.has(evo.unpair(fragment), evo.EXPLICIT)
|
||||
end
|
||||
|
||||
if not is_fragment_explicit and not evo.is_pair(fragment) then
|
||||
is_fragment_explicit = evo.has(fragment, evo.EXPLICIT)
|
||||
end
|
||||
|
||||
if is_fragment_explicit then
|
||||
local is_fragment_included = false
|
||||
|
||||
if not is_fragment_included then
|
||||
is_fragment_included = query_include_set[fragment] ~= nil
|
||||
end
|
||||
|
||||
if not is_fragment_included and evo.is_pair(fragment) then
|
||||
local fragment_primary = evo.unpair(fragment)
|
||||
is_fragment_included = query_include_set[evo.pair(fragment_primary, evo.ANY)] ~= nil
|
||||
end
|
||||
|
||||
if not is_fragment_included and not evo.is_pair(fragment) then
|
||||
is_fragment_included = query_include_set[evo.pair(fragment, evo.ANY)] ~= nil
|
||||
end
|
||||
|
||||
if not is_fragment_included then
|
||||
is_entity_expected = false
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if is_entity_expected then
|
||||
assert(query_entity_set[entity])
|
||||
expected_entity_count = expected_entity_count + 1
|
||||
else
|
||||
assert(not query_entity_set[entity])
|
||||
end
|
||||
end
|
||||
|
||||
for _, entity in ipairs(all_fragment_list) do
|
||||
local is_entity_expected =
|
||||
not evo.empty(entity) and
|
||||
evo.has_all(entity, __table_unpack(query_include_list)) and
|
||||
not evo.has_any(entity, __table_unpack(query_exclude_list))
|
||||
|
||||
for fragment in evo.each(entity) do
|
||||
if evo.has(fragment, evo.EXPLICIT) then
|
||||
is_entity_expected = is_entity_expected and
|
||||
(query_include_set[fragment] ~= nil) or
|
||||
(evo.is_pair(fragment) and query_include_set[evo.pair(fragment, evo.ANY)] ~= nil)
|
||||
end
|
||||
end
|
||||
|
||||
if is_entity_expected then
|
||||
assert(query_entity_set[entity])
|
||||
expected_entity_count = expected_entity_count + 1
|
||||
else
|
||||
assert(not query_entity_set[entity])
|
||||
end
|
||||
end
|
||||
|
||||
assert(query_entity_count == expected_entity_count)
|
||||
end
|
||||
end
|
||||
|
||||
---
|
||||
---
|
||||
---
|
||||
---
|
||||
---
|
||||
|
||||
if math.random(1, 2) == 1 then
|
||||
evo.collect_garbage()
|
||||
end
|
||||
|
||||
if math.random(1, 2) == 1 then
|
||||
evo.destroy(__table_unpack(all_entity_list))
|
||||
if math.random(1, 2) == 1 then
|
||||
evo.collect_garbage()
|
||||
end
|
||||
evo.destroy(__table_unpack(all_fragment_list))
|
||||
else
|
||||
evo.destroy(__table_unpack(all_fragment_list))
|
||||
if math.random(1, 2) == 1 then
|
||||
evo.collect_garbage()
|
||||
end
|
||||
evo.destroy(__table_unpack(all_entity_list))
|
||||
end
|
||||
|
||||
if math.random(1, 2) == 1 then
|
||||
evo.collect_garbage()
|
||||
end
|
||||
79
develop/samples/relations.lua
Normal file
79
develop/samples/relations.lua
Normal file
@@ -0,0 +1,79 @@
|
||||
---@diagnostic disable: unused-local
|
||||
|
||||
local evo = require 'evolved'
|
||||
|
||||
evo.debug_mode(true)
|
||||
|
||||
local fragments = {
|
||||
planet = evo.builder()
|
||||
:name('planet')
|
||||
:tag()
|
||||
:spawn(),
|
||||
spaceship = evo.builder()
|
||||
:name('spaceship')
|
||||
:tag()
|
||||
:spawn(),
|
||||
}
|
||||
|
||||
local relations = {
|
||||
docked_to = evo.builder()
|
||||
:name('docked_to')
|
||||
:tag()
|
||||
:spawn(),
|
||||
}
|
||||
|
||||
local planets = {
|
||||
mars = evo.builder()
|
||||
:name('Mars')
|
||||
:set(fragments.planet)
|
||||
:spawn(),
|
||||
venus = evo.builder()
|
||||
:name('Venus')
|
||||
:set(fragments.planet)
|
||||
:spawn(),
|
||||
}
|
||||
|
||||
local spaceships = {
|
||||
falcon = evo.builder()
|
||||
:name('Millennium Falcon')
|
||||
:set(fragments.spaceship)
|
||||
:set(evo.pair(relations.docked_to, planets.mars))
|
||||
:spawn(),
|
||||
enterprise = evo.builder()
|
||||
:name('USS Enterprise')
|
||||
:set(fragments.spaceship)
|
||||
:set(evo.pair(relations.docked_to, planets.venus))
|
||||
:spawn(),
|
||||
}
|
||||
|
||||
local queries = {
|
||||
all_docked_spaceships = evo.builder()
|
||||
:include(fragments.spaceship)
|
||||
:include(evo.pair(relations.docked_to, evo.ANY))
|
||||
:spawn(),
|
||||
docked_spaceships_to_mars = evo.builder()
|
||||
:include(fragments.spaceship)
|
||||
:include(evo.pair(relations.docked_to, planets.mars))
|
||||
:spawn(),
|
||||
|
||||
}
|
||||
|
||||
print '-= | All Docked Spaceships | =-'
|
||||
|
||||
for chunk, entity_list, entity_count in evo.execute(queries.all_docked_spaceships) do
|
||||
for i = 1, entity_count do
|
||||
local entity = entity_list[i]
|
||||
local planet = evo.secondary(entity, relations.docked_to)
|
||||
print(string.format('%s is docked to %s', evo.name(entity), evo.name(planet)))
|
||||
end
|
||||
end
|
||||
|
||||
print '-= | Docked Spaceships to Mars | =-'
|
||||
|
||||
for chunk, entity_list, entity_count in evo.execute(queries.docked_spaceships_to_mars) do
|
||||
for i = 1, entity_count do
|
||||
local entity = entity_list[i]
|
||||
local planet = evo.secondary(entity, relations.docked_to)
|
||||
print(string.format('%s is docked to %s', evo.name(entity), evo.name(planet)))
|
||||
end
|
||||
end
|
||||
129
develop/samples/systems.lua
Normal file
129
develop/samples/systems.lua
Normal file
@@ -0,0 +1,129 @@
|
||||
---@diagnostic disable: unused-local
|
||||
|
||||
local evo = require 'evolved'
|
||||
|
||||
evo.debug_mode(true)
|
||||
|
||||
---@class evolved.vector2
|
||||
---@field x number
|
||||
---@field y number
|
||||
|
||||
---@param x number
|
||||
---@param y number
|
||||
---@return evolved.vector2
|
||||
---@nodiscard
|
||||
local function vector2(x, y)
|
||||
---@type evolved.vector2
|
||||
return { x = x, y = y }
|
||||
end
|
||||
|
||||
local consts = {
|
||||
delta_time = 0.016,
|
||||
physics_gravity = vector2(0, 9.81),
|
||||
}
|
||||
|
||||
local groups = {
|
||||
awake = evo.spawn(),
|
||||
physics = evo.spawn(),
|
||||
graphics = evo.spawn(),
|
||||
shutdown = evo.spawn(),
|
||||
}
|
||||
|
||||
local fragments = {
|
||||
force = evo.spawn(),
|
||||
position = evo.spawn(),
|
||||
velocity = evo.spawn(),
|
||||
}
|
||||
|
||||
local queries = {
|
||||
physics_bodies = evo.builder()
|
||||
:include(fragments.force, fragments.position, fragments.velocity)
|
||||
:spawn(),
|
||||
}
|
||||
|
||||
local awake_system = evo.builder()
|
||||
:group(groups.awake)
|
||||
:prologue(function()
|
||||
print '-= | Awake | =-'
|
||||
evo.builder()
|
||||
:set(fragments.force, vector2(0, 0))
|
||||
:set(fragments.position, vector2(0, 0))
|
||||
:set(fragments.velocity, vector2(0, 0))
|
||||
:spawn()
|
||||
end):spawn()
|
||||
|
||||
local integrate_forces_system = evo.builder()
|
||||
:group(groups.physics)
|
||||
:query(queries.physics_bodies)
|
||||
:execute(function(chunk, entities, entity_count)
|
||||
local delta_time, physics_gravity =
|
||||
consts.delta_time, consts.physics_gravity
|
||||
|
||||
---@type evolved.vector2[], evolved.vector2[]
|
||||
local forces, velocities = chunk:components(
|
||||
fragments.force, fragments.velocity)
|
||||
|
||||
for i = 1, entity_count do
|
||||
local force, velocity = forces[i], velocities[i]
|
||||
|
||||
velocity.x = velocity.x + (physics_gravity.x + force.x) * delta_time
|
||||
velocity.y = velocity.y + (physics_gravity.y + force.y) * delta_time
|
||||
end
|
||||
end):spawn()
|
||||
|
||||
local integrate_velocities_system = evo.builder()
|
||||
:group(groups.physics)
|
||||
:query(queries.physics_bodies)
|
||||
:execute(function(chunk, entities, entity_count)
|
||||
local delta_time =
|
||||
consts.delta_time
|
||||
|
||||
---@type evolved.vector2[], evolved.vector2[], evolved.vector2[]
|
||||
local forces, positions, velocities = chunk:components(
|
||||
fragments.force, fragments.position, fragments.velocity)
|
||||
|
||||
for i = 1, entity_count do
|
||||
local force, position, velocity = forces[i], positions[i], velocities[i]
|
||||
|
||||
position.x = position.x + velocity.x * delta_time
|
||||
position.y = position.y + velocity.y * delta_time
|
||||
|
||||
force.x = 0
|
||||
force.y = 0
|
||||
end
|
||||
end):spawn()
|
||||
|
||||
local graphics_system = evo.builder()
|
||||
:group(groups.graphics)
|
||||
:query(queries.physics_bodies)
|
||||
:execute(function(chunk, entities, entity_count)
|
||||
---@type evolved.vector2[]
|
||||
local positions = chunk:components(
|
||||
fragments.position)
|
||||
|
||||
for i = 1, entity_count do
|
||||
local entity, position = entities[i], positions[i]
|
||||
|
||||
print(string.format(
|
||||
'|-> {entity %d} at {%.4f, %.4f}',
|
||||
entity, position.x, position.y))
|
||||
end
|
||||
end):spawn()
|
||||
|
||||
local shutdown_system = evo.builder()
|
||||
:group(groups.shutdown)
|
||||
:epilogue(function()
|
||||
print '-= | Shutdown | =-'
|
||||
evo.batch_destroy(queries.physics_bodies)
|
||||
end):spawn()
|
||||
|
||||
do
|
||||
evo.process(groups.awake)
|
||||
|
||||
for _ = 1, 10 do
|
||||
evo.process(groups.physics)
|
||||
evo.process(groups.graphics)
|
||||
end
|
||||
|
||||
evo.process(groups.shutdown)
|
||||
end
|
||||
@@ -1,41 +0,0 @@
|
||||
local evo = require 'evolved'
|
||||
|
||||
do
|
||||
local f1, f2 = evo.id(2)
|
||||
|
||||
do
|
||||
local e = evo.builder():set(f1, 42):set(f2, 'hello'):build()
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) == 42)
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) == 'hello')
|
||||
end
|
||||
|
||||
do
|
||||
local p = evo.builder():set(f1, 42):build()
|
||||
local e = evo.builder():set(f2, 'hello'):build(p)
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) == 42)
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) == 'hello')
|
||||
end
|
||||
|
||||
do
|
||||
local entity_list, entity_count = evo.builder():set(f1, 42):set(f2, 'hello'):multi_build(5)
|
||||
assert(entity_count == 5)
|
||||
|
||||
for i = 1, entity_count do
|
||||
local e = entity_list[i]
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) == 42)
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) == 'hello')
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local p = evo.builder():set(f1, 42):build()
|
||||
local entity_list, entity_count = evo.builder():set(f2, 'hello'):multi_build(5, p)
|
||||
assert(entity_count == 5)
|
||||
|
||||
for i = 1, entity_count do
|
||||
local e = entity_list[i]
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) == 42)
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) == 'hello')
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -1,105 +0,0 @@
|
||||
local evo = require 'evolved'
|
||||
|
||||
do
|
||||
assert(evo.defer())
|
||||
assert(evo.cancel())
|
||||
end
|
||||
|
||||
do
|
||||
assert(evo.defer())
|
||||
assert(not evo.defer())
|
||||
assert(not evo.cancel())
|
||||
assert(evo.commit())
|
||||
end
|
||||
|
||||
do
|
||||
assert(evo.defer())
|
||||
assert(not evo.defer())
|
||||
assert(not evo.cancel())
|
||||
assert(evo.cancel())
|
||||
end
|
||||
|
||||
do
|
||||
assert(evo.defer())
|
||||
assert(not evo.defer())
|
||||
assert(not evo.cancel())
|
||||
assert(not evo.defer())
|
||||
assert(not evo.cancel())
|
||||
assert(evo.commit())
|
||||
end
|
||||
|
||||
do
|
||||
local e, f = evo.id(2)
|
||||
|
||||
assert(evo.defer())
|
||||
do
|
||||
evo.set(e, f)
|
||||
assert(not evo.has(e, f))
|
||||
end
|
||||
assert(evo.cancel())
|
||||
|
||||
assert(not evo.has(e, f))
|
||||
end
|
||||
|
||||
do
|
||||
local e, f1, f2 = evo.id(3)
|
||||
|
||||
assert(evo.defer())
|
||||
do
|
||||
evo.set(e, f1)
|
||||
assert(not evo.has(e, f1))
|
||||
|
||||
assert(not evo.defer())
|
||||
do
|
||||
evo.set(e, f2)
|
||||
assert(not evo.has(e, f2))
|
||||
end
|
||||
assert(not evo.cancel())
|
||||
end
|
||||
assert(evo.commit())
|
||||
|
||||
assert(evo.has(e, f1))
|
||||
assert(not evo.has(e, f2))
|
||||
end
|
||||
|
||||
do
|
||||
local e, f1, f2 = evo.id(3)
|
||||
|
||||
assert(evo.defer())
|
||||
do
|
||||
evo.set(e, f1)
|
||||
assert(not evo.has(e, f1))
|
||||
|
||||
assert(not evo.defer())
|
||||
do
|
||||
evo.set(e, f2)
|
||||
assert(not evo.has(e, f2))
|
||||
end
|
||||
assert(not evo.cancel())
|
||||
end
|
||||
assert(evo.cancel())
|
||||
|
||||
assert(not evo.has(e, f1))
|
||||
assert(not evo.has(e, f2))
|
||||
end
|
||||
|
||||
do
|
||||
local e, f1, f2 = evo.id(3)
|
||||
|
||||
assert(evo.defer())
|
||||
do
|
||||
evo.set(e, f1)
|
||||
assert(not evo.has(e, f1))
|
||||
|
||||
assert(not evo.defer())
|
||||
do
|
||||
evo.set(e, f2)
|
||||
assert(not evo.has(e, f2))
|
||||
end
|
||||
assert(not evo.commit())
|
||||
end
|
||||
assert(evo.cancel())
|
||||
|
||||
assert(not evo.has(e, f1))
|
||||
assert(not evo.has(e, f2))
|
||||
end
|
||||
@@ -1,397 +0,0 @@
|
||||
local evo = require 'evolved'
|
||||
|
||||
do
|
||||
do
|
||||
local p = evo.spawn()
|
||||
local e = evo.clone(p)
|
||||
assert(evo.alive(e) and evo.empty(e))
|
||||
end
|
||||
|
||||
do
|
||||
local p = evo.spawn()
|
||||
local e = evo.clone(p, {})
|
||||
assert(evo.alive(e) and evo.empty(e))
|
||||
end
|
||||
|
||||
do
|
||||
local f1, f2 = evo.id(2)
|
||||
evo.set(f1, evo.REQUIRES, { f2 })
|
||||
evo.set(f2, evo.DEFAULT, 42)
|
||||
|
||||
local p = evo.spawn()
|
||||
local e = evo.clone(p, { [f1] = 'hello' })
|
||||
assert(evo.alive(e) and not evo.empty(e) and evo.locate(e) == evo.chunk(f1, f2))
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) == 'hello')
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) == 42)
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local f1, f2, f3, f4 = evo.id(4)
|
||||
evo.set(f1, evo.TAG)
|
||||
evo.set(f1, evo.REQUIRES, { f2, f3 })
|
||||
evo.set(f4, evo.UNIQUE)
|
||||
|
||||
do
|
||||
local p = evo.spawn { [f4] = 'unique' }
|
||||
local e = evo.clone(p)
|
||||
assert(evo.alive(e) and evo.empty(e))
|
||||
end
|
||||
|
||||
do
|
||||
local p = evo.spawn { [f4] = 'unique' }
|
||||
local e = evo.clone(p, {})
|
||||
assert(evo.alive(e) and evo.empty(e))
|
||||
end
|
||||
|
||||
do
|
||||
local p = evo.spawn { [f4] = 'unique' }
|
||||
local e = evo.clone(p, { [f4] = 'another' })
|
||||
assert(evo.alive(e) and not evo.empty(e) and evo.locate(e) == evo.chunk(f4))
|
||||
assert(evo.has(e, f4) and evo.get(e, f4) == 'another')
|
||||
end
|
||||
|
||||
do
|
||||
local p = evo.spawn { [f2] = 100, [f4] = 'unique' }
|
||||
local e = evo.clone(p, { [f4] = 'another' })
|
||||
assert(evo.alive(e) and not evo.empty(e) and evo.locate(e) == evo.chunk(f2, f4))
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) == 100)
|
||||
assert(evo.has(e, f4) and evo.get(e, f4) == 'another')
|
||||
end
|
||||
|
||||
do
|
||||
local p = evo.spawn { [f2] = 100, [f4] = 'unique' }
|
||||
local e = evo.clone(p, { [f1] = 'hello', [f3] = 10 })
|
||||
assert(evo.alive(e) and not evo.empty(e) and evo.locate(e) == evo.chunk(f1, f2, f3))
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) == nil)
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) == 100)
|
||||
assert(evo.has(e, f3) and evo.get(e, f3) == 10)
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
do
|
||||
local f1, f2, f3, f4 = evo.id(4)
|
||||
evo.set(f4, evo.TAG)
|
||||
|
||||
do
|
||||
local p = evo.spawn { [f2] = 21, [f3] = 'hello', [f4] = true }
|
||||
local e = evo.clone(p, { [f1] = 'world', [f2] = 10 })
|
||||
assert(evo.alive(e) and not evo.empty(e) and evo.locate(e) == evo.chunk(f1, f2, f3, f4))
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) == 'world')
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) == 10)
|
||||
assert(evo.has(e, f3) and evo.get(e, f3) == 'hello')
|
||||
assert(evo.has(e, f4) and evo.get(e, f4) == nil)
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local f1, f2, f3, f4 = evo.id(4)
|
||||
evo.set(f2, evo.DEFAULT, 42)
|
||||
evo.set(f3, evo.DUPLICATE, function() return nil end)
|
||||
evo.set(f4, evo.TAG)
|
||||
|
||||
do
|
||||
local p = evo.spawn { [f2] = 21, [f3] = 'hello', [f4] = true }
|
||||
local e = evo.clone(p, { [f1] = 'world', [f2] = 10 })
|
||||
assert(evo.alive(e) and not evo.empty(e) and evo.locate(e) == evo.chunk(f1, f2, f3, f4))
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) == 'world')
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) == 10)
|
||||
assert(evo.has(e, f3) and evo.get(e, f3) == true)
|
||||
assert(evo.has(e, f4) and evo.get(e, f4) == nil)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local f1, f2, f3, f4 = evo.id(4)
|
||||
evo.set(f1, evo.TAG)
|
||||
evo.set(f1, evo.REQUIRES, { f2, f3 })
|
||||
evo.set(f2, evo.DEFAULT, 42)
|
||||
evo.set(f2, evo.DUPLICATE, function(v) return v * 2 end)
|
||||
evo.set(f3, evo.DUPLICATE, function() return nil end)
|
||||
evo.set(f4, evo.UNIQUE)
|
||||
|
||||
do
|
||||
local p = evo.spawn { [f4] = 'unique' }
|
||||
local e = evo.clone(p)
|
||||
assert(evo.alive(e) and evo.empty(e))
|
||||
end
|
||||
|
||||
do
|
||||
local p = evo.spawn { [f4] = 'unique' }
|
||||
local e = evo.clone(p, {})
|
||||
assert(evo.alive(e) and evo.empty(e))
|
||||
end
|
||||
|
||||
do
|
||||
local p = evo.spawn { [f4] = 'unique' }
|
||||
local e = evo.clone(p, { [f4] = 'another' })
|
||||
assert(evo.alive(e) and not evo.empty(e) and evo.locate(e) == evo.chunk(f4))
|
||||
assert(evo.has(e, f4) and evo.get(e, f4) == 'another')
|
||||
end
|
||||
|
||||
do
|
||||
local p = evo.spawn { [f2] = 100, [f4] = 'unique' }
|
||||
local e = evo.clone(p, { [f4] = 'another' })
|
||||
assert(evo.alive(e) and not evo.empty(e) and evo.locate(e) == evo.chunk(f2, f4))
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) == 200 * 2)
|
||||
assert(evo.has(e, f4) and evo.get(e, f4) == 'another')
|
||||
end
|
||||
|
||||
do
|
||||
local p = evo.spawn { [f2] = 100, [f4] = 'unique' }
|
||||
local e = evo.clone(p, { [f1] = 'hello', [f2] = 10 })
|
||||
assert(evo.alive(e) and not evo.empty(e) and evo.locate(e) == evo.chunk(f1, f2, f3))
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) == nil)
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) == 10 * 2)
|
||||
assert(evo.has(e, f3) and evo.get(e, f3) == true)
|
||||
end
|
||||
|
||||
local f1_set_count, f1_inserted_count = 0, 0
|
||||
local f2_set_sum, f3_inserted_count = 0, 0
|
||||
|
||||
evo.set(f1, evo.ON_SET, function(e, f, c)
|
||||
assert(evo.get(e, f) == c)
|
||||
f1_set_count = f1_set_count + 1
|
||||
end)
|
||||
|
||||
evo.set(f1, evo.ON_INSERT, function(e, f, c)
|
||||
assert(evo.get(e, f) == c)
|
||||
f1_inserted_count = f1_inserted_count + 1
|
||||
end)
|
||||
|
||||
evo.set(f2, evo.ON_SET, function(e, f, c)
|
||||
assert(evo.get(e, f) == c)
|
||||
f2_set_sum = f2_set_sum + c
|
||||
end)
|
||||
|
||||
evo.set(f3, evo.ON_INSERT, function(e, f, c)
|
||||
assert(evo.get(e, f) == c)
|
||||
f3_inserted_count = f3_inserted_count + 1
|
||||
end)
|
||||
|
||||
do
|
||||
f1_set_count, f1_inserted_count = 0, 0
|
||||
f2_set_sum, f3_inserted_count = 0, 0
|
||||
|
||||
local p = evo.spawn { [f2] = 100, [f4] = 'unique' }
|
||||
local e = evo.clone(p, { [f1] = 'hello', [f2] = 10 })
|
||||
assert(evo.alive(e) and not evo.empty(e) and evo.locate(e) == evo.chunk(f1, f2, f3))
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) == nil)
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) == 10 * 2)
|
||||
assert(evo.has(e, f3) and evo.get(e, f3) == true)
|
||||
|
||||
assert(f1_set_count == 1)
|
||||
assert(f1_inserted_count == 1)
|
||||
assert(f2_set_sum == 100 * 2 + 10 * 2)
|
||||
assert(f3_inserted_count == 1)
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local f1, f2, f3, f4 = evo.id(4)
|
||||
evo.set(f1, evo.TAG)
|
||||
evo.set(f1, evo.REQUIRES, { f2, f3 })
|
||||
evo.set(f4, evo.UNIQUE)
|
||||
|
||||
do
|
||||
local p = evo.spawn { [f4] = 'unique' }
|
||||
local es, ec = evo.multi_clone(1, p)
|
||||
assert(#es == 1 and ec == 1)
|
||||
for i = 1, ec do
|
||||
assert(evo.alive(es[i]) and evo.empty(es[i]))
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local p = evo.spawn { [f4] = 'unique' }
|
||||
local es, ec = evo.multi_clone(2, p, {})
|
||||
assert(#es == 2 and ec == 2)
|
||||
for i = 1, ec do
|
||||
assert(evo.alive(es[i]) and evo.empty(es[i]))
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local p = evo.spawn { [f4] = 'unique' }
|
||||
local es, ec = evo.multi_clone(3, p, { [f4] = 'another' })
|
||||
assert(#es == 3 and ec == 3)
|
||||
for i = 1, ec do
|
||||
assert(evo.alive(es[i]) and not evo.empty(es[i]) and evo.locate(es[i]) == evo.chunk(f4))
|
||||
assert(evo.has(es[i], f4) and evo.get(es[i], f4) == 'another')
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local p = evo.spawn { [f2] = 100, [f4] = 'unique' }
|
||||
local es, ec = evo.multi_clone(4, p, { [f4] = 'another' })
|
||||
assert(#es == 4 and ec == 4)
|
||||
for i = 1, ec do
|
||||
assert(evo.alive(es[i]) and not evo.empty(es[i]) and evo.locate(es[i]) == evo.chunk(f2, f4))
|
||||
assert(evo.has(es[i], f2) and evo.get(es[i], f2) == 100)
|
||||
assert(evo.has(es[i], f4) and evo.get(es[i], f4) == 'another')
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local p = evo.spawn { [f2] = 100, [f4] = 'unique' }
|
||||
local es, ec = evo.multi_clone(5, p, { [f1] = 'hello', [f3] = 10 })
|
||||
assert(#es == 5 and ec == 5)
|
||||
for i = 1, ec do
|
||||
assert(evo.alive(es[i]) and not evo.empty(es[i]) and evo.locate(es[i]) == evo.chunk(f1, f2, f3))
|
||||
assert(evo.has(es[i], f1) and evo.get(es[i], f1) == nil)
|
||||
assert(evo.has(es[i], f2) and evo.get(es[i], f2) == 100)
|
||||
assert(evo.has(es[i], f3) and evo.get(es[i], f3) == 10)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
do
|
||||
local f1, f2, f3, f4 = evo.id(4)
|
||||
evo.set(f4, evo.TAG)
|
||||
|
||||
do
|
||||
local p = evo.spawn { [f2] = 21, [f3] = 'hello', [f4] = true }
|
||||
local es, ec = evo.multi_clone(2, p, { [f1] = 'world', [f2] = 10 })
|
||||
assert(#es == 2 and ec == 2)
|
||||
for i = 1, ec do
|
||||
assert(evo.alive(es[i]) and not evo.empty(es[i]) and evo.locate(es[i]) == evo.chunk(f1, f2, f3, f4))
|
||||
assert(evo.has(es[i], f1) and evo.get(es[i], f1) == 'world')
|
||||
assert(evo.has(es[i], f2) and evo.get(es[i], f2) == 10)
|
||||
assert(evo.has(es[i], f3) and evo.get(es[i], f3) == 'hello')
|
||||
assert(evo.has(es[i], f4) and evo.get(es[i], f4) == nil)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local f1, f2, f3, f4 = evo.id(4)
|
||||
evo.set(f2, evo.DEFAULT, 42)
|
||||
evo.set(f3, evo.DUPLICATE, function() return nil end)
|
||||
evo.set(f4, evo.TAG)
|
||||
|
||||
do
|
||||
local p = evo.spawn { [f2] = 21, [f3] = 'hello', [f4] = true }
|
||||
local es, ec = evo.multi_clone(2, p, { [f1] = 'world', [f2] = 10 })
|
||||
assert(#es == 2 and ec == 2)
|
||||
for i = 1, ec do
|
||||
assert(evo.alive(es[i]) and not evo.empty(es[i]) and evo.locate(es[i]) == evo.chunk(f1, f2, f3, f4))
|
||||
assert(evo.has(es[i], f1) and evo.get(es[i], f1) == 'world')
|
||||
assert(evo.has(es[i], f2) and evo.get(es[i], f2) == 10)
|
||||
assert(evo.has(es[i], f3) and evo.get(es[i], f3) == true)
|
||||
assert(evo.has(es[i], f4) and evo.get(es[i], f4) == nil)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local f1, f2, f3, f4 = evo.id(4)
|
||||
evo.set(f1, evo.TAG)
|
||||
evo.set(f1, evo.REQUIRES, { f2, f3 })
|
||||
evo.set(f2, evo.DEFAULT, 42)
|
||||
evo.set(f2, evo.DUPLICATE, function(v) return v * 2 end)
|
||||
evo.set(f3, evo.DUPLICATE, function() return nil end)
|
||||
evo.set(f4, evo.UNIQUE)
|
||||
|
||||
do
|
||||
local p = evo.spawn { [f4] = 'unique' }
|
||||
local es, ec = evo.multi_clone(3, p)
|
||||
assert(#es == 3 and ec == 3)
|
||||
|
||||
for i = 1, ec do
|
||||
assert(evo.alive(es[i]) and evo.empty(es[i]))
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local p = evo.spawn { [f4] = 'unique' }
|
||||
local es, ec = evo.multi_clone(3, p, {})
|
||||
assert(#es == 3 and ec == 3)
|
||||
|
||||
for i = 1, ec do
|
||||
assert(evo.alive(es[i]) and evo.empty(es[i]))
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local p = evo.spawn { [f4] = 'unique' }
|
||||
local es, ec = evo.multi_clone(2, p, { [f4] = 'another' })
|
||||
assert(#es == 2 and ec == 2)
|
||||
|
||||
for i = 1, ec do
|
||||
assert(evo.alive(es[i]) and not evo.empty(es[i]) and evo.locate(es[i]) == evo.chunk(f4))
|
||||
assert(evo.has(es[i], f4) and evo.get(es[i], f4) == 'another')
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local p = evo.spawn { [f2] = 100, [f4] = 'unique' }
|
||||
local es, ec = evo.multi_clone(4, p, { [f4] = 'another' })
|
||||
assert(#es == 4 and ec == 4)
|
||||
|
||||
for i = 1, ec do
|
||||
assert(evo.alive(es[i]) and not evo.empty(es[i]) and evo.locate(es[i]) == evo.chunk(f2, f4))
|
||||
assert(evo.has(es[i], f2) and evo.get(es[i], f2) == 200 * 2)
|
||||
assert(evo.has(es[i], f4) and evo.get(es[i], f4) == 'another')
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local p = evo.spawn { [f2] = 100, [f4] = 'unique' }
|
||||
local es, ec = evo.multi_clone(5, p, { [f1] = 'hello', [f2] = 10 })
|
||||
assert(#es == 5 and ec == 5)
|
||||
|
||||
for i = 1, ec do
|
||||
assert(evo.alive(es[i]) and not evo.empty(es[i]) and evo.locate(es[i]) == evo.chunk(f1, f2, f3))
|
||||
assert(evo.has(es[i], f1) and evo.get(es[i], f1) == nil)
|
||||
assert(evo.has(es[i], f2) and evo.get(es[i], f2) == 10 * 2)
|
||||
assert(evo.has(es[i], f3) and evo.get(es[i], f3) == true)
|
||||
end
|
||||
end
|
||||
|
||||
local f1_set_count, f1_inserted_count = 0, 0
|
||||
local f2_set_sum, f3_inserted_count = 0, 0
|
||||
|
||||
evo.set(f1, evo.ON_SET, function(e, f, c)
|
||||
assert(evo.get(e, f) == c)
|
||||
f1_set_count = f1_set_count + 1
|
||||
end)
|
||||
|
||||
evo.set(f1, evo.ON_INSERT, function(e, f, c)
|
||||
assert(evo.get(e, f) == c)
|
||||
f1_inserted_count = f1_inserted_count + 1
|
||||
end)
|
||||
|
||||
evo.set(f2, evo.ON_SET, function(e, f, c)
|
||||
assert(evo.get(e, f) == c)
|
||||
f2_set_sum = f2_set_sum + c
|
||||
end)
|
||||
|
||||
evo.set(f3, evo.ON_INSERT, function(e, f, c)
|
||||
assert(evo.get(e, f) == c)
|
||||
f3_inserted_count = f3_inserted_count + 1
|
||||
end)
|
||||
|
||||
do
|
||||
f1_set_count, f1_inserted_count = 0, 0
|
||||
f2_set_sum, f3_inserted_count = 0, 0
|
||||
|
||||
local p = evo.spawn { [f2] = 100, [f4] = 'unique' }
|
||||
local es, ec = evo.multi_clone(1, p, { [f1] = 'hello', [f2] = 10 })
|
||||
|
||||
for i = 1, ec do
|
||||
assert(evo.alive(es[i]) and not evo.empty(es[i]) and evo.locate(es[i]) == evo.chunk(f1, f2, f3))
|
||||
assert(evo.has(es[i], f1) and evo.get(es[i], f1) == nil)
|
||||
assert(evo.has(es[i], f2) and evo.get(es[i], f2) == 10 * 2)
|
||||
assert(evo.has(es[i], f3) and evo.get(es[i], f3) == true)
|
||||
|
||||
assert(f1_set_count == 1)
|
||||
assert(f1_inserted_count == 1)
|
||||
assert(f2_set_sum == 100 * 2 + 10 * 2)
|
||||
assert(f3_inserted_count == 1)
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -1,65 +0,0 @@
|
||||
local evo = require 'evolved'
|
||||
|
||||
do
|
||||
assert(evo.depth() == 0)
|
||||
|
||||
assert(evo.defer())
|
||||
assert(evo.depth() == 1)
|
||||
|
||||
assert(not evo.defer())
|
||||
assert(evo.depth() == 2)
|
||||
|
||||
assert(not evo.cancel())
|
||||
assert(evo.depth() == 1)
|
||||
|
||||
assert(evo.cancel())
|
||||
assert(evo.depth() == 0)
|
||||
end
|
||||
|
||||
do
|
||||
assert(evo.depth() == 0)
|
||||
|
||||
assert(evo.defer())
|
||||
assert(evo.depth() == 1)
|
||||
|
||||
assert(not evo.defer())
|
||||
assert(evo.depth() == 2)
|
||||
|
||||
assert(not evo.commit())
|
||||
assert(evo.depth() == 1)
|
||||
|
||||
assert(evo.commit())
|
||||
assert(evo.depth() == 0)
|
||||
end
|
||||
|
||||
do
|
||||
assert(evo.depth() == 0)
|
||||
|
||||
assert(evo.defer())
|
||||
assert(evo.depth() == 1)
|
||||
|
||||
assert(not evo.defer())
|
||||
assert(evo.depth() == 2)
|
||||
|
||||
assert(not evo.cancel())
|
||||
assert(evo.depth() == 1)
|
||||
|
||||
assert(evo.commit())
|
||||
assert(evo.depth() == 0)
|
||||
end
|
||||
|
||||
do
|
||||
assert(evo.depth() == 0)
|
||||
|
||||
assert(evo.defer())
|
||||
assert(evo.depth() == 1)
|
||||
|
||||
assert(not evo.defer())
|
||||
assert(evo.depth() == 2)
|
||||
|
||||
assert(not evo.commit())
|
||||
assert(evo.depth() == 1)
|
||||
|
||||
assert(evo.cancel())
|
||||
assert(evo.depth() == 0)
|
||||
end
|
||||
@@ -1,104 +0,0 @@
|
||||
local evo = require 'evolved'
|
||||
|
||||
do
|
||||
local e = evo.id()
|
||||
assert(evo.alive(e))
|
||||
|
||||
evo.destroy(e)
|
||||
assert(not evo.alive(e))
|
||||
|
||||
evo.destroy(e)
|
||||
assert(not evo.alive(e))
|
||||
end
|
||||
|
||||
do
|
||||
local e1, e2 = evo.id(2)
|
||||
assert(evo.alive_all(e1, e2))
|
||||
|
||||
evo.destroy(e1, e2)
|
||||
assert(not evo.alive_any(e1, e2))
|
||||
|
||||
evo.destroy(e1, e2)
|
||||
assert(not evo.alive_any(e1, e2))
|
||||
end
|
||||
|
||||
do
|
||||
do
|
||||
local e, f1, f2, f3 = evo.id(4)
|
||||
|
||||
evo.set(e, f1, 42)
|
||||
evo.set(e, f2, 21)
|
||||
evo.set(e, f3, 84)
|
||||
|
||||
evo.destroy(f1, f2)
|
||||
assert(evo.alive(e) and not evo.has_any(e, f1, f2) and evo.has(e, f3))
|
||||
end
|
||||
do
|
||||
local e, f1, f2, f3 = evo.id(4)
|
||||
evo.set(f1, evo.DESTRUCTION_POLICY, evo.DESTRUCTION_POLICY_REMOVE_FRAGMENT)
|
||||
|
||||
evo.set(e, f1, 42)
|
||||
evo.set(e, f2, 21)
|
||||
evo.set(e, f3, 84)
|
||||
|
||||
evo.destroy(f1, f2)
|
||||
assert(evo.alive(e) and not evo.has_any(e, f1, f2) and evo.has(e, f3))
|
||||
end
|
||||
do
|
||||
local e, f1, f2, f3 = evo.id(4)
|
||||
evo.set(f2, evo.DESTRUCTION_POLICY, evo.DESTRUCTION_POLICY_REMOVE_FRAGMENT)
|
||||
|
||||
evo.set(e, f1, 42)
|
||||
evo.set(e, f2, 21)
|
||||
evo.set(e, f3, 84)
|
||||
|
||||
evo.destroy(f1, f2)
|
||||
assert(evo.alive(e) and not evo.has_any(e, f1, f2) and evo.has(e, f3))
|
||||
end
|
||||
do
|
||||
local e, f1, f2, f3 = evo.id(4)
|
||||
evo.set(f1, evo.DESTRUCTION_POLICY, evo.DESTRUCTION_POLICY_REMOVE_FRAGMENT)
|
||||
evo.set(f2, evo.DESTRUCTION_POLICY, evo.DESTRUCTION_POLICY_REMOVE_FRAGMENT)
|
||||
|
||||
evo.set(e, f1, 42)
|
||||
evo.set(e, f2, 21)
|
||||
evo.set(e, f3, 84)
|
||||
|
||||
evo.destroy(f1, f2)
|
||||
assert(evo.alive(e) and not evo.has_any(e, f1, f2) and evo.has(e, f3))
|
||||
end
|
||||
do
|
||||
local e, f1, f2, f3 = evo.id(4)
|
||||
evo.set(f1, evo.DESTRUCTION_POLICY, evo.DESTRUCTION_POLICY_DESTROY_ENTITY)
|
||||
|
||||
evo.set(e, f1, 42)
|
||||
evo.set(e, f2, 21)
|
||||
evo.set(e, f3, 84)
|
||||
|
||||
evo.destroy(f1, f2)
|
||||
assert(not evo.alive(e))
|
||||
end
|
||||
do
|
||||
local e, f1, f2, f3 = evo.id(4)
|
||||
evo.set(f2, evo.DESTRUCTION_POLICY, evo.DESTRUCTION_POLICY_DESTROY_ENTITY)
|
||||
|
||||
evo.set(e, f1, 42)
|
||||
evo.set(e, f2, 21)
|
||||
evo.set(e, f3, 84)
|
||||
|
||||
evo.destroy(f1, f2)
|
||||
assert(not evo.alive(e))
|
||||
end
|
||||
do
|
||||
local e, f1, f2, f3 = evo.id(4)
|
||||
evo.set(f1, evo.DESTRUCTION_POLICY, evo.DESTRUCTION_POLICY_DESTROY_ENTITY)
|
||||
evo.set(f2, evo.DESTRUCTION_POLICY, evo.DESTRUCTION_POLICY_DESTROY_ENTITY)
|
||||
|
||||
evo.set(e, f1, 42)
|
||||
evo.set(e, f2, 21)
|
||||
evo.set(e, f3, 84)
|
||||
|
||||
evo.destroy(f1, f2)
|
||||
assert(not evo.alive(e))
|
||||
end
|
||||
end
|
||||
@@ -1,48 +0,0 @@
|
||||
local evo = require 'evolved'
|
||||
|
||||
do
|
||||
local e1, e2, f1, f2 = evo.id(4)
|
||||
|
||||
do
|
||||
local chunk, place = evo.locate(e1)
|
||||
assert(chunk == nil and place == 0)
|
||||
end
|
||||
|
||||
evo.set(e1, f1, 42)
|
||||
|
||||
do
|
||||
local chunk, place = evo.locate(e1)
|
||||
assert(chunk and chunk == evo.chunk(f1) and place == 1)
|
||||
assert(chunk:components(f1)[place] == 42)
|
||||
|
||||
chunk, place = evo.locate(e2)
|
||||
assert(chunk == nil and place == 0)
|
||||
end
|
||||
|
||||
evo.set(e1, f2, 'hello')
|
||||
|
||||
do
|
||||
local chunk, place = evo.locate(e1)
|
||||
assert(chunk and chunk == evo.chunk(f1, f2) and place == 1)
|
||||
assert(chunk:components(f1)[place] == 42)
|
||||
assert(chunk:components(f2)[place] == 'hello')
|
||||
|
||||
chunk, place = evo.locate(e2)
|
||||
assert(chunk == nil and place == 0)
|
||||
end
|
||||
|
||||
evo.set(e2, f1, 84)
|
||||
evo.set(e2, f2, 'world')
|
||||
|
||||
do
|
||||
local chunk, place = evo.locate(e1)
|
||||
assert(chunk and chunk == evo.chunk(f1, f2) and place == 1)
|
||||
assert(chunk:components(f1)[place] == 42)
|
||||
assert(chunk:components(f2)[place] == 'hello')
|
||||
|
||||
chunk, place = evo.locate(e2)
|
||||
assert(chunk and chunk == evo.chunk(f1, f2) and place == 2)
|
||||
assert(chunk:components(f1)[place] == 84)
|
||||
assert(chunk:components(f2)[place] == 'world')
|
||||
end
|
||||
end
|
||||
@@ -1,607 +0,0 @@
|
||||
local evo = require 'evolved'
|
||||
|
||||
do
|
||||
local entity_list
|
||||
|
||||
do
|
||||
entity_list = evo.multi_spawn(0)
|
||||
assert(entity_list and #entity_list == 0)
|
||||
|
||||
entity_list = evo.multi_spawn(0, {})
|
||||
assert(entity_list and #entity_list == 0)
|
||||
end
|
||||
|
||||
do
|
||||
entity_list = evo.multi_spawn(-1)
|
||||
assert(entity_list and #entity_list == 0)
|
||||
|
||||
entity_list = evo.multi_spawn(-1, {})
|
||||
assert(entity_list and #entity_list == 0)
|
||||
end
|
||||
|
||||
do
|
||||
entity_list = evo.builder():multi_spawn(0)
|
||||
assert(entity_list and #entity_list == 0)
|
||||
end
|
||||
|
||||
do
|
||||
entity_list = evo.builder():multi_spawn(-1)
|
||||
assert(entity_list and #entity_list == 0)
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local entity_list
|
||||
|
||||
do
|
||||
entity_list = evo.multi_spawn(1)
|
||||
assert(entity_list and #entity_list == 1)
|
||||
assert(entity_list[1] and evo.empty(entity_list[1]))
|
||||
assert(not entity_list[2])
|
||||
|
||||
entity_list = evo.multi_spawn(1, {})
|
||||
assert(entity_list and #entity_list == 1)
|
||||
assert(entity_list[1] and evo.empty(entity_list[1]))
|
||||
assert(not entity_list[2])
|
||||
end
|
||||
|
||||
do
|
||||
entity_list = evo.multi_spawn(2)
|
||||
assert(entity_list and #entity_list == 2)
|
||||
assert(entity_list[1] and evo.empty(entity_list[1]))
|
||||
assert(entity_list[2] and evo.empty(entity_list[2]))
|
||||
assert(not entity_list[3])
|
||||
|
||||
entity_list = evo.multi_spawn(2, {})
|
||||
assert(entity_list and #entity_list == 2)
|
||||
assert(entity_list[1] and evo.empty(entity_list[1]))
|
||||
assert(entity_list[2] and evo.empty(entity_list[2]))
|
||||
assert(not entity_list[3])
|
||||
end
|
||||
|
||||
do
|
||||
entity_list = evo.builder():multi_spawn(1)
|
||||
assert(entity_list and #entity_list == 1)
|
||||
assert(entity_list[1] and evo.empty(entity_list[1]))
|
||||
assert(not entity_list[2])
|
||||
end
|
||||
|
||||
do
|
||||
entity_list = evo.builder():multi_spawn(2)
|
||||
assert(entity_list and #entity_list == 2)
|
||||
assert(entity_list[1] and evo.empty(entity_list[1]))
|
||||
assert(entity_list[2] and evo.empty(entity_list[2]))
|
||||
assert(not entity_list[3])
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local entity_list
|
||||
|
||||
local prefab = evo.id()
|
||||
|
||||
do
|
||||
entity_list = evo.multi_clone(0, prefab)
|
||||
assert(entity_list and #entity_list == 0)
|
||||
|
||||
entity_list = evo.multi_clone(0, prefab, {})
|
||||
assert(entity_list and #entity_list == 0)
|
||||
end
|
||||
|
||||
do
|
||||
entity_list = evo.multi_clone(-1, prefab)
|
||||
assert(entity_list and #entity_list == 0)
|
||||
|
||||
entity_list = evo.multi_clone(-1, prefab, {})
|
||||
assert(entity_list and #entity_list == 0)
|
||||
end
|
||||
|
||||
do
|
||||
entity_list = evo.builder():multi_clone(0, prefab)
|
||||
assert(entity_list and #entity_list == 0)
|
||||
end
|
||||
|
||||
do
|
||||
entity_list = evo.builder():multi_clone(-1, prefab)
|
||||
assert(entity_list and #entity_list == 0)
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local entity_list
|
||||
|
||||
local prefab = evo.id()
|
||||
|
||||
do
|
||||
entity_list = evo.multi_clone(1, prefab)
|
||||
assert(entity_list and #entity_list == 1)
|
||||
assert(entity_list[1] and evo.empty(entity_list[1]))
|
||||
assert(not entity_list[2])
|
||||
|
||||
entity_list = evo.multi_clone(1, prefab, {})
|
||||
assert(entity_list and #entity_list == 1)
|
||||
assert(entity_list[1] and evo.empty(entity_list[1]))
|
||||
assert(not entity_list[2])
|
||||
end
|
||||
|
||||
do
|
||||
entity_list = evo.multi_clone(2, prefab)
|
||||
assert(entity_list and #entity_list == 2)
|
||||
assert(entity_list[1] and evo.empty(entity_list[1]))
|
||||
assert(entity_list[2] and evo.empty(entity_list[2]))
|
||||
assert(not entity_list[3])
|
||||
|
||||
entity_list = evo.multi_clone(2, prefab, {})
|
||||
assert(entity_list and #entity_list == 2)
|
||||
assert(entity_list[1] and evo.empty(entity_list[1]))
|
||||
assert(entity_list[2] and evo.empty(entity_list[2]))
|
||||
assert(not entity_list[3])
|
||||
end
|
||||
|
||||
do
|
||||
entity_list = evo.builder():multi_clone(1, prefab)
|
||||
assert(entity_list and #entity_list == 1)
|
||||
assert(entity_list[1] and evo.empty(entity_list[1]))
|
||||
assert(not entity_list[2])
|
||||
end
|
||||
|
||||
do
|
||||
entity_list = evo.builder():multi_clone(2, prefab)
|
||||
assert(entity_list and #entity_list == 2)
|
||||
assert(entity_list[1] and evo.empty(entity_list[1]))
|
||||
assert(entity_list[2] and evo.empty(entity_list[2]))
|
||||
assert(not entity_list[3])
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local f1, f2 = evo.id(2)
|
||||
|
||||
do
|
||||
local entity_list
|
||||
|
||||
entity_list = evo.multi_spawn(2, { [f1] = true, [f2] = 123 })
|
||||
assert(entity_list and #entity_list == 2)
|
||||
assert(entity_list[1] and evo.get(entity_list[1], f1) == true and evo.get(entity_list[1], f2) == 123)
|
||||
assert(entity_list[2] and evo.get(entity_list[2], f1) == true and evo.get(entity_list[2], f2) == 123)
|
||||
|
||||
entity_list = evo.multi_spawn(2, { [f1] = false, [f2] = 456 })
|
||||
assert(entity_list and #entity_list == 2)
|
||||
assert(entity_list[1] and evo.get(entity_list[1], f1) == false and evo.get(entity_list[1], f2) == 456)
|
||||
assert(entity_list[2] and evo.get(entity_list[2], f1) == false and evo.get(entity_list[2], f2) == 456)
|
||||
end
|
||||
|
||||
do
|
||||
local prefab = evo.builder():set(f1, true):set(f2, 123):spawn()
|
||||
|
||||
local entity_list
|
||||
|
||||
entity_list = evo.multi_clone(2, prefab)
|
||||
assert(entity_list and #entity_list == 2)
|
||||
assert(entity_list[1] and evo.get(entity_list[1], f1) == true and evo.get(entity_list[1], f2) == 123)
|
||||
assert(entity_list[2] and evo.get(entity_list[2], f1) == true and evo.get(entity_list[2], f2) == 123)
|
||||
|
||||
entity_list = evo.multi_clone(2, prefab, {})
|
||||
assert(entity_list and #entity_list == 2)
|
||||
assert(entity_list[1] and evo.get(entity_list[1], f1) == true and evo.get(entity_list[1], f2) == 123)
|
||||
assert(entity_list[2] and evo.get(entity_list[2], f1) == true and evo.get(entity_list[2], f2) == 123)
|
||||
|
||||
entity_list = evo.multi_clone(2, prefab, { [f1] = false, [f2] = 456 })
|
||||
assert(entity_list and #entity_list == 2)
|
||||
assert(entity_list[1] and evo.get(entity_list[1], f1) == false and evo.get(entity_list[1], f2) == 456)
|
||||
assert(entity_list[2] and evo.get(entity_list[2], f1) == false and evo.get(entity_list[2], f2) == 456)
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local f1, f2, f3 = evo.id(3)
|
||||
|
||||
do
|
||||
local entity_list1, entity_list2
|
||||
|
||||
evo.defer()
|
||||
do
|
||||
entity_list1 = evo.multi_spawn(2, { [f1] = 42, [f2] = "hello", [f3] = false })
|
||||
assert(entity_list1 and #entity_list1 == 2)
|
||||
assert(entity_list1[1] and evo.empty(entity_list1[1]))
|
||||
assert(entity_list1[2] and evo.empty(entity_list1[2]))
|
||||
assert(not entity_list1[3])
|
||||
|
||||
entity_list2 = evo.multi_spawn(3, { [f2] = "world", [f3] = true })
|
||||
assert(entity_list2 and #entity_list2 == 3)
|
||||
assert(entity_list2[1] and evo.empty(entity_list2[1]))
|
||||
assert(entity_list2[2] and evo.empty(entity_list2[2]))
|
||||
assert(entity_list2[3] and evo.empty(entity_list2[3]))
|
||||
end
|
||||
evo.commit()
|
||||
do
|
||||
assert(entity_list1 and #entity_list1 == 2)
|
||||
assert(entity_list1[1] and not evo.empty(entity_list1[1]))
|
||||
assert(entity_list1[2] and not evo.empty(entity_list1[2]))
|
||||
assert(not entity_list1[3])
|
||||
assert(
|
||||
evo.get(entity_list1[1], f1) == 42 and
|
||||
evo.get(entity_list1[1], f2) == "hello" and
|
||||
evo.get(entity_list1[1], f3) == false)
|
||||
assert(
|
||||
evo.get(entity_list1[2], f1) == 42 and
|
||||
evo.get(entity_list1[2], f2) == "hello" and
|
||||
evo.get(entity_list1[2], f3) == false)
|
||||
|
||||
assert(entity_list2 and #entity_list2 == 3)
|
||||
assert(entity_list2[1] and not evo.empty(entity_list2[1]))
|
||||
assert(entity_list2[2] and not evo.empty(entity_list2[2]))
|
||||
assert(entity_list2[3] and not evo.empty(entity_list2[3]))
|
||||
assert(not entity_list2[4])
|
||||
assert(
|
||||
evo.get(entity_list2[1], f1) == nil and
|
||||
evo.get(entity_list2[1], f2) == "world" and
|
||||
evo.get(entity_list2[1], f3) == true)
|
||||
assert(
|
||||
evo.get(entity_list2[2], f1) == nil and
|
||||
evo.get(entity_list2[2], f2) == "world" and
|
||||
evo.get(entity_list2[2], f3) == true)
|
||||
assert(
|
||||
evo.get(entity_list2[3], f1) == nil and
|
||||
evo.get(entity_list2[3], f2) == "world" and
|
||||
evo.get(entity_list2[3], f3) == true)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local f1, f2, f3 = evo.id(3)
|
||||
|
||||
do
|
||||
local prefab = evo.builder():set(f1, false):set(f2, 123):spawn()
|
||||
|
||||
local entity_list1, entity_list2
|
||||
|
||||
evo.defer()
|
||||
do
|
||||
entity_list1 = evo.multi_clone(2, prefab)
|
||||
assert(entity_list1 and #entity_list1 == 2)
|
||||
assert(entity_list1[1] and evo.empty(entity_list1[1]))
|
||||
assert(entity_list1[2] and evo.empty(entity_list1[2]))
|
||||
assert(not entity_list1[3])
|
||||
|
||||
entity_list2 = evo.multi_clone(3, prefab, { [f2] = 456, [f3] = "world" })
|
||||
assert(entity_list2 and #entity_list2 == 3)
|
||||
assert(entity_list2[1] and evo.empty(entity_list2[1]))
|
||||
assert(entity_list2[2] and evo.empty(entity_list2[2]))
|
||||
assert(entity_list2[3] and evo.empty(entity_list2[3]))
|
||||
end
|
||||
evo.commit()
|
||||
do
|
||||
assert(entity_list1 and #entity_list1 == 2)
|
||||
assert(entity_list1[1] and not evo.empty(entity_list1[1]))
|
||||
assert(entity_list1[2] and not evo.empty(entity_list1[2]))
|
||||
assert(not entity_list1[3])
|
||||
assert(
|
||||
evo.get(entity_list1[1], f1) == false and
|
||||
evo.get(entity_list1[1], f2) == 123 and
|
||||
evo.get(entity_list1[1], f3) == nil)
|
||||
assert(
|
||||
evo.get(entity_list1[2], f1) == false and
|
||||
evo.get(entity_list1[2], f2) == 123 and
|
||||
evo.get(entity_list1[2], f3) == nil)
|
||||
|
||||
assert(entity_list2 and #entity_list2 == 3)
|
||||
assert(entity_list2[1] and not evo.empty(entity_list2[1]))
|
||||
assert(entity_list2[2] and not evo.empty(entity_list2[2]))
|
||||
assert(entity_list2[3] and not evo.empty(entity_list2[3]))
|
||||
assert(not entity_list2[4])
|
||||
assert(
|
||||
evo.get(entity_list2[1], f1) == false and
|
||||
evo.get(entity_list2[1], f2) == 456 and
|
||||
evo.get(entity_list2[1], f3) == "world")
|
||||
assert(
|
||||
evo.get(entity_list2[2], f1) == false and
|
||||
evo.get(entity_list2[2], f2) == 456 and
|
||||
evo.get(entity_list2[2], f3) == "world")
|
||||
assert(
|
||||
evo.get(entity_list2[3], f1) == false and
|
||||
evo.get(entity_list2[3], f2) == 456 and
|
||||
evo.get(entity_list2[3], f3) == "world")
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local f1, f2, f3 = evo.id(3)
|
||||
|
||||
evo.set(f1, evo.REQUIRES, { f2, f3 })
|
||||
evo.set(f3, evo.TAG)
|
||||
|
||||
do
|
||||
local entity_list, entity_count = evo.multi_spawn(2, { [f1] = 42 })
|
||||
|
||||
assert(entity_list and #entity_list == 2)
|
||||
assert(entity_count == 2)
|
||||
|
||||
for i = 1, entity_count do
|
||||
local e = entity_list[i]
|
||||
assert(e and not evo.empty(e))
|
||||
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) == 42)
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) == true)
|
||||
assert(evo.has(e, f3) and evo.get(e, f3) == nil)
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local entity_prefab = evo.builder():set(f1, 42):spawn()
|
||||
|
||||
local clone_list, clone_count = evo.multi_clone(2, entity_prefab)
|
||||
|
||||
assert(clone_list and #clone_list == 2)
|
||||
assert(clone_count == 2)
|
||||
|
||||
for i = 1, clone_count do
|
||||
local e = clone_list[i]
|
||||
assert(e and not evo.empty(e))
|
||||
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) == 42)
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) == true)
|
||||
assert(evo.has(e, f3) and evo.get(e, f3) == nil)
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local entity_prefab = evo.builder():set(f1, 42):spawn()
|
||||
evo.remove(entity_prefab, f2, f3)
|
||||
|
||||
local clone_list, clone_count = evo.multi_clone(2, entity_prefab, { [f1] = 21 })
|
||||
|
||||
assert(clone_list and #clone_list == 2)
|
||||
assert(clone_count == 2)
|
||||
|
||||
for i = 1, clone_count do
|
||||
local e = clone_list[i]
|
||||
assert(e and not evo.empty(e))
|
||||
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) == 21)
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) == true)
|
||||
assert(evo.has(e, f3) and evo.get(e, f3) == nil)
|
||||
end
|
||||
end
|
||||
|
||||
evo.set(f2, evo.DEFAULT, false)
|
||||
|
||||
do
|
||||
local entity_list, entity_count = evo.multi_spawn(2, { [f1] = 42 })
|
||||
|
||||
assert(entity_list and #entity_list == 2)
|
||||
assert(entity_count == 2)
|
||||
|
||||
for i = 1, entity_count do
|
||||
local e = entity_list[i]
|
||||
assert(e and not evo.empty(e))
|
||||
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) == 42)
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) == false)
|
||||
assert(evo.has(e, f3) and evo.get(e, f3) == nil)
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local entity_prefab = evo.builder():set(f1, 42):spawn()
|
||||
|
||||
local clone_list, clone_count = evo.multi_clone(2, entity_prefab)
|
||||
|
||||
assert(clone_list and #clone_list == 2)
|
||||
assert(clone_count == 2)
|
||||
|
||||
for i = 1, clone_count do
|
||||
local e = clone_list[i]
|
||||
assert(e and not evo.empty(e))
|
||||
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) == 42)
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) == false)
|
||||
assert(evo.has(e, f3) and evo.get(e, f3) == nil)
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local entity_prefab = evo.builder():set(f1, 42):spawn()
|
||||
evo.remove(entity_prefab, f2, f3)
|
||||
|
||||
local clone_list, clone_count = evo.multi_clone(2, entity_prefab, { [f1] = 21 })
|
||||
|
||||
assert(clone_list and #clone_list == 2)
|
||||
assert(clone_count == 2)
|
||||
|
||||
for i = 1, clone_count do
|
||||
local e = clone_list[i]
|
||||
assert(e and not evo.empty(e))
|
||||
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) == 21)
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) == false)
|
||||
assert(evo.has(e, f3) and evo.get(e, f3) == nil)
|
||||
end
|
||||
end
|
||||
|
||||
local v_set_sum = 0
|
||||
local v_insert_sum = 0
|
||||
|
||||
local f3_set_times = 0
|
||||
local f3_insert_times = 0
|
||||
|
||||
evo.set(f1, evo.ON_SET, function(e, f, v)
|
||||
assert(f == f1)
|
||||
v_set_sum = v_set_sum + v
|
||||
assert(evo.get(e, f) == v)
|
||||
end)
|
||||
|
||||
evo.set(f1, evo.ON_INSERT, function(e, f, v)
|
||||
assert(f == f1)
|
||||
v_insert_sum = v_insert_sum + v
|
||||
assert(evo.get(e, f) == v)
|
||||
end)
|
||||
|
||||
evo.set(f3, evo.ON_SET, function(e, f, v)
|
||||
assert(f == f3)
|
||||
f3_set_times = f3_set_times + 1
|
||||
assert(v == nil)
|
||||
assert(evo.has(e, f))
|
||||
end)
|
||||
|
||||
evo.set(f3, evo.ON_INSERT, function(e, f, v)
|
||||
assert(f == f3)
|
||||
f3_insert_times = f3_insert_times + 1
|
||||
assert(v == nil)
|
||||
assert(evo.has(e, f))
|
||||
end)
|
||||
|
||||
do
|
||||
local entity_list, entity_count = evo.multi_spawn(2, { [f1] = 42 })
|
||||
|
||||
assert(entity_list and #entity_list == 2)
|
||||
assert(entity_count == 2)
|
||||
|
||||
for i = 1, entity_count do
|
||||
local e = entity_list[i]
|
||||
assert(e and not evo.empty(e))
|
||||
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) == 42)
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) == false)
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local entity_prefab = evo.builder():set(f1, 42):spawn()
|
||||
|
||||
local clone_list, clone_count = evo.multi_clone(2, entity_prefab)
|
||||
|
||||
assert(clone_list and #clone_list == 2)
|
||||
assert(clone_count == 2)
|
||||
|
||||
for i = 1, clone_count do
|
||||
local e = clone_list[i]
|
||||
assert(e and not evo.empty(e))
|
||||
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) == 42)
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) == false)
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local entity_prefab = evo.builder():set(f1, 42):spawn()
|
||||
evo.remove(entity_prefab, f2, f3)
|
||||
|
||||
local clone_list, clone_count = evo.multi_clone(2, entity_prefab, { [f1] = 21 })
|
||||
|
||||
assert(clone_list and #clone_list == 2)
|
||||
assert(clone_count == 2)
|
||||
|
||||
for i = 1, clone_count do
|
||||
local e = clone_list[i]
|
||||
assert(e and not evo.empty(e))
|
||||
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) == 21)
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) == false)
|
||||
end
|
||||
end
|
||||
|
||||
assert(v_set_sum == 42 * 6 + 21 * 2)
|
||||
assert(v_insert_sum == 42 * 6 + 21 * 2)
|
||||
|
||||
assert(f3_set_times == 8)
|
||||
assert(f3_insert_times == 8)
|
||||
end
|
||||
|
||||
do
|
||||
local function v2(x, y) return { x = x or 0, y = y or 0 } end
|
||||
local function v2_clone(v) return { x = v.x, y = v.y } end
|
||||
|
||||
local f1, f2, f3, f4 = evo.id(4)
|
||||
evo.set(f1, evo.REQUIRES, { f2, f3, f4 })
|
||||
|
||||
local f1_default = v2(1, 2)
|
||||
local f2_default = v2(3, 4)
|
||||
local f3_default = v2(10, 11)
|
||||
local f4_default = v2(12, 13)
|
||||
|
||||
evo.set(f1, evo.DEFAULT, f1_default)
|
||||
evo.set(f2, evo.DEFAULT, f2_default)
|
||||
evo.set(f3, evo.DEFAULT, f3_default)
|
||||
evo.set(f4, evo.DEFAULT, f4_default)
|
||||
|
||||
evo.set(f1, evo.DUPLICATE, v2_clone)
|
||||
evo.set(f2, evo.DUPLICATE, v2_clone)
|
||||
evo.set(f3, evo.DUPLICATE, v2_clone)
|
||||
|
||||
do
|
||||
local entity_list, entity_count = evo.multi_spawn(2, { [f1] = v2(5, 6), [f2] = v2(7, 8) })
|
||||
|
||||
assert(entity_list and #entity_list == 2)
|
||||
assert(entity_count == 2)
|
||||
|
||||
for i = 1, entity_count do
|
||||
local e = entity_list[i]
|
||||
assert(e and not evo.empty(e))
|
||||
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) ~= f1_default)
|
||||
assert(evo.get(e, f1).x == 5 and evo.get(e, f1).y == 6)
|
||||
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) ~= f2_default)
|
||||
assert(evo.get(e, f2).x == 7 and evo.get(e, f2).y == 8)
|
||||
|
||||
assert(evo.has(e, f3) and evo.get(e, f3) ~= f3_default)
|
||||
assert(evo.get(e, f3).x == 10 and evo.get(e, f3).y == 11)
|
||||
|
||||
assert(evo.has(e, f4) and evo.get(e, f4) == f4_default)
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local entity_prefab = evo.builder():set(f1, v2(5, 6)):set(f2, v2(7, 8)):spawn()
|
||||
|
||||
local clone_list, clone_count = evo.multi_clone(2, entity_prefab, { [f2] = f2_default })
|
||||
|
||||
assert(clone_list and #clone_list == 2)
|
||||
assert(clone_count == 2)
|
||||
|
||||
for i = 1, clone_count do
|
||||
local e = clone_list[i]
|
||||
assert(e and not evo.empty(e))
|
||||
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) ~= f1_default and evo.get(e, f1) ~= evo.get(entity_prefab, f1))
|
||||
assert(evo.get(e, f1).x == 5 and evo.get(e, f1).y == 6)
|
||||
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) ~= f2_default and evo.get(e, f2) ~= evo.get(entity_prefab, f2))
|
||||
assert(evo.get(e, f2).x == 3 and evo.get(e, f2).y == 4)
|
||||
|
||||
assert(evo.has(e, f3) and evo.get(e, f3) ~= f3_default)
|
||||
assert(evo.get(e, f3).x == 10 and evo.get(e, f3).y == 11)
|
||||
|
||||
assert(evo.has(e, f4) and evo.get(e, f4) == f4_default)
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local entity_prefab = evo.builder():set(f1, v2(5, 6)):set(f2, v2(7, 8)):spawn()
|
||||
evo.remove(entity_prefab, f2, f3, f4)
|
||||
|
||||
local clone_list, clone_count = evo.multi_clone(2, entity_prefab, { [f2] = f2_default })
|
||||
|
||||
assert(clone_list and #clone_list == 2)
|
||||
assert(clone_count == 2)
|
||||
|
||||
for i = 1, clone_count do
|
||||
local e = clone_list[i]
|
||||
assert(e and not evo.empty(e))
|
||||
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) ~= f1_default and evo.get(e, f1) ~= evo.get(entity_prefab, f1))
|
||||
assert(evo.get(e, f1).x == 5 and evo.get(e, f1).y == 6)
|
||||
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) ~= f2_default and evo.get(e, f2) ~= evo.get(entity_prefab, f2))
|
||||
assert(evo.get(e, f2).x == 3 and evo.get(e, f2).y == 4)
|
||||
|
||||
assert(evo.has(e, f3) and evo.get(e, f3) ~= f3_default)
|
||||
assert(evo.get(e, f3).x == 10 and evo.get(e, f3).y == 11)
|
||||
|
||||
assert(evo.has(e, f4) and evo.get(e, f4) == f4_default)
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -3,8 +3,8 @@ local evo = require 'evolved'
|
||||
do
|
||||
local id = evo.id()
|
||||
|
||||
local index, version = evo.unpack(id)
|
||||
assert(evo.name(id) == string.format('$%d#%d:%d', id, index, version))
|
||||
local index, version, options = evo.unpack(id)
|
||||
assert(evo.name(id) == string.format('$%d#%d:%d:%d', id, index, version, options))
|
||||
|
||||
evo.set(id, evo.NAME, 'hello')
|
||||
assert(evo.name(id) == 'hello')
|
||||
@@ -13,7 +13,7 @@ do
|
||||
assert(evo.name(id) == 'world')
|
||||
|
||||
evo.destroy(id)
|
||||
assert(evo.name(id) == string.format('$%d#%d:%d', id, index, version))
|
||||
assert(evo.name(id) == string.format('$%d#%d:%d:%d', id, index, version, options))
|
||||
end
|
||||
|
||||
do
|
||||
|
||||
1921
develop/testing/pairs_tests.lua
Normal file
1921
develop/testing/pairs_tests.lua
Normal file
File diff suppressed because it is too large
Load Diff
@@ -1,107 +0,0 @@
|
||||
local evo = require 'evolved'
|
||||
|
||||
do
|
||||
local f = evo.id()
|
||||
local e = evo.builder():set(f, 42):spawn()
|
||||
|
||||
local s = evo.builder()
|
||||
:include(f)
|
||||
:prologue(function(payload1, payload2, payload3)
|
||||
assert(payload1 == 11 and payload2 == 22 and payload3 == 33)
|
||||
end)
|
||||
:execute(function(chunk, entity_list, entity_count, payload1, payload2, payload3)
|
||||
assert(payload1 == 11 and payload2 == 22 and payload3 == 33)
|
||||
assert(chunk == evo.chunk(f) and entity_count == 1 and entity_list[1] == e)
|
||||
end)
|
||||
:epilogue(function(payload1, payload2, payload3)
|
||||
assert(payload1 == 11 and payload2 == 22 and payload3 == 33)
|
||||
end)
|
||||
:spawn()
|
||||
|
||||
evo.process_with(s, 11, 22, 33)
|
||||
end
|
||||
|
||||
do
|
||||
local f = evo.id()
|
||||
local e = evo.builder():set(f, 42):spawn()
|
||||
|
||||
local s = evo.builder()
|
||||
:include(f)
|
||||
:prologue(function(payload1, payload2, payload3)
|
||||
assert(payload1 == nil and payload2 == 42 and payload3 == nil)
|
||||
end)
|
||||
:execute(function(chunk, entity_list, entity_count, payload1, payload2, payload3)
|
||||
assert(payload1 == nil and payload2 == 42 and payload3 == nil)
|
||||
assert(chunk == evo.chunk(f) and entity_count == 1 and entity_list[1] == e)
|
||||
end)
|
||||
:epilogue(function(payload1, payload2, payload3)
|
||||
assert(payload1 == nil and payload2 == 42 and payload3 == nil)
|
||||
end)
|
||||
:spawn()
|
||||
|
||||
evo.process_with(s, nil, 42)
|
||||
end
|
||||
|
||||
do
|
||||
local f = evo.id()
|
||||
local e = evo.builder():set(f, 42):spawn()
|
||||
|
||||
local s = evo.builder()
|
||||
:include(f)
|
||||
:prologue(function(payload1, payload2, payload3)
|
||||
assert(payload1 == nil and payload2 == nil and payload3 == nil)
|
||||
end)
|
||||
:execute(function(chunk, entity_list, entity_count, payload1, payload2, payload3)
|
||||
assert(payload1 == nil and payload2 == nil and payload3 == nil)
|
||||
assert(chunk == evo.chunk(f) and entity_count == 1 and entity_list[1] == e)
|
||||
end)
|
||||
:epilogue(function(payload1, payload2, payload3)
|
||||
assert(payload1 == nil and payload2 == nil and payload3 == nil)
|
||||
end)
|
||||
:spawn()
|
||||
|
||||
evo.process_with(s)
|
||||
end
|
||||
|
||||
do
|
||||
local f = evo.id()
|
||||
local e = evo.builder():set(f, 42):spawn()
|
||||
|
||||
local prologue_sum, execute_sum, epilogue_sum = 0, 0, 0
|
||||
|
||||
local function sum(...)
|
||||
local s = 0
|
||||
for i = 1, select('#', ...) do
|
||||
s = s + select(i, ...)
|
||||
end
|
||||
return s
|
||||
end
|
||||
|
||||
local function iota(n)
|
||||
if n == 0 then return end
|
||||
return n, iota(n - 1)
|
||||
end
|
||||
|
||||
local s = evo.builder()
|
||||
:include(f)
|
||||
:prologue(function(...)
|
||||
prologue_sum = prologue_sum + sum(...)
|
||||
end)
|
||||
:execute(function(chunk, entity_list, entity_count, ...)
|
||||
execute_sum = execute_sum + sum(...)
|
||||
assert(chunk == evo.chunk(f) and entity_count == 1 and entity_list[1] == e)
|
||||
end)
|
||||
:epilogue(function(...)
|
||||
epilogue_sum = epilogue_sum + sum(...)
|
||||
end)
|
||||
:spawn()
|
||||
|
||||
for n = 0, 50 do
|
||||
prologue_sum, execute_sum, epilogue_sum = 0, 0, 0
|
||||
evo.process_with(s, iota(n))
|
||||
local expect_sum = (n * (n + 1)) / 2
|
||||
assert(prologue_sum == expect_sum)
|
||||
assert(execute_sum == expect_sum)
|
||||
assert(epilogue_sum == expect_sum)
|
||||
end
|
||||
end
|
||||
@@ -243,143 +243,3 @@ do
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local f1, f2, f3, f4 = evo.id(4)
|
||||
evo.set(f1, evo.REQUIRES, { f2 })
|
||||
evo.set(f2, evo.REQUIRES, { f3 })
|
||||
evo.set(f3, evo.REQUIRES, { f4 })
|
||||
|
||||
do
|
||||
local e1 = evo.builder():set(f1):spawn()
|
||||
assert(evo.has(e1, f1) and evo.get(e1, f1) == true)
|
||||
assert(evo.has(e1, f2) and evo.get(e1, f2) == true)
|
||||
assert(evo.has(e1, f3) and evo.get(e1, f3) == true)
|
||||
assert(evo.has(e1, f4) and evo.get(e1, f4) == true)
|
||||
|
||||
local e2 = evo.builder():set(f2):spawn()
|
||||
assert(not evo.has(e2, f1) and evo.get(e2, f1) == nil)
|
||||
assert(evo.has(e2, f2) and evo.get(e2, f2) == true)
|
||||
assert(evo.has(e2, f3) and evo.get(e2, f3) == true)
|
||||
assert(evo.has(e2, f4) and evo.get(e2, f4) == true)
|
||||
|
||||
local e3 = evo.builder():set(f3):spawn()
|
||||
assert(not evo.has(e3, f1) and evo.get(e3, f1) == nil)
|
||||
assert(not evo.has(e3, f2) and evo.get(e3, f2) == nil)
|
||||
assert(evo.has(e3, f3) and evo.get(e3, f3) == true)
|
||||
assert(evo.has(e3, f4) and evo.get(e3, f4) == true)
|
||||
end
|
||||
|
||||
do
|
||||
local e1 = evo.id()
|
||||
evo.set(e1, f1)
|
||||
assert(evo.has(e1, f1) and evo.get(e1, f1) == true)
|
||||
assert(evo.has(e1, f2) and evo.get(e1, f2) == true)
|
||||
assert(evo.has(e1, f3) and evo.get(e1, f3) == true)
|
||||
assert(evo.has(e1, f4) and evo.get(e1, f4) == true)
|
||||
|
||||
local e2 = evo.id()
|
||||
evo.set(e2, f2)
|
||||
assert(not evo.has(e2, f1) and evo.get(e2, f1) == nil)
|
||||
assert(evo.has(e2, f2) and evo.get(e2, f2) == true)
|
||||
assert(evo.has(e2, f3) and evo.get(e2, f3) == true)
|
||||
assert(evo.has(e2, f4) and evo.get(e2, f4) == true)
|
||||
|
||||
local e3 = evo.id()
|
||||
evo.set(e3, f3)
|
||||
assert(not evo.has(e3, f1) and evo.get(e3, f1) == nil)
|
||||
assert(not evo.has(e3, f2) and evo.get(e3, f2) == nil)
|
||||
assert(evo.has(e3, f3) and evo.get(e3, f3) == true)
|
||||
assert(evo.has(e3, f4) and evo.get(e3, f4) == true)
|
||||
end
|
||||
|
||||
evo.remove(f2, evo.REQUIRES)
|
||||
|
||||
do
|
||||
local e1 = evo.builder():set(f1):spawn()
|
||||
assert(evo.has(e1, f1) and evo.get(e1, f1) == true)
|
||||
assert(evo.has(e1, f2) and evo.get(e1, f2) == true)
|
||||
assert(not evo.has(e1, f3) and evo.get(e1, f3) == nil)
|
||||
assert(not evo.has(e1, f4) and evo.get(e1, f4) == nil)
|
||||
|
||||
local e2 = evo.builder():set(f2):spawn()
|
||||
assert(not evo.has(e2, f1) and evo.get(e2, f1) == nil)
|
||||
assert(evo.has(e2, f2) and evo.get(e2, f2) == true)
|
||||
assert(not evo.has(e2, f3) and evo.get(e2, f3) == nil)
|
||||
assert(not evo.has(e2, f4) and evo.get(e2, f4) == nil)
|
||||
|
||||
local e3 = evo.builder():set(f3):spawn()
|
||||
assert(not evo.has(e3, f1) and evo.get(e3, f1) == nil)
|
||||
assert(not evo.has(e3, f2) and evo.get(e3, f2) == nil)
|
||||
assert(evo.has(e3, f3) and evo.get(e3, f3) == true)
|
||||
assert(evo.has(e3, f4) and evo.get(e3, f4) == true)
|
||||
end
|
||||
|
||||
do
|
||||
local e1 = evo.id()
|
||||
evo.set(e1, f1)
|
||||
assert(evo.has(e1, f1) and evo.get(e1, f1) == true)
|
||||
assert(evo.has(e1, f2) and evo.get(e1, f2) == true)
|
||||
assert(not evo.has(e1, f3) and evo.get(e1, f3) == nil)
|
||||
assert(not evo.has(e1, f4) and evo.get(e1, f4) == nil)
|
||||
|
||||
local e2 = evo.id()
|
||||
evo.set(e2, f2)
|
||||
assert(not evo.has(e2, f1) and evo.get(e2, f1) == nil)
|
||||
assert(evo.has(e2, f2) and evo.get(e2, f2) == true)
|
||||
assert(not evo.has(e2, f3) and evo.get(e2, f3) == nil)
|
||||
assert(not evo.has(e2, f4) and evo.get(e2, f4) == nil)
|
||||
|
||||
local e3 = evo.id()
|
||||
evo.set(e3, f3)
|
||||
assert(not evo.has(e3, f1) and evo.get(e3, f1) == nil)
|
||||
assert(not evo.has(e3, f2) and evo.get(e3, f2) == nil)
|
||||
assert(evo.has(e3, f3) and evo.get(e3, f3) == true)
|
||||
assert(evo.has(e3, f4) and evo.get(e3, f4) == true)
|
||||
end
|
||||
|
||||
evo.set(f2, evo.REQUIRES, { f4 })
|
||||
|
||||
do
|
||||
local e1 = evo.builder():set(f1):spawn()
|
||||
assert(evo.has(e1, f1) and evo.get(e1, f1) == true)
|
||||
assert(evo.has(e1, f2) and evo.get(e1, f2) == true)
|
||||
assert(not evo.has(e1, f3) and evo.get(e1, f3) == nil)
|
||||
assert(evo.has(e1, f4) and evo.get(e1, f4) == true)
|
||||
|
||||
local e2 = evo.builder():set(f2):spawn()
|
||||
assert(not evo.has(e2, f1) and evo.get(e2, f1) == nil)
|
||||
assert(evo.has(e2, f2) and evo.get(e2, f2) == true)
|
||||
assert(not evo.has(e2, f3) and evo.get(e2, f3) == nil)
|
||||
assert(evo.has(e2, f4) and evo.get(e2, f4) == true)
|
||||
|
||||
local e3 = evo.builder():set(f3):spawn()
|
||||
assert(not evo.has(e3, f1) and evo.get(e3, f1) == nil)
|
||||
assert(not evo.has(e3, f2) and evo.get(e3, f2) == nil)
|
||||
assert(evo.has(e3, f3) and evo.get(e3, f3) == true)
|
||||
assert(evo.has(e3, f4) and evo.get(e3, f4) == true)
|
||||
end
|
||||
|
||||
do
|
||||
local e1 = evo.id()
|
||||
evo.set(e1, f1)
|
||||
assert(evo.has(e1, f1) and evo.get(e1, f1) == true)
|
||||
assert(evo.has(e1, f2) and evo.get(e1, f2) == true)
|
||||
assert(not evo.has(e1, f3) and evo.get(e1, f3) == nil)
|
||||
assert(evo.has(e1, f4) and evo.get(e1, f4) == true)
|
||||
|
||||
local e2 = evo.id()
|
||||
evo.set(e2, f2)
|
||||
assert(not evo.has(e2, f1) and evo.get(e2, f1) == nil)
|
||||
assert(evo.has(e2, f2) and evo.get(e2, f2) == true)
|
||||
assert(not evo.has(e2, f3) and evo.get(e2, f3) == nil)
|
||||
assert(evo.has(e2, f4) and evo.get(e2, f4) == true)
|
||||
|
||||
local e3 = evo.id()
|
||||
evo.set(e3, f3)
|
||||
assert(not evo.has(e3, f1) and evo.get(e3, f1) == nil)
|
||||
assert(not evo.has(e3, f2) and evo.get(e3, f2) == nil)
|
||||
assert(evo.has(e3, f3) and evo.get(e3, f3) == true)
|
||||
assert(evo.has(e3, f4) and evo.get(e3, f4) == true)
|
||||
end
|
||||
end
|
||||
|
||||
@@ -1,329 +0,0 @@
|
||||
local evo = require 'evolved'
|
||||
|
||||
do
|
||||
do
|
||||
local e = evo.spawn()
|
||||
assert(evo.alive(e) and evo.empty(e))
|
||||
end
|
||||
|
||||
do
|
||||
local e = evo.spawn({})
|
||||
assert(evo.alive(e) and evo.empty(e))
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local f1, f2, f3 = evo.id(3)
|
||||
evo.set(f2, evo.REQUIRES, { f1, f3 })
|
||||
|
||||
do
|
||||
local e = evo.spawn({ [f1] = 42 })
|
||||
assert(evo.alive(e) and not evo.empty(e) and evo.locate(e) == evo.chunk(f1))
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) == 42)
|
||||
end
|
||||
|
||||
do
|
||||
local e = evo.spawn({ [f1] = 42, [f2] = 'hello' })
|
||||
assert(evo.alive(e) and not evo.empty(e) and evo.locate(e) == evo.chunk(f1, f2, f3))
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) == 42)
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) == 'hello')
|
||||
assert(evo.has(e, f3) and evo.get(e, f3) == true)
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local f1, f2, f3 = evo.id(3)
|
||||
evo.set(f2, evo.REQUIRES, { f1, f3 })
|
||||
evo.set(f3, evo.DEFAULT, 21)
|
||||
evo.set(f3, evo.REQUIRES, { f2 })
|
||||
|
||||
do
|
||||
local e = evo.spawn({ [f1] = 42 })
|
||||
assert(evo.alive(e) and not evo.empty(e) and evo.locate(e) == evo.chunk(f1))
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) == 42)
|
||||
end
|
||||
|
||||
do
|
||||
local e = evo.spawn({ [f1] = 42, [f2] = 'hello' })
|
||||
assert(evo.alive(e) and not evo.empty(e) and evo.locate(e) == evo.chunk(f1, f2, f3))
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) == 42)
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) == 'hello')
|
||||
assert(evo.has(e, f3) and evo.get(e, f3) == 21)
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local f1, f2, f3, f4 = evo.id(4)
|
||||
evo.set(f2, evo.DUPLICATE, function() return nil end)
|
||||
evo.set(f2, evo.REQUIRES, { f1, f3, f4 })
|
||||
evo.set(f3, evo.DEFAULT, 21)
|
||||
evo.set(f3, evo.DUPLICATE, function(v) return v * 3 end)
|
||||
evo.set(f3, evo.REQUIRES, { f2 })
|
||||
|
||||
do
|
||||
local e = evo.spawn({ [f1] = 42 })
|
||||
assert(evo.alive(e) and not evo.empty(e) and evo.locate(e) == evo.chunk(f1))
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) == 42)
|
||||
end
|
||||
|
||||
do
|
||||
local e = evo.spawn({ [f1] = 42, [f2] = true })
|
||||
assert(evo.alive(e) and not evo.empty(e) and evo.locate(e) == evo.chunk(f1, f2, f3, f4))
|
||||
assert(evo.has(e, f1) and evo.get(e, f1) == 42)
|
||||
assert(evo.has(e, f2) and evo.get(e, f2) == true)
|
||||
assert(evo.has(e, f3) and evo.get(e, f3) == 21 * 3)
|
||||
assert(evo.has(e, f4) and evo.get(e, f4) == true)
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local f1, f2, f3 = evo.id(3)
|
||||
evo.set(f2, evo.REQUIRES, { f3 })
|
||||
evo.set(f3, evo.TAG)
|
||||
|
||||
local f2_set_sum, f2_inserted_sum = 0, 0
|
||||
local f3_set_count, f3_inserted_count = 0, 0
|
||||
|
||||
evo.set(f2, evo.ON_SET, function(e, f, c)
|
||||
assert(c == 42)
|
||||
assert(evo.get(e, f) == c)
|
||||
assert(f == f2)
|
||||
f2_set_sum = f2_set_sum + c
|
||||
end)
|
||||
|
||||
evo.set(f2, evo.ON_INSERT, function(e, f, c)
|
||||
assert(c == 42)
|
||||
assert(evo.get(e, f) == c)
|
||||
assert(f == f2)
|
||||
f2_inserted_sum = f2_inserted_sum + c
|
||||
end)
|
||||
|
||||
evo.set(f3, evo.ON_SET, function(e, f, c)
|
||||
assert(c == nil)
|
||||
assert(evo.get(e, f) == c)
|
||||
assert(f == f3)
|
||||
f3_set_count = f3_set_count + 1
|
||||
end)
|
||||
|
||||
evo.set(f3, evo.ON_INSERT, function(e, f, c)
|
||||
assert(c == nil)
|
||||
assert(evo.get(e, f) == c)
|
||||
assert(f == f3)
|
||||
f3_inserted_count = f3_inserted_count + 1
|
||||
end)
|
||||
|
||||
do
|
||||
f3_set_count, f3_inserted_count = 0, 0
|
||||
local e = evo.spawn({ [f1] = 'hello', [f2] = 42 })
|
||||
assert(evo.alive(e) and not evo.empty(e) and evo.locate(e) == evo.chunk(f1, f2, f3))
|
||||
assert(f2_set_sum == 42 and f2_inserted_sum == 42)
|
||||
assert(f3_set_count == 1 and f3_inserted_count == 1)
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
do
|
||||
local es, ec = evo.multi_spawn(2)
|
||||
assert(#es == 2 and ec == 2)
|
||||
|
||||
for i = 1, ec do
|
||||
assert(evo.alive(es[i]) and evo.empty(es[i]))
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local es, ec = evo.multi_spawn(2, {})
|
||||
assert(#es == 2 and ec == 2)
|
||||
|
||||
for i = 1, ec do
|
||||
assert(evo.alive(es[i]) and evo.empty(es[i]))
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local f1, f2 = evo.id(2)
|
||||
|
||||
do
|
||||
local es, ec = evo.multi_spawn(3, { [f1] = 42 })
|
||||
assert(#es == 3 and ec == 3)
|
||||
|
||||
for i = 1, ec do
|
||||
assert(evo.alive(es[i]) and not evo.empty(es[i]) and evo.locate(es[i]) == evo.chunk(f1))
|
||||
assert(evo.has(es[i], f1) and evo.get(es[i], f1) == 42)
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local es, ec = evo.multi_spawn(3, { [f1] = 42, [f2] = 'hello' })
|
||||
assert(#es == 3 and ec == 3)
|
||||
|
||||
for i = 1, ec do
|
||||
assert(evo.alive(es[i]) and not evo.empty(es[i]) and evo.locate(es[i]) == evo.chunk(f1, f2))
|
||||
assert(evo.has(es[i], f1) and evo.get(es[i], f1) == 42)
|
||||
assert(evo.has(es[i], f2) and evo.get(es[i], f2) == 'hello')
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local f1, f2 = evo.id(2)
|
||||
evo.set(f1, evo.REQUIRES, { f2 })
|
||||
|
||||
do
|
||||
local es, ec = evo.multi_spawn(3, { [f1] = 42 })
|
||||
assert(#es == 3 and ec == 3)
|
||||
|
||||
for i = 1, ec do
|
||||
assert(evo.alive(es[i]) and not evo.empty(es[i]) and evo.locate(es[i]) == evo.chunk(f1, f2))
|
||||
assert(evo.has(es[i], f1) and evo.get(es[i], f1) == 42)
|
||||
assert(evo.has(es[i], f2) and evo.get(es[i], f2) == true)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local f1, f2 = evo.id(2)
|
||||
evo.set(f1, evo.REQUIRES, { f2 })
|
||||
|
||||
do
|
||||
local es, ec = evo.multi_spawn(1, { [f1] = 42 })
|
||||
assert(#es == 1 and ec == 1)
|
||||
|
||||
for i = 1, ec do
|
||||
assert(evo.alive(es[i]) and not evo.empty(es[i]) and evo.locate(es[i]) == evo.chunk(f1, f2))
|
||||
assert(evo.has(es[i], f1) and evo.get(es[i], f1) == 42)
|
||||
assert(evo.has(es[i], f2) and evo.get(es[i], f2) == true)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local f1, f2, f3 = evo.id(3)
|
||||
evo.set(f1, evo.REQUIRES, { f2, f3 })
|
||||
evo.set(f2, evo.DEFAULT, 'hello')
|
||||
|
||||
do
|
||||
local es, ec = evo.multi_spawn(4, { [f1] = 42 })
|
||||
assert(#es == 4 and ec == 4)
|
||||
|
||||
for i = 1, ec do
|
||||
assert(evo.alive(es[i]) and not evo.empty(es[i]) and evo.locate(es[i]) == evo.chunk(f1, f2, f3))
|
||||
assert(evo.has(es[i], f1) and evo.get(es[i], f1) == 42)
|
||||
assert(evo.has(es[i], f2) and evo.get(es[i], f2) == 'hello')
|
||||
assert(evo.has(es[i], f3) and evo.get(es[i], f3) == true)
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local es, ec = evo.multi_spawn(4, { [f1] = 42, [f2] = 'world' })
|
||||
assert(#es == 4 and ec == 4)
|
||||
|
||||
for i = 1, ec do
|
||||
assert(evo.alive(es[i]) and not evo.empty(es[i]) and evo.locate(es[i]) == evo.chunk(f1, f2, f3))
|
||||
assert(evo.has(es[i], f1) and evo.get(es[i], f1) == 42)
|
||||
assert(evo.has(es[i], f2) and evo.get(es[i], f2) == 'world')
|
||||
assert(evo.has(es[i], f3) and evo.get(es[i], f3) == true)
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local es, ec = evo.multi_spawn(4, { [f1] = 42, [f2] = 'world', [f3] = false })
|
||||
assert(#es == 4 and ec == 4)
|
||||
|
||||
for i = 1, ec do
|
||||
assert(evo.alive(es[i]) and not evo.empty(es[i]) and evo.locate(es[i]) == evo.chunk(f1, f2, f3))
|
||||
assert(evo.has(es[i], f1) and evo.get(es[i], f1) == 42)
|
||||
assert(evo.has(es[i], f2) and evo.get(es[i], f2) == 'world')
|
||||
assert(evo.has(es[i], f3) and evo.get(es[i], f3) == false)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local f1, f2 = evo.id(2)
|
||||
evo.set(f1, evo.REQUIRES, { f2 })
|
||||
evo.set(f1, evo.DUPLICATE, function() return nil end)
|
||||
evo.set(f2, evo.DEFAULT, 'hello')
|
||||
evo.set(f2, evo.DUPLICATE, function(v) return v .. '!' end)
|
||||
|
||||
do
|
||||
local es, ec = evo.multi_spawn(4, { [f1] = 42 })
|
||||
assert(#es == 4 and ec == 4)
|
||||
|
||||
for i = 1, ec do
|
||||
assert(evo.alive(es[i]) and not evo.empty(es[i]) and evo.locate(es[i]) == evo.chunk(f1, f2))
|
||||
assert(evo.has(es[i], f1) and evo.get(es[i], f1) == true)
|
||||
assert(evo.has(es[i], f2) and evo.get(es[i], f2) == 'hello!')
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local es, ec = evo.multi_spawn(4, { [f1] = 42, [f2] = 'world' })
|
||||
assert(#es == 4 and ec == 4)
|
||||
|
||||
for i = 1, ec do
|
||||
assert(evo.alive(es[i]) and not evo.empty(es[i]) and evo.locate(es[i]) == evo.chunk(f1, f2))
|
||||
assert(evo.has(es[i], f1) and evo.get(es[i], f1) == true)
|
||||
assert(evo.has(es[i], f2) and evo.get(es[i], f2) == 'world!')
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local es, ec = evo.multi_spawn(4, { [f2] = 'hello world' })
|
||||
assert(#es == 4 and ec == 4)
|
||||
|
||||
for i = 1, ec do
|
||||
assert(evo.alive(es[i]) and not evo.empty(es[i]) and evo.locate(es[i]) == evo.chunk(f2))
|
||||
assert(evo.has(es[i], f2) and evo.get(es[i], f2) == 'hello world!')
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local f1, f2, f3 = evo.id(3)
|
||||
evo.set(f2, evo.REQUIRES, { f3 })
|
||||
evo.set(f3, evo.TAG)
|
||||
|
||||
local f2_set_sum, f2_inserted_sum = 0, 0
|
||||
local f3_set_count, f3_inserted_count = 0, 0
|
||||
|
||||
evo.set(f2, evo.ON_SET, function(e, f, c)
|
||||
assert(c == 42)
|
||||
assert(evo.get(e, f) == c)
|
||||
assert(f == f2)
|
||||
f2_set_sum = f2_set_sum + c
|
||||
end)
|
||||
|
||||
evo.set(f2, evo.ON_INSERT, function(e, f, c)
|
||||
assert(c == 42)
|
||||
assert(evo.get(e, f) == c)
|
||||
assert(f == f2)
|
||||
f2_inserted_sum = f2_inserted_sum + c
|
||||
end)
|
||||
|
||||
evo.set(f3, evo.ON_SET, function(e, f, c)
|
||||
assert(c == nil)
|
||||
assert(evo.get(e, f) == c)
|
||||
assert(f == f3)
|
||||
f3_set_count = f3_set_count + 1
|
||||
end)
|
||||
|
||||
evo.set(f3, evo.ON_INSERT, function(e, f, c)
|
||||
assert(c == nil)
|
||||
assert(evo.get(e, f) == c)
|
||||
assert(f == f3)
|
||||
f3_inserted_count = f3_inserted_count + 1
|
||||
end)
|
||||
|
||||
do
|
||||
local es, ec = evo.multi_spawn(3, { [f1] = 'hello', [f2] = 42 })
|
||||
assert(#es == 3 and ec == 3)
|
||||
|
||||
for i = 1, ec do
|
||||
assert(evo.alive(es[i]) and not evo.empty(es[i]) and evo.locate(es[i]) == evo.chunk(f1, f2, f3))
|
||||
assert(f2_set_sum == 42 * 3 and f2_inserted_sum == 42 * 3)
|
||||
assert(f3_set_count == 3 and f3_inserted_count == 3)
|
||||
end
|
||||
end
|
||||
end
|
||||
860
develop/unbench.lua
Normal file
860
develop/unbench.lua
Normal file
@@ -0,0 +1,860 @@
|
||||
local basics = require 'develop.basics'
|
||||
basics.unload 'evolved'
|
||||
|
||||
local evo = require 'evolved'
|
||||
|
||||
local N = 1000
|
||||
local B = evo.builder()
|
||||
local F1, F2, F3, F4, F5 = evo.id(5)
|
||||
local Q1 = evo.builder():include(F1):spawn()
|
||||
local R1 = evo.builder():require(F1):spawn()
|
||||
local R2 = evo.builder():require(F1, F2):spawn()
|
||||
local R3 = evo.builder():require(F1, F2, F3):spawn()
|
||||
local R4 = evo.builder():require(F1, F2, F3, F4):spawn()
|
||||
local R5 = evo.builder():require(F1, F2, F3, F4, F5):spawn()
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(string.format('create %d tables', N),
|
||||
---@param tables table[]
|
||||
function(tables)
|
||||
for i = 1, N do
|
||||
local t = {}
|
||||
tables[i] = t
|
||||
end
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and collect %d tables', N),
|
||||
---@param tables table[]
|
||||
function(tables)
|
||||
for i = 1, N do
|
||||
local t = {}
|
||||
tables[i] = t
|
||||
end
|
||||
|
||||
for i = 1, #tables do
|
||||
tables[i] = nil
|
||||
end
|
||||
|
||||
collectgarbage('collect')
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(string.format('create %d tables with 1 component / AoS', N),
|
||||
---@param tables table
|
||||
function(tables)
|
||||
for i = 1, N do
|
||||
local e = {}
|
||||
e[F1] = true
|
||||
tables[i] = e
|
||||
end
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create %d tables with 2 component / AoS', N),
|
||||
---@param tables table
|
||||
function(tables)
|
||||
for i = 1, N do
|
||||
local e = {}
|
||||
e[F1] = true
|
||||
e[F2] = true
|
||||
tables[i] = e
|
||||
end
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create %d tables with 3 component / AoS', N),
|
||||
---@param tables table
|
||||
function(tables)
|
||||
for i = 1, N do
|
||||
local e = {}
|
||||
e[F1] = true
|
||||
e[F2] = true
|
||||
e[F3] = true
|
||||
tables[i] = e
|
||||
end
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create %d tables with 4 component / AoS', N),
|
||||
---@param tables table
|
||||
function(tables)
|
||||
for i = 1, N do
|
||||
local e = {}
|
||||
e[F1] = true
|
||||
e[F2] = true
|
||||
e[F3] = true
|
||||
e[F4] = true
|
||||
tables[i] = e
|
||||
end
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create %d tables with 5 component / AoS', N),
|
||||
---@param tables table
|
||||
function(tables)
|
||||
for i = 1, N do
|
||||
local e = {}
|
||||
e[F1] = true
|
||||
e[F2] = true
|
||||
e[F3] = true
|
||||
e[F4] = true
|
||||
e[F5] = true
|
||||
tables[i] = e
|
||||
end
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(string.format('create %d tables with 1 component / SoA', N),
|
||||
---@param tables table
|
||||
function(tables)
|
||||
local fs1 = {}
|
||||
for i = 1, N do
|
||||
local e = {}
|
||||
fs1[i] = true
|
||||
tables[i] = e
|
||||
end
|
||||
tables[F1] = fs1
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create %d tables with 2 component / SoA', N),
|
||||
---@param tables table
|
||||
function(tables)
|
||||
local fs1 = {}
|
||||
local fs2 = {}
|
||||
for i = 1, N do
|
||||
local e = {}
|
||||
fs1[i] = true
|
||||
fs2[i] = true
|
||||
tables[i] = e
|
||||
end
|
||||
tables[F1] = fs1
|
||||
tables[F2] = fs2
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create %d tables with 3 component / SoA', N),
|
||||
---@param tables table
|
||||
function(tables)
|
||||
local fs1 = {}
|
||||
local fs2 = {}
|
||||
local fs3 = {}
|
||||
for i = 1, N do
|
||||
local e = {}
|
||||
fs1[i] = true
|
||||
fs2[i] = true
|
||||
fs3[i] = true
|
||||
tables[i] = e
|
||||
end
|
||||
tables[F1] = fs1
|
||||
tables[F2] = fs2
|
||||
tables[F3] = fs3
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create %d tables with 4 component / SoA', N),
|
||||
---@param tables table
|
||||
function(tables)
|
||||
local fs1 = {}
|
||||
local fs2 = {}
|
||||
local fs3 = {}
|
||||
local fs4 = {}
|
||||
for i = 1, N do
|
||||
local e = {}
|
||||
fs1[i] = i
|
||||
fs2[i] = i
|
||||
fs3[i] = i
|
||||
fs4[i] = i
|
||||
tables[i] = e
|
||||
end
|
||||
tables[F1] = fs1
|
||||
tables[F2] = fs2
|
||||
tables[F3] = fs3
|
||||
tables[F4] = fs4
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create %d tables with 5 component / SoA', N),
|
||||
---@param tables table
|
||||
function(tables)
|
||||
local fs1 = {}
|
||||
local fs2 = {}
|
||||
local fs3 = {}
|
||||
local fs4 = {}
|
||||
local fs5 = {}
|
||||
for i = 1, N do
|
||||
local e = {}
|
||||
fs1[i] = i
|
||||
fs2[i] = i
|
||||
fs3[i] = i
|
||||
fs4[i] = i
|
||||
fs5[i] = i
|
||||
tables[i] = e
|
||||
end
|
||||
tables[F1] = fs1
|
||||
tables[F2] = fs2
|
||||
tables[F3] = fs3
|
||||
tables[F4] = fs4
|
||||
tables[F5] = fs5
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local id = evo.id
|
||||
local destroy = evo.destroy
|
||||
|
||||
for i = 1, N do
|
||||
local e = id()
|
||||
entities[i] = e
|
||||
end
|
||||
|
||||
for i = #entities, 1, -1 do
|
||||
destroy(entities[i])
|
||||
end
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 1 component', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local id = evo.id
|
||||
local set = evo.set
|
||||
|
||||
for i = 1, N do
|
||||
local e = id()
|
||||
set(e, F1)
|
||||
entities[i] = e
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 2 components', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local id = evo.id
|
||||
local set = evo.set
|
||||
|
||||
for i = 1, N do
|
||||
local e = id()
|
||||
set(e, F1)
|
||||
set(e, F2)
|
||||
entities[i] = e
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 3 components', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local id = evo.id
|
||||
local set = evo.set
|
||||
|
||||
for i = 1, N do
|
||||
local e = id()
|
||||
set(e, F1)
|
||||
set(e, F2)
|
||||
set(e, F3)
|
||||
entities[i] = e
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 4 components', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local id = evo.id
|
||||
local set = evo.set
|
||||
|
||||
for i = 1, N do
|
||||
local e = id()
|
||||
set(e, F1)
|
||||
set(e, F2)
|
||||
set(e, F3)
|
||||
set(e, F4)
|
||||
entities[i] = e
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 5 components', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local id = evo.id
|
||||
local set = evo.set
|
||||
|
||||
for i = 1, N do
|
||||
local e = id()
|
||||
set(e, F1)
|
||||
set(e, F2)
|
||||
set(e, F3)
|
||||
set(e, F4)
|
||||
set(e, F5)
|
||||
entities[i] = e
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 1 components / defer', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local id = evo.id
|
||||
local set = evo.set
|
||||
|
||||
evo.defer()
|
||||
for i = 1, N do
|
||||
local e = id()
|
||||
set(e, F1)
|
||||
entities[i] = e
|
||||
end
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 2 components / defer', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local id = evo.id
|
||||
local set = evo.set
|
||||
|
||||
evo.defer()
|
||||
for i = 1, N do
|
||||
local e = id()
|
||||
set(e, F1)
|
||||
set(e, F2)
|
||||
entities[i] = e
|
||||
end
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 3 components / defer', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local id = evo.id
|
||||
local set = evo.set
|
||||
|
||||
evo.defer()
|
||||
for i = 1, N do
|
||||
local e = id()
|
||||
set(e, F1)
|
||||
set(e, F2)
|
||||
set(e, F3)
|
||||
entities[i] = e
|
||||
end
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 4 components / defer', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local id = evo.id
|
||||
local set = evo.set
|
||||
|
||||
evo.defer()
|
||||
for i = 1, N do
|
||||
local e = id()
|
||||
set(e, F1)
|
||||
set(e, F2)
|
||||
set(e, F3)
|
||||
set(e, F4)
|
||||
entities[i] = e
|
||||
end
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 5 components / defer', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local id = evo.id
|
||||
local set = evo.set
|
||||
|
||||
evo.defer()
|
||||
for i = 1, N do
|
||||
local e = id()
|
||||
set(e, F1)
|
||||
set(e, F2)
|
||||
set(e, F3)
|
||||
set(e, F4)
|
||||
set(e, F5)
|
||||
entities[i] = e
|
||||
end
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 1 components / builder', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local set = B.set
|
||||
local spawn = B.spawn
|
||||
|
||||
for i = 1, N do
|
||||
set(B, F1)
|
||||
entities[i] = spawn(B)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 2 components / builder', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local set = B.set
|
||||
local spawn = B.spawn
|
||||
|
||||
for i = 1, N do
|
||||
set(B, F1)
|
||||
set(B, F2)
|
||||
entities[i] = spawn(B)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 3 components / builder', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local set = B.set
|
||||
local spawn = B.spawn
|
||||
|
||||
for i = 1, N do
|
||||
set(B, F1)
|
||||
set(B, F2)
|
||||
set(B, F3)
|
||||
entities[i] = spawn(B)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 4 components / builder', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local set = B.set
|
||||
local spawn = B.spawn
|
||||
|
||||
for i = 1, N do
|
||||
set(B, F1)
|
||||
set(B, F2)
|
||||
set(B, F3)
|
||||
set(B, F4)
|
||||
entities[i] = spawn(B)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 5 components / builder', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local set = B.set
|
||||
local spawn = B.spawn
|
||||
|
||||
for i = 1, N do
|
||||
set(B, F1)
|
||||
set(B, F2)
|
||||
set(B, F3)
|
||||
set(B, F4)
|
||||
set(B, F5)
|
||||
entities[i] = spawn(B)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 1 components / spawn', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [F1] = true }
|
||||
|
||||
for i = 1, N do
|
||||
entities[i] = spawn(components)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 2 components / spawn', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [F1] = true, [F2] = true }
|
||||
|
||||
for i = 1, N do
|
||||
entities[i] = spawn(components)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 3 components / spawn', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [F1] = true, [F2] = true, [F3] = true }
|
||||
|
||||
for i = 1, N do
|
||||
entities[i] = spawn(components)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 4 components / spawn', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [F1] = true, [F2] = true, [F3] = true, [F4] = true }
|
||||
|
||||
for i = 1, N do
|
||||
entities[i] = spawn(components)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 5 components / spawn', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [F1] = true, [F2] = true, [F3] = true, [F4] = true, [F5] = true }
|
||||
|
||||
for i = 1, N do
|
||||
entities[i] = spawn(components)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 1 components / clone', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn({ [F1] = true })
|
||||
|
||||
for i = 1, N do
|
||||
entities[i] = clone(prefab)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 2 components / clone', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn({ [F1] = true, [F2] = true })
|
||||
|
||||
for i = 1, N do
|
||||
entities[i] = clone(prefab)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 3 components / clone', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn({ [F1] = true, [F2] = true, [F3] = true })
|
||||
|
||||
for i = 1, N do
|
||||
entities[i] = clone(prefab)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 4 components / clone', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn({ [F1] = true, [F2] = true, [F3] = true, [F4] = true })
|
||||
|
||||
for i = 1, N do
|
||||
entities[i] = clone(prefab)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 5 components / clone', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn({ [F1] = true, [F2] = true, [F3] = true, [F4] = true, [F5] = true })
|
||||
|
||||
for i = 1, N do
|
||||
entities[i] = clone(prefab)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 1 requires / spawn', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [R1] = true }
|
||||
|
||||
for i = 1, N do
|
||||
entities[i] = spawn(components)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 2 requires / spawn', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [R2] = true }
|
||||
|
||||
for i = 1, N do
|
||||
entities[i] = spawn(components)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 3 requires / spawn', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [R3] = true }
|
||||
|
||||
for i = 1, N do
|
||||
entities[i] = spawn(components)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 4 requires / spawn', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [R4] = true }
|
||||
|
||||
for i = 1, N do
|
||||
entities[i] = spawn(components)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 5 requires / spawn', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local spawn = evo.spawn
|
||||
|
||||
local components = { [R5] = true }
|
||||
|
||||
for i = 1, N do
|
||||
entities[i] = spawn(components)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 1 requires / clone', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn({ [R1] = true })
|
||||
|
||||
for i = 1, N do
|
||||
entities[i] = clone(prefab)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 2 requires / clone', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn({ [R2] = true })
|
||||
|
||||
for i = 1, N do
|
||||
entities[i] = clone(prefab)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 3 requires / clone', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn({ [R3] = true })
|
||||
|
||||
for i = 1, N do
|
||||
entities[i] = clone(prefab)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 4 requires / clone', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn({ [R4] = true })
|
||||
|
||||
for i = 1, N do
|
||||
entities[i] = clone(prefab)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('create and destroy %d entities with 5 requires / clone', N),
|
||||
---@param entities evolved.id[]
|
||||
function(entities)
|
||||
local clone = evo.clone
|
||||
|
||||
local prefab = evo.spawn({ [R5] = true })
|
||||
|
||||
for i = 1, N do
|
||||
entities[i] = clone(prefab)
|
||||
end
|
||||
|
||||
evo.batch_destroy(Q1)
|
||||
end, function()
|
||||
return {}
|
||||
end)
|
||||
File diff suppressed because it is too large
Load Diff
374
develop/usbench.lua
Normal file
374
develop/usbench.lua
Normal file
@@ -0,0 +1,374 @@
|
||||
local basics = require 'develop.basics'
|
||||
basics.unload 'evolved'
|
||||
|
||||
local evo = require 'evolved'
|
||||
local tiny = require 'develop.3rdparty.tiny'
|
||||
|
||||
local N = 1000
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(string.format('Tiny Entity Cycle: %d entities', N),
|
||||
function(world)
|
||||
world:update(0.016)
|
||||
end, function()
|
||||
local world = tiny.world()
|
||||
|
||||
for i = 1, N do
|
||||
world:addEntity({ a = i })
|
||||
end
|
||||
|
||||
local A = tiny.processingSystem()
|
||||
A.filter = tiny.requireAll('a')
|
||||
A.process = function(_, e) world:addEntity({ b = e.a }) end
|
||||
A.postProcess = function(_) world:refresh() end
|
||||
|
||||
local B = tiny.processingSystem()
|
||||
B.filter = tiny.requireAll('b')
|
||||
B.process = function(_, e) world:removeEntity(e) end
|
||||
B.postProcess = function(_) world:refresh() end
|
||||
|
||||
world:addSystem(A)
|
||||
world:addSystem(B)
|
||||
|
||||
world:refresh()
|
||||
|
||||
return world
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('Evolved Entity Cycle (Defer): %d entities', N),
|
||||
function(a, b, A, B)
|
||||
evo.defer()
|
||||
do
|
||||
for chunk, _, entity_count in evo.execute(A) do
|
||||
local as = chunk:components(a)
|
||||
for i = 1, entity_count do
|
||||
evo.set(evo.id(), b, as[i])
|
||||
end
|
||||
end
|
||||
end
|
||||
evo.commit()
|
||||
|
||||
evo.batch_destroy(B)
|
||||
end, function()
|
||||
local a, b = evo.id(2)
|
||||
|
||||
for i = 1, N do
|
||||
evo.builder():set(a, i):spawn()
|
||||
end
|
||||
|
||||
local A = evo.builder():include(a):spawn()
|
||||
local B = evo.builder():include(b):spawn()
|
||||
|
||||
return a, b, A, B
|
||||
end, function(_, _, A, _)
|
||||
evo.batch_destroy(A)
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('Evolved Entity Cycle (Manual): %d entities', N),
|
||||
function(a, b, A, B)
|
||||
local to_create = {}
|
||||
local to_create_count = 0
|
||||
|
||||
for chunk, _, entity_count in evo.execute(A) do
|
||||
local as = chunk:components(a)
|
||||
for i = 1, entity_count do
|
||||
to_create_count = to_create_count + 1
|
||||
to_create[to_create_count] = as[i]
|
||||
end
|
||||
end
|
||||
|
||||
for i = 1, to_create_count do
|
||||
local e = evo.id()
|
||||
evo.set(e, b, to_create[i])
|
||||
end
|
||||
|
||||
evo.batch_destroy(B)
|
||||
end, function()
|
||||
local a, b = evo.id(2)
|
||||
|
||||
for i = 1, N do
|
||||
evo.builder():set(a, i):spawn()
|
||||
end
|
||||
|
||||
local A = evo.builder():include(a):spawn()
|
||||
local B = evo.builder():include(b):spawn()
|
||||
|
||||
return a, b, A, B
|
||||
end, function(_, _, A, _)
|
||||
evo.batch_destroy(A)
|
||||
end)
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(string.format('Tiny Simple Iteration: %d entities', N),
|
||||
function(world)
|
||||
world:update(0.016)
|
||||
end, function()
|
||||
local world = tiny.world()
|
||||
|
||||
for i = 1, N do
|
||||
world:addEntity({ a = i, b = i })
|
||||
world:addEntity({ a = i, b = i, c = i })
|
||||
world:addEntity({ a = i, b = i, c = i, d = i })
|
||||
world:addEntity({ a = i, b = i, c = i, e = i })
|
||||
end
|
||||
|
||||
local AB = tiny.processingSystem()
|
||||
AB.filter = tiny.requireAll('a', 'b')
|
||||
AB.process = function(_, e) e.a, e.b = e.b, e.a end
|
||||
|
||||
local CD = tiny.processingSystem()
|
||||
CD.filter = tiny.requireAll('c', 'd')
|
||||
CD.process = function(_, e) e.c, e.d = e.d, e.c end
|
||||
|
||||
local CE = tiny.processingSystem()
|
||||
CE.filter = tiny.requireAll('c', 'e')
|
||||
CE.process = function(_, e) e.c, e.e = e.e, e.c end
|
||||
|
||||
world:addSystem(AB)
|
||||
world:addSystem(CD)
|
||||
world:addSystem(CE)
|
||||
|
||||
world:refresh()
|
||||
|
||||
return world
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('Evolved Simple Iteration: %d entities', N),
|
||||
---@param a evolved.entity
|
||||
---@param b evolved.entity
|
||||
---@param c evolved.entity
|
||||
---@param d evolved.entity
|
||||
---@param e evolved.entity
|
||||
---@param AB evolved.query
|
||||
---@param CD evolved.query
|
||||
---@param CE evolved.query
|
||||
function(a, b, c, d, e, AB, CD, CE)
|
||||
for chunk, _, entity_count in evo.execute(AB) do
|
||||
local as, bs = chunk:components(a, b)
|
||||
for i = 1, entity_count do
|
||||
as[i], bs[i] = bs[i], as[i]
|
||||
end
|
||||
end
|
||||
|
||||
for chunk, _, entity_count in evo.execute(CD) do
|
||||
local cs, ds = chunk:components(c, d)
|
||||
for i = 1, entity_count do
|
||||
cs[i], ds[i] = ds[i], cs[i]
|
||||
end
|
||||
end
|
||||
|
||||
for chunk, _, entity_count in evo.execute(CE) do
|
||||
local cs, es = chunk:components(c, e)
|
||||
for i = 1, entity_count do
|
||||
cs[i], es[i] = es[i], cs[i]
|
||||
end
|
||||
end
|
||||
end, function()
|
||||
local a, b, c, d, e = evo.id(5)
|
||||
|
||||
for i = 1, N do
|
||||
evo.builder():set(a, i):set(b, i):spawn()
|
||||
evo.builder():set(a, i):set(b, i):set(c, i):spawn()
|
||||
evo.builder():set(a, i):set(b, i):set(c, i):set(d, i):spawn()
|
||||
evo.builder():set(a, i):set(b, i):set(c, i):set(e, i):spawn()
|
||||
end
|
||||
|
||||
local AB = evo.builder():include(a, b):spawn()
|
||||
local CD = evo.builder():include(c, d):spawn()
|
||||
local CE = evo.builder():include(c, e):spawn()
|
||||
|
||||
return a, b, c, d, e, AB, CD, CE
|
||||
end, function(_, _, _, _, _, AB, CD, CE)
|
||||
evo.batch_destroy(AB)
|
||||
evo.batch_destroy(CD)
|
||||
evo.batch_destroy(CE)
|
||||
end)
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(string.format('Tiny Packed Iteration: %d entities', N),
|
||||
function(world)
|
||||
world:update(0.016)
|
||||
end, function()
|
||||
local world = tiny.world()
|
||||
|
||||
for i = 1, N do
|
||||
world:addEntity({ a = i, b = i, c = i, d = i, e = i })
|
||||
end
|
||||
|
||||
local A = tiny.processingSystem()
|
||||
A.filter = tiny.requireAll('a')
|
||||
A.process = function(_, e) e.a = e.a * 2 end
|
||||
|
||||
local B = tiny.processingSystem()
|
||||
B.filter = tiny.requireAll('b')
|
||||
B.process = function(_, e) e.b = e.b * 2 end
|
||||
|
||||
local C = tiny.processingSystem()
|
||||
C.filter = tiny.requireAll('c')
|
||||
C.process = function(_, e) e.c = e.c * 2 end
|
||||
|
||||
local D = tiny.processingSystem()
|
||||
D.filter = tiny.requireAll('d')
|
||||
D.process = function(_, e) e.d = e.d * 2 end
|
||||
|
||||
local E = tiny.processingSystem()
|
||||
E.filter = tiny.requireAll('e')
|
||||
E.process = function(_, e) e.e = e.e * 2 end
|
||||
|
||||
world:addSystem(A)
|
||||
world:addSystem(B)
|
||||
world:addSystem(C)
|
||||
world:addSystem(D)
|
||||
world:addSystem(E)
|
||||
|
||||
world:refresh()
|
||||
|
||||
return world
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('Evolved Packed Iteration: %d entities', N),
|
||||
---@param a evolved.entity
|
||||
---@param b evolved.entity
|
||||
---@param c evolved.entity
|
||||
---@param d evolved.entity
|
||||
---@param e evolved.entity
|
||||
---@param A evolved.query
|
||||
---@param B evolved.query
|
||||
---@param C evolved.query
|
||||
---@param D evolved.query
|
||||
---@param E evolved.query
|
||||
function(a, b, c, d, e, A, B, C, D, E)
|
||||
for chunk, _, entity_count in evo.execute(A) do
|
||||
local as = chunk:components(a)
|
||||
for i = 1, entity_count do
|
||||
as[i] = as[i] * 2
|
||||
end
|
||||
end
|
||||
|
||||
for chunk, _, entity_count in evo.execute(B) do
|
||||
local bs = chunk:components(b)
|
||||
for i = 1, entity_count do
|
||||
bs[i] = bs[i] * 2
|
||||
end
|
||||
end
|
||||
|
||||
for chunk, _, entity_count in evo.execute(C) do
|
||||
local cs = chunk:components(c)
|
||||
for i = 1, entity_count do
|
||||
cs[i] = cs[i] * 2
|
||||
end
|
||||
end
|
||||
|
||||
for chunk, _, entity_count in evo.execute(D) do
|
||||
local ds = chunk:components(d)
|
||||
for i = 1, entity_count do
|
||||
ds[i] = ds[i] * 2
|
||||
end
|
||||
end
|
||||
|
||||
for chunk, _, entity_count in evo.execute(E) do
|
||||
local es = chunk:components(e)
|
||||
for i = 1, entity_count do
|
||||
es[i] = es[i] * 2
|
||||
end
|
||||
end
|
||||
end, function()
|
||||
local a, b, c, d, e = evo.id(5)
|
||||
|
||||
for i = 1, N do
|
||||
evo.builder():set(a, i):set(b, i):set(c, i):set(d, i):set(e, i):spawn()
|
||||
end
|
||||
|
||||
local A = evo.builder():include(a):spawn()
|
||||
local B = evo.builder():include(b):spawn()
|
||||
local C = evo.builder():include(c):spawn()
|
||||
local D = evo.builder():include(d):spawn()
|
||||
local E = evo.builder():include(e):spawn()
|
||||
|
||||
return a, b, c, d, e, A, B, C, D, E
|
||||
end, function(_, _, _, _, _, A, _, _, _, _)
|
||||
evo.batch_destroy(A)
|
||||
end)
|
||||
|
||||
print '----------------------------------------'
|
||||
|
||||
basics.describe_bench(string.format('Tiny Fragmented Iteration: %d entities', N),
|
||||
function(world)
|
||||
world:update(0.016)
|
||||
end, function()
|
||||
local world = tiny.world()
|
||||
|
||||
---@type string[]
|
||||
local chars = {}
|
||||
|
||||
for i = 1, 26 do
|
||||
chars[i] = string.char(string.byte('a') + i - 1)
|
||||
end
|
||||
|
||||
for _, char in ipairs(chars) do
|
||||
for i = 1, N do
|
||||
world:addEntity({ [char] = i, data = i })
|
||||
end
|
||||
end
|
||||
|
||||
local Data = tiny.processingSystem()
|
||||
Data.filter = tiny.requireAll('data')
|
||||
Data.process = function(_, e) e.data = e.data * 2 end
|
||||
|
||||
local Last = tiny.processingSystem()
|
||||
Last.filter = tiny.requireAll('z')
|
||||
Last.process = function(_, e) e.z = e.z * 2 end
|
||||
|
||||
world:addSystem(Data)
|
||||
world:addSystem(Last)
|
||||
|
||||
world:refresh()
|
||||
|
||||
return world
|
||||
end)
|
||||
|
||||
basics.describe_bench(string.format('Evolved Fragmented Iteration: %d entities', N),
|
||||
---@param data evolved.entity
|
||||
---@param last evolved.entity
|
||||
---@param Data evolved.query
|
||||
---@param Last evolved.query
|
||||
function(data, last, Data, Last)
|
||||
for chunk, _, entity_count in evo.execute(Data) do
|
||||
local ds = chunk:components(data)
|
||||
for i = 1, entity_count do
|
||||
ds[i] = ds[i] * 2
|
||||
end
|
||||
end
|
||||
|
||||
for chunk, _, entity_count in evo.execute(Last) do
|
||||
local ls = chunk:components(last)
|
||||
for i = 1, entity_count do
|
||||
ls[i] = ls[i] * 2
|
||||
end
|
||||
end
|
||||
end, function()
|
||||
local data = evo.id()
|
||||
|
||||
---@type evolved.fragment[]
|
||||
local chars = {}
|
||||
|
||||
for i = 1, 26 do
|
||||
chars[i] = evo.id()
|
||||
end
|
||||
|
||||
for _, char in ipairs(chars) do
|
||||
for i = 1, N do
|
||||
evo.builder():set(char, i):set(data, i):spawn()
|
||||
end
|
||||
end
|
||||
|
||||
local Data = evo.builder():include(data):spawn()
|
||||
local Last = evo.builder():include(chars[#chars]):spawn()
|
||||
|
||||
return data, chars[#chars], Data, Last
|
||||
end, function(_, _, Data, _)
|
||||
evo.batch_destroy(Data)
|
||||
end)
|
||||
185
evolved.d.tl
185
evolved.d.tl
@@ -1,185 +0,0 @@
|
||||
local record Evolved
|
||||
interface Id end
|
||||
|
||||
type Entity = Id
|
||||
type Fragment = Id
|
||||
type Query = Id
|
||||
type System = Id
|
||||
|
||||
interface EachState end
|
||||
interface ExecuteState end
|
||||
|
||||
type EachIterator = function(state?: EachState): Fragment, any
|
||||
type ExecuteIterator = function(state?: ExecuteState): Chunk, { Entity }, integer
|
||||
|
||||
interface Chunk
|
||||
alive: function(self: Chunk): boolean
|
||||
empty: function(self: Chunk): boolean
|
||||
|
||||
has: function(self: Chunk, fragment: Fragment): boolean
|
||||
has_all: function(self: Chunk, ...: Fragment): boolean
|
||||
has_any: function(self: Chunk, ...: Fragment): boolean
|
||||
|
||||
entities: function(self: Chunk): { Entity }, integer
|
||||
fragments: function(self: Chunk): { Fragment }, integer
|
||||
|
||||
components: function(self: Chunk)
|
||||
components: function<C1>(self: Chunk, f1: Fragment): { C1 }
|
||||
components: function<C1, C2>(self: Chunk, f1: Fragment, f2: Fragment): { C1 }, { C2 }
|
||||
components: function<C1, C2, C3>(self: Chunk, f1: Fragment, f2: Fragment, f3: Fragment): { C1 }, { C2 }, { C3 }
|
||||
components: function<C1, C2, C3, C4>(self: Chunk, f1: Fragment, f2: Fragment, f3: Fragment, f4: Fragment): { C1 }, { C2 }, { C3 }, { C4 }
|
||||
end
|
||||
|
||||
interface Builder
|
||||
build: function(self: Builder, prefab?: Entity): Entity
|
||||
multi_build: function(self: Builder, entity_count: integer, prefab?: Entity): { Entity }, integer
|
||||
|
||||
spawn: function(self: Builder): Entity
|
||||
multi_spawn: function(self: Builder, entity_count: integer): { Entity }, integer
|
||||
|
||||
clone: function(self: Builder, prefab: Entity): Entity
|
||||
multi_clone: function(self: Builder, entity_count: integer, prefab: Entity): { Entity }, integer
|
||||
|
||||
has: function(self: Builder, fragment: Fragment): boolean
|
||||
has_all: function(self: Builder, ...: Fragment): boolean
|
||||
has_any: function(self: Builder, ...: Fragment): boolean
|
||||
|
||||
get: function(self: Builder)
|
||||
get: function<C1>(self: Builder, f1: Fragment): C1 | nil
|
||||
get: function<C1, C2>(self: Builder, f1: Fragment, f2: Fragment): C1 | nil, C2 | nil
|
||||
get: function<C1, C2, C3>(self: Builder, f1: Fragment, f2: Fragment, f3: Fragment): C1 | nil, C2 | nil, C3 | nil
|
||||
get: function<C1, C2, C3, C4>(self: Builder, f1: Fragment, f2: Fragment, f3: Fragment, f4: Fragment): C1 | nil, C2 | nil, C3 | nil, C4 | nil
|
||||
|
||||
set: function<Component>(self: Builder, fragment: Fragment, component?: Component): Builder
|
||||
remove: function(self: Builder, ...: Fragment): Builder
|
||||
clear: function(self: Builder): Builder
|
||||
|
||||
tag: function(self: Builder): Builder
|
||||
name: function(self: Builder, name: string): Builder
|
||||
|
||||
unique: function(self: Builder): Builder
|
||||
explicit: function(self: Builder): Builder
|
||||
internal: function(self: Builder): Builder
|
||||
|
||||
default: function<Component>(self: Builder, default: Component): Builder
|
||||
duplicate: function<Component>(self: Builder, duplicate: function(Component): Component): Builder
|
||||
|
||||
prefab: function(self: Builder): Builder
|
||||
disabled: function(self: Builder): Builder
|
||||
|
||||
include: function(self: Builder, ...: Fragment): Builder
|
||||
exclude: function(self: Builder, ...: Fragment): Builder
|
||||
variant: function(self: Builder, ...: Fragment): Builder
|
||||
require: function(self: Builder, ...: Fragment): Builder
|
||||
|
||||
on_set: function<Component>(self: Builder, on_set: function(Entity, Fragment, ? Component, ? Component)): Builder
|
||||
on_assign: function<Component>(self: Builder, on_assign: function(Entity, Fragment, ? Component, ? Component)): Builder
|
||||
on_insert: function<Component>(self: Builder, on_insert: function(Entity, Fragment, ? Component)): Builder
|
||||
on_remove: function<Component>(self: Builder, on_remove: function(Entity, Fragment, ? Component)): Builder
|
||||
|
||||
group: function(self: Builder, group: System): Builder
|
||||
|
||||
query: function(self: Builder, query: Query): Builder
|
||||
execute: function(self: Builder, execute: function(Chunk, {Entity}, integer, ...: any)): Builder
|
||||
|
||||
prologue: function(self: Builder, prologue: function(...: any)): Builder
|
||||
epilogue: function(self: Builder, epilogue: function(...: any)): Builder
|
||||
|
||||
destruction_policy: function(self: Builder, destruction_policy: Id): Builder
|
||||
end
|
||||
|
||||
TAG: Fragment
|
||||
NAME: Fragment
|
||||
|
||||
UNIQUE: Fragment
|
||||
EXPLICIT: Fragment
|
||||
INTERNAL: Fragment
|
||||
|
||||
DEFAULT: Fragment
|
||||
DUPLICATE: Fragment
|
||||
|
||||
PREFAB: Fragment
|
||||
DISABLED: Fragment
|
||||
|
||||
INCLUDES: Fragment
|
||||
EXCLUDES: Fragment
|
||||
VARIANTS: Fragment
|
||||
REQUIRES: Fragment
|
||||
|
||||
ON_SET: Fragment
|
||||
ON_ASSIGN: Fragment
|
||||
ON_INSERT: Fragment
|
||||
ON_REMOVE: Fragment
|
||||
|
||||
GROUP: Fragment
|
||||
|
||||
QUERY: Fragment
|
||||
EXECUTE: Fragment
|
||||
PROLOGUE: Fragment
|
||||
EPILOGUE: Fragment
|
||||
|
||||
DESTRUCTION_POLICY: Fragment
|
||||
DESTRUCTION_POLICY_DESTROY_ENTITY: Id
|
||||
DESTRUCTION_POLICY_REMOVE_FRAGMENT: Id
|
||||
|
||||
id: function(count?: integer): Id...
|
||||
name: function(...: Id): string...
|
||||
|
||||
pack: function(primary: integer, secondary: integer): Id
|
||||
unpack: function(id: Id): integer, integer
|
||||
|
||||
defer: function(): boolean
|
||||
depth: function(): integer
|
||||
commit: function(): boolean
|
||||
cancel: function(): boolean
|
||||
|
||||
spawn: function(components?: { Fragment: any }): Entity
|
||||
multi_spawn: function(entity_count: integer, components?: { Fragment: any }): { Entity }, integer
|
||||
|
||||
clone: function(prefab: Entity, components?: { Fragment: any }): Entity
|
||||
multi_clone: function(entity_count: integer, prefab: Entity, components?: { Fragment: any }): { Entity }, integer
|
||||
|
||||
alive: function(entity: Entity): boolean
|
||||
alive_all: function(...: Entity): boolean
|
||||
alive_any: function(...: Entity): boolean
|
||||
|
||||
empty: function(entity: Entity): boolean
|
||||
empty_all: function(...: Entity): boolean
|
||||
empty_any: function(...: Entity): boolean
|
||||
|
||||
has: function(entity: Entity, fragment: Fragment): boolean
|
||||
has_all: function(entity: Entity, ...: Fragment): boolean
|
||||
has_any: function(entity: Entity, ...: Fragment): boolean
|
||||
|
||||
get: function(entity: Entity)
|
||||
get: function<C1>(entity: Entity, f1: Fragment): C1 | nil
|
||||
get: function<C1, C2>(entity: Entity, f1: Fragment, f2: Fragment): C1 | nil, C2 | nil
|
||||
get: function<C1, C2, C3>(entity: Entity, f1: Fragment, f2: Fragment, f3: Fragment): C1 | nil, C2 | nil, C3 | nil
|
||||
get: function<C1, C2, C3, C4>(entity: Entity, f1: Fragment, f2: Fragment, f3: Fragment, f4: Fragment): C1 | nil, C2 | nil, C3 | nil, C4 | nil
|
||||
|
||||
set: function<Component>(entity: Entity, fragment: Fragment, component?: Component)
|
||||
remove: function(entity: Entity, ...: Fragment)
|
||||
clear: function(...: Entity)
|
||||
destroy: function(...: Entity)
|
||||
|
||||
batch_set: function<Component>(query: Query, fragment: Fragment, component?: Component)
|
||||
batch_remove: function(query: Query, ...: Fragment)
|
||||
batch_clear: function(...: Query)
|
||||
batch_destroy: function(...: Query)
|
||||
|
||||
each: function(entity: Entity): EachIterator, EachState | nil
|
||||
execute: function(query: Query): ExecuteIterator, ExecuteState | nil
|
||||
|
||||
locate: function(entity: Entity): Chunk | nil, integer
|
||||
|
||||
process: function(...: System)
|
||||
process_with: function(system: System, ...: any)
|
||||
|
||||
debug_mode: function(yesno: boolean)
|
||||
collect_garbage: function()
|
||||
|
||||
chunk: function(fragment: Fragment, ...: Fragment): Chunk, { Entity }, integer
|
||||
builder: function(): Builder
|
||||
end
|
||||
|
||||
return Evolved
|
||||
6238
evolved.lua
6238
evolved.lua
File diff suppressed because it is too large
Load Diff
@@ -1,10 +0,0 @@
|
||||
if os.getenv('LOCAL_LUA_DEBUGGER_VSCODE') == '1' then
|
||||
require('lldebugger').start()
|
||||
end
|
||||
|
||||
---@type love.conf
|
||||
function love.conf(t)
|
||||
t.window.title = 'Evolved Example'
|
||||
t.window.width = 640
|
||||
t.window.height = 480
|
||||
end
|
||||
167
example/main.lua
167
example/main.lua
@@ -1,167 +0,0 @@
|
||||
local evolved = require 'evolved'
|
||||
|
||||
local STAGES = {
|
||||
ON_SETUP = evolved.builder()
|
||||
:name('STAGES.ON_SETUP')
|
||||
:build(),
|
||||
ON_UPDATE = evolved.builder()
|
||||
:name('STAGES.ON_UPDATE')
|
||||
:build(),
|
||||
ON_RENDER = evolved.builder()
|
||||
:name('STAGES.ON_RENDER')
|
||||
:build(),
|
||||
}
|
||||
|
||||
local FRAGMENTS = {
|
||||
POSITION_X = evolved.builder()
|
||||
:name('FRAGMENTS.POSITION_X')
|
||||
:default(0)
|
||||
:build(),
|
||||
POSITION_Y = evolved.builder()
|
||||
:name('FRAGMENTS.POSITION_Y')
|
||||
:default(0)
|
||||
:build(),
|
||||
VELOCITY_X = evolved.builder()
|
||||
:name('FRAGMENTS.VELOCITY_X')
|
||||
:default(0)
|
||||
:build(),
|
||||
VELOCITY_Y = evolved.builder()
|
||||
:name('FRAGMENTS.VELOCITY_Y')
|
||||
:default(0)
|
||||
:build(),
|
||||
}
|
||||
|
||||
local PREFABS = {
|
||||
CIRCLE = evolved.builder()
|
||||
:name('PREFABS.CIRCLE')
|
||||
:prefab()
|
||||
:set(FRAGMENTS.POSITION_X)
|
||||
:set(FRAGMENTS.POSITION_Y)
|
||||
:set(FRAGMENTS.VELOCITY_X)
|
||||
:set(FRAGMENTS.VELOCITY_Y)
|
||||
:build(),
|
||||
}
|
||||
|
||||
---
|
||||
---
|
||||
---
|
||||
---
|
||||
---
|
||||
|
||||
evolved.builder()
|
||||
:name('SYSTEMS.STARTUP')
|
||||
:group(STAGES.ON_SETUP)
|
||||
:prologue(function()
|
||||
local screen_width, screen_height = love.graphics.getDimensions()
|
||||
|
||||
local circle_list, circle_count = evolved.multi_clone(100, PREFABS.CIRCLE)
|
||||
|
||||
for i = 1, circle_count do
|
||||
local circle = circle_list[i]
|
||||
|
||||
local px = math.random() * screen_width
|
||||
local py = math.random() * screen_height
|
||||
|
||||
local vx = math.random(-100, 100)
|
||||
local vy = math.random(-100, 100)
|
||||
|
||||
evolved.set(circle, FRAGMENTS.POSITION_X, px)
|
||||
evolved.set(circle, FRAGMENTS.POSITION_Y, py)
|
||||
|
||||
evolved.set(circle, FRAGMENTS.VELOCITY_X, vx)
|
||||
evolved.set(circle, FRAGMENTS.VELOCITY_Y, vy)
|
||||
end
|
||||
end):build()
|
||||
|
||||
evolved.builder()
|
||||
:name('SYSTEMS.MOVEMENT')
|
||||
:group(STAGES.ON_UPDATE)
|
||||
:include(FRAGMENTS.POSITION_X, FRAGMENTS.POSITION_Y)
|
||||
:include(FRAGMENTS.VELOCITY_X, FRAGMENTS.VELOCITY_Y)
|
||||
:execute(function(chunk, _, entity_count, delta_time)
|
||||
local screen_width, screen_height = love.graphics.getDimensions()
|
||||
|
||||
---@type number[], number[]
|
||||
local position_xs, position_ys = chunk:components(
|
||||
FRAGMENTS.POSITION_X, FRAGMENTS.POSITION_Y)
|
||||
|
||||
---@type number[], number[]
|
||||
local velocity_xs, velocity_ys = chunk:components(
|
||||
FRAGMENTS.VELOCITY_X, FRAGMENTS.VELOCITY_Y)
|
||||
|
||||
for i = 1, entity_count do
|
||||
local px, py = position_xs[i], position_ys[i]
|
||||
local vx, vy = velocity_xs[i], velocity_ys[i]
|
||||
|
||||
px = px + vx * delta_time
|
||||
py = py + vy * delta_time
|
||||
|
||||
if px < 0 and vx < 0 then
|
||||
vx = -vx
|
||||
elseif px > screen_width and vx > 0 then
|
||||
vx = -vx
|
||||
end
|
||||
|
||||
if py < 0 and vy < 0 then
|
||||
vy = -vy
|
||||
elseif py > screen_height and vy > 0 then
|
||||
vy = -vy
|
||||
end
|
||||
|
||||
position_xs[i], position_ys[i] = px, py
|
||||
velocity_xs[i], velocity_ys[i] = vx, vy
|
||||
end
|
||||
end):build()
|
||||
|
||||
evolved.builder()
|
||||
:name('SYSTEMS.RENDERING')
|
||||
:group(STAGES.ON_RENDER)
|
||||
:include(FRAGMENTS.POSITION_X, FRAGMENTS.POSITION_Y)
|
||||
:execute(function(chunk, _, entity_count)
|
||||
---@type number[], number[]
|
||||
local position_xs, position_ys = chunk:components(
|
||||
FRAGMENTS.POSITION_X, FRAGMENTS.POSITION_Y)
|
||||
|
||||
for i = 1, entity_count do
|
||||
local x, y = position_xs[i], position_ys[i]
|
||||
love.graphics.circle('fill', x, y, 10)
|
||||
end
|
||||
end):build()
|
||||
|
||||
evolved.builder()
|
||||
:name('SYSTEMS.DEBUGGING')
|
||||
:group(STAGES.ON_RENDER)
|
||||
:epilogue(function()
|
||||
local fps = love.timer.getFPS()
|
||||
local mem = collectgarbage('count')
|
||||
love.graphics.print(string.format('FPS: %d', fps), 10, 10)
|
||||
love.graphics.print(string.format('MEM: %d KB', mem), 10, 30)
|
||||
end):build()
|
||||
|
||||
---
|
||||
---
|
||||
---
|
||||
---
|
||||
---
|
||||
|
||||
---@type love.load
|
||||
function love.load()
|
||||
evolved.process(STAGES.ON_SETUP)
|
||||
end
|
||||
|
||||
---@type love.update
|
||||
function love.update(dt)
|
||||
evolved.process_with(STAGES.ON_UPDATE, dt)
|
||||
end
|
||||
|
||||
---@type love.draw
|
||||
function love.draw()
|
||||
evolved.process(STAGES.ON_RENDER)
|
||||
end
|
||||
|
||||
---@type love.keypressed
|
||||
function love.keypressed(key)
|
||||
if key == 'escape' then
|
||||
love.event.quit()
|
||||
end
|
||||
end
|
||||
@@ -1,34 +0,0 @@
|
||||
rockspec_format = "3.0"
|
||||
package = "evolved.lua"
|
||||
version = "1.2.0-0"
|
||||
source = {
|
||||
url = "git://github.com/BlackMATov/evolved.lua",
|
||||
tag = "v1.2.0",
|
||||
}
|
||||
description = {
|
||||
homepage = "https://github.com/BlackMATov/evolved.lua",
|
||||
summary = "Evolved ECS (Entity-Component-System) for Lua",
|
||||
detailed = [[
|
||||
`evolved.lua` is a fast and flexible ECS (Entity-Component-System) library for Lua.
|
||||
It is designed to be simple and easy to use, while providing all the features needed to create complex systems with blazing performance.
|
||||
]],
|
||||
license = "MIT",
|
||||
labels = {
|
||||
"ecs",
|
||||
"entity",
|
||||
"entities",
|
||||
"component",
|
||||
"components",
|
||||
"entity-component",
|
||||
"entity-component-system",
|
||||
},
|
||||
}
|
||||
dependencies = {
|
||||
"lua >= 5.1",
|
||||
}
|
||||
build = {
|
||||
type = "builtin",
|
||||
modules = {
|
||||
evolved = "evolved.lua",
|
||||
}
|
||||
}
|
||||
@@ -1,34 +0,0 @@
|
||||
rockspec_format = "3.0"
|
||||
package = "evolved.lua"
|
||||
version = "1.3.0-0"
|
||||
source = {
|
||||
url = "git://github.com/BlackMATov/evolved.lua",
|
||||
tag = "v1.3.0",
|
||||
}
|
||||
description = {
|
||||
homepage = "https://github.com/BlackMATov/evolved.lua",
|
||||
summary = "Evolved ECS (Entity-Component-System) for Lua",
|
||||
detailed = [[
|
||||
`evolved.lua` is a fast and flexible ECS (Entity-Component-System) library for Lua.
|
||||
It is designed to be simple and easy to use, while providing all the features needed to create complex systems with blazing performance.
|
||||
]],
|
||||
license = "MIT",
|
||||
labels = {
|
||||
"ecs",
|
||||
"entity",
|
||||
"entities",
|
||||
"component",
|
||||
"components",
|
||||
"entity-component",
|
||||
"entity-component-system",
|
||||
},
|
||||
}
|
||||
dependencies = {
|
||||
"lua >= 5.1",
|
||||
}
|
||||
build = {
|
||||
type = "builtin",
|
||||
modules = {
|
||||
evolved = "evolved.lua",
|
||||
}
|
||||
}
|
||||
@@ -1,34 +0,0 @@
|
||||
rockspec_format = "3.0"
|
||||
package = "evolved.lua"
|
||||
version = "1.4.0-0"
|
||||
source = {
|
||||
url = "git://github.com/BlackMATov/evolved.lua",
|
||||
tag = "v1.4.0",
|
||||
}
|
||||
description = {
|
||||
homepage = "https://github.com/BlackMATov/evolved.lua",
|
||||
summary = "Evolved ECS (Entity-Component-System) for Lua",
|
||||
detailed = [[
|
||||
`evolved.lua` is a fast and flexible ECS (Entity-Component-System) library for Lua.
|
||||
It is designed to be simple and easy to use, while providing all the features needed to create complex systems with blazing performance.
|
||||
]],
|
||||
license = "MIT",
|
||||
labels = {
|
||||
"ecs",
|
||||
"entity",
|
||||
"entities",
|
||||
"component",
|
||||
"components",
|
||||
"entity-component",
|
||||
"entity-component-system",
|
||||
},
|
||||
}
|
||||
dependencies = {
|
||||
"lua >= 5.1",
|
||||
}
|
||||
build = {
|
||||
type = "builtin",
|
||||
modules = {
|
||||
evolved = "evolved.lua",
|
||||
}
|
||||
}
|
||||
@@ -1,34 +0,0 @@
|
||||
rockspec_format = "3.0"
|
||||
package = "evolved.lua"
|
||||
version = "1.5.0-0"
|
||||
source = {
|
||||
url = "git://github.com/BlackMATov/evolved.lua",
|
||||
tag = "v1.5.0",
|
||||
}
|
||||
description = {
|
||||
homepage = "https://github.com/BlackMATov/evolved.lua",
|
||||
summary = "Evolved ECS (Entity-Component-System) for Lua",
|
||||
detailed = [[
|
||||
`evolved.lua` is a fast and flexible ECS (Entity-Component-System) library for Lua.
|
||||
It is designed to be simple and easy to use, while providing all the features needed to create complex systems with blazing performance.
|
||||
]],
|
||||
license = "MIT",
|
||||
labels = {
|
||||
"ecs",
|
||||
"entity",
|
||||
"entities",
|
||||
"component",
|
||||
"components",
|
||||
"entity-component",
|
||||
"entity-component-system",
|
||||
},
|
||||
}
|
||||
dependencies = {
|
||||
"lua >= 5.1",
|
||||
}
|
||||
build = {
|
||||
type = "builtin",
|
||||
modules = {
|
||||
evolved = "evolved.lua",
|
||||
}
|
||||
}
|
||||
@@ -1,34 +0,0 @@
|
||||
rockspec_format = "3.0"
|
||||
package = "evolved.lua"
|
||||
version = "1.6.0-0"
|
||||
source = {
|
||||
url = "git://github.com/BlackMATov/evolved.lua",
|
||||
tag = "v1.6.0",
|
||||
}
|
||||
description = {
|
||||
homepage = "https://github.com/BlackMATov/evolved.lua",
|
||||
summary = "Evolved ECS (Entity-Component-System) for Lua",
|
||||
detailed = [[
|
||||
`evolved.lua` is a fast and flexible ECS (Entity-Component-System) library for Lua.
|
||||
It is designed to be simple and easy to use, while providing all the features needed to create complex systems with blazing performance.
|
||||
]],
|
||||
license = "MIT",
|
||||
labels = {
|
||||
"ecs",
|
||||
"entity",
|
||||
"entities",
|
||||
"component",
|
||||
"components",
|
||||
"entity-component",
|
||||
"entity-component-system",
|
||||
},
|
||||
}
|
||||
dependencies = {
|
||||
"lua >= 5.1",
|
||||
}
|
||||
build = {
|
||||
type = "builtin",
|
||||
modules = {
|
||||
evolved = "evolved.lua",
|
||||
}
|
||||
}
|
||||
@@ -1,34 +0,0 @@
|
||||
rockspec_format = "3.0"
|
||||
package = "evolved.lua"
|
||||
version = "1.7.0-0"
|
||||
source = {
|
||||
url = "git://github.com/BlackMATov/evolved.lua",
|
||||
tag = "v1.7.0",
|
||||
}
|
||||
description = {
|
||||
homepage = "https://github.com/BlackMATov/evolved.lua",
|
||||
summary = "Evolved ECS (Entity-Component-System) for Lua",
|
||||
detailed = [[
|
||||
`evolved.lua` is a fast and flexible ECS (Entity-Component-System) library for Lua.
|
||||
It is designed to be simple and easy to use, while providing all the features needed to create complex systems with blazing performance.
|
||||
]],
|
||||
license = "MIT",
|
||||
labels = {
|
||||
"ecs",
|
||||
"entity",
|
||||
"entities",
|
||||
"component",
|
||||
"components",
|
||||
"entity-component",
|
||||
"entity-component-system",
|
||||
},
|
||||
}
|
||||
dependencies = {
|
||||
"lua >= 5.1",
|
||||
}
|
||||
build = {
|
||||
type = "builtin",
|
||||
modules = {
|
||||
evolved = "evolved.lua",
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user